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  1. We have just entered into the month of March and that means another two free games to download from the Xbox marketplace with the "Games With Gold" program. First up to download for free is Civilization Revolution. Civilization Revolution is a 2008 turn based strategy game, developed by Firaxis Games, were you take control and build civilizations from as far back as 4,000 B.C. and right through the different era's of history to an advanced world. The game will be available to download for free until March 15th along with the multiplayer map pack "The Elemental" and single player map packs "Brave New Worlds and "The Surreal". The second free game this month is Dungeon Defenders. Dungeon Defenders is a 2010 tower defense/action RPG game, developed by Trendy Entertainment. The game allows players to chose between four different classes to fight of wave of enemies, the game supports four player local co-op and online sessions on Xbox Live. The game will be free to download from March 16th - 31st. Source: majornelson.com
  2. Microsoft's gaming studio Lift London has confirmed that there will be three new games they are developing will be shown in the "not too distant future". Lift London's studio head Lee Schuneman spoke with OXM, he said "We've got a high bar for innovation" he also said "We have three cool titles in development that we'll reveal very soon". Nothing is really known about these three new titles other than they are free to play and will likely follow in the footsteps of Remedy's Quantum Break OXM stated, which is another upcoming exclusive title for the Xbox. Further talking with OXM Lee Schuneman pointed out the need "to build universes that will grow with the audience and follow them unto any device that they own" this does suggest to hint at cross platforming but how much of it will be implemented has not been clarified at this moment. That's all we know of what Lift London and Microsoft Studios have up their sleeves but more info will arise in the near future.
  3. Microsoft has acknowledged that government snooping - moreover, the monitoring of internet data - is an "advanced persistent threat" in a blog post written by the company's General Counsel and Executive VP of Legal and Corporate Affairs, Brad Smith. “Many of our customers have serious concerns about government surveillance of the internet,” Smith writes. “We share their concerns. That’s why we are taking steps to ensure governments use legal process rather than technological brute force to access customer data. Like many others, we are especially alarmed by recent allegations in the press of a broader and concerted effort by some governments to circumvent online security measures in order to surreptitiously collect private customer data. “If true, these efforts threaten to seriously undermine confidence in the security and privacy of online communications. Indeed, government snooping potentially now constitutes an ‘advanced persistent threat’ alongside sophisticated malware and cyber attacks.” As a response, Microsoft has declared that it will be offering safeguards, boosting its encryption services and bolstering the legal protection for customer data. The company also promises to be more transparent about its own coding in an effort to ensure consumers are better able to understand how Microsoft handles their data. “Ultimately, we’re sensitive to the balances that must be struck when it comes to technology, security and the law,” Smith continued. “We all want to live in a world that is safe and secure, but we also want to live in a country that is protected by the Constitution. “We want to ensure that important questions about government access are decided by courts rather than dictated by technological might. And we’re focused on applying new safeguards worldwide, recognising the global nature of these issues and challenges. We believe these new steps strike the right balance, advancing for all of us both the security we need and the privacy we deserve.” <via MCV>
  4. Another month is just about over and another is about to begin. February's games with gold kicks off with Dead Island and will end with Toy Soldiers : Cold War. Dead Island is an open world horror survival game that takes place on a fictional tropical island "Banoi". You can pick from four characters to play as and fight your way through zombie hordes. The game is available to download for free for Gold subscribers from Feb 1st - Feb 15th. Toy Soldiers: Cold War is an action strategy game where you take control of an army of toys to stop a soviet invasion from taking over. The game is available to download for free from Feb 16th - Feb 28th.
  5. We have just entered into the month of March and that means another two free games to download from the Xbox marketplace with the "Games With Gold" program. First up to download for free is Civilization Revolution. Civilization Revolution is a 2008 turn based strategy game, developed by Firaxis Games, were you take control and build civilizations from as far back as 4,000 B.C. and right through the different era's of history to an advanced world. The game will be available to download for free until March 15th along with the multiplayer map pack "The Elemental" and single player map packs "Brave New Worlds and "The Surreal". The second free game this month is Dungeon Defenders. Dungeon Defenders is a 2010 tower defense/action RPG game, developed by Trendy Entertainment. The game allows players to chose between four different classes to fight of wave of enemies, the game supports four player local co-op and online sessions on Xbox Live. The game will be free to download from March 16th - 31st. Source: majornelson.com View full article
  6. Hellow, Recently I have found a work-around in getting the Xbox One shipped to my home (Netherlands, one of those countries where the Xbox One didn't release...). But I was held back because of some interesting rumour. Because it is rumoured that a new series of Xbox One consoles is being produced without all the bugs and glitches that the first console had. (like a sluggish HDD, Blu-ray that doesn't work well and trouble with installing games) Is this by any chance true?
