Jump to content

Halo 5 Campaign + Weapons + Playlists


spartan123

Recommended Posts

 Missions

Prologue

Commander Sarah Palmer sends the Master Chief on a mission to execute rebel leader Jul ‘Mdama on Sanghelios, without knowing that ONI director Serin Osman secretly assigned Dr. Halsey as his target. The UNSC Infinity arrives at Sanghelios in the midst of the Sangheili Civil War and helps the Covenant loyalist fleet repel the Covenant Remnant ships, most of who retreat through slipspace to the former human colony of New Llanelli, abandoning their forces on the orbiting ringworld of Installation 02. While recovering in his quarters, the Master Chief dreams about his life as a conscripted child soldier, including his training and augmentation. He remembers his old squadmates Sam and Kelly, but struggles to find the face of his mother.

 

 

The Prisoner

The Sangheili rebels on Installation 02 that were not evacuated to their ships converge on the city of Ramos, which was built by the Sangheili when they first set foot on the inactive ring three millennia ago. Meanwhile, the Infinity lands on Sanghelios in the state of Vadam, which has since been ravaged by the Sangheili Civil War. There, the Chief meets Thel ‘Vadam, Kaidon of the state and Arbiter of the New Covenant. Thel says that his clan is growing weaker due to the Covenant Remnant gaining support, and asks Captain Lasky to hunt down and execute Avu Med ‘Telcam, leader of the Servants of Abiding Truth. Since the Covenant loyalists do not know where he is currently hiding, Thel leads the Chief to question a Sangheili prisoner in a deep pit. His name is Raas ‘Jaramee, an old accomplice of ‘Telcam who aided in the initial rebellion against Thel. He appears blind and badly burned, which Thel says was his punishment for treason. ‘Jaramee says that ‘Telcam is hiding on New Llanelli, while his associate ‘Mdama is still leading rebel forces in Ramos.

 

 

The Prisoner

The Sangheili rebels on Installation 02 that were not evacuated to their ships converge on the city of Ramos, which was built by the Sangheili when they first set foot on the inactive ring three millennia ago. Meanwhile, the Infinity lands on Sanghelios in the state of Vadam, which has since been ravaged by the Sangheili Civil War. There, the Chief meets Thel ‘Vadam, Kaidon of the state and Arbiter of the New Covenant. Thel says that his clan is growing weaker due to the Covenant Remnant gaining support, and asks Captain Lasky to hunt down and execute Avu Med ‘Telcam, leader of the Servants of Abiding Truth. Since the Covenant loyalists do not know where he is currently hiding, Thel leads the Chief to question a Sangheili prisoner in a deep pit. His name is Raas ‘Jaramee, an old accomplice of ‘Telcam who aided in the initial rebellion against Thel. He appears blind and badly burned, which Thel says was his punishment for treason. ‘Jaramee says that ‘Telcam is hiding on New Llanelli, while his associate ‘Mdama is still leading rebel forces in Ramos.

 

 

Ramos

‘Mdama is confirmed dead when Majestic inspects the wreckage of the Temple and finds his body. Due to the potential political ramifications of allowing humans to desecrate sacred ground, Thel requests that the Infinity leave the system at once, offering to blame the attack on the Jiralhanae cell in Ontom, a neighboring state with no ruling Kaidon. Before the Chief boards the Infinity, he holds a final conference with Thel, informing him that ‘Mdama holds a piece of the Janus Key, which could reveal all hidden Forerunner artifacts in the galaxy. Thel, knowing that ‘Telcam would use the key to usurp him, agrees to travel with the Infinity to New Llanelli to retrieve the other piece of it. He appoints his ally and countryman Rtas ‘Vadum to the temporary position of Kaidon while he takes a small fleet of ships and prepares to leave with the Infinity. However, before they can do so, the Jiralhanae cell in Ontom attacks the state of Vadam, forcing the allied fleet to liberate the city and eliminate the Brute invaders. While confronting a dying Brute Chieftain, the chief learns that his Jiralhanae cell made a deal with an unnamed human faction to invade Vadam in exchange for Forerunner technology. Before the Chief can learn the name of the human faction, the Chieftain dies. With the state of Vadam secure, and the rebellion on Sanghelios eliminated along with the Jiralhanae threat, the allied fleet transitions to slipspace and sets course for New Llanelli.

