<?xml version="1.0"?>
<rss version="2.0"><channel><title>Halo Articles: Halo Articles</title><link>https://www.343industries.org/forum/news/halo-articles/page/2/?d=1</link><description>Halo Articles: Halo Articles</description><language>en</language><item><title>Halo 5: Cinema first look and gameplay</title><link>https://www.343industries.org/forum/news/halo-articles/halo-5-cinema-first-look-and-gameplay-r1278/</link><description><![CDATA[
<p><span style="font-size:14px;"><span style="color:#ffffff;">In the cinema first look we get a glimpse of the thought process behind Halo 5. How did the things that are now come to be? </span></span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">Check it in the video down here:</span></span></p>
<p> </p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p>
</p>
<div class="ipsEmbeddedVideo"><div><iframe width="480" height="270" frameborder="0" allowfullscreen="" data-embed-src="https://www.youtube.com/embed/Ot06dXm64yc?feature=oembed"></iframe></div></div>
<p> </p>
</div>
</div>
<p> </p>
<p> </p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">Those are some awesome visuals.</span></span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">They did cut out a few frames that leaked a while back though. I won't go into detail since you know... spoilers, but you might know what I'm talking about.</span></span></p>
<p> </p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">In the gameplay capture we are provided with some campaign footage that isn't all too... spoiler-y. (Yes that is a word, you don't know me)</span></span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">We get a great look at how open the area we move around in is going to be like, how you can maneuver around to flank your enemies, and take advantage of your surroundings. And again the stunning visuals </span></span><img alt=":drool:" src="https://www.343industries.org/forum/uploads/emoticons/default_drool.png"></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">Take a look down here:</span></span></p>
<p> </p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p>
</p>
<div class="ipsEmbeddedVideo"><div><iframe width="480" height="270" frameborder="0" allowfullscreen="" data-embed-src="https://www.youtube.com/embed/57AD5inbKAs?feature=oembed"></iframe></div></div>
<p> </p>
</div>
</div>
<p> </p>
<p> </p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">Did I forget to mention the visuals???</span></span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">I can't wait for more of Spartan Buck's banter </span></span><img alt=":hrhr:" src="https://www.343industries.org/forum/uploads/emoticons/default_hrhr.gif"></p>
<p> </p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">What are your thoughts on the visua... I mean video's?</span></span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">Let us know down below!</span></span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">Thank you for reading! </span></span><img alt=":D" src="https://www.343industries.org/forum/uploads/emoticons/default_biggrin.png"></p>
]]></description><guid isPermaLink="false">1278</guid><pubDate>Mon, 14 Sep 2015 19:29:23 +0000</pubDate></item><item><title>Halo 5 REQ System Explained Further!</title><link>https://www.343industries.org/forum/news/halo-articles/halo-5-req-system-explained-further33-r1279/</link><description><![CDATA[
<p><span style="color:#00ffff;">343 Industries has cleared up a few things about the REQ system in Halo 5: Guardians, as well as shown a few pictures of new REQ Armours, Assassinations, and more!</span></p>
<p> </p>
<p><span style="color:#00ffff;">It has been clear over the past few months that the REQ system plays a large part in the gameplay of Halo 5: Guardians, but some people were still very confused by the concept, so 343 decided to clear a few things up. A </span><a href="https://www.halowaypoint.com/en-us/community/blog-posts/halo-5-guardians-req-system-introduction" rel="external nofollow"><span style="color:#00ffff;">HaloWaypoint.com</span></a><span style="color:#00ffff;"> blog post showed off the two classes of REQ, which are Permenant and Single-Use. Permanent REQs are as the name says, permanent, and single-use REQs are once-per-game. All of these can be earned through REQ points after Arena and Warzone matches. REQ packs can be bought with real world money as well, but that is an optional feature. Items are grouped into five categories from rarest to least rare, as an example, Linda's sniper is a high tier weapon, and the SMG is a lower tier weapon. The three possible REQ packs come in three categories from most rewarding to least, and in different prices. You also get REQs from commendations and Spartan Rank-ups. Each week 343i will tease some new REQ cards in these blogs. If that isn't enough, they released a comedic video where Mister Chief (voiced by Nick Offerman) explains the system in a comedic manner, on 
</span></p>
<div class="ipsEmbeddedVideo"><div><iframe width="480" height="270" frameborder="0" allowfullscreen="" data-embed-src="https://www.youtube.com/embed/eN_tD5y6k6s?feature=oembed"></iframe></div></div>
<span style="color:#00ffff;">.</span><p> </p>
<p><a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=10153" rel="external nofollow">View attachment: card-comparison-2f6142823b0f4b16a3b7f456d9341127.png</a></p>
<p><a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=10155" rel="external nofollow">View attachment: card-comparison-2f6142823b0f4b16a3b7f456d93411279.png</a><a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=10154" rel="external nofollow">View attachment: card-comparison-2f6142823b0f4b16a3b7f456d93411278.png</a></p>
<p> </p>
<p><em><span style="color:#ffd700;">Images and information sourced from 343 Industries and the Xbox YouTube.</span></em></p>
]]></description><guid isPermaLink="false">1279</guid><pubDate>Fri, 18 Sep 2015 01:20:08 +0000</pubDate></item><item><title>Halo 5: Guardians Trailer Vidoc Leaked</title><link>https://www.343industries.org/forum/news/halo-articles/halo-5-guardians-trailer-vidoc-leaked-r1276/</link><description><![CDATA[
<p><span style="color:#00ffff;">A new trailer video documentary for Halo 5: Guardians has leaked onto the internet, and boy is it sweet and packed with new visuals!</span></p>
<p> </p>
<p><span style="color:#00ffff;">Halo 5: Guardians is right on our heels with only a little over a month left to go before we can finally get our hands on the long awaited title. Movie-goers were shocked to see a new Halo 5 trailer release this weekend showing quite a few new cinematic visuals, so naturally someone recorded it and uploaded it to 
</span></p>
<div class="ipsEmbeddedVideo"><div><iframe width="480" height="270" frameborder="0" allowfullscreen="" data-embed-src="https://www.youtube.com/embed/Hh0osuwkO2s?start=107&amp;feature=oembed"></iframe></div></div>
<span style="color:#00ffff;">. The trailer shows off some new visuals of the Chief in better detail, as well as Osiris and the Arbiter. We see a shot in the sandy area of Sangheilios as the Arbiter seems to rally his troops. There are also a few scenes of Master Chief and Spartan Locke duking it out in a darkly lit room, and Chief seems to have the upper hand for most of them. There are a collection of other smaller details such as the two teams grouped together and Locke jumping off a platform, but the main focus of this trailer seems to be showing off the dynamics of the two teams within and against each other. I will update the article as soon as more details surface. I will also update with a more high definition image as soon as I get one.</span><p> </p>
<p><a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=10140" rel="external nofollow">View attachment: leaked.png</a></p>
<p> </p>
<p><em><span style="color:#ffd700;">All images and information sourced by 343 Industries and Microsoft. </span></em></p>
]]></description><guid isPermaLink="false">1276</guid><pubDate>Sun, 06 Sep 2015 16:04:36 +0000</pubDate></item><item><title>Halo 5: Guardians Trailer Cinematic Released!</title><link>https://www.343industries.org/forum/news/halo-articles/halo-5-guardians-trailer-cinematic-released33-r1272/</link><description><![CDATA[
<p><span style="color:#00ffff;">A new trailer for the upcoming Halo 5: Guardians has released to the public eye, and it is, as expected, badass.</span></p>
<p> </p>
<p><span style="color:#00ffff;">Halo 5: Guardians is an upcoming sci-fi FPS following the events of the previous Halo 4, the game is made by 343 Industries and is set to release October 27th, but you all already know this, so I'll get down to the main point. A trailer was released, originating from Buzzfeed, but here's a 
</span></p>
<div class="ipsEmbeddedVideo"><div><iframe width="480" height="270" frameborder="0" allowfullscreen="" data-embed-src="https://www.youtube.com/embed/bhJwECxEB3s?feature=oembed"></iframe></div></div>
