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Squidley

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Posts posted by Squidley

  1. I think I've watches this over 20 times since the day it was posted. I'm weirdly obsessing over the release date and this game in general. More than Halo2, Halo3 and Halo: Reach. I've analyzed the video, made conclusions, and hyped myself up. The music will be amazing, the lighting is amazing, the multiplayer will be amazing (more like Halo 3 in my opinion based off the running speed, jump height, and re installment of the battle rifle).

     

    I just can't wait for more information to soak up. Anyone else?

  2. The only pitfall I see for 343 is the forgive me for saying this but the Halo fanboys who want Halo 4 to be a Halo 1/2/3 reboot, with nothing changed, some people fear change, look at the flack Reach got? Change can be a good thing?

     

    'In Frankie we Trust'

    I might be necroing this, but the "fanboys" like myself enjoy Reach. I enjoy it as a game, it is fun. But the feel is too different competitively from the first 3 games. The jump height is reduced, the speed is reduced, the constant perks affect the competitive edge. Also, taking out the battle rifle all together AND adding bloom was just too much. It was a huge jump towards a different game. It didn't feel enough like the Halo titles we knew.

     

    THAT is why we didn't like the game as much as the previous 3. I have high hopes for the 4th to bring back the halo feeling. Especially after seeing the Multiplayer in action for a few seconds and the interviews explaining it has a more competitive Halo 3 feel.

  3. Thank you, I have looked over the jobs section. But sadly, I'm a high school senior about to graduate. I'm more curious as to advice on how to even get out into the video game industry (specific programs that would be good to know in and out for multiplayer level design, lighting programs, textures, coding, etc.) or any experience anyone has specifically from the community in regards to this or 343 :)

     

    Thank you though!

  4. I'm currently a high school senior about to graduate in hopes like many others to make it in the video game industry. While I do have a passion for video games in general, my real focal point is Multiplayer level design. I haven't been exposed to much modding for PC titles or individual games/projects like a lot of the coding and other designers have which worries me. My real passion and experience began with forge and my background of creative fantasy writing. I think the two topics combined are great for inspiration in the design of the multiplayer maps that Bungie and now 343 develop.

     

    I really would love to get an education focusing on this and other aspects that are necessary like basic coding, lighting effects, 3D animation, etc. before attempting all of this because I'm completely lost on where to start and feel that it will take me awhile to learn the ropes.

     

    What I'm really saying off track is that I would love to know if you guys as a community or anyone who has insight would know if 343 has any plans for internships, etc. after halo 4 or any general ways to get into the industry. Especially help with what schooling would help, any personal experience with what job titles I'd be looking into specifically or what to expect is required on a general basis.

     

    It would be a dream of mine to have an internship or even visit the studios of 343 and get a hands on learning experience or even just to watch what it's like because it's overwhelming to think of where to start in the first place. Anyone else?

     

    Thanks everyone who contributes :)

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