 

Repel Borders

En route to New Llanelli, the allied fleet is attacked by a Promethean vessel that attempts to board the Infinity. The Chief repels the invaders and destroys the vessel by detonating a HAVOC nuclear device inside its core, causing the slipspace channel to fail and stranding the fleet in an unknown star system with seven suns. Entering the atmosphere of an ocean planet rotating around the nearest star, the Infinity comes across a Forerunner structure emanating an aurora-like light. The Chief inspects the small island and the tower itself, encountering several benign Sentinels whilst fighting hostile Promethean Knights, who appear to be guarding a piece of Cortana, the AI having been composed after the destruction of the Didact’s ship. Activating a cartographer, the Chief views a starmap, which shows that the other fragments of Cortana are scattered throughout New Llanelli, the planet having originally been a Forerunner colony world before humans settled it thousands of years later. Because of the damage caused by the rapid slipspace exit, many of the UNSC ships that lacked shielding are repaired in orbit, delaying the mission for two days. Building a small fire on the beach by himself, the Chief thinks again of his former friends in training, including the time he first saw combat on an asteroid in the Eridanus System. He muses if he really is a machine as he removes his helmet and stares into the visor.

 

New Llanelli

After the repairs are finished, the allied fleet enters slipspace again and arrives in the Brunel System, only to find three abandoned Covenant rebel cruisers orbiting New Llanelli. Landing in the ruined human city of New Wales, the Chief and Majestic are shocked to discover that most of the Remnant composed themselves, believing the Prometheans to be gods. After entering the ruins of a human skyscraper, the Spartans encounter human members of Kilo Five, a division of ONI. They appear to be hiding from the composed Sangheili whilst secretly supplying living Sangheili with modified weapons for the purpose of supplanting ‘Telcam. The Chief and Majestic confront the leader of the human personnel, who reveals herself to be Naomi-010, a Spartan II employed under Kilo Five who was tasked by ONI with spying on ‘Telcam and undermining his efforts on New Llanelli. Osman apparently gave her this order after she learned that the Remnant had discovered a composer on the former human colony and were using the device on themselves, thus rendering the pact made on Sanghelios obsolete. Both human groups agree that ‘Telcam must be dealt with, but refrain from discussing the fate of Dr. Halsey, whom unbeknownst to them is being held with freedom of movement aboard ‘Telcam’s flagship, Path of the Righteous. While the crew of the Infinity, including Captain Laksy, argue for an immediate assault against the Remnant to execute ‘Telcam and retrieve the other piece of the Janus Key, Naomio-010 believes this will compromise her group’s covert mission and lose them potential Sangheili allies behaving as moles within the Remnant. However, she eventually complies after she receives an order from Osman telling her to let the assault begin but also to execute Majestic once they locate the Janus Key, thereby eliminating any evidence of ONI involvement in the supplying of enemy forces.

 

Janus Key

The Infinity begins its assault on New Llanelli by commandeering the Remnant cruisers left in orbit and landing them in New Wales. They then broadcast that they are Sangheili reinforcements from the Remnant cell on Hesduros as a distraction, while they deploy UNSC soldiers through the ships’ gravity lifts into the city. Moments before the commencement of the attack, the Chief and Majestic infiltrate the grounded Path of the Righteous and place improvised explosives throughout vital areas of the ship whilst evading Prometheans and Remnant Sangheili. Just before the team prepares to leave the ship and detonate the explosives, the Chief uses a computer terminal to view the control room in order to confirm that ‘Telcam is indeed onboard, and observes the Sangheili conversing with an unrestrained Halsey. Abandoning Majestic and his mission, the Chief enters the control room, mortally wounding ‘Telcam and leaving him for dead whilst evacuating Halsey with the Key of Janus. When Majestic informs Palmer that the Chief failed to execute Halsey by detonating the explosives as planned, she reports it to Osman, who orders the team to kill both the doctor and John. Osman also belays her previous order made to Naomi-010 to execute Majestic, believing that they can still be kept quiet about ONI involvement on New Llanelli, and that they are still useful. Meanwhile Halsey, who has yet to tell the Chief that ONI is trying to kill her, secretly hacks into the explosives Majestic planted throughout the ship in order to eliminate the Spartan IV team. She sets them to explode in two minutes, giving the Chief enough time to evacuate the ship but not enough for the pursuing Majestic.

