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Halo: The Master Chief Collection 21/04/2015 Update Notes

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Halo: The Master Chief Collection 21/04/2015 Update Notes




The update we've all been waiting for is finally here! Adressing not only quitting matches but adding ranking too. Along with an update on the Relic and ODST compensation.


There's been an update for the Master Chief Collection which you'll need to download next time you boot up the game. This update adresses matchmaking penalties, ranking, stability and your usual maintenance.


We'll start off with the thorn that has been in everyones eyes the last few weeks. Which is...


Quitting and betraying:

  • New quit and betrayal penalties have been added to matchmaking:
  • In ranked playlists, quitting a match is now treated the same as a loss. Quitting is defined as exiting the game in any fashion. If you quit a match, your ranking will be impacted, and this may result in dropping a level.
  • All quits and betrayals are being tracked automatically, and action is being taken against offending players who commit these offenses more than what is considered normal behavior.

Next up is what people have been wanting since the beginning. Which is...



  • A variety of improvements to ranking consistency and penalties have been made.
  • An issue that could cause a player to rank down excessively, such as dropping multiple levels after a loss has been resolved.
  • An issue that caused a player’s rank to appear incorrectly has been resolved.

Furthermore we have fixes for all Halo titles, parties, Achievements and Misc.


Halo CE:

  • An issue that was causing off-host players to deal more damage than the host in peer-to-peer custom games has been resolved.
  • Updated Derelict to include the Rocket Launcher when selecting the “Classic” weapon set.
  • Made improvements to vehicle weapon accuracy.
  • Resolved an issue that caused incorrect bullet and grenade collision with an invisible object on the map Derelict.
  • Update the “Boxer” controller layout by switching the “switch grenade” and “throw grenade” buttons.

Halo 2 Classic:

  • Resolved a hitbox issue where shooting an enemy’s weapon from the front would not cause damage.
  • Corrected the matchmaking Team Ball respawn modifier from “Inheritance” to “None.”

Halo 3:

  • Updated Halo 3 Forge to include editing for all game types.
  • Made significant improvements to Halo 3 audio, specifically in regards to weapon fire and sound effects.
  • Made improvements to Halo 3 multiplayer networking stability.
  • Made improvements to Halo 3’s controller “deadzones.”
  • Resolved issues that were causing Halo 3 multiplayer stats to not track correctly.
  • Resolved lighting and shading issues occurring on the “Sandbox” multiplayer map.
  • Resolved an issue where the “Begins with a Single Step” achievement did not unlock correctly.
  • Resolved an issue where the Golf Club object did not appear correctly in Forge.

Halo 4:

  • Resolved an issue where Primary Weapons could display in the Secondary Weapon slot after removing the Firepower Tactical Package.


  • Made improvements to voice chat consistency, specifically in team-based matchmaking games.
  • Resolved an issue where a player may not hear another player via voice chat after completing a game.
  • Improved party functionality, specifically in regards to game invites and joinable states.
  • Increased the speed at which the roster populates with Xbox Live friends after completing a game.
  • Resolved an issue where players could get stuck on the “Leaving Matchmaking” screen for longer than usual.
  • Resolved an issue where players were unable to join immediately after becoming Xbox Live friends.


  • Resolved an issue that caused "The Guardians Are Coming" achievement to not unlock correctly.
  • Resolved issues that caused complications with Spartan Ops achievements unlocking.


  • Made a variety of improvements to UI throughout the title, specifically in regards to notification messages and stability.
  • Improved Playlist and Campaign Career Stats tracking for Halo 2, Halo 3 & Halo 4.
  • Made a variety of significant improvements to stability throughout the title.


We also get some information on the status of our complementary Relic map and ODST port. Although Bravo doesn't tell us much, he does tell us that both Relic and ODST will be released with the upcoming update next month. Following up to the release will be more info on the exact release date and the name of the Relic remake. 

We also get a few screenshots to look at in the meantime which I'll put down here:










Has your annoying issue finally been resolved?

Let us know down below!

Thank you for reading! :D






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Finnaly, was getting tired of people quiting during match and you end up with 2 against 1.

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I've always wanted to have my ranking. Glad it's finally coming around. Can't wait to play ODST again.


 Thanks for the notes Peanut.

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I am too excited for the next update. :D

Considerable amount of fixes in this recent fix. 

ODST, w00t!

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