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Michael Shepard

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Everything posted by Michael Shepard

  1. One thing i noticed that REALLY piqued my interest was the player trait zones. I dont know if this is already in but since the zones affect things like shields, jump height, and most importantly for my response GRAVITY, I would really love to see how we could turn the zone so that the "down" part is facing a wall or even a ceiling and players walking into the zones started walking on walls and the ceiling. That would bring an entirely new aspect to playing the games and i already have several ideas for maps that i wanna try out if we can do this. PLS PLS PLS as a dedicated forger this would be awesome! Imagine playing infection and having the zombies literally crawling across the walls, a new way to ge skyjacks if the pilots arent paying attention to where they are flying, or my idea for a fun map: Halo Blender. Just set up a ton of those player trait zoes in a room going every which way and players entering are just blown all over the place while using something like a sniper rifle or any other gun trying to kill people as they are moving all over the place. ^.^ And for all those Achievement horse fans out there, this will give Jack and Geoff one heck of a time and playing some fun maps.
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