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Minecraft 1.3 (PC) Revealed


Spitfire

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So as you might know Minecraft 1.3 has been on hold for ages, but it has finally been revealed! Just read below for the entire changelog

 

 

Changes:

Confirmed via a weekly build:

General

  • Improved overall stability and performance
    • Reduced CPU, RAM & bandwidth usage

    [*]Made Singleplayer internally use a Multiplayer server

    [*]Added optional single-player commands called "Cheats" on non-hardcore worlds

    • Type / and then hit tab to autocomplete & get help on various commands
    • Most commands from MP are available

    [*]Added option to let LAN friends join SP games

    • You can choose which gamemode players join in and whether they are allowed to use cheats

    [*]Added demo mode for non-premium users

    • Lasts 5 game days per world

    [*]Added chat options

    • Change which parts of chat are shown and how opaque it is
    • Toggle chat colors, links being clickable and warning prompts for links
    • Option to rebind the command key, which opens the chat with / in the textfield

    [*]Mobs can now spawn on top slabs and upside down stairs

    [*]Improved F3 mode:

    • Truncated coordinates to 5 fractional digits
    • Removed frame rendering time history graph (bottom-left)
    • 3 new values:
      ws: Walking speed (constant)
      fs: Flying speed (constant)
      g: Boolean value, true when you touch the ground

    [*]Updated language files

    • Added tooltips for all types of Monster Egg blocks and the End Portal Frame
    • Added more descriptive tooltips for different types of tree-related blocks, sandstone and stone bricks
    • Localized server commands
    • Added missing commands-related strings
    • Added missing double chest GUI caption

    [*]Fixed many bugs

    • Fixed texture packs in folders not showing their icon and description
    • Fixed Stallion-in-the-middle attack allowing hackers to log in as you when you visit their server
    • Fixed the Open texturepack folder button not working on OS X

Gameplay

  • Added Adventure mode
    • Only playable using commands
    • Building, setting things on fire and using buckets is disabled
    • Players can only interact with mobs and the environment

    [*]Added trading

    • Screenshots
    • Using emerald as currency, villagers will, depending on profession, offer different trades to players
    • There are three kinds of trades: Selling, buying and enchanting
    • As displayed in the top-most part of the trading GUI, villagers take one or more items or item stacks and give back something
    • After trading, villagers will sometimes emit purple particles for a few seconds to indicate that their trades changed
    • Otherwise unobtainable bottles o' enchanting and chainmail armor can be obtained by trading

    [*]Improved Creative mode inventory

    • Screenshots
    • There are categorized tabs for various groups of items and blocks
    • Added a search tab which will automatically be switched to when the chat key is hit
    • Added survival inventory tab, which shows the full inventory, a 'Destroy item' slot, armor slots including a preview of your character and a 2x2 crafting field
    • Items can now be deleted from the inventory by shift-clicking them
    • Added layered snow block, Monster Egg Blocks (Silverfish spawning blocks), Ender Portal frame and all potions
    • Now shows potion effects' timers like in Survival

    [*]Improved experience collection

    • Depending on ore type, experience now drops from ores that drop items
    • Taking smelted items out of furnaces gives experience now
    • Destroying mob spawners gives experience now
    • Adjusted experience level progression:
      Levels 1-15 cost 17 XP points each
      Levels 16-30 cost 3 more XP points than the previous (cost = 17 + (level - 15) * 3)
      Levels 31-∞ cost 7 more XP points than the previous (cost = 62 + (level - 30) * 7)

    [*]Improved enchanting

    • The new maximum level with bookshelves is 30, without 8
    • 15 bookshelves are enough to reach level 30
    • The 3rd slot shows the most expensive possible enchantment more often
    • Increased chances for multiple enchantments at once
    • Adjusted enchantments' rarity for the new system

    [*]Added writing in books

    • New crafting recipe for books: 3 pieces of paper and one piece of leather in any possible shape
    • New item: Book and Quill - Crafting recipe: 1 ink sac, 1 feather and 1 book in any possible shape
    • Right-click to write on & edit up to 50 pages or read
    • Click 'Done' to save the book, 'Sign' to choose a title and finalize the book
    • Screenshots

