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Jovan Silver

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Posts posted by Jovan Silver

  1. Well how do you explain the guy surviving the multiple shotgun shots and suddenly turning to shoot me at the last minute with his assault rifle with not nearly enough shots to kill me nor did he have damage boost and I had full shields? And the lagswitch thing you speak of happens in most games we play. Our loadouts change without us changing them, we don't respawn back when we die, instead we lay there inside our dead bodies watching them kill the rest of our team, and then there are times when I'm about to go into a fight with a shotgun or something and my guy switches to a machine gun without me pressing the y button or either I have the shotgun out and it has ammo but won't fire when I press the trigger.

  2.  

    so i have a question i suppose. its regarding circumstances ive been noticing more and more of as of late. basicly what should most definitely kill an enemy randomly decides to have little effect, meanwhile what i should most definitely survive kills me with ease. its like...everything on the other players side data wise (whenever this type of thing is happening) is taking priority, meanwhile mine is literally being ignored...or something.

     

    examples being things like, hit enemy with point blank shotgun, no effect. hit enemy with railgun shot...to the head, no effect. hit enemy with ghost...at full speed...no effect, except that my ghost is flipped/stopped/derailed. hit very nearby enemy with rocket...nothin. and my all time fave, hit enemy with splaser, then melee, no kill (he was NOT in a vehicle nor had overshield BTW, i am certain). aside from much much more of this kind of thing, if a sticky grenade lands anywhere near my, it just about always hops back up off the ground and onto me. but if i'm throwing it, it literally goes through the enemy at times. also, if i shoot someone whos running they just keep going. if i'm shot i still get the usual "i'm a giant snail on weed" effect.

     

    anyway, any ideas as to what this could be? theres never lag spikes during these occurences, so i doubt its that. a pat of me is wondering if this is just stuf that has always happened but ive never before noticed, but another part of me feels people are making the networking data one sided somehow........or something (i'm not tech savy in the least)

     

    The same thing happens to me all the time which is why I hate playing matchmaking now. I fight guys who don't even know I'm there and they somehow end up killing me with the same gun I had when I had the jump on them and I hardly missed any shots. This one guy I was fighting he wasn't even looking my way at first and we were on Adrift. I had the shotgun and he an assault rifle. I shot him the first time at point blank range and he didn't die. That was one-sided enough but on top of that I shot him like 3 more times and still nothing. He was just running sideways the whole time this was going on not even shooting me once, and then he finally decides to turn around and start shooting me and I died within a few rounds and he walked away from the battle with his shields not even broken, basicaly unscathed. I even have this recorded in theater mode for anyone to see. There was no lag nor anyone joining or leaving the game. Everytime I plat Halo 4 online it seems I die from the smallest things while the other guys survive Nagasaki, even when we have the same guns and I'm shooting first. It seems as if they modified the damage tables and their guns do more damage than my own. I started playing Reach again because of this and the problem rarely happens. Also on 4 levels like Shutout are very glitchy and slow moving and hard to keep a steady aim if you play with your sensitivity on 10 like me. There should also be a none of the above option when voting for maps or a way to recast your vote.

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