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Map-Priority

http://www.halo.xbox...etails=30545520

 

Gametype-First Aid

http://www.halo.xbox...etails=30545278

 

Priority is a free-roam infection map/ repurposed purple bunker map/ canvas for an experimental gametype. The map's key feature is the concept of wounded survivors. Some survivors spawn on top of a custom powerup, which makes them significantly slower and unable to jump, but have increased damage and spawn near power weapons. The dynamic of this map is whether the mobile survivors will protect the injured, or leave them to fend for themselves. The aesthetics and theme are similar to my map Emergency. which is also on the forum. Priority plays great, and looks good too. It is meant for 2-16 players.

 

Pictures:

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Grenade Crate (Surprisingly not overpowered)

 

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BioMed Industries HQ (The setting of a map I made a long time ago)

 

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Ambulance Interior (One Injured Survivor Spawn)

 

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Sexy Dumpster

 

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Highway Overpass (Two Injured Survivor Spawns) (Also that Warthog does a sick wipeout seen in the loadout camera)

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