  7. Microsoft will be allowing free access to Xbox Live Gold subscription services this weekend for Xbox 360 users, Major Nelson has announced. But Xbox users in the US and Canada can only take advantage as the free service will only take place in those countries. The free access with begin at 12:01 a.m. PT Friday 14th, February and will end at 11:58 p.m. PT Sunday 16th, February. So any of you in North America can enjoy a weekend of free Xbox Live Gold and while you're at it you can also grab this months free games with games with gold. This Saturday will be the last day to get Dead Island and this Sunday Toy Soldiers: Cold War will available so grab them while you can this weekend. Source: majornelson.com View full article
  8. A rumor has risen that Halo 2 anniversary edition is set to come out this year according to neogaf member "ntkrnl", a newly mod verified source. Now rumors for a Halo 2 anniversary have come up before but neogaf is known to be reliable as it is a very exclusive site and holds a heavy verification process to all members and posts, any posts that are unreliable results in the member getting banned pretty quickly, it is also a site that many game devs post on. Ntkrnl has went through the verification process and he has been allowed to continue posting after the Halo 2 anniversary post. Here is what he said "What has me excited right now is the revisiting of Halo. So later this year we're gonna get Halo 2 Anniversary edition WITH ALL SORTS OF ****. On Xbox One. November 11th! Halo 2 Anniversary Edition - Halo 5 beta access Halo real time show... think Forward Unto Dawn (not the Spielberg stuff) Someone told me there was going to be an alternative f*cking ending. " http://www.neogaf.com/forum/showpost.php?p=98866107&postcount=1 Not only does he speak about Halo 2 anniversary he also mentions that it will come with access to a Halo 5 beta and will see another live action series similar to forward unto dawn. What is also interesting is that we had recent tweets from Major Nelson that seemed to be a little suspicious talking about how he's fascinated by bee's. This led many people to speculate that another I Love Bee's ARG was coming thus leaving many people to believe he was teasing at Halo 2 Anniversary. https://twitter.com/majornelson/status/421676373443239936 What was even more interesting is that 405th Infantry Division (the company that made the viral campaigns for Halo 4) tweeted "HALT - MODULE CORE HEMORRHAGE - Truth?" two day's after Major Nelsons tweet. That is a direct quote from ilovebees.com. https://twitter.com/405thSource/status/422566604690685952 So could this rumor hold some value this time around? Either way it should still be taken with a grain of salt. Other Reports http://www.scified.com/site/halo-universe/rumor-halo-2-anniversary-2014-halo-5-2015 http://www.neoseeker.com/news/24516-rumors-suggest-halo-5-delayed-to-2015-halo-2-anniversary-coming-november-2014/ http://www.examiner.com/article/rumor-halo-2-anniversary-for-xbox-one-this-fall-halo-5-2015
  9. Another month is just about over and another is about to begin. February's games with gold kicks off with Dead Island and will end with Toy Soldiers : Cold War. Dead Island is an open world horror survival game that takes place on a fictional tropical island "Banoi". You can pick from four characters to play as and fight your way through zombie hordes. The game is available to download for free for Gold subscribers from Feb 1st - Feb 15th. Toy Soldiers: Cold War is an action strategy game where you take control of an army of toys to stop a soviet invasion from taking over. The game is available to download for free from Feb 16th - Feb 28th. View full article
  10. A rumor has risen that Halo 2 anniversary edition is set to come out this year according to neogaf member "ntkrnl", a newly mod verified source. Now rumors for a Halo 2 anniversary have come up before but neogaf is known to be reliable as it is a very exclusive site and holds a heavy verification process to all members and posts, any posts that are unreliable results in the member getting banned pretty quickly, it is also a site that many game devs post on. Ntkrnl has went through the verification process and he has been allowed to continue posting after the Halo 2 anniversary post. Here is what he said "What has me excited right now is the revisiting of Halo. So later this year we're gonna get Halo 2 Anniversary edition WITH ALL SORTS OF ****. On Xbox One. November 11th! Halo 2 Anniversary Edition - Halo 5 beta access Halo real time show... think Forward Unto Dawn (not the Spielberg stuff) Someone told me there was going to be an alternative f*cking ending. " http://www.neogaf.com/forum/showpost.php?p=98866107&postcount=1 Not only does he speak about Halo 2 anniversary he also mentions that it will come with access to a Halo 5 beta and will see another live action series similar to forward unto dawn. What is also interesting is that we had recent tweets from Major Nelson that seemed to be a little suspicious talking about how he's fascinated by bee's. This led many people to speculate that another I Love Bee's ARG was coming thus leaving many people to believe he was teasing at Halo 2 Anniversary. https://twitter.com/majornelson/status/421676373443239936 What was even more interesting is that 405th Infantry Division (the company that made the viral campaigns for Halo 4) tweeted "HALT - MODULE CORE HEMORRHAGE - Truth?" two day's after Major Nelsons tweet. That is a direct quote from ilovebees.com. https://twitter.com/405thSource/status/422566604690685952 So could this rumor hold some value this time around? Either way it should still be taken with a grain of salt. Other Reports http://www.scified.com/site/halo-universe/rumor-halo-2-anniversary-2014-halo-5-2015 http://www.neoseeker.com/news/24516-rumors-suggest-halo-5-delayed-to-2015-halo-2-anniversary-coming-november-2014/ http://www.examiner.com/article/rumor-halo-2-anniversary-for-xbox-one-this-fall-halo-5-2015 View full article
  11. Microsoft has bought the rights to Gears of War from Epic Games and has given their game studio Black tusk the task to continue making new games for the franchise polygon has reported. Rod Ferguson who was executive producer and director of production at Epic Games has joined Black Tusk to aid them in further production of the Gears of War franchise, he will be working along side the studios manager Hanno Lemke. Ferguson spoke to polygon about this new turn of events. "I'm extremely excited to be joining Black Tusk Studios to oversee development on the Gears of War franchise," Ferguson said to polygon. "I've been privileged to work on a lot of great games with a lot of great teams, but Gears has had the most impact on me professionally and personally, so this really feels like a homecoming. I can't wait to share more with you all soon." Polygon also spoke to Microsoft Studios corporate vice president, he stated that they are not planning to talk about the franchise yet, but will be making announcements this year. Most likely we will see something regarding it at this years E3.
