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UNLEASHED96

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    NJ
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    I like to learn new things.

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    UNLEASHED96

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  1. I have no idea how difficult it is to get into Red, the leader Demon is very specific, but from my understanding K/D or talent with a sniper is not everything. You need to be disciplined and very thoughtful about every move you make. To rank up in the clan you must do things that promote us, such as making videos, recruiting or even making pages like this one. In the beginning it only take 1 of those tasks to get a promotion, but when you hit officer (Lieutenant) it is 2 and when you become a 2nd Officer (Commander) it takes 3.
  2. Green: - Starting Team - Basic Infantry - Heavy Weapons Blue: - Vehicles - Main Offense - Close Quarters Combat Red: - Precision - Defense - Stealth
  3. I will try and make this as brief as possible and try and cover as much as I can. The clan was founded in 2008, we are now approaching our 5th year. We are a well established clan, we have a website and multiple YouTube outlets. We are experienced in combat and we do have clan battles. Though right now we have other priorities. The current squad system has 3 teams. Red, Green and Blue. Each with their own skills tailored to the soldiers' aptitudes. We do not require you to change your name or armor colors, but it is required for you to have the team emblem and also your serial number, for identification purposes. You are also required to have a K/D over 1 and you cannot be annoying. We would preferably have 15+, but not everyone is even mature at that age so we accept anyone that is not annoying. We are also a very militarized clan, in the sense that we have ranks and we do basic orders during and before a match, that are to be followed. If you have any questions please ask away or add me at UNLEASHED96.
  4. I have always loved the Halo series, but I find myself lost with some aspects of Halo 4. Complaints/Requests: 1) No human air vehicles - I understand that you can fly a Pelican in campaign and yes that was nice, however it felt as if I was flying a Falcon with a new skin. In regards to the Falcon, I disagree with those that want it in the game because that was from Reach I think it would make much more sense if the Hornet were in Halo 4 as it was in Halo 3. Something that made the Pelican special for me at least was the fact the ability to drop of large amounts of people/cargo. I think that is what the fan base wants. People would have been very happy with Reach if the Falcon had passenger seats. Now I don't agree with the Pelican or Phantom (with fully operational transport capabilities) in Matchmaking unless we can have more than 16 players in a match, like maybe 32. So I say we have a nice tricked out Hornet capable of carrying more than it could in Halo 3, like maybe 4 passengers. Or even a Troop Transport Warthog capable of also carrying 4 passengers. How nice would it be to have the Scorpion with the passenger seats available as well? 2) Not enough Covenant Vehicles - In Halo 2 we had limited vehicle choices, but we did have the Covenant answer to the Warthog, we had the Spectre. That was an Elite 'Warthog' and as the Elites are back in the game I would see it fitting to have back one of their many vehicle choices. You had brought it back in Halo 3 as a Prowler and that was good, but It would be nice to have it again. 3) Not enough Marines - To me it seemed like there were not enough Marines, in the other Halo games you had these larger scale Marine assaults, in Halo 2 Halo 3 we had large amounts of Friendly AI in almost every mission even in some missions on Reach. I want that again. I want to feel like I am in an army not just a rogue soldier acting on my own. I want to feel as if I am part of a squad or a company. 4) Forge - Rather than 3 small forge environments I think you should have one really large map with several geographical features on it and possibly 2 or 3 biomes (just a thought, i know that would be difficult to do.) People want separate map textures though so maybe you guys could make it a DLC so you would not have to crunch everything on the disc. 5) Maps - I loved Halo 2,3 and Reach maps if you could bring back a few of the favorites as DLC similar to what Bungie did with the Anniversary pack, that would be awesome. And since this is finally my chance to get this out, here is my list of maps I want back. Sandtrap (With Elephants, specific only to that map to make it special) Standoff The Pit Terminal Waterworks Also rather than making new 'Blood Gulches' you could just make a blank one with all the items needed to remake all of the versions in past games. Blood Gulch Coagulation Valhalla 6) Weapons - I love the sounds of the weapons and all the new additions to the Halo arsenal. I like how weapons that were bad were beefed up to make them something you would want to have, like the Storm Rifle. I also appreciate having the Beam Rifle back, but I was very upset about somethings. I understand why there is no dual wield with the weapons we have now, it would be extremely over kill if the pistol was dual wielded. However some weapons I think should come back as dual wields. Plasma Pistol Suppresor* SMG* Boltshot* The Suppresor is like the stand in for an SMG, but I think it would prove very smart if we had a choice in the automatic weapons department. If you brought back the SMG and made it similar yet different to the Suppresor then we could have and epic showdown like how we had the Plasma Rifle vs Brute Plasma Rifle. If they were both good in different areas then it would be a really nice variety of choices for our automatic weapons. The Boltshot is one if the most overpower weapons. The fact that you can spawn with a shotgun seems silly to me. I do not want a one-shot-kill weapon that you can spawn with. I believe the range should be lowered and damage should be something equivalent to the Mauler from Halo 3. Where it only lowers shields with one shot fired. If you coupled that shot with a melee you would then get a kill, of course this would only apply to an enemy with full shields. Then if we made it dual wield able it would be an instant kill if both guns were fired and less overpowered since you would have to acquire a second weapon. 7) Scarabs/Bosses In Halo 2, 3 and ODST we fought epic battles against scarabs. I was highly disappointed when Reach offered no Scarab battles and even more upset with the no Scarabs in Halo 4. I think they should be cooler, bigger and badder to really prove a tough fight. Like how in Halo 3 we had to fight two at the same time, that was amazing and we all want that again. Also boss fight like in Halo 2 against Tartarus, if we fought the Didact personally rather than just watching the cinematic it would be really fun. The over all challenge of the game would increase. 8] Skulls I don't want to be given skulls I want them to be really damn difficult to find like in Halo 2 and 3. I want to find them in order to activate them in campaign. I miss that stuff and we want that added mystery back. 9) Armor I want Halo 3 armor to make a return like Hayabusa, and even Mark V. We liked Mark V from the begining and having hayabusa and katana was a nice little accomplishment that we were able to have after doing so well in the game. Thank you for reading this long post. 343, You would really make a name for yourself if you did even half of these. If anybody has anything realistic to add to this it would be appreciated.
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