<span style="color:#00ffff;"> link for the rest of us. It begins with Fireteam Osiris preparing to skyfall onto the snowy Kamchatka's surface. Commanders Lasky and Palmer debrief the team and Buck, in his usual fashion, delivers some humor to lighten the situation, before they finally jump out. From there on it's a ton of action as the trailer showcases the new Spartan abilities and features Osiris basically mowing down the Covenant and Promethean forces like pudding. This is the prologue to the first mission in which Osiris rescues Halsey from the Covenant Remnant and aims to kill Jul 'Mdama in the process. Besides that, not much else was revealed in this trailer, but more is sure to come now that we're two months away from launch!</span><p> </p>
<p><a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=10125" rel="external nofollow">View attachment: buck.png</a></p>
<p> </p>
<p><em><span style="color:#ffd700;">All images and information sourced from 343 Industries and Microsoft.</span></em></p>
]]></description><guid isPermaLink="false">1272</guid><pubDate>Tue, 01 Sep 2015 02:24:44 +0000</pubDate></item><item><title>Master Chief to remain faceless for Halo 5: Guardians.</title><link>https://www.343industries.org/forum/news/halo-articles/master-chief-to-remain-faceless-for-halo-5-guardians-r1269/</link><description><![CDATA[
<p><img alt="UwKgRHU.jpg" src="https://www.343industries.org/forum/uploads/imageproxy/UwKgRHU.jpg.1fed670b2ed6fffb0541d18e12bbb929.jpg"></p>
<p> </p>
<p><a href="http://gamerant.com/halo-5-guardians-wont-see-master-chief-face-110/" rel="external nofollow"><span style="color:#00ffff;">Game Rant</span></a> spoke to Halo 5's creative director, Tom Longo, at Microsoft's X15 event and asked if fans will finally get to see Master Chiefs face in the upcoming Halo game, Halo 5: Guardians. Sadly for some, it won't be happening. Tom Longo confirmed that he will have his helmet on at all times in Halo 5. </p>
<p> </p>
<p>For now Halo 4's legendary ending will be the closest we will ever get to see what Mr. John 117 will look like. If you remember (and I'm sure you do) players only got to see the Chief's eyes before the screen abruptly goes to black, leaving fans teased and curious. Although we do know what John looked as a kid from other Halo media such as the Halo: Fall of Reach- Boot Camp graphic novel, where a kid John 117 posed on the front cover of the comic. We also seen him as a child in Halo 4's live action trailer 
</p>
<div class="ipsEmbeddedVideo"><div><iframe width="480" height="270" frameborder="0" allowfullscreen="" data-embed-src="https://www.youtube.com/embed/GO376G4tbGM?feature=oembed"></iframe></div></div>. <p> </p>
<p>So for now Chief's helmet is going to be firmly on in Halo 5: Guardians and his face will be well hidden for another while. Do you think Master Chief's face will be shown at some point in the future? Would you like to finally see what he looks like once and for all, or do would want him to be kept as a faceless hero? Leave a comment below and tell us what you think.</p>
]]></description><guid isPermaLink="false">1269</guid><pubDate>Sat, 22 Aug 2015 17:20:36 +0000</pubDate></item><item><title>Halo 5 Limited Edition Console and Controllers</title><link>https://www.343industries.org/forum/news/halo-articles/halo-5-limited-edition-console-and-controllers-r1265/</link><description><![CDATA[
<p><span style="font-size:14px;"><span style="color:#ffffff;">Just like last time with Halo 4 we'll be able to get a console bundle. It will contain a limited edition 1TB console that has a cool Halo 5 theme and custom sounds for starting up, shutting down and ejecting/inserting the disc. It will also come, just like the Halo 4 bundle, with a Halo 5 themed controller. This time it's only 1 controller though. </span></span></p>
<p><span style="font-size:10px;"><span style="color:#ffffff;">Well, we couldn't do splitscreen anyway...</span></span></p>
<p> </p>
<p><span style="font-size:10px;"><span style="font-size:14px;"><span style="color:#ffffff;">What's different from last time is that the console bundle will now include the Halo 5: Guardians </span></span></span><a href="http://www.343industries.org/forum/topic/40782-halo-5-guardians-se-le-and-ce-contents/" rel="external nofollow">Limited edition package</a> <span style="font-size:10px;"><span style="font-size:14px;"><span style="color:#ffffff;">so the true collectors won't miss out on most of the collectables. As an added bonus you'll also get acces to the FOTUS armor from the get go and have an exclusive FOTUS emblem to show off.</span></span></span></p>
<p><span style="color:rgb(255,255,255);">Take a look at the 3D model yourself </span><a href="http://www.xbox.com/en-US/xbox-one/consoles/halo-5-guardians" rel="external nofollow">here</a><span style="color:#ffffff;">.</span><span style="color:rgb(255,255,255);"> The bundle will cost $499.</span></p>
<p> </p>
<p><span style="font-size:10px;"><span style="font-size:14px;"><span style="color:rgb(255,255,255);">If you already have a console and are happy with the way it is you can always think about getting one of the two Limited edition controllers. Or get both!</span></span></span></p>
<p><span style="font-size:10px;"><span style="font-size:14px;"><span style="color:rgb(255,255,255);">The first one is the </span></span></span><a href="http://www.xbox.com/en-US/xbox-one/accessories/controllers/halo-5-wireless-controller" rel="external nofollow">Spartan Locke controller</a><span style="color:rgb(255,255,255);"><span style="font-size:10px;"><span style="font-size:14px;"> and is the one you'll get with the console bundle. It will also come with the Resolute visor acces from day one.</span></span></span><span style="color:rgb(255,255,255);"> </span><span style="color:rgb(255,255,255);">This controller will cost you $69,99.</span></p>
<p><span style="font-size:10px;"><span style="font-size:14px;"><span style="color:rgb(255,255,255);">The second controller is the </span></span></span><a href="http://www.xbox.com/en-US/xbox-one/accessories/controllers/master-chief-wireless-controller" rel="external nofollow">Master Chief controller</a><span style="color:#ffffff;">.</span><span style="color:rgb(255,255,255);"> This controller will include day one acces to the Dauntless visor and will also cost $69,99.</span></p>
<p> </p>
<p><span style="color:rgb(255,255,255);">Let me assure you that as of now all of the DLC content you get with these items except for the FOTUS emblem have been confirmed to be available to everyone through the REQ pack system. These acces codes, just like the pre order codes, only assure you of day one acces!</span></p>
<p> </p>
<p><span style="color:rgb(255,255,255);">Will you be getting any of these items?</span></p>
<p><span style="color:rgb(255,255,255);">Let us know down below!</span></p>
<p><span style="color:rgb(255,255,255);">Thank you for reading! </span><img alt=":D" src="https://www.343industries.org/forum/uploads/emoticons/default_biggrin.png"></p>
]]></description><guid isPermaLink="false">1265</guid><pubDate>Fri, 07 Aug 2015 12:20:33 +0000</pubDate></item><item><title>Halo Wars 2 Announced!</title><link>https://www.343industries.org/forum/news/halo-articles/halo-wars-2-announced33-r1264/</link><description><![CDATA[
<p><span style="color:#00ffff;">HALO WARS 2 HALO WARS 2 HALO WARS 2 HALO WARS 2 HALO WARS 2 HALO WARS 2.</span></p>
<p> </p>
<p><span style="color:#00ffff;">At Xbox's 2015 Gamescom conference, Halo Wars 2 was announced in a bombshell surprise teaser at the end of the presentation. The trailer shows the return of Red Team and what seems to be a prequel setting during the Human-Covenant War. This could also tie in to the recent appearance of the Spirit of Fire in Escalation and Hunters in the Dark. A large Brute chieftan also makes an appearance suggesting the return of the Brute tribes. We get brief glimpses of Red Team fighting an unknown entity that looks to be very Arbiter in appearance, but we just don't know. The game will arrive Autumn of 2016 on Xbox One and Windows 10, being developed by 343 Industries and Creative Assembly. The trailer can be found on
</span></p>
<div class="ipsEmbeddedVideo"><div><iframe width="480" height="270" frameborder="0" allowfullscreen="" data-embed-src="https://www.youtube.com/embed/NMiiffLQcvE?feature=oembed"></iframe></div></div>
<span style="color:#00ffff;"> if you wish to watch it.</span><p> </p>
<p><a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=10108" rel="external nofollow">View attachment: hw2.png</a></p>
<p> </p>
<p><em><span style="color:#ffd700;">All images and information provided by Microsoft, 343 Industries, and Creative Assembly</span></em><span style="color:#00ffff;">.</span></p>
]]></description><guid isPermaLink="false">1264</guid><pubDate>Tue, 04 Aug 2015 15:42:51 +0000</pubDate></item><item><title>Halo Franchise Reaches 65 Million Units Sold!</title><link>https://www.343industries.org/forum/news/halo-articles/halo-franchise-reaches-65-million-units-sold33-r1255/</link><description><![CDATA[
<p><span style="color:#00ffff;">The Halo franchise has reached a prodigious mile-stone, selling over 65 million units on all platforms to date! </span></p>
<p> </p>