 

Three Betrayals

As the Chief prepares to commandeer a Phantom from the ship’s launch bay and leave with Halsey, Majestic arrives and engages the Chief, who still evades them and escapes. DeMarco then learns that Halsey hacked into the explosives and set them to detonate within seconds, and orders Majestic to jump from the hovering cruiser fifty feet to the ground. They do so, barely escaping the ship as it explodes above them, the wreckage nearly crushing them. As Majestic recovers on the ground and the Chief flies into unmarked airspace with Halsey, the UNSC troops hidden throughout New Wales and the surrounding area engage the Remnant and Prometheans, driving them back within minutes of intense combat. With Majestic hunting the Chief, and ONI eliminating the Sangheili it formerly supplied with weapons, the third betrayal comes when the Didact reveals himself to the UNSC ground forces. He had apparently survived the fall into the slipspace conduit, later transitioning back into normal space with the aid of his advanced Forerunner combat skin, and entering the orbit of New Llanelli. It was there that he found the Remnant, along with ‘Telcam, and chose to spare them as his followers. He then used them to construct a second composer from his stored knowledge of the first, before convincing them to use it on themselves in order to achieve salvation and become gods in the afterlife. With the Didact’s leadership, the Prometheans rally the fleeing Remnant and put up heavy resistance against the UNSC, using the composer to digitize several human soldiers. The UNSC begins a retreat back to the commandeered cruisers, taking heavy losses from the pursuing Prometheans and their Remnant allies.

 

Didact

As the UNSC beats a hasty retreat back to their commandeered cruisers, the Infinity makes landfall and unleashes its MAC cannons against the Promethean forces, devastating them and allowing the human ground forces to launch a counterattack. Fireteam Crimson, led by Palmer, destroys a group of Scarab walkers guarding an armored Harvester mining vehicle, which later turns out to be a Yanme’e hive. Seeing that the Didact has surrounded the composer behind a makeshift plasma shield, Crimson commandeers the Harvester and uses its laser on the barrier, disabling it. The composer is then destroyed when Crimson sets improvised explosives throughout the Harvester and drives it into the composer, escaping just as they detonate the devices remotely. Realizing that his composer was destroyed, and that his forces are helpless without it, the Didact retreats to a solitary Forerunner structure atop a snowcapped mountain neighboring New Wales. There, he activates a device that will supposedly reawaken a dormant Forerunner population hidden beneath the surface of the planet, but instead unleashes the flood. Despite the best efforts of the Prometheans to beat back the infection, they are overwhelmed nonetheless and destroyed. Seeing his forces fall to the flood, the Didact resolves to at least destroy the humans on New Llanelli, and releases several thousand hidden cultures of dormant flood spores spread across the planet. The UNSC, discovering that Didact has released the flood, once again retreat to their ships. Del Rio reports the incident to Osman, who orders him to extract the Key of Janus before withdrawing his forces from New Llanelli and bombarding the planet from orbit. Meanwhile, down beneath the planet’s surface, the reawakened flood cultures begin forming a proto-gravemind from the assembled corpses of humans and Remnant warriors. The Didact seals himself within the Forerunner mountain facility, choosing to wait until the infection destroys the humans before it starves to death.

 

Reckoning

After entering unmarked airspace, the Chief lands his phantom near a Forerunner pillar on a desert plain. There he confronts Dr. Halsey about her aiding the Remnant, forcing her to reveal that Osman had her execution ordered. When he asks why, Halsey says Osman resents her for abducting her as a child for the Spartan II program; she also frequently voiced her discontent against the immoral actions of the doctor during her work in ONI. The Chief vows to protect her long enough to defeat the Didact and possibly clear both of their names. In orbit, Thel has received word that UNSC forces are in full retreat, and that a “parasite” has been released from Forerunner holding facilities beneath the planet’s surface. He takes a squad of Sangheili Honor Guard and flies to the surface of New Llanelli to assist the humans, fighting off the flood as the humans flee to the cruiser’s gravity lifts.

 

Damned

After assisting the evacuation of the human ground forces, Thel falls into a crevice where he finds the roots of the gravemind growing. Abandoning his Honor Guard, Thel follows the roots underground to a large chamber housing the gravemind. It tells Thel that there are still Forerunners alive on other planets, “neither dead nor alive, but in eternal slumber.” He then goes on to say that the Didact is seeking to resurrect the hibernating Forerunners by assembling the pieces of the Janus Key. The Gravemind offers its help in aiding Thel against the Didact, but the Sangheili warrior rejects the offer before attempting to battle the creature. However, he is nearly overwhelmed by the flood and instead returns above ground. On the surface he finds a crashed banshee and flies it to the Chief’s last known location, the Path of the Righteous. Reaching the wreckage of the ship, Thel witnesses the Chief arrive in his commandeered phantom with Dr. Halsey. He asks them why they haven’t withdrawn to the human-controlled ships, since his Sangheili fleet is preparing to glass the city of New Wales. The chief says that he needs to destroy the Didact, and Thel agrees to go with him. Dr. Halsey then decides to flee the planet in a human frigate they found grounded near the wreckage of Path of Righteous, and Chief agrees to let her go. When he asks Halsey where she is going, she says the hidden insurrectionist cell on the moon Titan. She further reveals that the only way the Key of Janus can be used is by inserting it into the Absolute Library, which she does not know the location to. Leaving it in the hands of the Chief is, in her opinion, safer than bringing it with her to a human outpost, where it could draw the Didact’s forces near. As she leaves in the frigate and evades the allied ships in orbit, the Chief and Thel board the phantom and leave the wreckage of the Path of the Righteous.

