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Scorch Palace is a 4v4 competitive asymmetrical map. The theme is a buried city on mars. This map has been extensively play tested and is green lit through ATN. When building this map I really pushed for a design that would help teams flank and collapse on the enemy while also making each area to offer unique risk and rewards. The play space pushes players to mave through the map. I tried to make every power area to have huge counters by being exposed in those areas. This map has also been through many changes to get to this point including 4 major changes to patching, flow, and weapon balancing.I have put countless hours into this map and I hope that you guys enjoy.







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I played this for One in the Chamber and it played really well. Good looking map with good gameplay. Have yet to play it for core gametypes. 

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