<p><span style="color:#00ffff;">Halo is a legendary series that we've all come to know and love, though it's changed in many ways over the years, it has still managed to keep a sense of magic and awe to it. It's been reported by </span><a href="http://www.ign.com/articles/2015/07/13/microsofts-halo-franchise-sells-over-65-million-units-on-xbox-consoles?utm_source=IGN%20hub%20page&amp;utm_medium=IGN%20(front%20page)&amp;utm_content=2&amp;utm_campaign=Blogroll" rel="external nofollow"><span style="color:#00ffff;">IGN.com</span></a><span style="color:#00ffff;"> that the game series has sold a combined total of over 65 million units worldwide on the original Xbox, the Xbox 360, and of course the younger grandson, the Xbox One. It is very likely that these numbers will grow higher with the upcoming release of Halo 5: Guardians, and because of it, sales for Halo: The Master Chief Collection may also increase. What is surprising is that Halo: The Master Chief Collection only sold about 1 million copies in its first week, with factors like a broken launch and a new platform tying into the retrospectively small outcome. This year marks the 14th anniversary for the legendary franchise, and Halo 5: Guardians will be the 8th game in the franchise, excluding remasters and mobiles.</span></p>
<p> </p>
<p><a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=10058" rel="external nofollow">View attachment: h5sales.png</a></p>
<p> </p>
<p><em><span style="color:#ffd700;">All information and images sourced from Microsoft at SDCC, 343 Industries, and IGN.</span></em></p>
]]></description><guid isPermaLink="false">1255</guid><pubDate>Mon, 13 Jul 2015 21:27:06 +0000</pubDate></item><item><title>"A Hero Reborn" Halo 5 ViDoc Analysis</title><link>https://www.343industries.org/forum/news/halo-articles/quota-hero-rebornquot-halo-5-vidoc-analysis-r1253/</link><description><![CDATA[
<p>You can watch the whole thing 
</p>
<div class="ipsEmbeddedVideo"><div><iframe width="480" height="270" frameborder="0" allowfullscreen="" data-embed-src="https://www.youtube.com/embed/Q6FzQS3Yx-M?feature=oembed"></iframe></div></div> <em>(or view the embedded version below)</em>. The ViDoc weaves through a myriad of ideas, backstory, and behind the scenes footage while numerous 343 Industries employees have concurrent "mini interviews".<p> </p>
<p>Noteworthy things from the video include<em> (the corresponding images will be linked via #)</em>:</p>
<ul>
<li>The introductory cutscene for the ViDoc's name, which might actually be in the game. It shows Locke climbing up some sort of rocky cliff <em>(or getting up? His BR is laying on the ground beneath him, so he could have fallen) </em>while the screen pans up to a view of Chief standing atop the hill. <a href="http://i.imgur.com/mRSy1eJ.jpg" rel="external nofollow">#</a> <a href="http://i.imgur.com/imPcox2.png" rel="external nofollow">#</a> <a href="http://i.imgur.com/pKFSv2C.png" rel="external nofollow">#</a><br>
</li>
<li>Yellow Gauss Hog, Yellow Mongoose, a Yellow "Wargoose" or Gungoose<em> (seems to have weapons attached to it's hood. It's currently unconfirmed on what it is)</em>, a crashed Pelican colored yellow, and an AI character<em> (construction worker?)</em> driving a Mongoose. These might be possible construction themed vehicles. <a href="http://i.imgur.com/WyKgfNp.jpg" rel="external nofollow">#</a> <a href="http://i.imgur.com/IhnUFOp.png" rel="external nofollow">#</a> <a href="http://i.imgur.com/hPtemp3.png" rel="external nofollow">#</a> <a href="http://i.imgur.com/6nObbzu.png" rel="external nofollow">#</a><br>
</li>
<li>A dev working on a 343 Industries themed Assault Rifle. <a href="http://i.imgur.com/tgOhG4J.png" rel="external nofollow">#</a><br>
</li>
<li>Chief touching Cortana's chip, which vanishes afterward, and a apparition of Cortana. This is from the Blue Team level that has been shown before. <a href="http://i.imgur.com/W9P1M32.png" rel="external nofollow">#</a> <a href="http://i.imgur.com/ctDfVbi.png" rel="external nofollow">#</a> <a href="http://i.imgur.com/Jri3EHx.png" rel="external nofollow">#</a><br>
</li>
<li>An Elite presumably working on a parked Banshee with it's wings &amp; hood raised. <a href="http://i.imgur.com/D7BTABv.jpg" rel="external nofollow">#</a><br>
</li>
<li>Development model of the Wraith <em>(it's still the actual model that's in the final game)</em>, and some weird looking Tank in the background. <a href="http://i.imgur.com/ZAsGfRs.png" rel="external nofollow">#</a><br>
</li>
<li>Mini Forklift. <a href="http://i.imgur.com/z5vjIA4.png" rel="external nofollow">#</a><br>
</li>
<li>A wall in Campaign that can be destroyed by a Shoulder Charge <em>(it's the cracked wall underneath the destroyed stairs)</em>. <a href="http://i.imgur.com/hWx908X.jpg" rel="external nofollow">#</a><br>
</li>
<li>Chat bubbles over team characters heads when they talk <em>(possibly the same bubbles seen in game chat in Online Coop)</em>. <a href="http://i.imgur.com/DKawEuR.jpg" rel="external nofollow">#</a> <a href="http://i.imgur.com/uWo1xPj.jpg" rel="external nofollow">#</a><br>
</li>
<li>First Person view of the revive mechanic. <a href="http://i.imgur.com/JzYUpRi.jpg" rel="external nofollow">#</a> <a href="http://i.imgur.com/Y6k5C7m.jpg" rel="external nofollow">#</a><br>
</li>
<li>AI friendly Elites. <a href="http://i.imgur.com/9QyReNx.jpg" rel="external nofollow">#</a><br>
</li>
<li>First Person view of Locke ordering Spartan Tanaka to pick up a Scattershot. <a href="http://i.imgur.com/mJmgFJG.jpg" rel="external nofollow">#</a> <a href="http://i.imgur.com/oTcJwp2.jpg" rel="external nofollow">#</a><br>
</li>
<li>Shade Turret. <a href="http://i.imgur.com/3iAem1B.png" rel="external nofollow">#</a><br>
</li>
<li>Anti-Air Turret? <a href="http://i.imgur.com/cZNRyaX.png" rel="external nofollow">#</a><br>
</li>
<li>Captain Lasky. <a href="http://i.imgur.com/BxyJkxk.png" rel="external nofollow">#</a> <a href="http://i.imgur.com/MGFrDCH.png" rel="external nofollow">#</a><br>
</li>
<li>Buck holding an unknown Magnum variant <em>(his personal sidearm?)</em>. <a href="http://i.imgur.com/c7FxRtx.png" rel="external nofollow">#</a><br>
</li>
<li>Dr. Halsey. <a href="http://i.imgur.com/QpYAjLq.png" rel="external nofollow">#</a><br>
</li>
</ul>
<p></p>
<p>I have compiled an extensive album of around 103 images from the ViDoc <a href="http://imgur.com/a/MZNjb?#21" rel="external nofollow">here</a>. Though it certainly is not all of the obtainable screenshots.</p>
<p> </p>
<p>Finally, the ViDoc itself can be viewed below if you declined to click the IGN link at the beginning of this article.</p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p></p>
<div style="text-align:center;">
<p>
</p>
<div class="ipsEmbeddedVideo"><div><iframe width="480" height="270" frameborder="0" allowfullscreen="" data-embed-src="https://www.youtube.com/embed/Q6FzQS3Yx-M?feature=oembed"></iframe></div></div>
</div>
<p></p>
<p></p>
<p> </p>
</div>
</div>
<p> </p>
<p> </p>
<p></p>
<div style="text-align:center;">
<p><span style="font-size:18px;">Thanks for reading! </span></p>
<img alt=":rambo:" src="https://www.343industries.org/forum/uploads/emoticons/default_rambo.gif">
</div>
<p></p>
<p></p>
<p> </p>
<p></p>
<div style="text-align:center;"><p><span style="font-size:24px;"><span style="color:#ffffcc;"><strong>Sources:</strong></span></span></p></div>
<p></p>
<p></p>
<p></p>
<div style="text-align:center;">
<p>
</p>
<div class="ipsEmbeddedVideo"><div><iframe width="480" height="270" frameborder="0" allowfullscreen="" data-embed-src="https://www.youtube.com/embed/Q6FzQS3Yx-M?feature=oembed"></iframe></div></div>, my own ViDoc album post on <a href="https://www.reddit.com/r/halo/comments/3cu5og/103_semihd_screenshots_from_the_halo_5_vidoc/" rel="external nofollow">r/halo</a>
</div>
<p></p>
<p></p>
]]></description><guid isPermaLink="false">1253</guid><pubDate>Fri, 10 Jul 2015 21:59:50 +0000</pubDate></item><item><title>Halo: The Fall of Reach Animated Series Teaser Released</title><link>https://www.343industries.org/forum/news/halo-articles/halo-the-fall-of-reach-animated-series-teaser-released-r1252/</link><description><![CDATA[
<p><span style="color:#00ffff;">Along with the Hunt the Truth and Warzone map news, a Fall of Reach Animated Series teaser was released at SDCC that will get your hype juices flowing.</span></p>
<p> </p>
<p><span style="color:#00ffff;">Included in the Halo 5: Guardians limited editions is a new take on the famous Fall of Reach book, an animated series rendition. To build up excitement for the upcoming series, a trailer was shown off at San Diego Comic Con showcasing a few interesting bits, and uploaded on 
</span></p>
<div class="ipsEmbeddedVideo"><div><iframe width="480" height="270" frameborder="0" allowfullscreen="" data-embed-src="https://www.youtube.com/embed/yE5k0UBrbUY?feature=oembed"></iframe></div></div>
<span style="color:#00ffff;">. The trailer is narrated by Dr. Catherine Halsey and begins with a clip from 'Memorial', a scene taking place in the future, which is why John-117 is in his more recent suit. Following this are a few scenes of space exploration and battle, as well as a look into the Spartan program's earlier years, with rows of child-soldiers lined up in beds. We also get to see some a glimpse of the Covenant threat and Halsey's earlier years. It ends with a group of Spartans drifting in space toward an oncoming covenant cruiser. It is unknown if this is blue team or if this takes place during the Reach timeline, as there are only 3 Spartans and they seem to be wearing more intricate gear.</span><p> </p>