Kilo-Five

As the Chief flies the phantom towards the Forerunner mountain structure, the aircraft is pursued and shot down by members of Kilo Five, severely injuring Thel. Although the Sangheili warrior sadly admits that he would prefer to die in battle than return to his ruined homeworld, the Chief tries to carry him. This, however, worsens Thel’s wounds and forces the Chief to leave him under a tree near the shoulder of the mountain, as he cannot move without assistance. While conducting reconnaissance of the surrounding valley below, the Chief catches sight of Naomi-010 and her ONI escort, who appear to be headed for the mountain. He engages them from the high ground, holding them off until three hundred Spartan IVs enter the area from space using HEV pods, ordered by Osman to execute the Chief and any of his accomplices while securing the Forerunner mountain structure as a fallback point from the flood. Retreating up the mountain pursued by Naomi-010, the Chief evades and then ambushes the Spartan II, triggering a flashback from his training in the forests of Reach. It was there that he fought against members of Tango Company in a competition of Capture the Flag, and also where he helped free Naomi from a barracks held by the Marines. Returning to reality, the Chief spares the injured Spartan II and asks her how many Spartan IIs are left, to which she replies there are thirty. She also reveals all of Kilo Fives activities on Sanghelios and New Llanelli, and how they had tried to provoke a Sangheili civil war to help humanity recover and gain supremacy. Naomi then dies from her wounds in John’s arms. The Chief throws her into a deep glacial chasm to prevent her from being consumed by the Flood. Returning to the tree where he left the Arbiter down near the valley, the Chief discovers that his body is missing, and that a trail of blood was left leading towards the Forerunner structure.

 

Showdown

After following the blood to the summit of the mountain above the clouds, the Chief reaches the frontal façade of the Forerunner spire, which appears similar to those he encountered on Requiem. Before he can approach it any further, one of Thel’s cruisers infected by the Flood in his path, allowing thousands of Combat Forms to swarm the summit. Several Remnant Orbital Insertion Pods arrive to reinforce the Didact’s position, battling the Flood and the Chief. The remaining Promethean Knights guarding the Didact exit the spire to assist the Remnant. Battling his way through the carnage of the three armies, the Chief finally enters the structure and confronts the Didact. The Forerunners reveals that other members of his race are still alive in stasis on various installations. After his kind fled the galaxy following the activation of the Halo Array, many of his supporters, including his Prometheans, chose to enter a “millennial slumber” in order to outlive the forces of the Librarian, who apparently survived the ring activation. He then claims that he released the parasite to cleanse the galaxy of humans, himself and his Promethean Knights immune to the infection. When the Chief says the Flood will consume all sentient life including the humans, the Didact counters that the genetic information used in the first reseeding of the galaxy can be used a second time to repopulate it. Battling the Didact and his remaining guards, the Chief manages to beat back the Forerunner long enough for the Flood to breach the facility and attack its inhabitants. Fleeing from the Chief, the Didact triggers a slipspace portal with his suit and enters it, leaving the remaining Prometheans and his human adversary to their fates. He exits the portal back on Installation 02, walking alone towards an immense flat Forerunner artifact that appears to be an ark portal.