  12. Have you ever had your Xbox 360 Elite overheat even though it has a built in cooling system?
  13. Microsoft has bought the rights to Gears of War from Epic Games and has given their game studio Black tusk the task to continue making new games for the franchise polygon has reported. Rod Ferguson who was executive producer and director of production at Epic Games has joined Black Tusk to aid them in further production of the Gears of War franchise, he will be working along side the studios manager Hanno Lemke. Ferguson spoke to polygon about this new turn of events. "I'm extremely excited to be joining Black Tusk Studios to oversee development on the Gears of War franchise," Ferguson said to polygon. "I've been privileged to work on a lot of great games with a lot of great teams, but Gears has had the most impact on me professionally and personally, so this really feels like a homecoming. I can't wait to share more with you all soon." Polygon also spoke to Microsoft Studios corporate vice president, he stated that they are not planning to talk about the franchise yet, but will be making announcements this year. Most likely we will see something regarding it at this years E3. View full article
  14. Reddit user CitadelSaint has set up a site called xboxie.com that has a collection of HTML5 internet games that we can play on our Xbox using our controller. After he learned that these types of games work on the Xbox Internet Explorer using the controller he searched for games and put together the site. "The name XBOXIE is (Xbox + IE) but pronounced “Xboxy”. As most of HTML 5 games are designed with Keyboard in mind it means there is very little with controller support. After googling for hours to find working games I decided to put together a site with every game I've test and I know that works." There are a total of 38 games on the site at the moment but there are more on the way say's the reddit user in his post "Over the next week I will be adding hundreds of games to the site (But I've been programming all today so I've decided to give myself a break)" He states he will be contacting indie dev's who make these types of games and ask to put in controller support so that they are playable on consoles. We can also submit games to the site, if anyone has discovered any other games that work on the Xbox's IE and that are playable with the controller we can submit games to the site by clicking the submit button at the top if the page and he will add them to the database. Check out the site xboxie.com
  15. To kick of 2014 with games with gold Sleeping dogs is up first to grab for free until the January 15th then Lara Croft and the Guardian of Light will be up after that for remainder of the month. Sleeping Dogs is an open world game developed by United Front Games, it takes place in Hong Kong and involves the organized crime of the Triads Lara Croft and the Guardian of Light is a platform action game which was developed by Crystal Dynamics. The game follows Lara Croft to Central America as she searches for ancient relics and battles ferocious beasts.
  16. I've recently stumbled over an interesting excerpt from the latest edition of Xbox Official Magazine that I'd like to share with you all: Having fun hacking people's arms off in Ryse, or getting stamped on by Aoife's (she claims) unstoppable Drivatar in Forza Motorsport 5? The best is yet to come, you may be unsurprised to hear. Speaking to OXM as part of a lengthy piece on the future of Xbox One you'll read in our latest issue, Microsoft Studios exec Phil Harrison has promised that future Xbox One games will make use of the platform's various capabilities in far more interesting ways. "When you've been around for a long time, you know what platforms are like," he began. "The games you celebrate and are proud of in the first year, when you look back at them from the perspective of ten years from now; you'd be amazed at the difference. It's a combination of the tools getting better, developers beginning to understand the unique architecture to work with." The claim that developers are able to do more with hardware they're used to is hardly electrifying, of course. It's already been suggested by CD Projekt's lead engine programmer Balázs Török that Microsoft will unlock "hidden" performance boosts for the Xbox One - a prediction he bases on Microsoft's sharing of new techniques for development on Xbox 360 across 2007 and 2008. This probably won't amount to anything as dramatic as the discovery of another gigabyte of RAM, but Harrison insists that there's less of a "glass ceiling" for eking more juice out of the Xbox One, thanks to the much-touted and still largely ethereal benefits of the Xbox Live cloud. "Crucially this time around, there's the power of the cloud and what that means for game design. That can grow and scale indefinitely - of course there is a practical limit but in effect you're uncapped. And I think, from a player's perspective, that's the most exciting part; that it's not just about the chips in the box under the television or wherever you position your console of choice, it's about what the platform will provide you with over time. We've not had that in a console generation before." This growing process ostensibly applies to both performance and features. There are, Harrison told us, plenty of ideas Microsoft has yet to fully implement - whether couched as part of a game, or in the form of an app, or in some other form entirely. "There are more ideas and vision for what games can be than available time to build them into the launch games. "So for every feature you've seen in the launch titles - SmartGlass, GameDVR, use of voice with Kinect - there are five features in the queue waiting to come out, either in an update or a sequel or in a future version of a game. The kind of creative and technical innovation that we're seeing in the industry - it's a really good time." Source This post has been promoted to an article
  17. The Best of 2014 on Xbox Take a look at this list of upcoming Xbox One and Xbox 360 games that will be hitting your console in 2014. Images and content courtesy of Xbox_Wire. “D4: Dark Dreams Don’t Die” (Microsoft Studios) – From the creator of “Deadly Premonition,” Hidetaka "Swery65" Suehiro along with Access Games presents “D4: Dark Dreams Don’t Die,” an interactive and episodic mystery series that fully utilizes Kinect with seated gameplay and voice recognition. Players assume the role of a detective with the curious ability to dive back in time as he tries to solve his wife’s murder and prevent it from occurring. “Tom Clancy’s The Division” (Ubisoft) – “Tom Clancy’s The Division” takes place in New York three weeks after a lethal virus, released on Black Friday, has swept through the city. One by one, basic services have failed. Society has collapsed into chaos. The President invokes Presidential Directive 51, and The Division, a top-secret unit of self-supporting tactical agents, is activated. When the lights go out, their mission begins. Discover a persistent, online, open-world New York where exploration, combat, and RPG player-progression are essential. “Dragon Age: Inquisition” (EA) – Explore a vast, fantasy world at the brink of catastrophe in “Dragon Age: Inquisition,” a next-generation action RPG, where your choices shape and drive the experience. In this upcoming video game from BioWare, makers of “Mass Effect 3” and “Dragon Age: Origins,” you’ll make your mark in an expansive, story-driven open world filled with complex characters, challenging combat and difficult decisions. A cataclysmic event has plunged the land of Thedas into turmoil. Dragons now darken the sky, casting a shadow of terror over a once-peaceful kingdom. Mages have broken into an all-out