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  1. With Halo 4 obviously not hosting support for PC, do we plan on seeing a version of Halo 5 available on PC? With the next generation of consoles coming in a little more than a year, and the new consoles supporting DX11, why would it not be a good idea for Halo to saturate the PC market that Microsoft already holds the keys to. Some of the reasons I want to play Halo 5 on the PC include superior graphics (SSAO, AA, 2560x1440+), better matchmaking (private servers, XBL), social networking (Facebook, Ventrilo, TeamSpeak, Mumble), better load times and performance (SSDs, Multi-Core CPUs, cutting edge GPUs), ease of use in creating gameplay videos/miniseries (RvB, Dxtory, Fraps, YouTube), and the support of the modding communities that keep games alive in the hearts of the fans for years to come. (Steam Workshop, Nexus) I grew up with consoles, but as I get older there is just too little to be offered by these constantly antiquated and inefficient toys. Having the games I love to play, my music, HD movies, unrestrictive browsing, social communities, and the workspace that maintains my lifestyle all in one place at my fingertips 24/7 is a must have. The encumbrance of console gaming allows me to do none of this, but game. The internet and the technologies that support it are expanding far too rapidly for us to be stuck in the dark ages of consoles and the endless control of the media we consume. The ability to play the games you want on whatever platform you desire will only benefit you in ways you might not even have discovered, and will obviously benefit the providers of said content by allowing them to explore and capitalize new markets. It is a win-win situation for everyone, and I implore 343 and Microsoft to reevaluate their current stance on the gaming market. For the arguments to be presented on the issues of piracy and ‘hacking’ in the PC environment, I suggest you do some scholarly research on those issues before spewing your assumptions, misunderstanding, and erroneous ignorance on these boards.
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