<p><a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=10047" rel="external nofollow">View attachment: halotfor.png</a></p>
<p> </p>
<p><em><span style="color:#ffd700;">All images and information sourced from 343 Industries and Chief Canuck (the uploader).</span></em></p>
]]></description><guid isPermaLink="false">1252</guid><pubDate>Fri, 10 Jul 2015 20:15:08 +0000</pubDate></item><item><title>Halo 5: New Warzone map revealed</title><link>https://www.343industries.org/forum/news/halo-articles/halo-5-new-warzone-map-revealed-r1249/</link><description><![CDATA[
<p><span style="color:#ffffff;"><span style="font-size:18px;"><span style="font-size:14px;">On the first day of Comic Con Microsoft came out swinging by announcing one of the maps that will be featured In Halo 5's Warzone gamemode.</span></span></span></p>
<p><span style="color:#ffffff;"><span style="font-size:18px;"><span style="font-size:14px;">The announcement wasn't just any old announcement with a few concept art pictures and a name, no. They announced it by showing off a 89.500 blocks large, half a ton weighing Lego replica of the map.</span></span></span></p>
<p> </p>
<p><span style="color:#ffffff;"><span style="font-size:18px;"><span style="font-size:14px;">The map will be called 'Raid on Apex 7' and is already bigger than the map 'Escape from A.R.C' which was shown at E3.</span></span></span></p>
<p><span style="color:#ffffff;"><span style="font-size:18px;"><span style="font-size:14px;">Here's the Lego structure:</span></span></span></p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p><img alt="y1WpAWr.jpg?1" src="https://www.343industries.org/forum/uploads/imageproxy/ab4bacaaf90dc68bbccf64247415c338.jpeg.42beaa217c3cd687aab2ce6fa928660c.jpeg"></p>
<p> </p>
<p><img alt="qprfbAq.jpg?1" src="https://www.343industries.org/forum/uploads/imageproxy/4be4f7538ca2e16e1f14436ea6bc9f0a.jpeg.837ffe7d243b9de5ec3a9bf094642c19.jpeg"></p>
<p> </p>
<p><img alt="yJJk5zr.jpg?1" src="https://www.343industries.org/forum/uploads/imageproxy/415e3955efd04dc270efc4412f4ec790.jpeg.d8b82508587251f58a1c53f6ef23a1e0.jpeg"></p>
<p> </p>
<p><img alt="Ddofu2V.jpg?1" src="https://www.343industries.org/forum/uploads/imageproxy/92d760e79124ef11d885f6210f988770.jpeg.e3fa10fd321da12890a677ac5da5da6f.jpeg"></p>
<p> </p>
<p><img alt="favMmB1.jpg?1" src="https://www.343industries.org/forum/uploads/imageproxy/f8be1535297ff8b63ea7c6b29509cb7b.jpeg.98d74138770624db520dea9cd416ef0e.jpeg"></p>
<p> </p>
<p><img alt="XXDYbXs.jpg?1" src="https://www.343industries.org/forum/uploads/imageproxy/b8cd11fe7387f2016bae1ee081560664.jpeg.4955e74dc18567a4ae69f0cd2195c90c.jpeg"></p>
<p> </p>
<p><img alt="hSER7Hn.jpg?1" src="https://www.343industries.org/forum/uploads/imageproxy/62a0b13cc08a573ef8a250a7334efbde.jpeg.c04fa5507e28238381a920752ccad42b.jpeg"></p>
<p> </p>
</div>
</div>
<p> </p>
<p> </p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">And here's some of the concept art:</span></span></p>
<p> </p>
<div class="ipsSpoiler" data-ipsspoiler="">
<div class="ipsSpoiler_header"><span></span></div>
<div class="ipsSpoiler_contents">
<p> </p>
<p><img alt="LZbC1pB.jpg?1" src="https://www.343industries.org/forum/uploads/imageproxy/81ee667691f7e2fbb9a45ff4c050f97e.jpeg.228f8de8069a0023cb90ddd8644b9541.jpeg"></p>
<p> </p>
<p><img alt="7rsKA8P.jpg?1" src="https://www.343industries.org/forum/uploads/imageproxy/7138ec2dab9b06fe5938c243e20b06cc.jpeg.d5f442fa0afeaeebf04f20334fb63654.jpeg"></p>
<p> </p>
</div>
</div>
<p> </p>
<p> </p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">The style of the map was inspired by the level The Silent Cartographer in Halo CE. </span></span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">Mysterious island? Check. Large middle structure? Check. Getting lost? Probably.</span></span></p>
<p> </p>
<p><em><span style="color:#ffffff;"><span style="font-size:14px;">"Clearing out the initial Covenant threats and controlling the Forerunner Spire in the center of the island is paramount to a team's success and provides a central base of operations. If your team loses the Spire, don’t despair; players can use a system of caves or taketo the beach to flank the base. Beware of the Covenant though, for they will not let you take this islandso easily. They will counterattack and fight to retake their territory. Continue the push for control of the island and take out the opposition's core… before you awaken something much worse."</span></span></em></p>
<p><em><span style="color:#ffffff;"><span style="font-size:14px;">~Microsoft</span></span></em></p>
<p> </p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">The map appears to play out similair to the Escape from A.R.C map. First you'll drop in with a Pelican and will have to clear your base of AI enemies to be able to proceed. After that you'll have to option to either go for the central base and or bosses to score points or choose to go for the enemy base and destroy their core.</span></span></p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">Choose wisely.</span></span></p>
<p> </p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">What do you think of the map? And what might we awake on it?</span></span></p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">Let us know down below!</span></span></p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">Thank you for reading! </span></span><img alt=":D" src="https://www.343industries.org/forum/uploads/emoticons/default_biggrin.png"></p>
<p> </p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">Source:</span></span></p>
<p><a href="http://www.gamespot.com/articles/halo-5-new-warzone-map-is-biggest-ever-inspired-by/1100-6428728/" rel="external nofollow">Gamespot</a></p>
]]></description><guid isPermaLink="false">1249</guid><pubDate>Thu, 09 Jul 2015 15:06:26 +0000</pubDate></item><item><title>HaloFollower Writer Dies at 21</title><link>https://www.343industries.org/forum/news/halo-articles/halofollower-writer-dies-at-21-r1248/</link><description><![CDATA[
<p><span style="color:#00ffff;">Some sad news today as a writer working at HaloFollower by the name of Eoin Rock has died at age 21. </span></p>
<p> </p>
<p><span style="color:#00ffff;">It's always difficult to hear about the passing of someone, whether we saw them in-person, on the screen, or not at all. It was announced today by Casey Ryan over at </span><a href="http://halofollower.com/thank-you-eoin-rock/" rel="external nofollow"><span style="color:#00ffff;">HaloFollower.com</span></a><span style="color:#00ffff;"> that one of their writers died. The writer, Eoin Rock, passed away due to currently unknown causes at age 21. Rock had worked with the group for a short time and only had the chance to compose one article. He had an interest in music, especially Halo's soundtracks, as was related to his first article. Rock had gone under the name ShepherdHalo during his time at HaloFollower. He had two articles under development that will sadly never be published. Our thoughts at 343i.org go out to Rock and his family and hope HaloFollower lives on his short legacy. </span></p>
<p> </p>
<p><a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=10035" rel="external nofollow">View attachment: 1920_HaloFollower.jpg</a></p>
<p> </p>
<p><em><span style="color:#ffd700;">All images and information sourced from HaloFollower and Eoin Rock's Twitter.</span></em></p>
]]></description><guid isPermaLink="false">1248</guid><pubDate>Thu, 09 Jul 2015 03:01:04 +0000</pubDate></item><item><title><![CDATA[Halo Preorder Content for all & Backwards Compat. Multi-Disc, DLC, & Kinect support]]></title><link>https://www.343industries.org/forum/news/halo-articles/halo-preorder-content-for-all-amp-backwards-compat-multi-disc-dlc-amp-kinect-support-r1245/</link><description><![CDATA[
<p>Phil Spencer sat down with Giant Bomb on their <a href="http://www.giantbomb.com/podcasts/e3-2015-giant-bomb-s-day-1-live-broadcast/1600-1248/" rel="external nofollow">E3 Podcast</a> not that long ago<em> </em>to talk about how Backwards Compatibility works, and clear confusion on some of what it can &amp; can't support. He went on to say that multi-disc 360 games, like Wolfenstein: The New Order or Dead Space 3, are currently in development, and are being looked into. He said specifically,<em> </em><em><span style="color:rgb(102,255,0);">"We're still working on multi-disc.</span></em><span style="color:rgb(102,255,0);"> </span><span style="color:rgb(102,255,0);"><em>Lost Odyssey, and Blue Dragon are some of my favorites from the 360. There's actually work in packing a multi-disc into single that requires us to go back and look at the original package on the multiple discs and reconfigure that. There weren't allot of multi-discs on 360, but that is an issue for us." </em></span></p>
<p> </p>
<p>He also made a brief comment regarding Kinect: noting that 360 Kinect games <em>will not work</em> on Xbox One,<em> </em><em><span style="color:rgb(102,255,0);">"There's some caveats, and as always I like to be as transparent as I can be on this: Kinect games won't work from the 360, because translating between the Kinect sensors is almost impossible."</span></em></p>
<p> </p>
