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Dragonzzilla

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Posts posted by Dragonzzilla

  1. The map is inspired by the Mount Doom mission from Lord of the Rings: Conquest, of course with more than a few differences to help improve the map's flow to better fit Halo 4's pace. Set in Orbit, the map would have a heavy Human/Promethean theme being a human installation designed around this Forerunner Foundry which is still running after this entire time. The point of the map is to add a new flavor to Halo 4 Multiplayer it doesn't have just yet.

     

    I've studied the layout extensively and I believe I can remake it... in theory. I don't have Halo 4 right now so I can't experiment really. Here's a

    with some gameplay on this mission. The question I'm asking you guys, is can it be done?

     

    54921843.jpg

  2. Hello, fellow forumers! As this is my first post on this website, you may have to bear with me and my endless font of idealistic prattle.

     

    Few years ago, I played a game called Lord of the Rings: Conquest which was (plot-twist!) set in the lands of Middle Earth. It didn't do so hot on the reviews and it was frustrating at times but I feel they had potential that we could harness. That got me the idea of remaking certain maps from the game. I don't have Halo 4 myself but I really wish I did and since I can't tell how the Forge Engine works, I'm afraid I'm quite powerless to my own thoughts. I just wanted to see if we could remake and tweak some of the maps (I remember somebody in THFE is remaking a Call of Duty map called Burgundy or something). I've watched more than a few gameplay videos of Conquest to get a familiar idea on how the layout works for each map but I'm not sure which maps would work since our Forge Maps aren't as big in Halo 4.

     

    I also think Transformers: Fall of Cybertron maps could work as well, since the maps there are already tuned to a shooter. Same deal from the previous paragraph.

     

    Just an idea.

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