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Found 4 results

  1. WARNING: PARTS OF THIS ARTICLE CONTAIN REVEALED CAMPAIGN SPOILERS! For quite a while people have been theorizing on why the prometehans are changing color and I have come to a conclusion. Lets start with the theories we have already heard of: 1.The Prometheans are orange in daylight, blue at nightime: This theory was brought to the table due the the only situations we see blue knights are in the dark and the orange knights in the light. 2. Classification of power: Some people thought that blue prometheans were somehow a stronger varient of the orange one relating to the elites and their colors structure. 3.Orange knights are controled be the Didact where the blue knights by cortana: The biggest reasons why this was thought of is that cortana is supposed to go rampant and is convienent on how the knights are blue. There are a few more lesser theories but these three are the most popular at the moment. Now I will explain my theory on how it came to me....(this theory was brought together from Information from Glasslands, Gamtrailers Halo 4, Cryptum, Primordium, and other press realeases in the last week) Watching the Gametrailers Halo 4 episode that came out last thursday on the 21 of september, Frank O'Conner goes into some detail on Chief meeting Prometheans on Requiem, Their role there, and the New Enemy (not suprising) The Didact. Frankie goes on to talk about how your first interactions are with the knights and the new covenant. They are fighting eachother making it clear that the prometheans do not want this new covenant (Storm) to interfere with what they want. Frankie has also told us in other interviews that this new faction of covenant, The Storm (or theorized The Servants of Abiding Truth) Is at Requim due to their Religion that see the forerunners as their Gods and have information on a living god on the planet and will do anything to get to him. If this is the case then why would the Prometheans be fighting the Storm? Just wait it will become clear in a second. Back to our gametrailers interview Frankie goes on, he says that your first encounter with the prometheans seems familiar like a defense AI system with no other real goals or intentions from them. However before he anounces the Didacts involvment within halo he says something very very important. He says that there is a specific moment in the campaign where you can see that shift in the Prometheans to a defensive group to something more. you see the prometheans as if they have organization of a higher archy. This is also when he anounces the didact. We see the prometheans as blue before the didact is awaken because they have been in a defensive state over the didact for 100,000 years. The blue is more of a calmer state in color giving us that same look of any other forerunner structure we've seen in the past halo games. Once we run into the Didact that means he now takes control over the prometheans and gives them drive, purpose and objectives making them alot more of an active construct making them Orange instead of blue. I mean think about it 3rd mission Forerunner(their blue), Infinity mission (their orange) Over all My theory: The Prometheans are blue Before the Didact hasn't taken control over his prometheans yet, then the Prometheans turns Orange after because he has then taken control of them giving them purpose. Give me your thoughts or flaws with this theory
  2. Color Selection: Ability to Color different areas of the armor. _________________________________ Helmet -Primary -Secondary R Shoulder -Primary -Secondary L Shoulder -Primary -Secondary Chest -Primary -Secondary Visor -Color ExoSkeleton -Color/ Tone
  3. Many of our members have a diversity of color. Here are what colors our members use! (hot pink is taken ) FreeSETHMAN: Teal, bold SweatyBagels: Bold, Lime, Comic Sans MS Jestermeister: Pale turquoise, Georgia. Mastercheeze1o1: Bold, lime Red Death: Fire brick cHeAseMOnsTEr: Purple, (#9870ff). HaloGamer 7: Purple, bold (#9966ff) KooleoMahn: Green, Bold, Italics, Courier New Chewybeat: Brown theravingpixie: Cyan, Purple Background TsicksSense: Bold Green M4sT3r Ch13f S117: Green Mr.Ghostlyotto: Green, Italics x5had0wxMa9nuMx: Bold Red Vplus2: White Bold Ryu Hayabusa: Turquoise, bold, it.)alics Grif: Medium blue Fal' Turamalee: Yellow, Italics Twilight Sparkle: Violet, Comic sans MS Admiral William: Salmon, Comic sans MS Zelda: Cyan, Comic sans MS Arcee: Violet TheDarkestHour: Orange, italics, bold, courier new Lolmenade: Salmon rentless: Green (#00cc33) Undead: Orange PuRe WoZZy: Teal Quantum: Light grey, italics. SuperIntendent: Orange bold DragonMonday: Golden Rod King Brony II: Dim gray bold Kurt S-051 & theorix: Lime Mr. Dino: Red Azaxx: Yellow ShockGazm: White Mr. Bullet: Hot pink bold (#ff33ff) ZB-85: Cyan bold, Or Gold Bold, He can never decide All others: Default I'm sorry if I missed you, if so, tell me and I will add it to the list of official colors
  4. Ok, I know this is me just being nit-picky, but I'm seriously wondering why we're forced into the red and blue team colors in any invasion mode. I mean, it's not that hard to tell who's on what team with it being Spartans vs Elites. So, why force the colors? Now, to state this in advance, I know that some of you will say that that's the only way that the game can register teams. However this is not true in the least, for when we play Firefight matchmaking it puts us into red team, however our colors remain our own. The same can be said for standard Firefight, where we are able to separate into both red & blue teams. All the while retaining our own colors. This said, I would like to propose that 343 Industries attempt to make it to where we keep our custom colors during Invasion matches. It shouldn't be that difficult to update the coding to do such, as I have just made clear that it has already been done in the Firefight modes, and could be easily distributed via: Title Update. Thank you all for taking the time to read this, -Alberio Craft- [EDIT #1] As stated by 'Kill the King': This is a good point, but the big problem against that arguement is that in the Infection playlist everyone uses their own color unless zombified, yet we're still able to tell the difference purly from the sword's unique look. I know that may not seem like much to counter your statement, however what I'm trying to get at is the fact that, just like how the zombies look different from the survivors due to one small unique detail, the Elites look quite different from the Spartans, due to the nature of their amors (Spartans = Bulky; Elites = Smooth) and the shapes of their bodies (ex: Elites are quite taller than spartans, and are almost always hunched over). [EDIT #2] To back up this claim even more, here is a quote from 'RedStarRocket91': The idea of having more of a stealth element within this game truly does have a huge appeal to people who are both professional and/or hardcore gamers. Especially due to the fact that it adds a ton more strategy for us during objective style game modes. This being said, there is also the contrast to where those who are wearing more vibrant colors (or colors that don't match the surroundings) will have a much more intimidating feel, as they come barreling down the corridors or across the fields, since they seem as if they don't have the need to camoflague themselves. Which also gives those players a slight leadership element. Those who are using the more vibrant colors would also be somewhat intimidating, as those who wish to attack the vivid colored enemy would have to think about if his opponent might have an ally lying in wait for an ambush. [EDIT #3] Now that all of these points have been both thought of and considered, I feel that it is safe to say that the original set-up for 'Invasion' with its forced Red and Blue colors is still a good way to help beginners. However, there has also been evidence which has been shown here to prove that we can determine who the enemy is without needing our colors forced upon us. This being said, I change my decision on changing 'Invasion' to not having forced colors. However, I also have not changed my mind. What I'm trying to get at here, is that it would be very wise of 343 Industries to listen to their fans for both sides of this argument, and split 'Invasion' into two types. "Standard Invasion" could easily be understood as the common Red vs Blue scenario, and then there could be "Invasion Plus" or some name like that, for those of us who wish to play Invasion with our own custom colors, and are tired of having our hands held while trying to fight. I have also posted this thread on the Halo Waypoint forums, with a poll. Make sure to go there as well, and place a vote to let 343 Industries hear your voice on the matter! http://halo.xbox.com/Forums/yaf_postst64147_Why-be-forced-to-have-different-team-colors-in--invasion.aspx
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