Jump to content

Proxzki

Members
  • Posts

    2
  • Joined

  • Last visited

Everything posted by Proxzki

  1. Well I've been waiting for an NPC/Bot adding/editing feature since Halo 3. As I stated in another thread, I'd use this feature exclusively to make what are more or less survival maps. Create a large stronghold with an array of defenses inside and out and have allied NPCs defend the base with you against an endless assault of enemy NPCs, more than likely Flood(mostly because your NPCs could get infected and all, which makes it more interesting). Yes, fighting bots can get boring, but since you'd be able to test it out in Forge you could use your Forge mode to watch the brawl and see how long your defenses and allies would last against the attackers without your aid. If the game had NPCs as a feature that would probably be what kept me coming back in the long run. Multiplayer's nice but I prefer the bare-bones multiplayer of Halo 3...but I digress.
  2. Well I know a lot of people don't see the point in this, but I'd like AI/NPC units in Forge mode. To clarify, I'd use it to setup maps where a group of units would endlessly respawn and try to overtake a stronghold from AI allied with the player. Maybe it's just petty amusement, but watching a group of well-equipped Covenant soldiers hold out against a Flood onslaught is entertaining enough for me to spend hours playing that map, if it were designed well enough. Y'know, with barricades, layers of defenses, a complex defense structure in general.
×
×
  • Create New...