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Posts posted by steezy1997
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maybe because your disc sucks.. thats what was happening with my halo REACH before it stopped working
-steez
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not saying halo 4 didnt have its flaws(because it certainly did)
- lets not hinder the games progression with your personal preferences
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the weapon request are absolutly horrible
-people want dmr taken out but they couldnt get enough of it in halo: reach
-i also seen one post that asked if people wanted to add attachments
. like what the halo, why dont you just play CoD t(-____-t)
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dont get me wrong some of them have good ideas
for example:
-a new pallete in forge world with new items
-extra game mode options for more in depth game play
this could really be amazing for custom games and stuff
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I seriously hope that 343i dosent take most of the suggestions from the community, because most of the suggestions would ruin the game or throw off the balance of the game.
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not trying to be anal, but this would go so far off topic of what this new trilogy is supposed to be about.
-This new trilogy is supposed to be about master chief( not arbiter, or any one else)
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No attachments, if you want a game like call of duty then just go play call of duty... attachments would ruin the balance of halo.. i think everyone is fine with class perks
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this is cool halo has come a Loooong way since combat evolvedpictures coming in a min
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xp penalties for quitting games wouldnt be a good idea, because people who do have to leave for a valid reason (like mom calling or you have somewhere to be ect..) that would really piss people off. or even if for some reason you have a bad connection and you get disconnected from time to time.. that system could cause the game to lose alot of true gamers and halo fans
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all though we dont have an MLG playlist, its still as good as halo reach
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im not trying to be a butthole or anything but some of your assassinations dont make sense, or tatke what to much time. but i aggree with yourforge and firefight recommendationsSo.... I'll start out with the Halo 5 Assassinations.
Assassination 1: Player 1 throws player 2 down, player 1 grabs player 2's neck slitting his throat with his knife and killing him.
Assassination 2: Player 1 holds player 2 by the head, then player 1 suffocates player 2 and moves his body two steps back laying him on his side.
Assassination 3: Player 1 topples player 2 clipping his arm with the knife, as player 2 tries to get up player 1 grabs him by the head and stabs him in the chest.
Assault Rifle Assassination: Player 1 brings the assault rifle in front of player 2 and suffocates him, as he falls to the floor.
Magnum Assassination: Player 1 swipes player 2's legs knocking him to the floor, as player 2 attempts to get up player 1 gets on top of player 2 and shoots him in the head.
Battle Rifle Assassination: As player 1 punches player 2 in the head with the BR he Impales the BR inside is stomach before firing and killing him.
DMR Assassination: Player 2 turns around to player 1 as player 1 grabs the DMR by the front and punches player 2 in the head with it.
Shotgun Assassination: Player 1 cuts player 2's arm off then shotguns him in the back , crouching down and flipping the body over.
Sniper Assassination: Player 1 shoots player 2 in the leg with a magnum, then charges in with a sniper, impaling player 2 in the chest, then pulling the sniper out.
Sticky Detonator Assassination: Player 1 punches player 2 as player 2 stumbles backward, player 1 pulls out his stick detonator and shoots player 2 in the face as player 2 falls and blows up.
Railgun Assassination: Player 1 runs at player 2 and brings him to the floor, he then grabs the Railgun and hits player 2 in the face twice with it.
Machine Gun Assassination: Player 1 hits player 2 to the floor with the MG and then slams it at his body killing player 2.
-----You can not assassinate with the Rocket or Laser, I will save the covenant weapon assassinations for later and now, to let you know you can fight back non-weapon assassinations in halo 5. And now Firefight 3.0
New Features.
A forge-like feel, place enemy spawns and set enemy objectives, for example, an Elite Warrior to go to a Shade.
Place features on your environments, traps, generators, houses, camps, etc.
Now implement MP objectives into firefight, such as KOTH and CTF!
Set enemy squads, eg one elite minor and 3 grunt imperials.
Call in your ordnance in Firefight now!
Now you can play with up to six people!
New Objective Based Modes such as Zealot, killing a high value target, and Survivalist, blue team vs red team while surviving against covenant or prometheans.
-----And time for a very special mode I invented, I call it Anarchy!
Description: Play as covenant or promethean forces to fight humans for an extremely valuable artifact, each level includes a new area and new forces, and use The Forges Tokens to buy new upgrades and creatures. Even use vehicles and fight in space!
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i WAS ALSO WONDERING WHAT HAPPEND with the truce in between the UNSC and the covenent, someone please explain this to me
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yup im new here so uhh deal with it
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all of these vehicles sucked in halo.. im pretty sure thats why they were removed.. but if i had to take a vote i would pic the prowler, even though the brutes play no part in halo 4
and maybe a promethean vehicle.. i was expecting that in the beginning of halo 4
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http://www.youtube.com/watch?v=kGQzG5gjop4
why dont we have an mlg playlist... this is just awful... beam rifle scatter shot and energy sowrd shouldnt be used in MLG..
of course this is just my opinion
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So i was fooling around in forge one day with gravity volumes, and i just happen to descover that if you put two right next to each other with i small space in between the two then you are able to float to the top of the gravity voulume. if you put something above it to stop you then you can just float there forever. and to get out just move out of the space inbetween the gravity volumes. if you have any other glitchs please post here.. they would be fun to use when playing with friends
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- its not forge world that i want back( not saying i dont like it.) but a map as large as forge world and as many possiblites that forge world had in halo: reach.
- add more stages in invasion, three wasnt enough to do as much as i intended for my maps. and add stuff like turrents and generators and stuff.. like in dominion that would make it way better... and larger teams would be better for this game type
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-bring back forge world. theres not really much you can do with the current maps in halo 4
-in halo 4 we were on the forunner sheild world reqium( check spelling ), but the promethans were not involved as much as i thought they would be, so lets maybe have them play a bigger role in halo 5
-BTB doesnt feel like its BIG TEAM BATTLE, because them teams are still pretty much small. If you could have more players capible of being in the lobby, say 12 per team, or somewhere in that area.
-I love flood mode, lets keep it as it its
-Dominion should be able to be tweaked.. or add invasion back with the turrents and base shields and such like in dominion, and more phases, because in halo reach there wasnt enough phases to do as much as i wanted to, or as my forged map needed to.
swastika in Halo CE
in Halo CE + Anniversary
Posted
so uhh yeah I was playing a little bit of halo in school and I just so happen to spot a swastika one on the marines AR in the first mission