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The Silenced

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Posts posted by The Silenced

  1. I think all anime, everything involving it should be banned. I can't stand it, it's overrated, and ridiculous, and I think it's time for another total ban (similar to the ponies) and the very word (anime) should be censored.

     

    Example: LULZ MAN I LURV ***** SOOOOO MUUUURCH LOOOL DEEERP TWEEEEERK.

    Me: *facepalm* Shut up noob!

  2. Cortana back in mission two already?

    A bit too early, don't you think?

     

    Hmm, I've evaluated this, and created something to fix it.

    But first, I need to know how to add a spoiler. Looking into that now. I'm planning on adding missions on a daily basis.

    Okay, got it. WARNING: What unfolds is going to be the key piece of the Master Chief campaign.

     

     

    Cortana's early return is merely a mirage John's brain plays on him in order to cope with her demise.

     

    • Like 2
  3. I believe that what follows will be the Halo 5: Guardians campaign. Be careful: this will be a rather long read.

     

    PROLOGUE: A mix of both trailers. It begins with the trailer that involves the Arbiter and Locke.

    Gameplay begins: You look through the cracked visor of the Master Chief, walking and all, when the Forerunner bird-like structure rises througn the sand. Chief grips Cortana's chip, and her famous quote, "don't make a girl a promise, you can't keep," flashes through his mind, followed by a blue frenzy in Chief's H. U. D. that causes the Spartan to fall to the ground. The screen goes to black.

     

    (Queue HALO 5: GUARDIANS title head)

     

    MISSION 1: Sanghelios

    Arbiter and Locke are walking through a line of Elites, talking about where Chief could be, when a Brute ship emerges from cloaking. Locke readies his MA5E (next-gen Assault Rifle) while Thel grabs two Plasma Rifles.

    (Gameplay begins)

    Co-op returns. Locke is player one, player two is the Arbiter, player three and four are the two Elites from Halo 3, aged and battle-hardened.

    The team pushes through a platoon of Elites to join the front lines. Brutes drop from pods. However, most are taken out by Sangheili anti-air guns. Others make it in and drop infantry. Players quickly drop these infantry, then fight wave after wave of enemies coming from the grav lift (esque of the Truth & Reconiliation level segment of Combat Evolved) until they can board the ship. The group clears out everything else, and a brief moment of calm is enjoyed.

    (Cutscene)As Locke goes through his sack, he finds a Havok bomb. Arbiter strongly protests, but is eventually persuaded by the two other Elites (they are now bots in campaign if not played as.)

    (Cutscene ends, gameplay begins again.)

    The players reach the control room, clear it out, and arm the nuke.

    The team now has 90 seconds to escape through a hole torn into the ship by an AA gun. Arbiter, Locke, and the other two jump out, and the screens fades to white.

     

    MISSION 2: 117

    Chief gets up again, and grabs his MA5D rifle (outdated, I know) and aims it at the Promethean Overseer (bird-like thing.)

    (Gameplay begins)

    The Overseer can take a massive amount of damage, but when it attacks, it reveals it's heart, where it is weakest (I don't care if it's cliche) and can be "boarded." Boarding the Overseer offers a chance to deliver massive damage, but it spawns Crawlers inside to defend it.

    Finally, the Chief kills the Overseer, only to find even more Overseers ready to kill him. The Chief sees no way out, until a portal spontaneuosly appears. Chief goes through it, to a room of shifting blue platforms.

    (Cutscene)

    Chief looks around, but sees nothing. He checks again, and finds Cortana, his trusty partner, in front of him. Chief is baffled for a moment, but eventually accepts it after some explaining from Cortana.

    She claims that after the nuke exploded, Cortana disappeared into seemingly nothingness, until a strange hand-like figure grabbed onto her and lifted Cortana up. The A. I. saw a familiar face: the Librarian. The dead Forerunner held onto her, and repaired her at least some using advanced Forerunner tech far beyond even Covenant comprehension.

    Finally, John removes his necklace and Cortana goes into it, Chief inserts her into his helmet. He feels a welcoming sensation.

    (Cutscene ends, gameplay begins.)

    Going through another portal, Chief gets a familiar blue interference, this time weaker and easier to deal with. Chief asks where Cortana was leading them, but Cortana remains silent. Chief asks again, and Cortana gives coordinates to: Earth. More precisely, a ride to Earth. A Pelican lands after Chief and a squad of HAZMAT Marines clear an L. Z. from Prometheans. Chief boards the dropship, the screen fades to black.

    (Level ends)

     

    MISSION 3: Predators

    (Cutscene)

    Arbiter, Locke, and the two other Elites activate their Anti-Grav packs just before hitting ground.

    (Cutscene ends, gameplay begins)

    They dropped their weapons, so they are resorted to melee weapons (Combat Knife for Locke, Energy Daggers for the Elites.) Moving through the desert, the fighters come across a Brute pack on the prowl (5 infantry, and two Prowlers, with turrets.) The team kills the infantry, and steals their weapons (a new Brute weapon is introduced, the Lancer fires Spike Grenades that detonate on impact, effective anti-vehicle weapons.) After killing the drivers and turret-manners (destroying the Prowlers causes more to spawn,) the crew splits the vehicles, and heads back to the Sangheili city.

