GOLDLINER
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Posts posted by GOLDLINER
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i played on this map with you and some other dude from here. but i really liked this map. the jump on the right in that cave messes up sometimes but other then that, its well made.
Oh, Well I fixed up that jump in the cave so now it works more.
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Map Name: CumuloNimbus
Creator: GOLDLINER 49NER
Download Link:http://www.halowaypo...etails=31223587
Description: This is my last map in halo reach, it is also one of my very few rollercoasters. This map has 4 jumps that all work except one that works 95% of the time. It has some storm clouds, a rock tunnel jump, a satellite tower. This is my best coaster yet. I wish I could've put more asthetics on the map but I ran low on pieces and money.
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Got a Link so we can download it?
The Download link is at the top, right below the Gamertag.
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GT: GOLDLINER 49NER
Map Download Link:http://www.halowaypo...etails=30808724
Map Name: SuperPark SX
Gametype: Race
This is a supercross map that is staged in a stadium. It has many jumps, a split section, a rollover, and a starting gate. This map was inspired by another map called Sprint park SX by Datastorm 1.
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But, wouldn't there be a higher rate of betrayal because then you wouldn't know who is your enemy and who is your friend?
IE: you have a sniper and you shoot at someone, and you get a betrayal because they were your teammate but you couldn't tell due to no team colors?
Well thats why it would have to be spartans versus elites because its easy to tell the difference between them.
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I think that they should only have abilities like sprint and drop shield, definetly NOT armor lock.
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I agree with the assault rifle, but with the pistol I dont agree because it was annoying to me when I played an anniversary gametype online and everyone would just use the pistol, it was just way too overpowered for matchmaking.
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In Halo 4, if it will have invasion, they should give us the option of a gametype in matchmaking with forced colors off. What I mean by this is that in Halo Reach, in invasion if you were on the red team then your character's colors in game were automatically red. 343 should give us the option to have no forced colors in invasion so that when we play we keep the colors that our character already has. It would work without the forced colors because I am pretty sure that everyone can tell the difference between a spartan and an elite.
Mayan SX
in Race Maps
Posted
Map Name: Mayan SX
Gametype: Racetracks
Gamertag: GOLDLINER 49NER
Player Count: 1-16
Description: This is a short supercross map that with 6 jumps, some aesthetics, and has a mayan theme. Unfortunately there is no starting gate because the starting area is too close to the track to make a proper one. Here is a review of it, my map is the first one. Also I have updated the map since this video and the final jump now has a safety on it so you won't get stuck if you fail.
http://www.youtube.com/watch?v=GvlLMU12nLc