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Mafia 12.0: Classic [GAME OVER]


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Hola. Ma name is Self Destruct, and I am the Hall Monitor this evening.  :police: 

 

Mafia 12.0: A near-bare-bones edition of Mafia that lacks Neutral-Town, and the excessive amount of roles. The game is not 100% "Classic" to 343iCF games, but to the general Protown vs. Mafia struggle we're all used to.

 

How To Play:

 

 

 

Basics:

The goal of Mafia is this:

  1. Pro-Town must kill all of Anti-Town.
  2. Anti-Town must kill all of Pro-Town.

This must be done while you attempt to keep your identity a secret. The game does not have a time limit, but goes by a Round structure: Round 1, Round 2, Round 3, etc.

 

Once one of the Factions has killed the other Faction they win the game (or when it's almost certain that the other Faction is pretty much backed into a corner).

 

Game Structure / Rounds:

  • Intro:

​ Before the game is started any Special Role will receive their respective Role PMs. A Civilian, however, will NOT receive a PM. From the start Protown Roles get individual PMs, and Mafia will receive a Group PM with all the Mafians in it.

 

After the PMs are sent the game will begin with the 48 hour wait...

  • The Game Begins:

48 hour wait: - Downtime to activate role powers for the following Round, or discuss things in the PMs, or thread. The Mafians must choose one of their own to do the "Execution", and that person appears on the Suspect List. All the Special Roles must reply to their PMs to activate their powers.

  • Round 1 (or #)

1: Execution - The first part of a Round where the Execution/Protection/Investigation takes place.

 

2: The Suspect List - Where 3 randomly chosen players, and the 1 Mafian who did the Execution reside. Everyone will be allowed to vote for 1 of the 4 people on the Suspect List.

 

3: The Lynch - The person with the most votes will be killed: they will die, have their role publicly revealed, and become a Ghost. If there is a tie between 2-4 people then it will revert back to a Voting list with just those people, and the voters will have to choose who to die again. If it's still a tie then RNG will choose who shall die.

  • End of Round 1 (or #)

48 hour wait until the next Round, and the cycle starts over again from #1 above.

 

 

 

 

Factions:

 

 

 

(15x) Pro-Town

(Wins by killing all the Mafians)

13x Civilians:

  • No powers other than the power to vote.

1x Detective:

  • Investigates 1 person per Round. No one is safe from Investigation other than the Spy.

1x Medic:

  • Can protect 1 person from Execution at the start of a Round. The protected person's role is revealed ONLY if the Mafians wanted to kill them that Round.

(5x) Anti-Town (Mafia)

(Wins by killing all the Protowns)

3x Goons:

  • Technical counterpart to Civilians, and as such have no powers other than the power to vote.

1x Juggernaut:

  • Has 2 Lives.

1x Spy

  • Registers as a Civilian when Investigated by the Detective.
  • Is NOT included with the other Mafian's group PM.
  • The Spy is immune to Execution, but the Lynch that originally followed will proceed as if the Execution occurred.

(??x) You-Snooze-You-Lose-Town

(Allegiance varies)

(Ghosts cannot win the game on their own)

Ghosts:

  • Dead players from any Faction. They can still help their factions like normal
  • Ghost cannot use their Role powers
  • Ghost's votes are permanently cut in half (.5)

 

 

 

General Rules [READ]:

 

 

 

Mafian (the person who did the Execution in a Round, or botched it), and 3 RNG players show up per Lynch.

 

You may vote for a fellow Factioner to keep your identity hidden.

 

- You may PM other players in your attempts to figure out other roles, and further your own plans.

 

You may print screen, or screenshot copy the text featured at the very beginning of your Faction PM to show to others as proof. Do so at your own risk.

 

You may add whoever you want to your Role PM.

 

You may post fake, or edited proof images, videos, or other content.

 

You may screenshot anything, and use it as proof if you wish.

 

You may accuse other players of roles within the thread, lie, or call out another role.

 

You may post completely irrelevant comments in the thread, and PMs.

 

You may reveal, or fake your role.

 

Conduct:

 

- Be respectful of other players.

 

Please don't flame.

 

You may not use information within this game to help you in things out of the game, e.g. "I'll tell you my role if you give me a 48 hour gold trial."

 

- Keep the negative emotional investment in the game at a minimum to prevent players from becoming angry, or mad at each other. If you're heated go walk it off.

 

Do not request me for a role.

 

You may not under any circumstances use staff or mod powers, whether they are yours or someone else's, to aid your team.

 

 

 

 

Player List (Up-to-date):

 
  1. Ash, Spy - Lynched - Round 3
  2. Ledgend1221
  3. Drizzy_Dan, Detective - Executed - Round 4
  4. Constantine The Great (Pbrabbit), Civilian - Lynched - Round 4
  5. rrhuntington, Civilian - Executed - Round 6
  6. Bnus
  7. Axilus Prime
  8. Edward Kenway, Civilian - Lynched - Round 2
  9. Delpen9
  10. Arbiter747, Civilian - Executed - Round 1
  11. Fishy
  12. Mereel, Civilian - Executed - Round 2
  13. Church
  14. Yoshi1176
  15. Caboose The Ace, Goon - Lynched - Round 6
  16. BATMAN, Civilian - Executed - Round 5
  17. Frankenzer
  18. Rue, Civilian - Lynched - Round 1
  19. Yang Xiao Long
  20. Total Mayh3m, Civilian - Executed - Round 3

 

Role Status (Up-to-date):

 

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Edited by Self Destruct
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