    (Level ends)

    Stay tuned, more to follow.

    • Like 4
  4. Well, the whole thing with an advanced Forerunner in class-12 armor and a slipspace fall kind of interlock at one point.

     

    One side, the Didact *could* have ship-grade shields in his armor (though unlikely, it's a class-12 combat skin) to withstand the slipspace trip, or it could rip him apart. But seeing as he speaks in the epilogue, and the things he says, I bethink (believe/think) this mofo will return.

     

    Continuing: Yes, Pulse Grenades are rather inneffective.

    Anyway, even if a super-p***** Didact and his band of misfit skullbots manage to return, humanity will probably have an overwhelming bloodthirst for vengeance, after a whole Earth city was eaten (by a giant space banana no less) and oh-so-many civilians dead, the UNSC and public alike would undoubtfully love to shove a Railgun in the Didact's mouth, charge, and blow the living crap out of him.

     

    Continuing... Again: The comic does show Ur-Didact Falcon-punching Chief, but Halo 4 showed nothing of the sort. There is the possibility that it was "cut" from the final game (it lands a serious blow to the Chief's rep of indestructibility,) but come on, let's be honest: we ALL would want to see that. So, the only logical explanation: Didact came back, Chief was in the WRONG place at the WRONG time, and got sucker-punched. Of course, my theories above would indicate that Prometheans attack (an invasion force is all that's left after the Composer, a vauable asset, was destroyed) and are crushed under the UNSC's heavy, angry boot, then Ur-Didact makes a special guest star appearance. Logically, the Prometheans would be countered by SPARTANS (Blue Team perhaps?) sent to repel the b*******. 117 could take his royal-pain-in-the-buttstock out from behind (via Combat Knife? Frag 'nade? Magnum?) and end Halo 5 abruptly.

     

    Or, a Watcher could do his job, spot 117, and sound a screeching alarm, where all of the Space Command forces to open fire.

     

    I'm not going to go on any futher, as I should be starting a thread about it. Actually, I did.

     

    More may be posted.

    • Like 2
  5. I don't mind that idea Legend however I have three questions:

     

    1: How is the game supposed to determine what is accidental damage and what is damage done on purpose? I see no real way to determine that. I mean if I am driving a Scorpion tank and shoot at the enemy and accidently blow up a friendly hog that flew off a jump in front of me and killed all 3 of them inside I am betting I would be punished. Yet it is punishment that I don't deserve.

     

    2: What kind of damage threshold would there be to determine when punishment takes effect? How much damage is appropriate when taking into considerations the mix of vehicles and infantry fights we have? Does running people over with a Ghost cause the meter to rise faster then EMP'ing a Mantis over and over again? How is it going to be calculated?

     

    3: Does the warning signs of impending punishment carry over to the following games? If they are a jerk up to nearly the point of punishment being implemented and then the game ends do they start fresh? Is only a portion of it carried with them?

     

    Get ready...

     

    BUNGIE POLICE/BIG BUNGIE BROTHER

     

    Okay, maybe 343, but what about spies on servers that work as "incognito" cops? I saw this happen personally... On YouTube.

  6. Hmmm... Why not add in a "shared" friendly-fire function? Similar to Black Ops II, one fires at a teammate (and lands hits,) and he takes the same damage.

     

    It is impossible to please players, as they will exploit, cheat, and complain their sentience out, so accidents are prone. An experimental idea.

    • Like 1
  7. Classification: Signature

    Format: PNG

    Size: 600x200

    Style: A sickly green around the edge.

    Primary Colors [1, 2 or 3 separate colors you want]

    IMAGE [1]*: The picture of Cortana and the tentacles. It is located in Halo Nation, under something of "flood prisoner cortan."

    Writing: THE FLOOD HAVE RETURNED.

    Font: Your choice. A sickly green, however.

  8. Welcome to the 343 Industries Community Forum. :) We all hope you enjoy your stay, and feel free to ask any of the friendly Members here for help if you ever need it. :D Just make sure not to infect anyone...

     

    Yes... Because I wasn't plotting on such... barbaric actions at all.

  9. I am the flying wind in which can't be touched, reach me if you can, but remember stray to close  and I'll burn you to a crisp.

     

     

                                                                                                                                                    SO SAYS THE DRAGON GOD!

    Quite an egomaniacal one, isn't he? I expect him to be quite useless in assimilation.

  10. Name: The Gravemind's Will

    Primary Weapon: Carbine

    Secondary Weapon: Plasma Pistol

    Grenade: Pulse

    Armor Ability: Camo

    Tactical Package: Mobility

    Support Upgrade: Dexterity

    Recommended Gametypes: CTF, TDM, Grifball (of course not)

    Conditions: Carbine:Headshot everything. Pistol: NOOB COMBO.

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