war against the oppressive Templars. Nations rise against one another. It falls to you to restore order as you lead the Inquisition and hunt down the agents of chaos - your choices will forever change the Dragon Age. “Dying Light” (Warner Bros. Interactive Entertainment) – “Dying Light” is a first-person, action survival horror game set in a vast and dangerous open world. During the day, players traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population. At night, the hunter becomes the hunted, as the infected become aggressive and more dangerous. Most frightening are the predators which only appear after sundown. Players must use everything in their power to survive until the morning’s first light. “EA SPORTS UFC” (EA SPORTS) – With its first new major sports league partnership in over a decade, EA SPORTS presents “EA SPORTS™ UFC.” The next-generation of fighting has been built for the Xbox One by the team behind the critically-acclaimed “Fight Night” franchise. Powered by EA SPORTS IGNITE™ technology, “EA SPORTS UFC” brings the action, emotion and intensity inside the Octagon™ to life in ways that were never before possible. The next-generation of True Player Motion not only showcases the diverse, powerful and fluid of attacks of elite mixed martial artists through Precision Movement, Dynamic Striking and Strategic Submission Battles, but also brings the combatants to life with Full Body Deformation and Real-Time Exertion. The simulation of Human Intelligence takes leaps forward with the strategic and adaptive MMAi system and is expressed through the most realistic characters ever created in a sports game. “The Elder Scrolls Online” (Bethesda) – “The Elder Scrolls Online,” the latest chapter of the award-winning franchise, will bring the legendary experience online for the first time. Whether you play with your friends or adventure alone, the game’s innovative combat system allows you to focus on action and tactics, not the UI. Use any weapon or armor at any time and customize your abilities to play the way you want as you uncover the mysteries of Tamriel and seek heroic quests on your own terms. Explore the far reaches of Skyrim, the mysterious lands of Morrowind, the sprawling metropolis of Daggerfall and beyond. The choices you make, from the alliance you join to the battles you fight, will shape your destiny and the world of Tamriel. “Kinect Sports Rivals” (Microsoft Studios) – “Kinect Sports Rivals” is the next generation of the best-selling Kinect franchise, “Kinect Sports,” that brings your favorite sports back in re-imagined ways, and delivers new sports and events made possible only with Xbox One’s revolutionary technology. “Kinect Sports Rivals” puts you in the game like never before, tracks your movements and expressions with incredible accuracy, and offers never-ending competition with your friends and rivals. The all-new Kinect instantly scans and creates a stylized digital version of you, your Champion, then drops your virtual athlete into the ever-evolving world of “Kinect Sports Rivals.” Compete in a world full of competitors on one of three global teams, each with its own philosophy and playing style. The competition starts in spring 2014. “Metal Gear Solid V: Ground Zeroes” (Konami) – World-renowned Kojima Productions showcases the latest masterpiece in the Metal Gear Solid franchise with “Metal Gear Solid V: Ground Zeroes.” “Metal Gear Solid V: Ground Zeroes” (on sale Spring 2014) is the first segment of the “Metal Gear Solid V” Experience and prologue to the larger second segment, “Metal Gear Solid V: The Phantom Pain” launching thereafter. “Metal Gear Solid V: Ground Zeroes” gives core fans the opportunity to get a taste of the world-class production’s unparalleled visual presentation and gameplay before the release of the main game. It also provides an opportunity for gamers who have never played a Kojima Productions game, and veterans alike, to gain familiarity with the radical new game design and unparalleled style of presentation. The critically acclaimed “Metal Gear Solid” franchise has entertained fans for decades and revolutionized the gaming industry. Kojima Productions once again raises the bar with the FOX Engine offering incredible graphic fidelity and the introduction of open world game design in the “Metal Gear Solid” universe. This is the experience that core gamers have been waiting for. “Minecraft: Xbox One Edition” (Mojang) – “Minecraft: Xbox One Edition” will deliver the Minecraft experience to Xbox One. Building off the hugely successful “Minecraft: Xbox 360 Edition,” the edition on Xbox One will give players larger maps for bigger adventures, expanded multiplayer features, and feature enhancements powered by the Xbox One platform. “Plants vs. Zombies Garden Warfare” (EA) – Prepare your peashooters! “Plants vs. Zombies Garden Warfare” delivers a best-in-class multiplayer shooter experience with the fresh humor of the wildly popular “Plants vs. Zombies” series. Powered by the Frostbite 3 engine, “Plants vs. Zombies Garden Warfare” features stunning, 3D worlds, blooming with vibrant colors and unique landscapes. Players will take on the roles of plants and zombies across a mine-blowing world that is full of surprises. “Project Spark” (Microsoft Studios) – “Project Spark” is the ultimate digital playground for creative gamers of all ages. It’s a powerful, yet simple way to build and play your own worlds, stories, and games. Share all of your creations with a dynamic community, and play what the community makes. “Project Spark” brings creation to life and presents endless opportunities for play. Delivered as a free digital download and available on Xbox One, Xbox 360 and Windows 8.1, “Project Spark” lets creators carry over in-game progress from one platform to another, while providing new ways to interact with Kinect and Xbox SmartGlass. “Sunset Overdrive” (Microsoft Studios, Insomniac Games) – “Sunset Overdrive” breaks the mold of traditional shooter games by delivering an open world that can change every day, influenced and inspired by the game’s community of players. Developed exclusively for Xbox One by Insomniac Games, “Sunset Overdrive” is an always-changing, open-world shooter set in the not-so-distant future where a catastrophic event has left your city overrun by mutants. With an arsenal of kick-***, overpowered weapons and a knack for traversing the city with hyperagility, it’s not the end of days. Your story is just beginning. “Thief” (Square Enix) – Garrett, the Master Thief, steps out of the shadows into the City. In this treacherous place, where the Baron’s Watch spreads a rising tide of fear and oppression, his skills are the only things he can trust. Even the most cautious citizens and their best-guarded possessions are not safe from Garrett’s reach. “Titanfall” (EA, Respawn Entertainment) – Crafted by one of the co-creators of “Call of Duty” and other key designers behind the “Call of Duty” franchise, “Titanfall” delivers a brand-new online experience that combines fluid, fast-paced multiplayer action with heroic, set-piece moments found in traditional campaign modes. Set in the near future on a distant frontier torn apart by war, “Titanfall” drops players in the middle of a conflict between the Interstellar Manufacturing Corporation and the Militia. The action is rapid and varied – featuring parkour-style wall running, massive double jumps and the ability to hijack titans. The freedom to shift back and forth between pilot and titan allows players to change tactics on the fly, attacking or escaping depending on the situation and extending the action vertically to new heights. “Warface” (Crytek) – “Warface: Xbox 360 Edition” is a global, free-to-play, online first-person shooter for Xbox 360, created