<p>Lastly, Xbox Support on <a href="https://twitter.com/XboxSupport3/status/613355904809877504" rel="external nofollow">Twitter</a> confirmed that disc-based &amp; digital 360 DLC will be supported, and can be transferred to Xbox One via the Backwards Compat. system. However, the availability of the DLC depends on whether or not the Developer or Publisher approves it.</p>
<p> </p>
<p>For example, if a company like ZeniMax were to allow it's consumers to port it's 360 DLC to the One, content such as Dawnguard from Skyrim &amp; Mothership Zeta from Fallout 3 will be playable with no strings attached<em> (the content still needs to be tested beforehand, like Phil Spencer said in the podcast above)</em>, and possibly all DLC from the GOTY and special editions of said games will be utilized as well. Again, this still depends on the content-holders giving the green-light.</p>
<p> </p>
<p> </p>
<p>Backwards Compatibility will be available to everyone later this year, and supposedly will launch with around 100 supported titles, and hundreds more every month. Those who are in the Xbox One Preview Program can test the system's current titles right now, like Perfect Dark Zero, Super Meat Boy, and Battleblock Theater.</p>
<p> </p>
<p>Xbox additionally has a public vote on which games will be approved. You can go to the Xbox Feedback forums <a href="https://xbox.uservoice.com/forums/298503-backwards-compatibility/filters/top?page=1" rel="external nofollow">here</a> to cast your vote on a game you would like to see on Xbox One.</p>
<p> </p>
<p></p>
<div style="text-align:center;"><p><span style="color:#66ff00;"><strong><span style="font-size:24px;">- - - - - - - - - - - - - -</span></strong></span></p></div>
<p></p>
<p></p>
<p> </p>
<p>Halo 5: Guardians has plenty of pre-order bonuses that are acquired from different retailers, such as Agent Locke's HUNTER armor from Gamestop &amp; GAME, the Projection SMG from Amazon, and a loadout weapon &amp; skin from Xbox Live. The incentives to buy the game from all these retailers makes the content too exclusive for any one person to get unless you want to go through a large amount of hassle. It makes the choice &amp; lack of choice of place to preorder all the more difficult.</p>
<p> </p>
<p>Relieving the pressure on fan's shoulders, Josh Holmes of 343 Industries made a quick response to a user on <a href="https://twitter.com/JoshingtonState/status/613463164445814784?s=09" rel="external nofollow">Twitter</a> regarding availability of the preorder content. He confirmed that all preorder content can be unlocked in the base game regardless of who you bought the game from, and that the preorder itself just <span style="color:#66ff00;"><em>"- guarantees you have it out of box."</em></span>.</p>
<p> </p>
<p>So earning something like the Sentinel Battle Rifle from Gamestop will require work in-game to get, but you'll still have a guarantee of the content being unlockable. <img alt=";)" src="https://www.343industries.org/forum/uploads/emoticons/default_wink.png"></p>
<p> </p>
<p></p>
<div style="text-align:center;"><p><span style="font-size:24px;"><span style="color:#66ff00;"><strong>Sources:</strong></span></span></p></div>
<p></p>
<p></p>
<p></p>
<div style="text-align:center;">
<p>Xbox Support on </p>
<a href="https://twitter.com/XboxSupport3/status/613355904809877504" rel="external nofollow">Twitter</a>
</div>
<p></p>
<p></p>
<p></p>
<div style="text-align:center;"><a href="http://www.xbox.com/en-us/xbox-one/backward-compatibility" rel="external nofollow">Xbox.com</a></div>
<p></p>
<p></p>
<p></p>
<div style="text-align:center;"><a href="https://xbox.uservoice.com/forums/298503-backwards-compatibility/filters/top?page=1" rel="external nofollow">Xbox.uservoice.com</a></div>
<p></p>
<p></p>
<p></p>
<div style="text-align:center;">
<p>Josh Holmes on </p>
<a href="https://twitter.com/JoshingtonState/status/613463164445814784?s=09" rel="external nofollow">Twitter</a>
</div>
<p></p>
<p></p>
<p></p>
<div style="text-align:center;">
<p>Giant Bomb's </p>
<a href="http://www.giantbomb.com/podcasts/e3-2015-giant-bomb-s-day-1-live-broadcast/1600-1248/" rel="external nofollow">E3 Day 1 Podcast</a>
</div>
<p></p>
<p></p>
<p></p>
<div style="text-align:center;">
<p>Gamespot </p>
<a href="http://www.gamespot.com/articles/xbox-one-backward-compatibility-will-support-xbox-/1100-6428394/" rel="external nofollow">1</a> &amp; <a href="http://www.gamespot.com/articles/revealed-how-xbox-one-can-play-360-games-via-backw/1100-6428366/" rel="external nofollow">2</a>
</div>
<p></p>
<p></p>
<p></p>
<div style="text-align:center;"><a href="http://halo5universe.com/halo-5-2/additional-halo-5-pre-order-bonuses-announced-e3/" rel="external nofollow">Halo5Universe</a></div>
<p></p>
<p></p>
]]></description><guid isPermaLink="false">1245</guid><pubDate>Wed, 24 Jun 2015 01:15:12 +0000</pubDate></item><item><title>Mike Colter No Longer Voicing Locke in Halo 5: Guardians</title><link>https://www.343industries.org/forum/news/halo-articles/mike-colter-no-longer-voicing-locke-in-halo-5-guardians-r1243/</link><description><![CDATA[
<p><span style="color:#00ffff;">Mike Colter, the previous voice and face of Agent Locke, will no longer be providing his vocal skills for the role, but will retain the image.</span></p>
<p> </p>
<p><span style="color:#00ffff;">Most people were not impressed with Agent Locke's voice in the Halo 2: Anniversary cutscenes, and it seems 343 Industries took notice of this, and have removed him from a vocal role. This comes from Ike Amadi's </span><a href="https://twitter.com/africanwrdsmith/status/609242759384334336" rel="external nofollow"><span style="color:#00ffff;">Twitter.com</span></a><span style="color:#00ffff;"> and his </span><a href="http://www.imdb.com/name/nm2941559/" rel="external nofollow"><span style="color:#00ffff;">IMDB.com</span></a><span style="color:#00ffff;"> page, where he has confirmed that he will be doing the voice for Agent Locke, but Mike Colter will still be the physical representation. Rooster Teeth also allegedly live streamed an interview with Ike Amadi, where he talked about his new role. While 343 themselves have not been vocal on the change, multiple sources such as the ones above have confirmed that the famed video game voice actor will be taking Mike's place. Ike Amadi is known for his roles as Javik in Mass Effect 3 and miscellaneous roles in other games such as Call of Duty: Advanced Warfare. </span></p>
<p> </p>
<p><a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=9984" rel="external nofollow">View attachment: h5-guardians-render-locke-06-bff830ec21d54c848d419b3a07e3e47f.png</a></p>
<p> </p>
<p></p>
<div style="text-align:center;">
<p></p>
<a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=9983" rel="external nofollow"><span style="color:#00ffff;">View attachment: MV5BMTk3NTI2NTQ0M15BMl5BanBnXkFtZTcwODI2MTE3Nw@@._V1_UY317_CR2,0,214,317_AL_.jpg</span></a>
</div>
<p></p>
<p></p>
<p> </p>
<p><em><span style="color:#ffd700;">All images and information are sourced from IMDB and Twitter, as well as Rooster Teeth.</span></em></p>
]]></description><guid isPermaLink="false">1243</guid><pubDate>Fri, 19 Jun 2015 07:31:16 +0000</pubDate></item><item><title>Halo 5: Guardians REQ pack info</title><link>https://www.343industries.org/forum/news/halo-articles/halo-5-guardians-req-pack-info-r1242/</link><description><![CDATA[
<p><span style="color:#ffffff;"><span style="font-size:18px;"><span style="font-size:14px;">In the list of goodies we get with the special edition for Halo 5: Guardians are 14 REQ packs. But what are these REQ packs exactly?</span></span></span></p>
<p><span style="color:#ffffff;"><span style="font-size:18px;"><span style="font-size:14px;">REQ packs are purchasable with in-game REQ points which you earn after completing a game of Warzone or Arena multiplayer. Get enough of these REQ points and you'll be able to redeem them for REQ packs. Since the special editions feature</span></span></span><span style="color:#ffffff;"><span style="font-size:14px;"> "A Warzone REQ bundle with 14 </span></span><span style="color:#ffffff;"><span style="font-size:14px;"><em><strong>Premium</strong></em></span></span><span style="color:#ffffff;"><span style="font-size:14px;"> Requisition packs" we can assume that there are different types of REQ packs you can purchase. REQ packs are also obtainable by leveling up your Spartan Rank and completing commendations.</span></span></p>
<p><span style="color:rgb(255,255,255);">So what is within these REQ packs?</span></p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">Each REQ pack has a variety of items. Including unlockable weapons, armors, skins, assassination animations and more.</span></span></p>
<p> </p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">Be aware that only cosmetic items obtained from REQ packs are usable in the Arena portion of the multiplayer. The weapon and vehicle cards shown in the E3 demo are restricted to Warzone.</span></span></p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">In Warzone you'll be allowed to take your weapons and vehicle cards from REQ stations. To ensure an equal start of the match the cards are restricted by Warzone's in-game REQ level which you can level up by completing feats in the Warzone match. So no starting out with a Mantis and stomping on your enemies just because you got lucky with your REQs.</span></span></p>