    [*]Improved Multiplayer

    • Made entities less likely to glitch through blocks - Comparison: before and after
    • Added automagical downloading of standard sized texture packs when joining servers
    • Made server commands more descriptive
    • Added reason parameter to /ban
    • Added /seed command to show the map seed
    • Added /defaultgamemode command to choose the gamemode new players start in
    • Added /debug command to enable and disable profiling
    • /kick messages can now contain "\n" to force a new line
    • Blocks other players are mining now show cracks - Screenshot
    • /tp can now be used to teleport to specific coordinates
    • Made server list re-orderable: shift+click or shift+arrow keys move selected servers
    • Server list now scans for LAN servers - Screenshot
    • Added hardcore difficulty: Players are banned upon death

    [*]Added many minor things

    • Individual, stackable items near each other on the ground now become one item stack
    • Added shift clicking support to armor slots, brewing stands & enchantment tables
    • Added setting to disable servers offering you texture packs
    • Made the stars smaller and brighter - Screenshot
    • Villagers spawned from spawning eggs will get a random profession now
    • Removed the downwards knockback while drowning
    • Doors being broken by zombies now show their damage - Screenshot

    [*]Improved the Pick Block key

    • You now get the actual block
    • You can now pick paintings, boats, minecarts and mobs, which will give you their spawn eggs
    • Picking huge mushroom blocks now gives mushrooms
    • You can no longer pick portal blocks

    [*]Fixed many bugs

    • Fixed flying slowly in liquids
    • Fixed blocks with the same id but different data/damage values stacking in Creative inventory
    • Fixed boats & minecarts not being one-hit breakable in Creative
    • Fixed raw fish, dyes, saddles, potions, milk buckets and tools depleting in Creative
    • Fixed water destroying non-solid blocks when breaking them from above
    • Fixed Silk touch giving you only one slab from double slabs
    • Fixed redstone updates not propagating through unloaded chunks
    • Fixed arrows scooting up to the top of the block they were shot on in MP
    • Fixed repeaters getting stuck when loading their chunk
    • Fixed endermen not opening their jaws in MP
    • Fixed tools taking damage when breaking insta-breakable blocks
    • Fixed fully charged arrows not showing their particle effect in MP
    • Fixed many sounds not playing in MP
    • Fixed magma cubes' and slimes' jumping animations not showing in MP
    • Fixed thunderstorms not darkening the sky in MP
    • Fixed weather not fading in or out in MP
    • Fixed enchanted armor and tools not glowing to other players
    • Fixed ender pearls and eyes of ender not being aligned in the inventory
    • Fixed explosions not pushing players back in MP
    • Fixed TNT not knocking back players in MP
    • Fixed pistons not pushing back players in MP
    • Fixed the arrow representing players on held maps being offset
    • Fixed being able to duplicate sand, gravel and powered rail
    • Fixed placing a piston in front of another powered, but not extended one resulting in a glitched piston with the head's texture on all sides
    • Fixed TNT dropping as a ressource on creative mode
    • Fixed powering specifically glitched pistons crashing the game
    • Fixed players on minecarts, boats or pigs and spider jockeys not being displayed in the correct location

World Generation

  • Made sub-biome type mountains like Desert Hills or Ice Mountains taller - Screenshot
  • Made cocoa beans appear on some small jungle trees - Screenshot
  • Added optional starting chest on non-hardcore worlds
    • Screenshot
    • Contents: wooden & stone tools, bread, apples, logs, planks and sticks

    [*]Added large biomes world type, increasing biome sizes immensely

    [*]Added desert-specific villages

    [*]Added desert temples

    • Screenshots
    • Built out of various kinds of sandstone and wool
    • Include hidden chest room and TNT trap, with loot including rotten flesh, bones, iron ingots and gold ingots, diamonds and emeralds

    [*]Added jungle temples

    • Screenshots
    • Built out of various kinds of cobblestone
    • Contain multiple tripwire traps triggering dispensers filled with arrows
    • Loot chests include bones, rotten flesh, gold ingots, iron ingots, diamonds and emeralds

    [*]Added emerald ore

    • Only generates in Extreme Hills biomes
    • Occurs up to 8 times per chunk in veins of 1
    • Generates between layers 4 and 31, inclusive

Blocks & Items

  • Emerald Ore

    [*]Emerald

    [*]Block of Emerald

    • Screenshot
    • Crafted by putting 9 emeralds on a crafting table

    [*]Ender Chest

    • Screenshot
    • Crafted by surrounding an eye of ender with 8 pieces of obsidian
    • Stores each player's contents across dimensions and all Ender Chests
    • Contents are preserved even if all Ender Chests are destroyed
    • Explosion-resistant
    • Emits light and purple particles
    • Unless mined using a Silk Touch-enchanted pickaxe, they drop 8 obsidian

