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Fraggy Muffin

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Posts posted by Fraggy Muffin

  1. if you paid for the limited edition to get the DLC or you payed for the champions bundle you basically wasted your money the maps never ever get played its a joke

     

    i got all the achievements for the DLC when the playlists were available and legit i might add except the hardlight shield which is impossible without boosting.

     

    i didnt play halo for like 7 months and went on randomly the other day and discovered new DLC, i like to have complete achievements so i bought it. it never comes up, also all the other DLC maps never come up either.

     

    basically once the dedicated playlists are gone the maps are never played again 

    • Like 1
  2. Name: Classic Playlist

     

    Settings: 

     

    - Sprint Disabled

     

    - Kill Cam Disabled

     

    - Global/Personal Ordnance Disabled

     

    - Join in Progress Disabled

     

    - Instant Respawn Disabled

     

    - Loadouts Disabled

     

    - Armor Abilities Disabled

     

    - Shield Recharge Rate faster

     

    - Jump height increased to 115%

     

    - Gravity reduced to 95%

     

    - Walking Speed increased to 115%

     

    - Weapon pickup enabled

     

    - Weapons spawn on map and in ordered designated locations

     

    - Active Camo and Overshield become Powerups and are map pickups

     

    - Vehicle health increased by 45%

     

    - And CSR tracks individual performance

     

     

    i was with you for every single point until the last one, CSR should not be tracked for individual performance unless its an individual playlist . all that encourages is playing selfishly 

    • Like 1
  3.  

    • players like dlc, i know i do. plus the game is fine like how it is
    • im not exactly sure whats on their "to do list" but complaining about a broken p.o.s. game, wont speed things up
    • i know when the game came out dips**t. played the game since day 1 and im LOVIN IT
    • who cares about the game starting at 300k at launch and dropping to 20k present day
    • you should be glad that the game isnt glitched to where you cant play and you should be glad that there are even players to play against and if you dont like, go pick up call of duty and quit halo instread of bi**hing about it
    • if 343 didnt care about its community, 343 wouldnt have given us Forge Island, Caslte Map Pack, Majestic Map Pack, Crimson Map Pack in the first year

    like i said...

    • go into your memory
    • delete halo 4 and all its content
    • take halo 4 to gamestop or wherever a bigger gimp gets his games from
    • sell it
    • use the money to pick up call of duty or another game
    • leave the forums

    i will speak no more on this matter and theres nothing you can reply with that will change my mind about this game Severed. i will always love it. so if you really hate it all because of "1 broken thing" then go join an anti halo group and leave those who actually like the game alone

    i dont know if trolling or extreme fanboy here. people who enjoyed the original halos do not like the way they are going with the franchise i personally thought halo reach was terrible gamplay wise the TU made it playable but i still didnt really enjoy it. Halo 4 isnt a bad game but its the small things like: cant drop flag(and no option in custom settings to drop flag) no descope when taking damage, noone starts the same anymore and you have to go and earn an advantage for e.g getting weapons, powerups they are all given to you no challenge, vehicles just get plasma pistoled and sticky naded, no option in custom setting to have a respawn time (there is but u can press x and it cancels it) DMR is not a balanced gun its basically a weak sniper rifle, boltshot

     

    its my opinion that if they make another halo where they deviate again from the orginal halo model the model that made it popular the series will be all but dead

  4. i didnt say there was anything wrong with casuals but when game developers develop a game for casuals it always ruins the title. as for you i would say u were a casual. campaign is a big part of halo as a series but its the multiplayer that gives it its true fanbase thats what has made the billions of hours of game time on xbox live you may not like multiplayer but its the core of halos success 

  5. this thread is really just about casuals, casuals ruin games, developers go after them because theres money in them and how they go after them is dumbing a game down(reducing skill, removal of competitive elements) which sells games but kill the franchise this has happened to alot of games halo, gears of war, world of warcraft.

     

    basically the mentality is if we make a game with a BR starting weapon, no perks, no customization and trueskill ranks its going to put off the casuals

  6. I wouldn't mind it at all if it was out of starting loadouts. But it irritates me when people say it isn't overpowered because you have to be close for it to be effective. By that logic we should able to start with energy swords too. OHK weapons do not belong in loadouts. Period.

    i think you need to read the quote again
  7. i think everyone is missing the point here, i think everyone can agree that a one shot gun should never be a starting weapon but its not the power of the boltshot thats the problem its the great functionality of it. you can literly charge it up briefly and let it go and kill someone or wait a while and let it go and kill someone. It should be like the spartan laser a charge period where it cant 1 shot until its fully charged that would make it alot harder to use

    • Like 2
  8. I am not arguing your point and opinion as it does hold validity if that's what the developers want. I was just hoping this game would last 2+ years with over 100,000 players consistently on for challenging games. If you were to see a graph of the population from day 1 til now, it is an insane drop off from multiplayer.

     

    This youtube video is a pretty accurate description of what Halo has grown too....

     

    http://www.youtube.com/watch?v=317AP3DzqXc

    great post and video i couldn't agree more everything has been dumbed down and to be honest i cant see it going back to the original formula as developers would see it was too simple and not enough content to sell games
  9. You know, this is probably the most important thing in this thread.

