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Dancraig902

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    H4unt3d Sn1p3r

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  1. Ah well thank you for directing me elsewhere, however I am the one using reqs and my vehicles. My point was that if even half the team is inactive or not using them were ******. As I said I LOVE a challenge, and I agree the beta was way too easy however the objective scale is wrong, and so is the timing for some of the objectives. Really though the only objective to be the biggest bs is the protect due to the fact that 60 enemies show up on legendary difficulty and dish out so much damage ive had it destroyed THREE times before I got my wraith there and I spawned it close to the beginning of the round. I'm glad you've had a better success rate, but I've not been the only veteran with this concern.
  2. I want to start by saying that I appreciate 343 going about and continuing to release content for halo 5. It keeps me coming back as I am a 20 something year old whose played halo since the beginning I think your guy's support is amazing. HOWEVER I've taken the time to actually come to your guy's forum and post my first topic due to the EXTREME BS that's going on with the new firefight. I've always decided to just play through the bugs and problems for nothing is perfect and I understand that. THIS TOPIC is not to bash you guys or halo. I want to start by saying the first thing I've done when I got halo 5 was to beat the campaign by myself on legendary. So I dont mind a challenge. And I'm no noob when it comes to competition . FIRST I want to talk about the overall difficulty of the new firefight, it is WAY TOO HARD and UNBALANCED, the OBJECTIVES are ridiculous hardly giving a good team of 8 people the time to spawn and get to the PROTECT objectives before the LEGENDARY NUMEROUS ENEMIES have destroyed it. I've now played 15 games of firefight and almost everyone has ended with a protect EASILY being destroyed by the enemies. SECOND the number of enemies is ridiculous, I love a good wave of enemies to go flying into , but when 4 praetons have spawned with ghosts and a good 30 enemies alike when we hardly have LEVEL 3 reqs, it's obvious that firefight has been made to purposely fail more often than you succeed. HOWEVER i would be fine with this if most of them failed on the 4th or 5th round however due to the random objective spawn most of the time you hardly make it to round 3. I am a veteran halo player and I have no problem with a challenge as I said but it's obvious that you guys made firefight to be a less than 20% success rate ESPECIALLY if even HALF of the team is filled with people who refuse to use reqs or who just don't have the experience yet to help out. That is UNACCEPTABLE. As I said I'm not here to tell you guys that the game is trash or that you guys are trash, I love the new game and your guy's continued support. However in the next update it would be nice to have a more realistic firefight. Im talking even a 40% success rate is okay with me. Sincerely, A troubled gamer
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