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CatTrumpet

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Posts posted by CatTrumpet

  1. It's new name is Settler. If you haven't seen this map variant yet it's at 1:18:02 of the IGN two hour gameplay.

     

     

     

    The commentators in the video say it's the spiritual successor to Blood Gulch. However it's on a much smaller scale within the forge map Ravine.

     

    I think with the combinations of cliff sides and caves, this map could be a lot of fun.

     

    What are your thoughts?

  2. [media]http://www.youtube.com/watch?v=LrrzyoAjel0&feature=player_embedded#![/media]

     

     

    @ 3:50 Bane of my existence get thee behind me Satan!

     

    By the looks of it the Concussion rifle returns, under what new name I do not know. Personally this is the first I've seen of it in all of the game play I've watched, not sure about you all. So I apologize if this is old news.

     

    What are your thoughts of it's return? Yea or nay? As long as it is not as OP as in Reach, I'll be fine.

     

    -EDIT- Apparently it retains the name, "Concussion Rifle".

  3. I would love a driveable Pelican. This idea is not new though, and I don't think it would be feasible. Most of the multiplayer maps just aren't big enough for a pelican.

     

    What if instead the Pelican was a forgeable aesthetic piece? For example, the crashed pelican from Valhalla. (Or Ragnarok)

  4. My vote was for "okay".

     

    Personally I prefer to make small to medium sized team based slayer or objective themed maps. So most of the maps are perfect for me as I have plenty of freedom to work away from already defined regions of the maps.

     

    However I do occasionally build BTB maps, and it seems that most of the areas to build a larger scale map are quite limited or already defined. My best guess is making a larger scale map that is unique is going to be more of a challenge.

     

    Though I can't say for sure, as I have not played the game yet. I would also like to note the POV of the fly-through video does not precisely exhibit to us the full extent of these map's boundaries.

     

    -EDIT- And another thing. Really BIG maps tend to be really BAD maps. (In my opinion. But who cares about that, right?)

  5. For some reason I was uninterested until you said there weren't any incentives.

     

    I guess I enjoy a bit of faith. My gamertag is CatTrumpet if you'd like to add me. Whether or not I'm a "forge master" is completely up to you to decide; as I'd be happy to show you some of my work on Reach.

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