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sykosykes

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    SykoSykes v2

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  1. No, the argument is not ZOMG REACH SUCKS WITH BLOOM AND DMR. The argument is that bloom introduces too much variability and luck into gameplay. Even if I am timing my shots to where bloom is at a minimum, I can be fighting someone who is blasting me as fast as they can at max bloom and they can still manage to get lucky head shots. Halo 3 is, hands down, a much more balanced game than Reach. This is why it appeals to the competitive crowd, such as myself.
  2. Whether or not you think there should be a true-skill ranking system or progression system, the fact remains there is a divide in the Halo community. From what I have seen, the most hotly debated topic is that of the ranking system, and questions have gone unanswered. The question is simple: Will there be a true-skill ranking option, and if not, why? Utilize your forums and communicate with your fans, 343i! I have been a Halo fan for a long time, and was a frequent contributor of Bungie's forums. What was so great about Bungie's forums was there was a constant interaction with the community. Even Frankie used to communicate daily in the forums! So my challenge to 343i is to talk to your community! Let us know you are listening and quit standing idly by. As a side note, I personally do not accept the reasoning of preventing boosters and cheaters because of two reasons: 1) Boosters and hackers/cheaters just were not that big of an issue in Halo 3. I logged thousands of games and maybe one time ran into a hacker. Boosters did not bother me because, generally, the person they were attempting to boost was terrible. Boosting also was a minority occurrence. 2) The progression ranking system in Reach still had boosters.
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