Jump to content

Super Smash Bros.


blahblahblah

Recommended Posts

Gamertag: Juggernaughtyy1

Map: Sector Z (remake from N64 version)

Gametype: Super Smash Bros. or Team Super Smash Bros. (The team version actually isn't any different aside from the fact that teams are turned on)

Description:

    I've recreated Super Smash Bros. 64 and tried to stay as true to the original game as possible (although I used a little from other games in the series too). I made five loadouts that represent Samus, Pikachu, Link, Mario, and Fox. I remade Sector Z from the original game and used gravity volumes to prevent players from jumping off either side in order to retain the 2-D gameplay.

 

   There are random ordnances that are like item drops for scattershots (flame flowers), beam rifles (ray gun), energy swords (beam sword), overshield (heart), speed boost (bunny ears), pulse grenades (smart bombs), and of course, hammers.

   Jump height is increased (mainly so that players can make the jump from the lower section of the ship). Damage resistance is very high, but shields don't recharge, which resembles the damage percentage system in the original game.

 

   I've set it up for 2-4 players. The pictures below show the map and some gameplay of Link vs. Samus.

 

post-44968-0-62775600-1365299930.jpg

post-44968-0-61867100-1365299931.jpg

post-44968-0-53361000-1365299932.jpg

post-44968-0-44083400-1365299933.jpg

post-44968-0-38397900-1367457055.jpg

  • Like 1
Link to comment
Share on other sites

  • 4 weeks later...
  • 3 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...