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fallen fire

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    skorched shadow

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  1. what i would like is 1. drivable pelicans longs swords and phantoms liches saraphs and possibly forerunner air vehicles 2.return of halo 3 troop warthog and can sit in the back and covenant shadow from halo 2 that carried ghosts and put them in multiplayer return of hornet falcon and halo wars hawk a covenant air vehicle that can carry people like the litch but MUCH smaller and forerunner vehicles and return of revent and AA wraith 3. change war games back to match making don't see why not 4. larger multiplayer maps with more forge possiblities 5. forge world 6. every game type has a catagory just for forge world 7. forge world with environment control tool (kinda like far cry map editor) withe these tools: arctic all water turns to ice but on certain spots if u stand to long ice brakes and you fall all ground turns to snow and it snows almost to blinding level in higher places, volcanic instead of water its lava so you can even go in shallow parts and all ground turns black and you can set fountains of lava desert no water everything is yellow like sand with cracks in the ground and an occasional sand storm taking out all shields and disabling vehicles but you can set this on or off and which direction it comes from and obstacles can block it flood (my favorite challenged by volcanic) brown murky water flood bubbles or spore things (like in halo 3 where if u pop them flood came out) and you can place tendrils that come out of the ground and grab and throw players and vehicles or flood holes that flood come out of and every few deaths depending on map game settings a flood comes out and turns bodies into flood elites or spartans and forerunner which is all forerunner themed no dirt or rock just metal the water it normal but wont kill you so you can fight under water and pillars you can place that will every few minutes will open and shoot an emp burst if you die (just like game settings for flood) a box comes out and takes the body to turn into a promethian 8. old skins for npcs and armor like halo 3 elites that actually look like menacing threatening enemies (or allies) old skins for jackals like the halo 1 mask but better and not fat jackles and halo 3 grunts the hunters are good though 9. return of dual wield defiantly dual wield 10. return of spiker mauler plasma rifle(why was this ever taken out) brute plasma rifle(halo 2 red plasma rifle that shot very fast) plasma repeater not storm rifle beam rifle from halo reach but better sentinel beam smg silenced smg and dual wield energy swords (or just in campaign) 11. return of arbiter 12. we NEED more playable species defiantly elites possibly flood versions of them but body parts don't come off Promethean or actual forerunner and brutes 13. less armor WAY less armor allot seemed like a waste of time only have like 10 or 15 sets for each species 14. all species start with 2 sets of armor 15. each species has a armor of a special character (tarturus didact arbiter) and they are all unlocked from legendary campaign 16.elite armors not in set suits full customization like Spartans same with any other species for multiplier 17. elite armor should start with combat and assault the other 8 are 1 halo 3 ascetic but updated 2 halo 2 honor guard 3 reach ranger 4 halo 2 counsler 5 reach spec ops 6 3 commando 7 halo 2 heretic (without gas coming off) and 8 halo 3 arbiter (legendary campaign when you first meet arbiter half way through) spartan armor as always mark vi instead of cqb it should be mark v 1 halo 3 cqb 2 halo 3 eva 4 halo 3 hayabusa (kitana from legendary ending) 5 reach odst 6. halo 4 rogue 7 halo 3 recon 8 halo reach hidden skull (with armor that has a matching skin) promethian starts with night and halo legends forerunner combat armor... 343 can think of the others but i ask for commando promethian and battle wagon ( glowing spikes on back) and 8 being didact flood start halo 3 elite flood and odst flood 1 flood brute 2 juggernaut but smaller (halo 2 juggernaut was never put in but it was supposed to) 3 smaller flood tank form 4 elite flood but with your elite armor and tendrils out the back 5 flood spartan same as previous elite flood but with no helmet like halo 4 flood 6 flood promethian forerunner (uses your promethian armor) 7 a flood completely covered in tendrils with a few hanging off the back and they open up for eyes 8 flood with tendrils wrapping around each other forming the arms and legs secondary color is certain tendrils that create a design and the color of the eyes brute starts with halo 2 brute and halo reach brute 1 major 2 stalker 3 jet brute 4 