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Posts posted by TuNaG0TL0sT
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True Halo coding and gameplay was Halo 1 and 2. Halo 3 and on was just a ploy to grab the attention of people who played COD and other games, to compete with them, hence the fact they lost so many fans. Spartan abilities, bloom, sprint, armor pick-ups, and etc ruined the game and the fans. There's no need to fix a game (Halo2) that wasn't broken.
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Mark IV is basically the only armour that I will equip, there are some other good ones but, ultimately Mark IV.
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Halo 2 = The greatest game ever!!!!!!
Agreed, and One of the most sophisticated and articulated responses I've read in a long time.
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So ready for this game to drop, just enough to drop $140 on a SCUF controller.
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BTW, game footage of "Warlord", originally known as Wizard or Warlock, can be found here at IGN http://bit.ly/10HaNE3
It looks absolutely amazing at 60 FPS
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I played countless numbers of hours in Halo1 with friends; and Halo2 online during my early years of high school, too many to even recall or want to recall. Looking at this image almost makes me feel like I'm committing adultery here, as weird as it may be, because this image is beautiful and Halo:MCC is going to be my mistress.
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IMO there should be NO armor abilities in halo AT ALL PERIOD!!!
AA's were part of the problem in halo reach and they were also part of the problem in Halo 4.
There's nothing competitive or skillful about popping up a shield to protect you from bullets or jet packing out of the way to survive or fly up high to snipe people way up in the air. It was just seriously un-cool. HOWEVER I believe sprint and the evade have their place in the halo multiplayer experience, just none of the others at all whatsoever.
How about none of these. They all ruin gameplay and should not make the cut. Add that to your poll, only fair
Apparently Frank O'Connor has spoken about this at E3 and the Armor Abilities are going away, but there will be more Spartan abilities, such as highjacking, skyjacking, assassinations, etc.
I am all about change and adaptation, however, the true Halo format did not include AA. Halo CE and Halo 2 were great games without them and they were also fast paced without the use of a toggled sprint. Halo 3 was good for a little while, but it got old quickly, especially with the equipment pick ups such as, the bubble shield, regenerator and the power drain. In my opinion, those 3 items destroyed Halo 3, but ultimately Halo altogether. Even though Frank O'Conner announced that AA are going away, and I certainly agree, I had to add my opinion in this topic.
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Actually we're ran 100% independent of 343i, we're a community made up entirely of fans. (That being said, we still have some members who work for 343i visit every now and then)
Anyways, welcome to the community!
Thanks for the clarification bud.
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Ya know we're not 343i right? I know dern well I'll still thank them for doing the MCC for us though.
Anyway welcome back to the community TuNaG0TL0sT!
I'm not shy of ignorance, so I'll ask, "not 343i", isn't this forum ran/controlled or at least monitored by them?
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Hello 343 community! I am not new, however, I have never posted a topic, nor have I replied to one, until now. I created an account back in 2012, and the continuance of the news for Halo: MCC and my excitement for it, has brought me back to this site. Time cannot go any faster, and patiently waiting to relive the memories of the original Halo 2. The only FPS that required not luck, but skill. The only game that you couldn't just pick up the sticks and become skilled, like Call of Duty, where gamers who couldn't play Halo, would migrate to. An FPS that kick started online gaming and ultimately shaped the future of XBL. On behalf of all original and dedicated Halo 2 gamers, who played until the end, I want to send a big thank you to 343 Industries and all parties involved, for bringing back a golden egg to the next gen console!
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Time cannot go any faster, and patiently waiting to relive the memories of the original Halo 2. The only FPS that required not luck, but skill. The only game that you couldn't just pick up the sticks and become skilled, like Call of Duty, where gamers who couldn't play Halo, would migrate to. An FPS that kick started online gaming and ultimately shaped the future of XBL. On behalf of all original and dedicated Halo 2 gamers, who played until the end, I want to send a big thank you to 343 Industries and all parties involved, for bringing back a golden egg to the next gen console!
With that said, sign me up when it's available.
Destiny 2 Confirmed and More Sales Numbers Revealed!
in Announcements
Posted
What's funny about Destiny and how Bungie promoted it to be an MMORPG and how it was going to change gameplay as we know it....failed miserably, in both aspects.