<p> </p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">After the game's release 343i ensures us of new additions to the REQ packs so we'll always have something new to play around with.</span></span></p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">As a matter of convenience 343i will also make REQ packs purchasable from the Microsoft Store. A part of the income from these purchases will go to the Halo Championship Series' prize pool.</span></span></p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">Now I can hear you thinking "OMG MICROTRANSACTIONS NOOOOOOOOOO" but keep in mind that these REQ packs will not yield you anymore power on the battlefield. The weapons you'll be able to use in Warzone are still locked behind the in-game REQ level for balance sake. The only way these microtransactions are benefitial is if you don't really have the time to play Halo each and everyday but still want to keep up with some of the unlocks. </span></span></p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">Also remember that the Map Packs will be completely free.</span></span></p>
<p> </p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">What do you think of this REQ pack system?</span></span></p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">Let us know down below!</span></span></p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">Thank you for reading! </span></span><img alt=":D" src="https://www.343industries.org/forum/uploads/emoticons/default_biggrin.png"></p>
<p> </p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">Source:</span></span></p>
<p><a href="https://www.halowaypoint.com/en-us/community/blog-posts/more-info-req-packs-in-halo-5-guardians" rel="external nofollow">Halowaypoint</a></p>
]]></description><guid isPermaLink="false">1242</guid><pubDate>Thu, 18 Jun 2015 11:40:05 +0000</pubDate></item><item><title>Halo 5: Guardians - Miscommunication, the classic Halo theme and all upcoming Halo games will have Beta</title><link>https://www.343industries.org/forum/news/halo-articles/halo-5-guardians-miscommunication-the-classic-halo-theme-and-all-upcoming-halo-games-will-have-beta-r1233/</link><description><![CDATA[
<p><span style="color:#ffffff;"><span style="font-size:18px;"><span style="font-size:14px;">With the recent news of Halo 5 Guardians not having a split-screen option the fanbase went wild. But we could all find some kind of comfort in knowing that playing the Halo 5 campaign co-op would not require Xbox Live Gold... Right?</span></span></span></p>
<p><span style="color:#ffffff;"><span style="font-size:18px;"><span style="font-size:14px;">Well, today we found out that this is actually not the case. In one of Josh Holmes' recent blogs over at Waypoint he explains that playing the campaign </span></span></span><span style="color:#ffffff;"><span style="font-size:18px;"><span style="font-size:14px;"><strong>does</strong></span></span></span><span style="color:#ffffff;"><span style="font-size:18px;"><span style="font-size:14px;"> in fact require an Xbox Live Gold subscroption. It was just a small miscommunication with Game Informer while they were making their latest </span></span></span><a href="http://www.343industries.org/forum/topic/40690-halo-5-gameinformer-issue-reveal/" rel="external nofollow">article</a></p>
<p> </p>
<p><span style="color:#ffffff;"><span style="font-size:14px;"><em>"I need take a moment to make an important correction on something we miscommunicated in the story. I misspoke during the interview when stating that online co-op campaign would be supported with an Xbox Live Silver account. Co-op campaign will require Xbox Live Gold to play. I want to extend my sincere apologies to our fans, and to Game Informer, for this error and any confusion it has caused."</em></span></span></p>
<p><span style="color:#ffffff;"><span style="font-size:14px;"><em>~Josh Holmes</em></span></span></p>
<p> </p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">Luckely, in order to set things straight, we will get a 14-day Xbox Live Gold trial card with Halo 5 so you'll still have the oppertunity to play Halo 5 co-op for up to 2 weeks.</span></span></p>
<p> </p>
<p> </p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">Next up we got a confirmation that our classic Halo theme is making a return.</span></span></p>
<p> </p>
<p><img alt="zMKbrYN.jpg?1" src="https://www.343industries.org/forum/uploads/imageproxy/01d6295628d56614846de852dbb096e5.jpeg.d6cb4bf35628ce58648a72bb0149808d.jpeg"></p>
<p> </p>
<p><span style="color:#ffffff;"><span style="font-size:14px;">Ever since Halo 3 we've had a distinct lack of our beloved monk chant in the Halo games. They weren't gone completely but they were way too subtle. So Kazuma Jinnouchi, the music composer for Halo 5, has decided to bring back the Halo choir.</span></span></p>
<p> </p>
<p><em><span style="color:#ffffff;"><span style="font-size:14px;">"We wanted to bring the old Halo theme back. We had a number of discussions about this and one of the pieces we strongly felt like we should bring back was the Halo choir, which was very subtly implemented in Halo 4, but we wanted to bring it back in a much more obvious way, So we did our own interpretation of the piece."</span></span></em></p>
<p><em><span style="color:rgb(255,255,255);">~Kazuma Jinnouchi</span></em></p>
<p> </p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">We'll just have to wait and see what their 'interpretation of the piece' is.</span></span></p>
<p> </p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">Lastly we get a confirmation that all of the upcoming Halo games will get a beta.</span></span></p>
<p> </p>
<p><img alt="2bB8G62.jpg?1" src="https://www.343industries.org/forum/uploads/imageproxy/0e1f8b36a2b5ac7e7608fbc7a04175de.jpeg.c06972127ccddd06fd8917ecccb403a4.jpeg"></p>
<p> </p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">After the terrible launch of the Master Chief Collection 343i vows to never release a Halo game without beta testing it first. They claim to have been a bit too ambtious when it comes to releasing 4 different Halo games on 1 disc, and therefor learned the importance of offering a beta.</span></span></p>
<p> </p>
<p><span style="color:#ffffff;"><span style="font-size:14px;"><em>"There is so much we learned with the Halo 5 beta," she said. "There is actually stuff we took from our Master Chief Collection--learnings that we were able to put into the beta. </em></span></span><span style="color:#ffffff;"><em>Going forward, you will never see a Halo game coming out without a beta. It was obviously painful for our fans and for us. But it won't happen again. There are things we put in place to make sure that we know everything, how it stands up outside and in the wild."</em></span></p>
<p><span style="color:#ffffff;"><em>~Bonnie Ross</em></span></p>
<p> </p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">After the obvious succes of the Halo 5: Guardians beta, I couldn't agree more with this decision.</span></span></p>
<p> </p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">What are your thoughts on all of this?</span></span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">Let us know down below!</span></span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">Thank you for reading! </span></span><img alt=":D" src="https://www.343industries.org/forum/uploads/emoticons/default_biggrin.png"></p>
<p> </p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">Sources:</span></span></p>
<p><a href="https://www.halowaypoint.com/en-us/community/blog-posts/clarity-regarding-halo-5-guardians-online-co-op-access" rel="external nofollow">Halowaypoint</a></p>
<p><a href="http://i.imgur.com/TesQYGW.png" rel="external nofollow">Game Informer</a></p>
<p><a href="http://www.gamespot.com/articles/after-halo-collection-issues-all-future-halo-games/1100-6427950/" rel="external nofollow">Gamespot</a></p>
]]></description><guid isPermaLink="false">1233</guid><pubDate>Thu, 11 Jun 2015 13:04:10 +0000</pubDate></item><item><title>Halo 5: Guardians Multiplayer and Sound Changes</title><link>https://www.343industries.org/forum/news/halo-articles/halo-5-guardians-multiplayer-and-sound-changes-r1236/</link><description><![CDATA[
<p><span style="color:#00ffff;">Ready Up Live has revealed a few multiplayer and soundtrack changes and features we will see in the final launch of Halo 5: Guardians!</span></p>
<p> </p>
<p><span style="color:#00ffff;">Halo is often most known for two key features, it's multiplayer and it's music, which are usually a game's defining factors for most of the core audience. Halo 5: Guardians will be a wildly different game in terms of PvP gameplay, with the new institution of Spartan Abilities, but you already knew that. Getting to the good stuff, </span><a href="http://www.readyuplive.com/2015/06/my-halo-5-guardians-experience/" rel="external nofollow"><span style="color:#00ffff;">ReadyUpLive.com</span></a><span style="color:#00ffff;"> released some information about new stuff in Halo 5. Besides a few changes to base Spartan Abilities, such as the remapping of the Ground Pound to the melee button instead of crouch, and the reduction of radius to the same ability, mostly nothing new. In Capture The Flag, however, players will be enthusiastic to hear that juggling and dropping the flag is possible now unlike Halo 4. The 'Flagnum' as it's referred to by the player base will also be making a return, whether this is seeing any changes though, we're unsure. </span></p>