honor brute 5 brute fuel rod cheiften 6 reach chieften 7 hammer cheiften 8 halo 2 tartarus 18. armor attachments but no upgrade or anything just for style ​19.no load outs for multiplier to much like cod BUT keep load outs but only in firefight and able to unlock ALL weapons and armor sets kinda like halo 2 but just armor not a profile 20.an ai partner that comes with you in firefight and certain game modes and you can give it its own armor sets and firefight load outs what weapons it would pick up ect. 21. return of firefight with COMPLETE control of the squads and customization of what they have (examples i would use are odsts with base soldiers using dmr squad leader using shotgun and a secondary like support squad [reaches elite with grunts ect] of marines with snipers and their leaders have smg and they have a vehicle like a warthog [optional of course] and they come down in pelicans armed with heavy guns like halo 3) if the wave has a time limit for the next wave if they have air support from hornets or banshees or even halo wars swarm or sentinels, like in war games make after you get a certain amount of points you can all in a weapon a vehicle or allies (allies vary from what species you are spartans get odst elites get jackles or grunts promethian gets crawler or forerunner flood gets flodd allies and brutes get jackles grunts or brutes ect) and AT LEAST one forgable firefight map where you place the spawn areas for players the enemies vehicles weapon drops ect 22. a game i like to call "ground control" a game mode were theres 2-5 players can be flood forerunner elite spartan or brute each get a small base and walk over to a build spot and build a structure for supplies or recruitment or vehicle manufactureing. upgrading the base recruiting building vehicles and sending troops somewhere is controlled at a terminal near the command center basicly halo wars on a smaller scale but on the ground with your troops upgradeing gives you new weapons at the recruitment building new vehicles better call for air support ect turrets are built near buildings and at base gates your ai partner which i mentioned earlier will always follow you and is as strong as you if fallen can be revived to win destroy enemy base core 22.instead of having to install the disc for multiplayer and wait a freakin hour keep everything on 1 disc or let the other disc just be played instead of haveing to install 23. return of enforcer (halo 2 mini boss) and able to control one possibly? return of skirmishes flood buggers (drones) that can carry allies and engineer 24. put WAY MORE EFFORT into the campaign focus less on multyplayer and more on the story 25. an ending like the first 3 halos with a race or a boss battle what i would like for an ending would be to have a race then when you get to like an escape pelican frigit or a stolen covi or Promethean ship a boss shows up maybe didacts hand or a proto grave mind (like in halo wars)or a promethian or didact himself that when you fight maybe he has enemies come in from the ground if its a flood or teleport or fall from pods if hes didacts hand and you have allies coming out of the frigit or pods crashing with elites and marines in them, just imagine fighting a proto gravemind with flood coming out of the ground and a orange red tinted sky with pods falling in large balls of fire in the distance and odst pods and elite drop pods coming in to help you out while you fight on top of a flood infected mountain in a ancient forerunner tower in the desert of the destroyed ark or under ground with the ceiling opening and doors all around opening with enemies and allies fighting each other like a massive firefight or what looks like a final stand for a planet even in a large room with mendicant bias helping you sending in sentinels or even an enforcer to help you kill the didact it would be FANTASTIC to have a campaign like that. but i really like how halo 2 had enemies and allies coming in randomly so yes there is my list its not in order of what i like its random but these are my top 25... in random order so thanks for reading i put allot of thought into this especially the campaign ending and ground control of how the game would work some i copy pasted from my halo follower stuff but here is my profile http://forums.halofollower.com/index.php?/user/101-skorched-skulls/ also realistic damage on npc like while shooting an elite the hit after his shields go out lets say you shoot him in the right arm he'll step back hold his arm and not shoot for a few seconds or you shoot him in the leg he kneels down and shoots while crouching shoot him in the face (not with persision weapon) he drops his gun and covers his face for a while but hunters are unaffected
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