Absolute Record

The Flood reaches the room housing the Prometheans and proceeds to overwhelm them as the Chief escapes in a lift to the top of the spire. Overhead, he sees several Covenant loyalist ships fire upon the land below, glassing the already ruined city of New Wales to prevent the infection from spreading. Due to the intelligence of the Gravemind, the parasite is coordinated and dangerous, aiming to infiltrate the allied fleet and escape the Forerunner containment facility hidden beneath New Llanelli. Reaching the top of the spire, the Chief discovers a Forerunner device similar to a cartographer, which emits a map of the galaxy showing millions of yet undiscovered Forerunner installations scattered throughout the stars after he inserts the Key of Janus into it. The Spartan II muses that the machine is the Absolute Record, mentioned earlier by Halsey before she left the planet. When he presses his hand, covered in the Didact’s blood following their struggle in the lower spire, across the machine’s interface, the symbol for Forerunner appears on the galactic map. Thousands of stars glow bright orange, showing the locations of the dormant Forerunner populations. The Chief then realizes that the Didact, having known of these populations prior to entering the Cryptum, did not need the Key of Janus to discover them, instead seeking a way to reawaken them. Before he leaves, the Librarian appears in a vision to him, telling him that the Didact is headed for Installation 02 to activate the dormant Forerunners, and gives him a significant portion of the pieces of Cortana that were scattered throughout New Llanelli, manifested in a small handheld Forerunner information storage device. She says that prior to transferring ancillas into monitors, their ‘souls’ were stored in pieces of technology such as these. She says that the pieces of Cortana are still unassembled, missing other integral parts of their original programming, but assures him that they can be refit together if the Chief finds the “organic source of the ancilla,” in this case Halsey. Feeling regret for letting the scientist flee the planet too early, the Chief decides to find her after defeating the Didact once and for all in order to revive Cortana. Before he leaves the vision, he asks the Librarian is she is still indeed alive as the Didact claimed, to which she replies yes, but not in the world inhabited by the Chief. She was one of the few Forerunners who left the galaxy after taking shelter in the lesser Ark during the firing of the Halo Array, her appearance in the vision being an ancilla cloned from her brain that she left in the systems of several installations as a lasting legacy, the purpose of which is to help the descendants of humankind. Leaving the vision, the Chief finds his position surrounded by the Flood, and is nearly killed before the Arbiter arrives in a Broadsword and evacuates him from the roof of the spire.

 

Escape From Hell

Flying the Broadsword over the burning planet, the Chief asks Thel how he managed to commandeer the aerodyne, to which he replies that it was among the paraphernalia left in the camp abandoned by Kilo Five at the base of the mountain. He had managed to use his suits stealth abilities to evade the Flood and reach the vehicle before flying it to rescue the Chief. As the two fly towards a grounded Infinity, the Chief desperately tries to reach the ship’s crew, eventually contacting Lasky and informing him that ONI had conducted black ops to subvert Sangheili peace and had committed treasonous crimes against the UNSC. Lasky, possessing great respect and sympathy for the Spartan while also harboring a hatred towards Osman and her intelligence counterparts, decides to disobey the assassination order given to him by the ONI director and allows the Chief to land his broadsword inside the Infinity. When Palmer finds out she doesn’t argue but warns that due to ONI’s influence in the UNSC War Council, he could be court martialed for subordination, to which he replies that it no longer matters in the scheme of defending the galaxy from the Flood and the Forerunners. Majestic and Crimson, along with most of the Spartan IVs, object to letting the Chief onboard due to the losses they suffered by him, and threaten to mutiny against their officers. The Chief is able to pacify them by relating to their collective sufferings and saying that he lost most of his unit throughout the course of the fabled Human Covenant War, along with his AI companion Cortana, effectively losing his entire “family.” Understanding John’s grief and realizing that his altruism helped save humanity and the universe several times over, the audience of Marines and Spartan IV’s feels a strong solidarity towards him and agrees not to mutiny. As the Infinity leaves the planet, now burning and surrounded by the Sangheili fleet, John tells Del Rio that Didact is headed for Installation 02 to reawaken Forerunner stasis capsules hidden throughout the galaxy. The Captain, however, refuses to comply and blames the Chief for the deaths of his Spartan IV crewmates and various members of the UNSC Navy, forcing the Chief to restrain him in the ship’s brig. While many of the crew still supports John, including Majestic, others are still angry towards him for killing their comrades and incarcerating Del Rio, including Crimson. Conspiring amongst themselves against the Chief and his supporters, Crimson vows to follow the execution order authorized by ONI that Majestic failed to carry out, deciding to kill the Spartan in the heat of battle when he is distracted. Before the Infinity transitions to slipspace, Thel gives orders to his ships to glass the entire planet three times over to ensure that the parasite is contained, and tells his commanders that he is heading to defend their homeworld with the humans.

