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HappehNinja

Assault Riffle, Storm Riffle, and Convenant Carbine Fall Back From Competition?

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Hello, everyone. This is my first topic here, so go easy on me. I have been playing Halo 4, since it's release and found it to be a very fun experience. It's all good. The campaing, spartan ops, and the matchmaking. Everything. But something in particular on matchmaking caught my attention. Most players preffer to use precision weapons over fully automatic weapons.

 

Not that I dislike presicion weapons, for I also find them to be convinient and acknowledge their upper hand on the battlefield. It's just that I find that some weapons are not giving their full potential at their field, thus they make most precision weapons a strong choice. Which are these weapons that fall back? Well, just as the tittle suggests, the weapons are the following:

 

Assault Riffle & Storm Riffle

The assault riffle and the storm riffle. Weapons made to fight from medium range combat, and ment to destroy from close-quarters. Of course, these weapons don't fare well on long distance battles. Most should be aware of this. However, when these weapons encounters certain precision weapons on it's field of effeciency, they falls back. The suppressor, in my opinion, doesn't seem to have this problem. If I were to make a suggestion, these weapons should have a slight boost on their damage. Nothing too substancial, just a bit to make the difference, since they have a good fire rate.

 

Covenant Carbine

The convenant carbine is a great weapon. It shares the same advantage as the other precision weapons. The weapon has a great fire rate in contrast with the other two precision weapons, but it's fire-power, is greatly cut-off in return. This weapon doesn't seem to fare well in the battlefield, but with a little boost on it's fire power, it should be balanced with the rest. Again, it should not be given a great amount of fire-power, because the weapon has the advantage of speed over the other two precision weapons, it just need a slight boost.

 

Besides, this matter, the game itself is a pretty good addition to the series. I would like to thank 343 and all of those in the making for keeping this legend alive. Well done.

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The Carbine is good for taking down shields, but is bad for finishing off the kill.

 

The Stormrifle is the same deal.

 

And i love halo 4's AR. It's perfect.

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The carbine's difficulty to use deserves a higher kill time IMO, so yah an 8 too 7-shot kill will be nice. The assault rifle I don't think needs buffing but the storm riffle definitely.

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I use the Carbine and Plasma Pistol, because it's a great combo. (Also, I have the skins for them both. :3)

 

However, I DO agree that it needs a damage boost, due to it's difficulty. Every shot needs to be aimed perfectly to the face, whilst keeping a rapid pace of fire.

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The Assault RIfle is fine, can't speak for Storm Rifle as I never use it.

 

The Carbine does need to be beefed up though.

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Fully automatic weapons are great at close range. If you're good with them, a guy using a BR with perfect accuracy will not be able to take you down. Full auto weapons are still necesary on the battlefield, they're not going away just yet.

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Personally i dislike the Storm rifle because it is inaccurate and the ammo goes way to fast , i would much prefer to have the plasma rifle and repeater.

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The AR is the only automatic weapon I can use properly, so I'm fine with it. The Carbine just doesn't have a powerful feel to it like the DMR or AR has, so I don't feel as powerful as a player. It's some weird psychological effect that some other weapons have but the Carbine lacks.

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I use all three all the time. The ar is perfect nothing to change. The storm rifle is arguably imo the best at extreme close range it just needs a range boost. The carbine really does need improving. its too weak.

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My only problem with the Storm Rifle is that it overheats way too quickly.

 

Carbine needs a slight damage buff.

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