     

    Let's look at big Xbox shooter franchises, shall we?

     

    Halo 2 comes out in 2004. It's effectively the ONLY console-based online shooter at this time: all the other big players are still on PC alone, so it's pretty much Halo 2 or nothing.

     

    Halo 3 comes out in 2007. Its population begins well, but never peaks quite as high as its predecessor because some players go back to playing Halo 2, and because this is the year that Modern Warfare comes out, providing the first real, popular alternative to Halo on console.

     

    Next is Modern Warfare 2, which is followed by Black Ops: both extremely popular in their own right and sucking in even more players who want something new after spending five years with the Halo formula.

     

    Bungie reacts to this with Reach, which splits the fanbase in two. Some like the new features, others hate them and go back to the previous Halos. This is going to be a BIG problem in the future, because there are now TWO Halo formulas, not just one, and one group of fans wants the newer Halos to go even further with trying new things, while the other want a return to older styles of play.

     

    There are two more games in the CoD franchise before the arrival of Halo 4. People like playing new things, even if they're not significantly different, and so while CoD retains most of its own fans it also gets some more from Halo players who want something new or who didn't like Reach. Plus, people get more familiar with CoD's style of play, meaning that when Battlefield arrives on consoles it also becomes popular, draining even more players from the Halo fanbase.

     

    When Halo 4 comes out, it's followed almost immediately by Black Ops 2, meaning many players will have to choose between the two games, draining a few more players from Halo. 343 has also had to decide which side of the fanbase they want to alienate, as after Reach it's no longer possible to please everyone.

     

    So in short, Halo 4 was ALWAYS going to have difficulty kicking its way back to the top of the popular pile. Whether it's good or not is almost irrelevant: a literary analogy is Twilight, which is some of the worst written work ever produced, but manages to be more popular than God simply because its intended audience likes that kind of thing.

     

    Ugh, I came in here to reply to the first post and ended up getting completely sidetracked. My apologies, Benjamin.

    theres some good points here but i think ur looking at whats happened to halo and making excuses. we are up to 9 CODS! 9 with exactly the same formula yet it still pulls in a massive following every game why? because they have a formula that works and they dont change it. instead of saying cod comes out and everyone goes to cod you should ask urself why?

     

    if halo was a good game and stuck to its roots and continued the formula that made it popular people wouldnt leave to play another game. all my friends and me included dislike this halo infact i go about 2 games before i wanna get off and we dont play. you can make excuses about other games coming out stealing population all you want but its the game that isnt fun to play that loses people

  10. a little annoance of mine is in all previous halos you would load up the game and the music would play and then when you started the countdown for matchmaking the music would stop. It doesnt now so the music is constantly playing all the time which is annoying when im just sitting in the lobby

  11. i remember when halo 3 came out and everyone was moaning "its the same game with better graphics and different guns" that died down a few months after release and became one of the best halo titles ever.

     

    i know the thought process when they came to making reach "halo 1,2,3 are all the same we need to change" so they brought in bloom which in a game that is based around accuracy and hitting a small area of the head is ridiculous and beating down just takes out shields regardless of how much health was remaining this lead to a broken multiplayer and a game which was very unpopular.

     

    but i generally believe that the halo where everyone spawns with the same gun and fights over weapons on a map and that's it will never ever be made again, i think developers and game companies see that as too simple and not enough "content" to sell games. Thats what COD has done to shooters they have made it so loads of crap and customization has to be stuffed into the multiplayer which is fine for cod because thats what the game is based around but halo is really at its heart a very simple game.

     

    the original halo is gone, and a side note what is it with 343 not putting in a ranking system, seriously everyone was screaming out for a ranking system i dont think ive heard anyone say they dont want one, casuals dont care either way. and they come out with some joke of a ranking system where ur rank is hidden on the game and the only way to see it is to go on an outisde application to view it...id love to know the mindset of this decision because it makes no sense to me another nail in the coffin of the franchise

    • Like 1
  12. yes and here they are

     

    1 eroupe was not given spec codes

     

    2 u can buy all spestions now

     

    3 specs only add skins emblems armor etc onto your game

     

    4 im think 343 might realse them in a update

     

    and thats all i got

    we want more!! uve not only let the OP down, uve let urself down and the whole halo community down. u sicken me.
  13. I think 3-5 sums it up. People would like the option of a no radar playlist, specializations that are open to everybody and SMALLER MAPS.

     

    Bolt Shot is debatable the range is not that big.

     

    The reason I see people having issue with instant respawn is they cant spawn kill as easy anymore simple as that.

    wow thank god ur not in charge of creating a balanced multiplayer. the boltshot has the same range as any other "shotgun" and way better than the sword.

     

    instant respawn is a joke you dont get 5 seconds to get ur shields back before the guy you just killed has sprinted and headshotted you. instant spawns also make a players death not as much a big deal as it used to be for the team.

    • Like 1
  14. halo reach did suck and you mentioning bloom like yea it was annoying but everything else was good is stupid, bloom is a core game mechanic. Making a game thats based on accuracy and having bloom is utterly retarded it led to a game that was frustrating and random

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