by Crytek. Powered by the CRYENGINE it offers intense online co-operative and competitive multiplayer action set in the near-future. Players engage in thrilling multiplayer battles on the frontline to solve the conflict between the elite "Warface and Blackwood forces. “Warface: Xbox 360 Edition” keeps gameplay fresh and exciting by providing new content on a regular basis, including daily co-operative campaign missions and a continual supply of new maps, weaponry, boosts and more. “Watch_Dogs” (Ubisoft) – In “Watch_Dogs,” you play as Aiden Pearce, a brilliant hacker, whose criminal past led to a violent family tragedy. On the hunt for those who hurt your family, you'll be able to monitor and hack all who surround you by manipulating everything connected to the city’s network. In “Watch_Dogs,” this system is called the Central Operating System (ctOS) – and it controls almost every piece of the city’s technology and holds key information on all of the city’s residents. Access omnipresent security cameras, download personal information to locate a target, control traffic lights and public transportation to stop the enemy, and more. “The Witcher 3: Wild Hunt” (CD Projekt Red) – “The Witcher 3: Wild Hunt” is a unique combination of non-linear storytelling and open world exploration – a fantasy RPG focused on player choice, tactical combat and an immersive environment. Spinning the tale of Geralt of Rivia, a professional monster hunter, “The Witcher 3” aims to attract gamers with a mature and compelling narrative told like no other. With over 100 hours of hand-crafted core and side quest gameplay, “The Witcher 3” redefines the genre, shaping the next generation of RPGs. “World of Tanks: Xbox 360 Edition” (Microsoft Studios) – As the custom-built Xbox 360 version of the global online multiplayer phenomenon dedicated to tank warfare in the mid-20th century, command some of history’s most powerful tanks and experience intense combat. The excitement of battle is enhanced by working together with your tank platoon to win the fight, which puts you in the driver’s seat of some of the world’s most powerful armored vehicles. Engage in global online tank combat where team-based tactics and coordination are the keys to victory. View full article
  18. The Xbox One exclusive Titanfall has turned a lot of heads and is one of the most anticipated games for the console. The futuristic First Person Shooter is set to release on March 11th, of 2014. Check out the video IGN posted on the reasons they are excited for the new exclusive. 8 Reasons Why We're Excited for Titanfall "From jetpack mobility to the Smart Pistol, here are eight reasons why IGN staff members are excited to get their hands on Respawn's shooter." - IGN Video from: IGN
  19. Microsoft has acknowledged that government snooping - moreover, the monitoring of internet data - is an "advanced persistent threat" in a blog post written by the company's General Counsel and Executive VP of Legal and Corporate Affairs, Brad Smith. “Many of our customers have serious concerns about government surveillance of the internet,” Smith writes. “We share their concerns. That’s why we are taking steps to ensure governments use legal process rather than technological brute force to access customer data. Like many others, we are especially alarmed by recent allegations in the press of a broader and concerted effort by some governments to circumvent online security measures in order to surreptitiously collect private customer data. “If true, these efforts threaten to seriously undermine confidence in the security and privacy of online communications. Indeed, government snooping potentially now constitutes an ‘advanced persistent threat’ alongside sophisticated malware and cyber attacks.” As a response, Microsoft has declared that it will be offering safeguards, boosting its encryption services and bolstering the legal protection for customer data. The company also promises to be more transparent about its own coding in an effort to ensure consumers are better able to understand how Microsoft handles their data. “Ultimately, we’re sensitive to the balances that must be struck when it comes to technology, security and the law,” Smith continued. “We all want to live in a world that is safe and secure, but we also want to live in a country that is protected by the Constitution. “We want to ensure that important questions about government access are decided by courts rather than dictated by technological might. And we’re focused on applying new safeguards worldwide, recognising the global nature of these issues and challenges. We believe these new steps strike the right balance, advancing for all of us both the security we need and the privacy we deserve.” <via MCV> View full article
  20. I've recently stumbled over an interesting excerpt from the latest edition of Xbox Official Magazine that I'd like to share with you all: Having fun hacking people's arms off in Ryse, or getting stamped on by Aoife's (she claims) unstoppable Drivatar in Forza Motorsport 5? The best is yet to come, you may be unsurprised to hear. Speaking to OXM as part of a lengthy piece on the future of Xbox One you'll read in our latest issue, Microsoft Studios exec Phil Harrison has promised that future Xbox One games will make use of the platform's various capabilities in far more interesting ways. "When you've been around for a long time, you know what platforms are like," he began. "The games you celebrate and are proud of in the first year, when you look back at them from the perspective of ten years from now; you'd be amazed at the difference. It's a combination of the tools getting better, developers beginning to understand the unique architecture to work with." The claim that developers are able to do more with hardware they're used to is hardly electrifying, of course. It's already been suggested by CD Projekt's lead engine programmer Balázs Török that Microsoft will unlock "hidden" performance boosts for the Xbox One - a prediction he bases on Microsoft's sharing of new techniques for development on Xbox 360 across 2007 and 2008. This probably won't amount to anything as dramatic as the discovery of another gigabyte of RAM, but Harrison insists that there's less of a "glass ceiling" for eking more juice out of the Xbox One, thanks to the much-touted and still largely ethereal benefits of the Xbox Live cloud. "Crucially this time around, there's the power of the cloud and what that means for game design. That can grow and scale indefinitely - of course there is a practical limit but in effect you're uncapped. And I think, from a player's perspective, that's the most exciting part; that it's not just about the chips in the box under the television or wherever you position your console of choice, it's about what the platform will provide you with over time. We've not had that in a console generation before." This growing process ostensibly applies to both performance and features. There are, Harrison told us, plenty of ideas Microsoft has yet to fully implement - whether couched as part of a game, or in the form of an app, or in some other form entirely. "There are more ideas and vision for what games can be than available time to build them into the launch games. "So for every feature you've seen in the launch titles - SmartGlass, GameDVR, use of voice with Kinect - there are five features in the queue waiting to come out, either in an update or a sequel or in a future version of a game. The kind of creative and technical innovation that we're seeing in the industry - it's a really good time." Source
  21. I've been wondering which game(s) to ask for this Christmas. I'm already getting Call of Duty: Ghosts, but I thought I'd ask everyone here. Any suggestions?
