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Halofest Day 3 Recap (so far)


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So as all of you know, we had the Halo 4 Panel so far today, I hear that some people are unhappy and are saying we didn't get anything to go with. THEY ARE WRONG, I was able to take LOADS of photos and concept art and many other things. Lets get started!

 

Halo 4 and CEA Info!

Halo 4 Concept Art Trailer:

 

http://www.youtube.com/watch?v=IDfnBw--hbA&feature=player_detailpage#t=2s

 

Halo 4 Audio Field Recording

http://www.youtube.com/watch?v=CUB7BeRoa-w&feature=player_detailpage#t=8s

 

 

Halo 4 Concept Art!

 

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Halo 4-6 Now has a Name for the Trilogy!

While the ten year birthday of Halo: Combat Evolved and the upcoming Halo CE Anniversary release are clearly the focus of the first Halo Fest at this year's Penny Arcade Expo, the continuing adventures of the Master Chief aren't far from anyone's mind. At 343i's Halo 4 panel on Saturday morning, Josh Holmes discussed the impending Halo trilogy and revealed the name of the upcoming three-game series: the Reclaimer Trilogy.

 

Astute Halo fans will recall that Guilty Spark, the AI presence from the original Halo installation in Combat Evolved (and namesake of 343i), often referred to the Master Chief as the Reclaimer throughout their interactions. Guilty Spark also plays a prominent role in Halo CE Anniversary's new addition to the original game, the Terminals.

Halo 4 beta rumors have been deceased.

At was announced today that there will be NO beta for Halo 4 shipping out with Halo Anniversary, They did go on to say that when they have a beta, they will make sure the full public has access.

 

Calling all detectives, CEA has skulls!

It was announced yesterday that CEA will feature skulls, here is the official press release.

 

At 343i's "Halo Anniversary Campaign" panel at this year's Halo Fest, the developer confirmed the return of "skulls" in the remake launching later this year. Previous Halo titles have allowed users to find hidden skulls that could be activated in order to trigger additional effects within the game, such as more resilient enemies or no regenerating health.

 

In addition to the previously leaked Grunt Funeral skull available for pre-orders at specific retailers, the panel disclosed two of the currently unknown total number of easter eggs. Malfunction, when activated, disables a random HUD element after each respawn, while Boom doubles explosion radiuses.

 

343 also informed fans that skulls will not be available or functional in the so-called "Classic" mode. Skulls will also not be visible to collect outside of the remastered mode.

 

[via IGN]

 

Also it was confirmed that they are going to use the Halo 3 format. You will have to find the skulls secretly located throughout the campaign.

Panels from yesterday

Anniversary Campaign Disscusion

 

Halo Universe Fiction

 

Halo: Building a Universe of Toys and Collectibles

 

Bungie: Hatching the Cosmic Halo Egg

 

 

 

 

 

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Awesome! I can't wait to find skulls in CEA. I think Reach kinda spoonfed us the skulls without making us play campaign and fond them ourselves. Awesome concept art BTW.

i used to love finding the skulls! now in halo cea? that awesome! :thumbsup:

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Thanks John for all the information. Good job as always. I noted a few things of particular interest to me. First it looks like 343 ind. is advancing with my potato gun idea, very pleased to see that. Judging from the concept art it looks like 343 ind. will be giving us a unique alien environment to play in. Last, thanks to John, Twam, Bob, Achileas, and others for working to keep this forum informative and user friendly.

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It would would be nice if they added silver skulls or a new type of skulls that make the gameplay more explosive and fun like a skull that enables bottomless or adds cool effects, obviously not counting towards overall campaign completion as this would make legendary completion, but just a nice little edition to spice up the campaign when you just want to mess around.

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