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CrustyDiscipline

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    LarryDeeLobster

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  1. Gamertag: LarryDeeLobster Map: IMUS Facility Gametype: IMUS Outbreak (No links yet so both the gametype and map are on my file share) It is meant to be played with IMUS Outbreak and with 4 - 16 players. Humans spawn outside of one of two buildings in the facility. They spawn in somewhat exposed areas with shotguns only, and are forced to either move inside for range weapons (DMR, BR), or run to an other exposed area for close range weapons (Boltshot, Shotgun). The initial flood spawns close by and has many options to attack the initial group. All flood after that spawn outside the walls and have to use vents and pipes to get in. The facility's surveillance systems allow humans to have promethean vision, but only while inside. Outside they don't have anything except for longer lines of sight. Zombies have to think smart and come from multiple entrances if the humans are set up well inside. This makes for interesting gameplay, though I have yet to test it with more than 7 players. Here are some pictures taken with my phone because Waypoint isn't up yet: Zombies spawn behind rocks outside of the facility One of the entrances to the vent system (spawn points at the rights spawn after 180 seconds) The first bunker/building Inside the first building Pallet-covered entrance to first bunker Second building (there are holes in the ceiling covered with pallets zombies can drop down from) Inside the second building Alternate entrance to second building Some areas on top of second building Vents The wall and turret Aerial view
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