  22. Microsoft's gaming studio Lift London has confirmed that there will be three new games they are developing will be shown in the "not too distant future". Lift London's studio head Lee Schuneman spoke with OXM, he said "We've got a high bar for innovation" he also said "We have three cool titles in development that we'll reveal very soon". Nothing is really known about these three new titles other than they are free to play and will likely follow in the footsteps of Remedy's Quantum Break OXM stated, which is another upcoming exclusive title for the Xbox. Further talking with OXM Lee Schuneman pointed out the need "to build universes that will grow with the audience and follow them unto any device that they own" this does suggest to hint at cross platforming but how much of it will be implemented has not been clarified at this moment. That's all we know of what Lift London and Microsoft Studios have up their sleeves but more info will arise in the near future. View full article
  23. So I was moving my Xbox from one room to another, and I began to set it up, but when I turned the TV on, nothing. So I pulled the Hdmi cable out of the back of my Xbox, and plugged it into my Bluray player, and it worked. Since it's not my cable, I'm wondering if there's any way I can fix this problem. Any help is appreciated, Thanks, -BZ1
  24. At a time when Microsoft (MS) is planning to unveil it's next generation XBOX it may be just the time to reflect on the past. Some companies will, seemingly, will unabashedly promote their newest products well beyond any realistic measure in order to get the biggest sales return possible. A story I recently read by Andrew Groen of Wired took a look back at all the hype offered by Microsoft surrounding the XBOX 360 and he provided an interesting retrospective of sales versus reality. These insights may better help the gamer to weed through the onslaught of hype, as experienced most recently with Halo 4, and the reality, as seen by the current population that still plays the game. The reality there is an unfinished game was sold to the consumer to hit a sales period for the holidays instead of taking the time to finish the product, which without a doubt, would have given the playing population a fully functional game that met the standards spoken to by it's producer and maintained a much stronger presence in the gaming world. The jubilation they thrived in briefly about sales was soon darkened by the reality of the disenfranchised fan base. This decision also affected a supporting company, Certain Affinty, whose reputation, and most likely income, depended on DLC content and their work on forge for Halo 4. Hopefully these companies will see this reality for themselves in a manner that will allow them to continue to produce quality products and experiences for their consumers without loosing sight of the consumers need to be able to trust in the very products and services they provide. The story as offered at wired.com 7 Years Later, Has Microsoft Kept Its Xbox 360 Promises? BY ANDREW GROEN - 04.25.13 - 6:30 AM Microsoft CEO Steve Ballmer wasn’t shy about predicting that Xbox 360 would change the world of entertainment as we know it, but has the company delivered on its huge promises? Photo: Jonathan Snyder/Wired.com Microsoft was more than a little bombastic when it began hyping up the Xbox 360 before its 2005 launch. “In the next generation, Xbox 360 will transform the way people play games and have fun,” said Robbie Bach, former president of Microsoft’s Entertainment and Devices division, at the company’s 2005 press briefing at the Electronic Entertainment Expo. Certainly it did, but not necessarily in the ways that Microsoft promised. Xbox 360 was a great gaming device, one that Microsoft continually improved upon in a way that was unheard of in the game business until this generation. It constantly added significant new features, upgraded the user experience and moved from an also-ran to a major player, forcing the competition to follow suit. The PlayStation 2 you bought in 2001 was the same exact machine in 2005, but the Xbox 360 you bought that year would be unrecognizable now. Xbox 360 did change everything. But many of the things Microsoft talked about at the beginning of the generation turned out to be so much vaporware. And often instead of pursuing them, Microsoft allowed the competition to. It’s pretty clear Microsoft was shining us on about… well, a lot. On Wednesday, Microsoft officially announced what all of us have known was coming for years now: It will unveil the next generation of Xbox hardware at an event in Redmond, Washington on May 21. This follows the sort-of unveiling of PlayStation 4 by Sony in February, at which it made grandiose pledges such as saying that PlayStation 4 will “make you feel emotions that you have never felt in real life.” Sure it will. As we pointed out at the time, Sony made many similar promises about PlayStation 3, many of which failed to materialize. What about Microsoft’s hype about Xbox 360, back in 2005? Here’s what executives said, and what really happened. “A product with games at its core, surrounded by limitless connected digital entertainment.”— J Allard, then Xbox chief experience officer, at the 2005 E3 press briefing. “Limitless” was obvious hyperbole, and yet it ended up being truer than even former Microsoft evangelist Allard probably believed at the time. At the time, “connected digital entertainment” meant people would use their vast knowledge of 2005 technology to plug in an iPod to hear songs through the TV. Today, 360 users can access the internet, Twitter, Facebook, ESPN apps, live presidential election coverage and thousands of movies, TV shows and songs. Verdict: True ^ “For us to say we’re going to go through a whole generation without an HD capacity drive — I think that would be naive to assume that we’ll be sitting here at the end of the Xbox 360 generation and no such device will have shipped… We’re not going to be sitting here in five years saying, ‘Oh jeez, we don’t have HD DVD-type storage.’” – Steve Ballmer, Engadget interview, published May 2005. We suppose that Ballmer was technically correct: After launching Xbox 360 with a standard-capacity DVD drive instead of a high-density disc, Microsoft did release an HD-DVD drive that plugged into an Xbox 360 via USB. This was only for watching HD-DVD movies, not playing games, and Microsoft hastily discontinued it when HD-DVD lost the format battle to Blu-ray — a battle that may have been won solely because Sony put Blu-ray into every PlayStation 3. Had