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Future Halo suggestions/improvements


CG_Evolve

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I don’t claim to be a Halo expert, but I definitely consider myself an enthusiast. Here are my suggestions that I think would dramatically improve the Halo campaign.

First, I would take out all the foolish power-ups in multiplayer and introduce them into the campaign. Many people may like all the options available in the multiplayer mode, but I for one wish they would bring back a Halo 2 style of gameplay. For instance, introducing some kind of weapon drop in the campaign would be a nice touch for when you run out of ammo.

 

The Chief, or any Spartan for that matter, are elite super soldiers, but the gameplay doesn’t do a good job of conveying what they’re really capable of. The Master Chief is an incredibly fast, super strong, very agile war machine. He is also a tactical genius. However, the gameplay only offers a limited range of his capabilities. Basically it’s run, jump, shoot. Imagine if you were able to dive, block enemy melees, and perform counter attacks, strip weapons, side step, or use their outstanding close quarter combat skills! Also, Spartans are basically unstoppable if they’re able to work in teams. It would be cool to have like one mission where you worked in a team and could use other Spartans in a SOCOM like manner.

 

Some players like the old ‘shoot em up method’, just destroy everything between them and their mission. Other players enjoy playing stealthier. Combining aspects from Call of Duty and Splinter Cell would be something to consider. Let the player have more freedom and decide what kind of Spartan they want to be.

 

Your gear should directly affect your gameplay as well. Before each mission you should be able to choose what gear you want to use. Similar to the multiplayer loadouts, it would be cool to be able to pick what weapons and tactical gear you can use. The amount of gear you can have equipped should be limited, but the more you take should cause you to move more slowly, and the less you take would enable you to move faster. Your armor could dictate how you play as well. This brings me back to my last example. If you are a stealthy player, having recon style armor would allow you to move faster, but would be less resilient. As where a more combat based armor could take more punishment, but also limit your speed and endurance. This storyline is based over 500 years in the future, but it seems that Call of Duty is more technologically advanced. They have holographic sights and are able to call in air strikes etc… I think it would be awesome to see some way advanced gear or even crazy ammunition. Maybe have some kind of mini-nuke bullets or plasma filled shredder rounds. The MJOLNIR armor is way underrated in the game as well. Equipping different types of helmets could have different advantages. For instance, offering a thermal vision with one type or another type could have an uplink to air support allowing you to call in for precise air drops or air strikes. And the rest of your armor could have special perks too. Like in the multiplayer mode, one type of armor could allow faster shied recharge, and another could be more resistant to explosives or EMPs.

 

In conclusion, I think that adding a wider range of gear selections, introducing tactical options, and allowing more freedom to choose what kind of character your Spartan is could potentially recreate the Halo experience and have endless possibilities to where it would go from there.

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These seem pretty good. Though choosing gear would only be available if on a planned OP. example from H4.

Dawn-Infinity then Composer-Midnight wouldn't work, as you were starting with no aid from UNSC facilities. If it was only planned missions, I agree but it would t work when alone.

 

Ordanance, same thing. There isn't always a ship above, and ordanance wouldn't be able to teleport in.

 

Now, I like the stealth.

Disarming and stuff should be done if unnoticed. An alternative is kinda like the but on Dawn. You run up, struggle with enemy, retrieve weapon and kill them with it.

 

 

And I support bringing back silenced weapons.

 

 

You should've made this in H5 forum btw

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Yeah, I agree that gear drops and weapon selection be available only on planned missions. Sorry I didn't include explanations, I just typed this up in 10 minutes with a few things I would like to see.

 

I didn't even think about silenced weapons, but that is another thing I would like!

 

I actually was gonna make this a Halo 5 forum, but I figured Halo 5 is already in production. If 343 even acknowledges this post, maybe they'll consider some of these things for Halo 6

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I have an idea for a new halo mission. You could be a stealth person with active camo, but it has unlimited capabilities and works a little bit better, then you could sneak through promethian defenses and blow up another didact ball thingy ma jiggy. And then you could escape on a space ship from the UNSC, but while your waiting for it you find a link that can "revive" cortana. Lol im just brainstorming but i think it would be pretty cool.

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I would definitely like to see some more hand to hand combat! We haven't really seen anything Chief struggle with an opponent or get into a situation he couldn't shoot his way out of. They should come up with an enemy that Chief actually has to fight. Kinda like a Bane to Batman. Now without Cortana, it will be interesting to see if he gets paired with a new AI or if he becomes a team leader of a Spartan team.

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  • 4 months later...

i think a good addition to the game would be more diverse multiplayer modes. specifically more co-op modes. three basic ideas i have right off the bat are sieges, defense, and extirmination.

the siege type would be a team of players trying to break through the defenses of a force of AI enemies

defense would be the reverse, building up defenses and keeping out the AI invaders

extermination would put players in an area filled with enemies and split the players into fireteams. each team would clear out different areas. the team with the most kills wins.

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I am begging you 343 please please please bring back halo's classic multiplayer. Lots of fans have jumped ship because of all these load out crap that started with Halo Reach. All us fans want is Halo 1-3 multiplayer just add sprint and assassinations if you want to add them but we really really really want our classic game back. A lot of your true hardcore fans have jumped ship because of these load outs, just bring back halo 3 and you can keep ordinance if you like that's fresh and cool but please please please take out all these extras in the multiplayer. We don't need a jet pack, we don't need to see through walls ( that has ruined the enjoyment for me especially since there is nothing to completely counteract that) we don't need any of those things. All we want is to play like Halo 3 and add sprint to it. Please please please take this under great consideration to gain back the fans you are losing. Its because of the drastic changes to your multiplayer that you are losing all of your die hard fans and really the story is now the only reason I play this game now and nothing else. 

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