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FaNeNL

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Posts posted by FaNeNL

  1. The new screenshots are up from version 3 of Exidus, I completely changed the floor of the map to give it some height variation and also give less visibility distance. Please take a look because i think the map is now on 

    it 's best 

  2. @Bloodbath: I would like to play it with you, as soon as you get online I will invite you. The only thing is that I still got a bad mic so it can be a problem to talk to me. Furthermore I will update the screenshots for the map today because there's changed a lot.

    • Like 1
  3. After I played a match with Zandrill we saw that there were some things that needed to be changes, like it's to open on some spaces. I've changed some things again and made it less open. There were also some problems with the lightning and I fixed that also in this V2 version. And as last I changed the sniper to the railgun. 

    Please check it out and give me some feedback!

    • Like 1
  4. Min. Players: 1
    Max. Players: 12
    Supported Gametypes: Capture the Flag , Oddball , MLG , Infinity Slayer , Slayer , SWAT
    Canvas Map: Ravine
    Gamertag to Search on Xbox LIVE: FaNeNL
     
    'm happy to announce my third, and maybe the best competitive map (in my opinion) i've made. Exidus is a small map perfect for CTF and 4v4 slayer, you can play it with more but 4v4 is recommended. It's a symmetrical map and I build it again in an octagon shape, because I think that works great. I wanted to let the map easy to understand how it works, and that's why I made it very open so you have a clear sight, and I made the ''buildings'' easy. Because of this I think this is a really good competitive map.
    There are Red and Blue bases, a large aesthetic building in the middle from where you can reach the whole map. Around the middle there are 2 walkways on the side that give some hight to the map.
     
     

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    Information: 
     
     
    Name: FaNeNL
    Initial: Overshield (140)
    Weapons: Scattershot (155)
    Sniper Rifle (180)
     
     
    Ammo (50sec): 8x Br
    6x DMR
    3x Carbine
    2x Light Rifle
    2x Plasma Grenade(2x)
    2x Puls Grenade(2x)
    5x Frag Grenade(2x)

    Screenshots:
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    Overview:

    20iq.jpg

     

     

     

     

    FileShare:
     
     
    *Check out my this map and my other maps on forgehub, forgecafe and halocouncil
     
     
    *Made a Twitter account: 
     
     
    Enjoy it!! and as always just send me a friend request or give me an invite if you want to play it! 
  5. Gamertag: FaNeNL

    Map : Radix

    Canvas Map: Forge Island

    Supported Gametype: Slayer, KotH, Oddball, CTF.

                              Best: Slayer, KotH

    Team Size: 4v4 

     

    Radix is a small arena styled map. The shape of the map is build in an octagon shape, so players can walk smoothly trough the entire map without being blocked. The map's got a good coverage and there are always ways to get out a bad situation. There are not real bases, but there are 3 main buildings where you walk the most: Red and Blue on the side and very close to each other, and you've got the big Yellow building on the other side. 

     

    I hope you like the map as much as I do, and give me some good feedback or message me (FaNeNL) if you want to play it some time!

     

    The map can be found at my fileshare: 

     

    https://www.halowaypoint.com/en-us/players/fanenl/halo4/fileshare

     

    Screenshots:

     

     

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    *Updated the map: Middle without colour + aesthetic in the middle for more cover

                                   Minor changes for better map and smoother walking(weapons, no bumps etc.)

     

    *Take a look at my other map: Global V2: http://www.343industries.org/forum/topic/29346-global/

           -  Can also be found at forgehub and forgecafe

  6. Global: 

    Global is a competitive open medium- sized map that's surrounded by variety of rocks and trees to provide cover. There are 2 bases on each site and a large building in the middle. 
    The map supports: Slayer, CTF, KotH and Oddball, with 4v4 players.

    Weapons: Initial Ordnance: Railgun(270), Sniper Rifle(300)
    Random Ordnance: 
    1= Needler, Saw, Detonator, Overshield
    2= Pulse grenade(2x), Plasma grenade(3x), Frag grenade(2x)
    3= Pulse grenade(2x), Plasma grenade(3x), Frag grenade(2x)

    Weapons on Map: DMR(2x), BR (2x), Lightrifle (1x)

    Global can be found at my fileshare: FaNeNL

    http://www.halowaypoint.com/en-us/playe ... artIndex=0

    The Map, Screenshots and a Fly trough can be found at my file share:
    http://www.halowaypoint.com/en-us/playe ... fileshare#

    Screenshots: 

     

     



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  7. I've got a huge problem!

    I was almost done with my forge map, I only needed to place some spawn points,

    but today when I wanted to play my map it wouldn't load.

    I can choose the map from the menu but when it loads the UNSC logo it's going black and sets me back to the Halo 4 beginning screen. This also happens with custom games.

    I've tried to clear the system cache and copied te map to an other memory unit but that did not

    work. I've made more than one map and only my forged maps won't load

     

    Am I the only one with this problem, and is there a way to fix it ?!!

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