every Xbox 360 played HD-DVD discs, Blu-ray might have gone the way of Betamax. Seven years later, Microsoft is sitting here saying, “Oh jeez, we don’t have HD-DVD type storage.” Just call him Naive Steve. Verdict: False ^ “On the [Xbox Live] Marketplace… she might never pick up a controller, never take a run in the halfpipe but she’ll be able to design and sell stickers, shirts, boards, soundtracks and even design her own skate park for those hardcore gamers.” — J Allard, 2005 Microsoft E3 Press Briefing. The “she” in this particular statement was the infamous “Velocity Girl,” the online screen name of a hypothetical young female non-gamer who would use her Xbox 360 as a place to create and sell her own designs and products. Microsoft promised an online modding community where users could sell their digital wares for cash on the Xbox 360 marketplace, but the company never really even tried. Throughout the system’s lifespan Microsoft never implemented any large-scale programs that would have brought about the non-gaming hipster-design revolution that it prophesized. We’ve seen a couple small attempts over the years, though. The Forza Motorsport storefront, for instance, allows players to create car designs and other goods to sell for in-game credits — but not real cash. Players creating items and selling them at a profit has actually has become a reality — but it’s Valve doing it on the Steam service, not Microsoft. Verdict: False ^ “It’s a future where my games are always personalized to match my desires.” — “Kim,” the ultra-hip introduction presenter at Microsoft’s E3 2005 press briefing. In the early days of its marketing campaign, Microsoft used cringe-inducing statements like this to brag about how much Generation Me was going to be able to “express themselves” through their Xbox 360. While Microsoft has done some great work in making the console itself more flexible to the user’s interests (you can even still buy those staggeringly pointless faceplates that Microsoft abandoned years ago), the games themselves have rarely fit that description. Downloadable content has provided an avenue for players to somewhat personalize some games, but giving a company more money for new digital character outfits hardly counts as “personalization.” Verdict: False ^ Microsoft executive Robbie Bach had to walk a careful verbal tightrope when he talked about Xbox’s backward compatibility. Photo courtesy Microsoft “We will make money, and a lot of money in this next generation!” — Steve Ballmer, interview with Engadget published May 18, 2005. Microsoft spent four tough years with the original Xbox in which it operated the division at a big loss — reportedly $4 billion over four years — in order to try to gain a foothold in the videogame market. So investors wouldn’t have been pleased if Microsoft said they’d have to wait another generation for the profit to begin flowing. Though Xbox 360 also operated at a loss for its first few years, Microsoft’s fortunes finally turned in late 2008 when it posted the first net profits for the Entertainment and Devices division (which includes Xbox, Windows Phone, PC gaming and Zune) since its entry into consoles. It got off to a rough start, though. Xbox 360 faced a $1 billion setback when Microsoft extended the system’s warranty to three years due to the dreaded Red Ring of Death error, resulting in a disastrous $1.9 billion operating loss for the division in 2007. It will take more time for Microsoft to erase the massive multi-billion dollar loss accrued in the early years, but the division is now profitable and Microsoft is now a major market player. Verdict: Somewhat true ^ “Tonight we are pleased to announce that Xbox 360 will be backward compatible with the top-selling Xbox games.” — Robbie Bach, E3 2005 Microsoft Press Briefing. This is Microsoft’s most infamous statement prior to the launch of the Xbox 360. When Bach made this announcement, the crowd went wild before he finished his sentence, allowing him to mumble the “top selling” bit. It seemed, at first, that he had just said the Xbox 360 was backward compatible with original Xbox games, and anybody who purchased a 360 would be able to catch up on the first Xbox’s library of games. We soon found out that you really have to parse every single word of Microsoft’s statements. It indeed only intended to make the top-selling Xbox games backward compatible with Xbox 360, not the entire library. And it didn’t even do that, not at first: Less than a third of the Xbox’s library worked on Xbox 360 at launch, and the emulation software that ran the games was often glitchy, sometimes to the point where the game played much worse than it did on the less powerful machine. Many of the “top-selling” games were actually missing, since they were harder to emulate than the cheapo games: Splinter Cell didn’t work, but Barbie Horse Adventure was good to go. Over the next two years, Microsoft did work to add more games, eventually getting about half of the library emulated and adding most (but not all) of the biggest games on the platform. Verdict: A sneaky half-truth ^ “Microsoft will inevitably succeed in Japan.” – Takashi Sensui, general manager of Microsoft’s Interactive Entertainment Business division in Japan. The worldwide videogame business was a much different industry in 2005. Though Japan’s influence has recently begun to slip, in 2005 it was seen as a major key to success, and the original Xbox tanked miserably there. With Xbox 360, Microsoft devoted considerable resources to changing that, but not even two exclusive RPGs from one of the most famous designers in Japan (Final Fantasy creator Hironobu Sakaguchi) could overcome the widespread apathy toward Xbox 360. In June of 2011, Microsoft announced it had sold 1.5 million Xbox 360s in nearly six years. To contrast, the Nintendo DS has sold over 33 million consoles there to date. Hardly a good showing. Verdict: False ^ “We’ll get there by making games more approachable for people who didn’t grow up with a game controller.” — Robbie Bach, 2005 E3 press briefing, on expanding the market. Microsoft didn’t manage to do this when it launched Xbox 360, but Nintendo did the next year with the Wii’s motion controller. It was later revealed that Microsoft had turned down the rights to the underlying core technology of Wii. After Nintendo’s success, it was much more receptive to the idea for Kinect, a different type of motion controller. Kinect has brought about some of the most wretched games in the history of the console. But it did have a couple of highly