Millennial Awakening

Arriving in the Sanghelios system, the Infinity and several Sangheili Loyalist ships make landfall on Installation 02, this time on the side of the ring opposite the city of Ramos, where the Didact has taken control of local Sentinel and Promethean defenses to secure a large Forerunner artifact ten miles in diameter. A fleet of Remnant ships has also joined his cause, led by the former Sangheili prisoner ‘Jaramee, who escaped incarceration amidst the confusion caused by a second Jiralhanae incursion into Vadam. Rtas has already gathered a fleet to engage the Remnant over Installation 02, and forms a plan with the humans to provide a distraction while the Infinity attacks the Remnant from the side. The warship lands on the surface of the ring and deploys a large tank column from its ventral loading bay, followed by several Marine battalions. As the column pushes towards the artifact with the Infinity following overhead, the human ships engage the Remnant fleet hovering above the artifact, causing several of them to crash around the tank column. The artifact is revealed to be flat, similar to the portal leading to the lesser ark near Voi in Kenya. As the tanks cross it, lead by the Chief at the vanguard, they cause the Prometheans and Remnant guarding the edges to route towards the center. Reaching the center of the artifact, the tank column finds the Didact surrounded by a Forerunner shield. He activates the portal, causing the center of the artifact, which is two miles in diameter, to descend below ground. A blinding light emerges from the opening in the ground, causing many of the soldiers to turn away. The Chief jumps from his tank into the opening and falls several hundred feet to the floor, where a slipspace portal has been activated. Entering it, he receives a vision of the Forerunners after the firing of the Halo array, depicting them as they fought amongst themselves about whether to kill the prehistoric humans rescued on the lesser ark, or to let them prosper. Eventually, a war broke out, and the warrior-servants who had supported the Didact were forced to retreat to secret slipspace capsules to escape the life-workers commanded by the Librarian. The life-workers then proceeded to reseed the galaxy and finally disappear. Exiting the vision, the Chief finds himself in dyson sphere housed within a slipspace bubble. He confronts the Didact, whose suit was damaged during the battle with the humans, preventing him from using his telekinesis to restrain the human soldier. The Chief fights and kills the Didact in a fierce duel, before taking fire from an unseen adversary and being forced to retreat through the slipspace portal back to the ringworld. As the Chief readies his rifle along with his countless comrades surrounding the portal, a powerful wind is emitted, causing several of the vehicles to be thrown backwards along with their occupants. Humanoid figures emerge from the portal, Forerunner warrior-servants reawakened from their ancient sleep. They then proceed to nearly annihilate the human ground forces, causing a widespread retreat from the planet. The Chief watches from the bridge of the Infinity as Forerunner ships reactivate throughout the ring, piloted by their Forerunner makers. The Chief tells Lasky that although the Didact is dead, his warrior-servants and Prometheans are continuing his legacy of annihilating humanity.

Epilogue

In the epilogue, the ruins of the Sangheili fleet around New Llanelli are shown, suggesting that the flood escaped the system.

 

Human Weapons

Covenant Weapons

Promethean Weapons

Assault Rifle

Battle Rifle

SMG

DMR

Magnum

Shotgun

Sniper Rifle

Rocket Launcher

Spartan Laser

Railgun

Grenade Launcher

Missile Pod

Machine Gun Turret

Sticky Detonator

Combat Knife

SAW

Katana

Plasma Rifle

Covenant Carbine

Storm Rifle

Needle Rifle

Plasma Pistol

Mauler

Beam Rifle

Fuel Rod

Focus Rifle

Concussion Rifle

Brute Shot

Plasma Launcher

Plasma Cannon

Needler

Energy Sword

Storm Rifle

Gravity Hammer

Lance Beam

Promethean Carbine

Suppressor

Light Rifle

Boltshot

Scattershot

Binary Rifle

Incineration Cannon

Sentinel Beam

Heavyshot

Dark Rifle

Dark Launcher

Guardian Turret

Sentinel Mine

Promethean Blade

Particle Cannon

Light Spear

 

*Lance Beam – directed energy weapon that fires a concentrated burst of energy in a thin horizontal spread

*Promethean Carbine – semiautomatic scoped rifle that fires hard light projectiles, which can penetrate walls

*Sentinel Beam – directed energy weapon that fires a steady stream of hard light for ten seconds before overheating, found on certain Sentinel automatons

*Heavyshot – directed energy weapon mounted on the shoulder that fires a single beam of hard light, which explodes upon impact

*Dark Rifle – semiautomatic scoped rifle powered by dark energy, capable of evaporating targets within seconds

*Dark Launcher – handheld antiaircraft weapon powered by dark energy, designed to vaporize the alloys on human airborne vehicles

