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Milkshake

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    Savoy Illinois
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    Milky Shaake

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  1. Played SWAT for the first time in a while... Milkshake SWAT god

  2. Some of my friends/teammates search in good connection, but no change
  3. (read this before continuing) BEFORE I START COMPLAINING: This is not because of my "bad internet connection." This pertains to where ever I have played online in Reach, and I hear the same problems from the MLG community. I tested my internet speed. Here are the results. Last Result: Download Speed: 44293 kbps (5536.6 KB/sec transfer rate) Upload Speed: 3509 kbps (438.6 KB/sec transfer rate) Monday, October 10, 2011 12:17:21 AM In English, I can download anything at over 40 MB per second. I can upload files at over 3 MB per second. My connection basically runs at hyperspace, compared to other people's services. I do pull host more than others in game, but not every game. This is my setup: Samsung 25.5" monitor Astro40s Astro 7.1 Mixamp Netgear Wireless Router Microsoft Brand Wired Controller HDMI Monitor Connection Here is a link to a picture of my setup. ================================================================================= So what does any of that have to do with the servers? When you play a game on XBox Live, you are bound to play a game off host, especially when you are playing someone from another country. The connection might be slightly laggy. THIS IS NORMAL. What I have noticed for the past month is that the connection (regardless of who I am matched up with, or if its in custom games or whatnot), is laggy/hosty to just plain horrendous. It seems like every game is either yellow bar and jumpy, red bar, or full green (but everyone seems to "eat" all the shots I put into them, and take no damage). It's near impossible to run the flag in a game such as CTF Countdown or Sanctuary, or in some cases just trying to pick it up. I put shots into player's torso/head, blood comes out, but no damage is dealt (or they go down 3 seconds later). Melees are used, the punching noise emits, you lunge at the opponent, but again, no damage is dealt. Players who strafe have whats called a "Lag Strafe," and literally jump (lag) all over the place. And don't even get me started on Host Migrations! Spree's and stats reset, weapon respawn, and spawn times are messed up. You can probably see how the connection in the game can GREATLY influence the outcome of the game. There are games where the host is not good, its normal. But this seems to be EVERY GAME on XBox Live! It happens waaaaaaaaay too frequently! Judging by my setup and my connection, shouldn't I be less prone to having Xbox connection problems? And I look at the people I scrim with/people I play with, they even say (despite my good connection) that my host is terrible! None of this ever happens EVER on LAN. I played Halo 3 in the past. And yes, all this has happened. But bad host was not as common. I dare you to play any CoD game, and tell me the connection sucks. I'm being serious. Go play CoD. You will see what I mean. Granted, the host migrations in CoD is poorly managed, but bad host problems are by far not as bad as Reach's. This started to happen since August. I'm not pointing any fingers. But give some attention to the MLG community, because there has got to be something we could do to make the servers work better. I just can't get a good game online. Could there be something done? Don't be like Bungie, and not do anything. ~Milkshake
  4. Plays that I have made in BicFlex4 FFA scrims, where I animate another player instead of just getting the beatdown has costed me SOOO many games. I play on bumper jumper, and assassinations mostly happen whenever the game feels like it. I know it works by holding down the melee button, but I never do! So I say It should be apart of the control settings, where you can toggle if you can get assassinations with the old way, and to turn it off, you will only get beatdowns. I could care less about animating really, I normally gets me killed almost every time. Just a thought.
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