successful, demographic-expanding, controller-free games like Dance Central. On the other other hand, Kinect has mostly been successful at selling to small kids who can’t yet handle a controller, not grownups who never learned to use one. Verdict: Half true ^ “Wouldn’t it be cool to have the game that has the person on the PC being the general who is driving the strategy, and the person on the console on Xbox Live executing the strategy? That is a completely new genre… and it leverages everything that Steve [ballmer] talked about that we’re putting in place.” — Robbie Bach, interview with Engadget, published May 18, 2005. Seven years later, no game even remotely approaching this type of PC-console cross-play has been released. There have been some instances of console and PC players being able to play the same game together, but unfortunately for Microsoft they were mostly on PlayStation 3. The only game that seems somewhat similar to this dream is Dust 514, a multiplayer shooter which is bound to the outer space MMO EVE Online. In Dust 514, players can coordinate with groups in EVE for funding and even artillery bombardments which can help them win battles. But this, too, is a Sony exclusive. So yes, it would absolutely be cool, but Microsoft hasn’t bothered to do it. Verdict: False ^
  25. IGN News I'm sure many remember Microsoft's less-than-flawless reveal of their new console, the Xbox One, a couple months ago, and again at E3. It's apparent lack of core gaming features and iteration of many TV/DVR integration features gave the impression that the X1 was no more of a gaming console than a DVR. Sony fans laughed. Xbox fans cried. And Nintendo fans did whatever Nintendo fans do. The new Xbox was fell drastically in popularity, being outsold in preorders to Sony's PS4 10:1 or more. The main problems included the requirement of daily internet access for the console to keep games up to date and deter hacking. It was announced not backwards compatible with Xbox and Xbox 360 games. The hard drive was internal and rather small in capacity, considering games require installation on the X1, so many complained that running out of storage without means of upgrading the hard drive may be impossible. Microsoft allowed developers to integrate single-use game codes (kind of like the Cerberus service for Mass Effect 2 or Multiplayer for BFBC2) so games could not be resold. And most importantly (to me, anyway) was that the internal hardware was notably inferior to Sony's PS4, and yet cost $100 more. Yes, the Xbox One was falling way short of expectation in more ways than I can remember, and Microsoft's Xbox division took a hit when it's president, Don Mattrick, resigned and was replaced by a person with no gaming background. Personally, I thought this to be the fall of Xbox. But three months later, it may have risen again. A couple days after confirming mandatory internet access intervals, Microsoft rejected their new DRM policy and fell back on one resembling the Xbox 360, which worked fine anyway. Personally, this was a selling point for me because I do not get internet service for about 4 months per year. It was also at this point that Xbox One sales finally started competing with Playstation 4. I figured that Microsoft would stop there, at least until after release, to see consumer response of their still rather lacking console. But (thankfully) they didn't. Not too much later did they announce that the Kinect sensor no longer needed to be active or even plugged in to play. I also noticed that the hard drive could now be accessed externally, which makes me believe, though not confirmed, that the hard drive may be replaceable. Microsoft developers will no longer use single-use codes, so games can be resold, and cool extra features such as in-game DVR recording, cloud-based processing (for those lucky enough to have great internet service), reputation preservation (to save and tranfer each player's hard-earned gamerscore), Second screen integration via Xbox Smartglass application for most mobile devices and Windows 8 OS, Blu-Ray disc drive, and many entertainment center integration features have shined light on the potential of the Xbox One, which began outselling PS4 at most main retailers. As of late, Microsoft has, yet again, updated the hardware of their new console by slightly overclocking the consoles 8 core AMD CPU, improving the base clock speed from 8.00MHz to 8.53MHz. They also upgraded the GPU to accomodate. Unfortunately, the Xbox One is still not backwards compatible, but that is not really Microsoft's fault because they had to change to a core architecture that offers best performance and simplest coding for developers, and Xbox and Xbox 360 games are not compatible with this architecture (they made the right choice changing to an architecture the best suits their future than degrading quality to hold on to the past). The console still requires game installation for reasons unbeknownst to me. Xbox Live is still not free, but I do not think Microsoft is raising the price for the service. The console does need to access the internet at least once before use, probably to register the console and update, etc. The console is also still slightly inferior to PS4 in clock speed and in RAM (Playstation 4's 8GB of DDR5 will offer better loading times and reduced graphical latency than the X1's conventional 8GB DDR3) and is still more expensive, but those who know how business works know that Microsoft follows a 'Closed Console' business model when selling consoles, meaning they actually lose a little money by producing consoles (because there is more than $500 of third-party computer equipment in the Xbox One) and try to make up losses in game sales, which is why games are so expensive, why console exclusives exist, and why used game sales hurt console manufacturers. Considering that Microsoft is also trying to appeal to non-gamers as well with TV integration features, Microsoft has to make up for those few who buy the console without games. Add in the rather advanced Kinect sensor, and $500 does not sound too appalling. Moral of the story: for the best gaming experience, Sony's Playstation 4 is technically the superior console. However, if you like Xbox and are not ready to give up on Xbox exclusives we've grown to love to avoid a poor gaming experience, the new Xbox One, in my opinion, is now a console worth buying. Thanks for putting up with my novel-esque post! P.S.: Excited about Halo 5? Liked the E3 teaser but hate watching it in poor, E3 recording quality? TRY THIS!
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