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Donkey Killer

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    Donkey Smacker

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  1. Ok i have extensive knowledge of Halo Wars (I am a general and have all but one achievement and this is probably why i dont have a gf) But any way here is a list of idea and stat fixes that i believe will improve the game 1. Don't touch the scarab, it is a laughable and relitively useless unit because it does not have enough armor to stand up to a sizable force of usable units and should stay that way because it never takes skill to use or does it need upgrade, coupled with the fact that trying to build one will leave you with nothing but your leader in the begging of the game. 2. FIX THE PROPHET, he is an overpowered unit because of his OP cleansing beam and the fact that he will ALWAYS be able to retreat or recall right when you break his shields, so take away the shields and you take away his OP 3. Decrease the amount of time it takes for the disrubtion bomb to reload (maybe from like 5 min as it stands to 3 min) this will nerf leader rushes to some extent 4. UNSC snipers 5. Increase damage output and health of all Infantry units other than hunters and Covenant leaders becuase as it stand grunts, flamethrowers, jackels(in open combat, they are good for rush defence) marines, and spartans(as infantry units not i vehicles) are broken and unusable units because the other side will use either air, armor, or leader powers to wipe them out in seconds. 6. air units, which are supposed to be weak against infantry, are still effective against them 75% of the time, basically against everything other than ODST, because as it stands it is FAR more effective to make wolverines or vampires 7. Upgrade Wraiths, these units are so rarely seen on the field because they are useless and are destroyed by air, all other vehicles other than locusts, and most of the times ODST 8. Space battle would be AWESOME 9. Keep base set-up the same, because you do not have to go out to collect supplies it would make nosense to have supplies pads in the persons bases and have them continously upgrade and make an impentitrable super base if you took away the set building sites 10. Covenant Corvette as a Uber unit that can be deployed on the ground, this would then be countered by infantry, wolverines or vampires 11. Add the Mammoth (Come on 343 it was pretty epic) 12. Flood as a playable unit, because it does have all its infantry units setout for them and it wouldnt be TOO hard to think up some vehciles for it. 13. Usable artillery pieces for both sides like the Rhino 14. Placeable infantry garrisons, minefields, and other such obstacles either as a leader power or as a result of map destruction 15. Nerf the MAC blast becuase it is currently so overpowered that Cutter are now only building tanks or wolverines and abusing the mac 16. The Covenant get a leader power that puts up a large bubble shield over an area that units can neither fire into or out of 17. Buggers or Bugs whatever for the Covenant with the ability to go airborne or on the ground at will Out of ideas for now but i will post back later Ohh, by the way 343 pleeeeeaaaaaaaasssssse do not make it that you get bonuses the higher the rank you are, because that would be terrible Also you should make a structure for heavy/mechanized infantry like mantis, NOT Cyclops they are useless, armored infantry, AT infantry, ect.
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