<p> </p>
<p><a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=9956" rel="external nofollow"><span style="color:#00ffff;">View attachment: H5-Guardians-Fathom-Surprises.jpg</span></a></p>
<p> </p>
<p><span style="color:#00ffff;">Empire has gone under a graphical overhaul and changes to the shutter area and the removal of an entire staircase to make more use of clamber and other routes. And finally, a new map called Fathom was revealed. This is a close-quarters underwater submarine base involving a lot of alternate paths and strategy changes each time you play. Two new armours were also revealed, Breaker, looking a lot like a pilot's suit, and Noble, a replica of Carter's armour from Halo: Reach.</span></p>
<p> </p>
<p><a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=9957" rel="external nofollow"><span style="color:#00ffff;">View attachment: Noble.png</span></a></p>
<p> </p>
<p><span style="color:#00ffff;">Now unto the sound, arguably the most vital part of a Halo game, making the music and atmosphere memorable and recognizable is a key element in production. First of all, in-game sounds will be more atmospheric with weapons sounding more realistic. Ready Up Live humorously explained how the process is done, such as a kitchen utensil being dropped to create a shuddering metallic sound. Enemy and ally interaction will be leagues more immersive as chatter goes about between responding parties, such as an elite giving orders to his squad. Unto the soundtrack, Chief and Locke will have separate musical themes, the Chief theme being more melancholy and somber whilst Locke's theme is more victorious and pulse-pounding. The soundtrack is now being done by Metal Gear Solid's former composer who aims to keep the Halo monk chants a vital element in the sound design, so hopefully we see more of a return to classic Halo.</span></p>
<p> </p>
<p><a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=9958" rel="external nofollow"><span style="color:#00ffff;">View attachment: Halo-5-Guardians-Elite.png</span></a><a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=9959" rel="external nofollow"><span style="color:#00ffff;">View attachment: Halo-5-Guardians-Grunt.png</span></a><a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=9960" rel="external nofollow"><span style="color:#00ffff;">View attachment: Halo-5-Guardians-Jackal.png</span></a><a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=9961" rel="external nofollow"><span style="color:#00ffff;">View attachment: Halo-5-Guardians-Promethean-Soldier.png</span></a></p>
<p> </p>
<p><span style="color:#00ffff;">All images and information are sourced from Ready Up Live.</span></p>
]]></description><guid isPermaLink="false">1236</guid><pubDate>Sat, 13 Jun 2015 04:46:40 +0000</pubDate></item><item><title>Halo 5: Guardians E3 Wrap-Up</title><link>https://www.343industries.org/forum/news/halo-articles/halo-5-guardians-e3-wrap-up-r1238/</link><description><![CDATA[
<p><span style="color:#00ffff;">The official Xbox E3 2015 conference has given us a wealth of new details to get excited about for Halo 5: Guardians! Let's dive right in.</span></p>
<p> </p>
<p><span style="color:#00ffff;">E3 2015 began with a bang as Bonnie Ross, a member of 343 Industries, walked on stage and set up the Halo 5 Story Trailer reveal, found on 
</span></p>
<div class="ipsEmbeddedVideo"><div><iframe width="480" height="270" frameborder="0" allowfullscreen="" data-embed-src="https://www.youtube.com/embed/z3qA8p00Skc?start=33&amp;feature=oembed"></iframe></div></div>
<span style="color:#00ffff;">. The trailer shows Chief hunting something down, as Locke and his team prepare to take him on, receiving begrudging help from the Arbiter and his faction. Buck and Locke speak about the Master Chief and the price that comes with hunting him down, as they are all led to one specific location, to find Chief, the Covenant, and the Guardians. The gameplay footage showed off a new weapon, similar to the Plasma Launcher from Halo Reach, but more compact, as well as team gameplay in action. It also showed just how ruthless Fireteam Osiris is in their efforts to track the Chief down, only being stopped by a large Promethean figure who tells them they are not allowed to enter, unlike the Chief, before the demo ends.</span><p> </p>
<p><a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=9971" rel="external nofollow">View attachment: h5singleplayer.png</a></p>
<p> </p>
<p><span style="color:#00ffff;">Multiplayer is shown off in a brand new BTB style mode called Warzone. This will take place on extremely large maps with 12 v 12 players, along with numerous NPCs. The game seems to begin with you and your team being dropped off in multiple Pelicans unto the battlefield as you fight with an array of weapons and vehicles. The game footage also hints at allied NPCs with marine chatter and red hunters possibly aligned to red team. Along with this, the Mantis seems to be back in action, very similar to it's precursor self. Along with the Mantis, a new Promethean air vehicle was demonstrated, possibly being player driven. The trailer can be seen on Xbox's 
</span></p>
<div class="ipsEmbeddedVideo"><div><iframe width="480" height="270" frameborder="0" allowfullscreen="" data-embed-src="https://www.youtube.com/embed/av-N5smXFpw?feature=oembed"></iframe></div></div>
<span style="color:#00ffff;"> channel, and is playable at E3.</span><p> </p>
<p><a href="http://www.343industries.org/forum/index.php?app=core&amp;module=attach&amp;section=attach&amp;attach_rel_module=post&amp;attach_id=9972" rel="external nofollow">View attachment: h5warzone.png</a></p>
<p> </p>
<p><em><span style="color:#ffd700;">All information and images are sourced from 343 Industries and Microsoft, shown at E3 2015.</span></em></p>
]]></description><guid isPermaLink="false">1238</guid><pubDate>Mon, 15 Jun 2015 18:30:58 +0000</pubDate></item><item><title>RUL's Halo 5 Campaign Coverage</title><link>https://www.343industries.org/forum/news/halo-articles/rul39s-halo-5-campaign-coverage-r1234/</link><description><![CDATA[
<p>This article will be based on the features shown, and not necessarily the story elements that were revealed. You can go to Greenskull's article<a href="http://www.readyuplive.com/2015/06/my-halo-5-guardians-experience/" rel="external nofollow"> here</a> if you would like to read through the whole experience.</p>
<p> </p>
<p>Universal Campaign Features:</p>
<ul>
<li>The AI system is very similar to Left 4 Dead in which 3 AI teammates<em> (the 3 other Spartans besides the Leaders in each Spartan Team: Fireteam Osiris, and Blue Team)</em> will follow around the host until another player joins in. These AI companions will accompany the host throughout the entire game.<br>
</li>
<li>Each of the 8 Spartan characters have unique HUDs, starting Loadouts, and of course voices &amp; personalities. Chatter between the characters will be commonplace.<br>
</li>
<li>The player can use D-Pad commands to order around their Spartan Teams. Greenskull stated on the matter, <span style="color:#ff8c00;"><em>"If you are looking at a weapon and press up on the D-Pad, a teammate will run over and pick it up. Point at an enemy and your team will focus fire on it. You can even direct them to cover..."</em></span><br>
</li>
<li>Similar to Borderlands, every player can be crippled or<span style="color:#ffa500;"><em> </em></span><span style="color:#ff8c00;"><em>"downed"</em></span>. The player will crouch onto the ground, and will die if another player, or AI doesn't come in to revive them<em>. </em>The player will still respawn if they're in Online Coop, but if you die in Singleplayer you'll revert to a previous checkpoint<em>.</em><br>
</li>
<li>When downed you can press a button to notify everyone else to save you, and all it will take is the press of the <span style="color:#ff8c00;"><em>"use"</em></span> button<em> (the button mapping will be different if you're using an alternate control scheme)</em> by a teammate to get you back up. The time it takes to revive a player is around 2-3 seconds.<br>
</li>
</ul>
<p></p>
<p>Online Coop:</p>
<ul>
<li>Utilizes a <em><span style="color:#ff8c00;">"jump-in-drop-out system"</span></em>, which allows anyone to join in and leave without impacting the host's game too much. This means that Join In Progress is in Halo 5.<br>
</li>
<li>Any new player joining the game can choose which character they want to be <em>(Fred, Linda, Kelly - Tanaka, Vale, Buck)</em>. The original Host will ALWAYS be Chief or Locke.<br>
</li>
<li>Both of the leader positions <em>(Chief or Locke)</em> have access to the D-Pad commands, while every other character doesn't. The commands are somewhat the same in Online Coop in comparison to Singleplayer. Continued from Greenskull's quote above,<span style="color:#ff8c00;"><em> "With a team of human players, the party leader (Master Chief or Spartan Locke) can still perform these commands</em></span><em> (the ones listed above in the Universal section)</em><span style="color:#ff8c00;"><em> to help direct their teammates to locations, enemies, or hidden weapons."</em></span><br>