*Guardian Turret – stationary automatic weapon found on certain Promethean automatons

*Sentinel Mine – single shot grenade launcher that envelopes targets in self-immolating nanites, melting armor and flesh upon impact, found on certain Sentinel automatons and only disabled by the electromagnetic pulse of the Sonic Grenade

*Promethean Blade – melee weapon found on certain Promethean automatons

*Particle Cannon – fully automatic directed energy weapon designed to neutralize large groups of enemies

*Light Spear – melee weapon employed by the personal guard of the Didact

 

 

Human Grenades

Covenant Grenades

Promethean Grenades

Fragmentation Grenade

Napalm Grenade

Sonic Grenade

Plasma Grenade

Firebomb Grenade

Spike Grenade

Pulse Grenade

Incineration Grenade

Binary Grenade

 

*Sonic Grenade – electromagnetic pulse grenade designed to disable vehicles and shields

*Binary Grenade – creates a temporary slipspace warp, pulling nearby objects towards their imminent doom 

*Incineration Grenade – this explosive launches nanites similar to those employed in the Sentinel Beam at targets, consuming alloys and flesh for an extended period of time, only disabled by the electromagnetic pulse of the Sonic Grenade 

 

 

Human Equipment

Covenant Equipment

Promethean Equipment

Drop Shield

Trip Mine

Regenerator

Radar Jammer

Deployable Cover

Power Drain

Overshield

Gravity Lift

Hardlight Shield

Autosentry

Watcher

Flare

 

Human Armor Abilities

Covenant Armor Abilities

Promethean Armor Abilities

Thruster Pack

Sprint

Jet Pack

Climb

Evade

Berserk

Active Camouflage

Hologram

Jump

Charge

Active Teleporter

Promethean Vision

 

*Climb – Spartans can climb steep obstacles while still exposed to fire

*Berserk – Sangheili will scream in anger once shields are down and gain a reduction in damage

*Jump – Spartans and Sangheili can execute a jump frequently employed by Promethean Knights

*Charge – Spartans and Sangheili will be able to use teleportation to evade fire whilst advancing towards enemies

 Active Teleporter – Spartans and Sangheili can use teleportation to move up to ten feet away from previous location

 

Armor Augmentations

AI Uplink

Improved Shielding

Improved Outer Armor

Improved Gel Layer

Sword

 

*AI Uplink – Enables user to hack into enemy equipment and mark objectives for team

*Improved Shielding – Shield will recharge twice as fast

*Improved Armor – Higher resistance to explosive damage and plasma rounds

*Improved Gel Layer – Higher resistance to bullet damage once shield are disabled

 

Body Augmentations

Skeleton

Muscle

Retina

Nerve

Librarian Evolution

 

*Skeleton – No fall damage

*Muscle – Increased melee damage

*Retina – Brightness adjusted in dark

*Nerve – Increased aiming speed

*Librarian Evolution – Higher resistance to Promethean weapons

 

Human Vehicles

Covenant Vehicles

Warthog

Warthog (Gauss)

Mongoose

Scorpion

Hornet

Warthog (Transport)

Elephant

Mammoth

Pelican

Wolverine

Mantis

Broadsword

Specter

Revenant

Ghost

Wraith

Banshee

Shadow

Scarab

Harvester

Phantom

Shade

Locust

Seraph

 

*Hawk – aerial support aerodyne armed with dual linkless feed autocannons and a nose-mounted nonlinear rifle

*Harvester – large six-legged mining vehicle designed for the purpose of excavating Forerunner artifacts

*Locust – quadruped mobile firing platform armed with a charged plasma cannon capable of burning through high-density human alloys

 

War Games

Slayer

Infinity Slayer

Big Team Battle

Vehicular Slayer

Multi-Team

Lone Wolves

Assault

Multi-Bomb

Single Bomb

Neutral Assault

Neutral Bomb Fest

Griffball

Territories

Three Plots

Land Grab

Gold Rush

Control Issues

Contention

Flag Rally

Capture the Flag

Multi-Flag CTF

CTF Classic

One Flag

One Flag CTF Fast

Attrition CTF

Tank Flag

MLG Multi-Flag

King of the Hill

King

Team King

Phantom King

Crazy King

Moshpit

Regicide

Dominion

Invasion

Carrier

Infection

Alpha Zombie

Hide and Seek

Flood

Safe Haven

Save One Bullet

Invasion

Snipers

Shotty Snipers

Team Snipers

Team Splasers

Juggernaut

Two on One

Three on One

Ninjanaut

Phantom Fodder

Dreadnaut

Headhunter

Headhunter Pro

Oddball

Rocketball

Swordball

Team Ball

Low Ball

Fiesta

Ninjaball

Team Oddball

Extraction

VIP

Rocket Race

One-Sided VIP

Escort

Influential VIP

MLG

MLG Team Slayer

MLG Team Ball

MLG Team King

MLG Multi-Flag

SWAT

SWAT Magnums

ShWATguns

SWATBall

SWAT Two Flag

Team SWAT

 