    [*]Tripwire Hook

    • Screenshots
    • String in between needs to be placed manually
    • Breaking the string triggers a redstone signal, cutting it using shears doesn't
    • Entities like boats, mobs, arrows or players touching the string trigger a redstone signal
    • String can be up to 40 blocks long
    • Crafting recipe: Iron ingot on top of a stick on top of a wooden plank

    [*]String

    [*]Furnaces

    • Can be fueled by wooden tools now
    • Return an empty bucket when using lava buckets as fuel now

    [*]Ice

    • Instead of melting in the nether, it now disappears
    • Can be obtained using Silk Touch-enchanted gear now

    [*]Glass Panes

    • Can be obtained using Silk Touch-enchanted gear now

    [*]Nether portal

    • Leaks into the Overworld now: Depending on difficulty, zombie pigmen rarely spawn in them

    [*]Half slabs

    • Added all wood types
    • Wooden slabs crafted after the update act like wood
    • Will now be top slabs when placed on the upper half of a block's side
    • When placed upside down, rails, pressure plates, levers, doors, torches, redstone torches, repeaters, redstone dust and beds can be placed on them - Redstone dust behaves like on glowstone - It transmits power horizontally and upwards, but not downwards. Redstone torches don't power redstone placed on slabs/stairs above them.

    [*]Stairs

    • Added Sandstone Stairs - Screenshot
    • Added wooden stairs for all kinds of wood - Screenshot
    • Adjusted hitbox - Screenshots
    • When placed upside down, rails, pressure plates, levers, doors, torches, redstone torches, repeaters, redstone dust and beds can be placed on them - Redstone dust behaves like on glowstone - It transmits power horizontally and upwards, but not downwards. Redstone torches don't power redstone placed on slabs/stairs above them.

    [*]Leaves

    • Water slowly drips through them when it's raining

    [*]Cauldrons

    • Slowly fill up when it's raining

    [*]Dispensers

    • Minecarts & boats will now be placed if there's rails/water in place
    • Instead of dispensing buckets, dispensers will now suck in or place water or lava in front of them

    [*]Gravel

    [*]Jungle leaves

    • Have a 1/200 chance to drop a cocoa bean when destroyed now

    [*]Lever

    [*]Wooden pressure plates

    • Are triggered by arrows now

    [*]Pistons

    • Changed a few things to fight bugs, which now causes them to appear to update slightly slower - some contraptions may require changes to signal timing

    [*]Cocoa beans

    • Retextured item - Screenshot
    • Can be planted & grown on jungle wood nowimg
    • Can be grown instantly using bone meal

    [*]Cookies

    • Give a full hunger point now

    [*]Empty buckets

    • Stack up to 16 now
    • Stacked buckets work just like stacked glass bottles do

    [*]Signs

    • Stack up to 16 now
    • Crafting now gives 3 signs instead of 1

    [*]Golden Apple

    • Has two crafting recipes now, the new one replacing gold nuggets with gold blocks
    • Second tier gives Regeneration IV, Resistance and Fire resistance effects
    • Only second tier glows like enchanted tools

    [*]Spawners

    • Added NBT tags to further customize spawned mobs
    • Only changeable using map editors or mods

    [*]Boats

    • Are not broken by lilypads anymore, instead they run straight through the lilypad now, breaking and sometimes dropping it
    • Are less glitchy and more responsive now
    • Increased maximum speed
    • When exiting, players will be moved from the boat
    • When broken, they drop a boat now

    [*]Minecarts

    • When on rails, they can be accelerated a bit while sitting in them
    • When exiting, players will be moved from the minecart

Mobs

  • Pigs
    • Drop 1-3 meat now

    [*]Slimes

    • Reduced spawn rate in superflat maps

    [*]Silverfish

    • When suffering from poison potions, they will now spawn more silverfish from nearby silverfish blocks more often
    • All hostile mobs Become aggressive towards the last mob or player that hit them now

I believe that is everything. Now when can we expect this massive update? Well it's been confirmed to be released on

 

 

August 1st!

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that is so much! cant wait for the ender chests!!!

 

Actually, does anyone know how the hell those things work? I'm thinking its like a chest inventory but you can access it wherever you go as long as you put a chest...but how much storage space does this one inter dimensional chest have?

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Actually, does anyone know how the hell those things work? I'm thinking its like a chest inventory but you can access it wherever you go as long as you put a chest...but how much storage space does this one inter dimensional chest have?

 

its magic :D thats all you need to know xD

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