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Author: Jernst Reborn with help from TurbTastic


 


Gametype: Ultimate Frisbee


 


Map: Ultimate Frisbee Ravine Arena (more coming very soon!!!)


 


Players: 8-16


Teams of 4-7 each work best.


 


Just run around, jump, and use your grenade button to throw!


 


When thinking of new mini-games a few months back, I tried to make an ultimate frisbee gametype because I played in college and still play in PADA and other tournaments around the country. I noticed someone else had created this gametype but it really didn't feel like Ultimate because the ball carrier could move, people could die, the scoring zone was only 1 point, etc...


 


We have created a much more realistic version of Ultimate Frisbee using different feature in Halo 4! Teams start at either side and run to the middle where the frisbee(Grifball) will spawn. There is a soft kill zone in the very middle so people cannot camp this area.


 


In this version the ball carrier cannot move. The ball carrier also gets a trait that lets him jump about 25% higher than everyone else. The object of the game is to pass it to your teammates until you make it to the scoring zone on the other side. The other team tries to intercept it and do the same. If you throw the ball too far and miss your target when no one is near, it will automatically reset to the starting point.


 


The key for letting the ball carrier score at any point in the endzone is that he can jump higher than everyone else. Once you make it to the endzone with the ball, all you have to do is jump and then you teleport to the scoring point above the rest of the court! The new round will then begin with everyone in starting positions. Also the endzones are clearly marked by either red or blue light, so remember you are trying to score in the other teams goal clear.png


 


If you do accidentally have the ball and happen to jump in YOUR OWN ENDZONE, fear not, we have a soft kill zone there so you will die and be spawned back on the court. Also if you try to throw the ball from up in this position it will reset.


 


COMMUNICATION IS KEY!


 


Hope you all enjoy the map and gametype! DISC!!!!


 


The Stadium


UltimateFrisbee_zps68ccde3f.jpg


 


Players rush to the middle to pick up the frisbee


UltimateFrisbee1_zpsd0e34d8a.jpg


 


The ball carrier can jump slightly higher than everyone else, so time your throws right and aim a little higher than usual!


UltimateFrisbee4_zps1434d710.jpg


 


Try to intercept when you can!


UltimateFrisbee3_zpsdaf8b416.jpg


 


Blue team scores in the red zone


UltimateFrisbee7_zps8490ee30.jpg


 


Red ream scores in the blue zone


UltimateFrisbee9_zps11de0c6a.jpg


 


When you jump in the endzone, you teleport here and it automatically scores!


UltimateFrisbee10_zps319a0853.jpg


 


If someone gets too close when you have the disc, you can punch them away. Also it will move you a little closer to where they are, which discourages camping the carrier near the endzone.


UltimateFrisbee12_zps7bb2d5b9.jpg


 


Have fun! Use communication! Be Competitive!


UltimateFrisbee11_zps7ff6dd74.jpg


 


 


Let me know your feedback and I will also be posting more maps for the gametype soon!

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