Gun Skins

Default

Frost

Aqua

Desert

Verdant

Tundra

Black (Chrome)

Forerunner

Gravemind

Reclaimer

Shatter

Fringe

Sol

Glassed

Static

Juggernaut

Pale Horse

  • Like 1
Link to comment
Share on other sites

Well done indeed my friend. However, in my opinion the first sentence of your post belies the entire scope and thrust of Halo from the viewpoint of Master Chief. Commander Sarah Palmer hasn't got a clue what's really going on and shouldn't have any command authority over Master Chief at all. (remember when cpt Del Rio tried to tell the chief what to do).
 

His orders (if any) would be from a much much higher source or, more likely considering the stories direction from his own volition and loyalty to Cortana, Earth, and Dr Halsey.

  • Like 1
Link to comment
Share on other sites

Thanks for the complement. I worked for around five sundays on this, since I was just so enthusiastic about the story of Halo 5. About Sarah Palmer having authority over the chief, she would relay orders to him directly from Serin Osman at ONI. Also, just out of curiosity, how far into it did you read? 

Link to comment
Share on other sites

Don't get me wrong I think this is an incredible story. How much did I read? Well I will say that it is time for the return of the Flood. The Flood is after all what started all the conflict to begin with. Would a full Flood invasion of highly developed form unite all of the warring factions? Perhaps it would. If 343 used this post as a framework for the game I would be satisfied. And by the way, the above ideas regarding the Spartan upgrades are pure Gold. What could be better than a Spartan IV with all the latest tech? Answer: A Spartan II with any of that Tech. I would love to see as much implementation of customization as possible as long as it doesn't change the Character of 117 himself. Improved Gel Layer for the WIN !!

Edited by TitaniumTomcat
Link to comment
Share on other sites

Don't get me wrong I think this is an incredible story. How much did I read? Well I will say that it is time for the return of the Flood. The Flood is after all what started all the conflict to begin with. Would a full Flood invasion of highly developed form unite all of the warring factions? Perhaps it would. If 343 used this post as a framework for the game I would be satisfied. And by the way, the above ideas regarding the Spartan upgrades are pure Gold. What could be better than a Spartan IV with all the latest tech? Answer: A Spartan II with any of that Tech. I would love to see as much implementation of customization as possible as long as it doesn't change the Character of 117 himself. Improved Gel Layer for the WIN !!

Thanks. I was originally worried that the post was so long literally no one would read it all the way through, which would be a shame considering it doesn't get interesting until the end. Also glad you like the idea of getting body and armor upgrades, although if 343 actually implemented that I would like for there to be something sacrificed with each upgrade that balances it (improved retina - you may see in the dark, but your blinded for three seconds when you step outside a building). Again, this is my first post on the forum so I'm glad someone polite had the time and courtesy to read it through and respond. 

Link to comment
Share on other sites

  • 3 weeks later...

No flood I finished that fight back in 2007, also great ideas teleport, Librarian Evo and anger however seems a little pointless 

why does no-one ask for skulls anymore i wish i had some reason to go back and find them instead of them being given to us, and they should be similar to halo 2 in which you find then in random places  

Link to comment
Share on other sites

No flood I finished that fight back in 2007, also great ideas teleport, Librarian Evo and anger however seems a little pointless 

why does no-one ask for skulls anymore i wish i had some reason to go back and find them instead of them being given to us, and they should be similar to halo 2 in which you find then in random places  

I loved finding skulls in Halo 2 and 3. They were pretty memorable. 

Link to comment
Share on other sites

  • 2 weeks later...

Lol OP. I stopped reading as soon as you said Palmer orders chief to do something. Not only is Palmer and annoying, worthless, bit ch but she would never be able to give orders to chief. No way in hell

I think commander is a higher rank than master chief, and she follows Osman's orders, and Osman is part of ONI, and the Chief works for ONI and technically follows their orders, so palmer giving the chief a command isn't that far-fetched. 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...