</li>
<li>Lastly, difficulty will be scaled based on how many players are in the game. A mission played on Legendary with 4 players will be more difficult than a Solo run on Legendary.<br>
</li>
</ul>
<p></p>
<p>Prometheans &amp; Enemies:</p>
<ul>
<li>Prometheans are returning with a new type being introduced: <span style="color:#ffffff;"><strong>The Promethean Solider</strong></span><em> (pictured in the image at the top of this article)</em>. The only other information there is is that it moves fast, and is around the same size of a Spartan such as the Chief.<br>
</li>
<li>An ENORMOUS new enemy called a <span style="color:#ffffff;"><strong>Guardian</strong></span> has been introduced<em>, </em>though Guardians have existed in Halo lore long before Halo 5, and it's currently unknown if these Guardians are connected to the old ones.<br>
</li>
<li>Standing at 4,635 feet tall, the Guardian easily is the most massive enemy ever featured in a Halo game<em> (the Gravemind is probably another good candidate)</em>. Here's an<a href="http://i.imgur.com/e3FHku1.png" rel="external nofollow"> image from Greenkskull's video on Youtube based on scale</a>.<br>
</li>
<li>ALL Covenant enemies speak English due to Jul M'Dama's authority loosening<em>.</em> He originally banned the usage of English and other human language which is why the Covenant spoke their native languages in Halo 4. This comes from the Halo 5 Gameinformer issue that was <a href="http://www.343industries.org/forum/topic/40690-halo-5-gameinformer-issue-reveal/" rel="external nofollow">recently revealed</a>.<br>
</li>
</ul>
<p></p>
<p>Environments:</p>
<ul>
<li>The playtesters were shown a brief Campaign teaser, and Greenskull named the things he saw to the best of his ability, <span style="color:#ff8c00;"><em>"It moved so fast it was hard to point anything out. That being said, what my eyes feasted upon was jaw dropping: massive enemies, space battles, and more. I saw Hunters forming from worms (Lekgolo) on the ground, Banshees flying past a space station, and a flying Forerunner vehicle shooting at a massive covenant station (it almost looked like a mining rig)."</em></span>,<em> </em>he went on to say, <span style="color:#ff8c00;"><em>"The scale was unlike anything we’ve seen in Halo, specifically the giant vehicle scene. There were vehicles flying around, Covenant shooting plasma through the air, and explosions illuminating the landscape. It was hard not to get excited."</em></span><br>
</li>
<li>The maps have plenty of alternate routes, and passageways aside from the main path. The many nooks, and crannies also harbor secrets. Greenskull found a specific easter egg<em> (a black alien skull looking thing)</em> in Singleplayer, and confirmed that many other eggs are within the game.<br>
</li>
</ul>
<p></p>
<p>The reveal came with an absolutely HUGE amount of screenshots, and HD images, and you can see them all <a href="http://www.readyuplive.com/halo-5-guardians-assets/" rel="external nofollow">here</a>.</p>
<p> </p>
<p>Halo 5: Guardians releases on October 27th of this year, and a full reveal of the game will be in Microsoft's press conference at E3. You can see the whole E3 schedule at<a href="http://www.ign.com/wikis/e3/E3_2015_Live_Streams_and_Press_Conferences" rel="external nofollow"> IGN</a>.</p>
<p> </p>
<p></p>
<div style="text-align:center;"><p><span style="color:#ffffff;"><strong><span style="font-size:18px;">Sources:</span></strong></span></p></div>
<p></p>
<p></p>
<p></p>
<div style="text-align:center;">
<a href="http://www.readyuplive.com/2015/06/my-halo-5-guardians-experience/" rel="external nofollow">ReadyUpLive</a>, 
<div class="ipsEmbeddedVideo"><div><iframe width="480" height="270" frameborder="0" allowfullscreen="" data-embed-src="https://www.youtube.com/embed/0l3sFo0i-sQ?feature=oembed"></iframe></div></div>
</div>
<p></p>
<p></p>
]]></description><guid isPermaLink="false">1234</guid><pubDate>Fri, 12 Jun 2015 22:43:35 +0000</pubDate></item><item><title>Halo 5: Guardians SE, LE and CE contents</title><link>https://www.343industries.org/forum/news/halo-articles/halo-5-guardians-se-le-and-ce-contents-r1240/</link><description><![CDATA[
<p><span style="font-size:14px;"><span style="color:#ffffff;">Last time we were on this subject we go the confirmation of a Limited edition which would include digital content to "enhance Spartan combat" and would cost around $100. The Collectors edition also got confirmed and would contain everything the Limited editions includes and a statue. This edition was rumoured to be somewhere around $250.</span></span></p>
<p><span style="font-size:14px;"> </span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">So let's take a look at what they'll actually contain shall we?</span></span></p>
<p><span style="font-size:14px;"> </span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">The Standard edition of $59.99 will include:</span></span></p>
<p><span style="font-size:14px;"> </span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">- The game</span></span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">- A 14-day Xbox Live Gold trial</span></span></p>
<p><span style="font-size:14px;"> </span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">The Limited edition of $99.99 will include:</span></span></p>
<p><span style="font-size:14px;"> </span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">- The game</span></span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">- A 14-day Xbox Live Gold trial</span></span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">- Halo: The Fall of Reach Animated Series</span></span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">- A Guardian Model by Metal Earth</span></span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">- Spartan Locke's classified orders</span></span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">- Dossiers on Blue Team and Fireteam Osiris</span></span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">- A Warzone REQ bundle with 14 Premium Requisition packs</span></span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">- Everything wrapped in a nice Steelbook package</span></span></p>
<p><span style="font-size:14px;"> </span></p>
<p><span style="font-size:14px;"><span style="color:#ffffff;">The Collectors edition of $249.99 will include:</span></span></p>
<p><span style="font-size:14px;"> </span></p>
<p><span style="font-size:14px;"><span style="color:rgb(255,255,255);">- The game</span></span></p>
<p><span style="font-size:14px;"><span style="color:rgb(255,255,255);">- A 14-day Xbox Live Gold trial</span></span></p>
<p><span style="font-size:14px;"><span style="color:rgb(255,255,255);">- Halo: The Fall of Reach Animated Series</span></span></p>
<p><span style="font-size:14px;"><span style="color:rgb(255,255,255);">- A Guardian Model by Metal Earth</span></span></p>
<p><span style="font-size:14px;"><span style="color:rgb(255,255,255);">- Spartan Locke's classified orders</span></span></p>
<p><span style="font-size:14px;"><span style="color:rgb(255,255,255);">- Dossiers on Blue Team and Fireteam Osiris</span></span></p>
<p><span style="font-size:14px;"><span style="color:rgb(255,255,255);">- A Warzone REQ bundle with 14 Premium Requisition packs</span></span></p>
<p><span style="font-size:14px;"><span style="color:rgb(255,255,255);">- A Spartan Locke and Master Chief statue that can appear as a team when connected, but can be disconnected to make them face eachother.</span></span></p>
<p><span style="font-size:14px;"><span style="color:rgb(255,255,255);">- LE contents wrapped in a Steelbook package</span></span></p>
<p><span style="font-size:14px;"><span style="color:rgb(255,255,255);">- Everything wrapped in a cool looking box</span></span></p>
<p><span style="font-size:14px;"> </span></p>
<p><span style="font-size:14px;"><span style="color:rgb(255,255,255);">Pre-order to recieve some extra content. Content may vary per retailer.</span></span></p>
<p><span style="font-size:14px;"> </span></p>
<p><span style="font-size:14px;"><span style="color:rgb(255,255,255);">Which edition are you going to get? </span></span></p>
<p><span style="font-size:14px;"><span style="color:rgb(255,255,255);">Let us know down below! </span></span><span style="font-size:14px;"><span style="color:rgb(255,255,255);">My eye is on the Limited edition.</span></span></p>
<p><span style="font-size:14px;"><span style="color:rgb(255,255,255);">Thank you for reading! </span></span><img alt=":D" src="https://www.343industries.org/forum/uploads/emoticons/default_biggrin.png"></p>
<p><span style="font-size:14px;"> </span></p>
<p><span style="font-size:14px;"><span style="color:rgb(255,255,255);">Source:</span></span></p>
<p><a href="http://www.xbox.com/en-US/games/halo-5-guardians/buy-now" rel="external nofollow">Xbox</a></p>
]]></description><guid isPermaLink="false">1240</guid><pubDate>Tue, 16 Jun 2015 17:50:22 +0000</pubDate></item></channel></rss>
