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  1. Hi, I dont know if I'm the only one thinking this but I think that because master chief is lonesome in the desert, that on his journey to help cortana, he should come across a dog or alien dog which comes along in his travels and helps him out along the way. Due to him not having any company he should have someone or in this case something. And whilst I'm on this I am deeply upset that halo 5 isn't on Xbox 360 :'(
  2. Which console do you prefer? PS3? or Xbox 360?
  3. Will anyone be getting the Xbox One specifically for Halo? Amazon has only sold out 25K units for the X1, sounds a little low to me.
  4. Ok, I'm trying to figure out if I should buy Destiny on my 360 or wait and get it on the Xbox One?(I say wait because I won't have Xbox one at launch)
  5. Assassins Creed IV Black Flag will not only be bringing back the classic style game play that die hard 'Creed' fans love, but also a new feature that will offer players a whole new way to explore the environment around them. The new underwater swimming experience opens up a vast area for the player to explore and find treasure, upgrades for their ship and other hidden items. You will have the same type of free roam ability under the oceans, seas and lagoons that you find on land except that here you will have no weapons for defense. This means when you encounter sharks, jelly fish, manta rays and various other dangerous sea creatures you must use the environment and stealth to avoid attacks and elude predators because you are the prey underwater. The new experience will allow you to traverse the entire oceans, if you choose, underwater. The one catch is that you need to be wary of your air supply. When diving close to your ship the crew will provide an air bell for use, but in more distant locations you will have to seek out air pockets under rock shelves and in caves. There will be a diverse underwater environment that features ship wrecks, coral reefs, under water caves, lagoons and trenches that are carpeted with lush seaweed beds, sand, clams and filled with all manner of underwater life. In an video interview with producer Arnaud Vaudour, Tom Bramwell of eurogamer.net discusses the new addition of under water exploration in Assassins Creed IV Black Flag. View full article
  6. https://www.facebook.com/Halo3Resurrection Like this facebook page and share it with your friends! If you had great experiences playing halo 3 at one point lets try and bring some of it back to life! Every single person counts!
  7. Source-IGN The Xbox 360 is the best-selling console of this generation in the UK, with 8.4 million sold. MCV reports that Microsoft's console is regularly outselling all its rivals and will overtake Nintendo's Wii in a matter of days, according to Chart-Track. Despite this, the Xbox 360 isn't the UK's best-selling console of all time just yet, that title is still held by the PlayStation 2 which has shifted over 10 million units since it was launched back in 2000.
  8. Source-Polygon Fable Anniversary, a high-definition remake of the original Fable, will be available on Xbox 360 this holiday season, announced Lionhead Studios' Ted Timmins on Major Nelson's podcast today. Lionhead teased the HD remake earlier today. The studio is remastering Fable: The Lost Chapters, the expanded edition of the game that was released in September 2005 on Windows PC and Xbox and in October 2008 on Mac. The original Fable, a role-playing game designed by Peter Molyneux, launched in September 2004 exclusively on Xbox. "We're really excited to be bringing a remastered version of Fable: The Lost Chapters to the Xbox 360," said Timmins, who is serving as the lead designer of the remake and was a tester on Fable, on Lionhead's website. "It's been one of the biggest community requests as we know how much the fans love the original game." As an Xbox 360 game, Fable Anniversary will offer Achievements, which did not exist on the Xbox. "Fable's always been a bit about choice and consequence, so we're trying to put that into our Achievements," said Timmins on the podcast. Lionhead said it is delivering a "complete HD graphical overhaul," redoing Fable's visuals in 1080p with new Unreal Engine 3-powered lighting and new animation system for faces and cutscenes. The studio is also revamping outdated elements such as the original game's interface and controls, and rebuilding the save system as a modern checkpoint-based setup. In addition, Lionhead is developing SmartGlass integration for Fable Anniversary, with a second-screen experience that offers features like an in-game map and, potentially, the ability to take screenshots. When asked if Fable's pub games could be released on SmartGlass, Timmins said, "We're certainly exploring other avenues, let's say, with SmartGlass ... we've been experimenting; let's leave it at that."
  9. Source-IGN The Xbox 360 is the best-selling console of this generation in the UK, with 8.4 million sold. MCV reports that Microsoft's console is regularly outselling all its rivals and will overtake Nintendo's Wii in a matter of days, according to Chart-Track. Despite this, the Xbox 360 isn't the UK's best-selling console of all time just yet, that title is still held by the PlayStation 2 which has shifted over 10 million units since it was launched back in 2000. View full article
  10. Source-IGN The addition of Time Warner Cable extends the Xbox 360's television offerings beyond the already-available Verizon FiOS TV, ESPN, and Comcast Xfinity apps, just to name a few. It has not been said if the app will eventually be available for the Xbox One, although Microsoft already has a plan for live television on their upcoming console.
  11. Source-Polygon Fable Anniversary, a high-definition remake of the original Fable, will be available on Xbox 360 this holiday season, announced Lionhead Studios' Ted Timmins on Major Nelson's podcast today. Lionhead teased the HD remake earlier today. The studio is remastering Fable: The Lost Chapters, the expanded edition of the game that was released in September 2005 on Windows PC and Xbox and in October 2008 on Mac. The original Fable, a role-playing game designed by Peter Molyneux, launched in September 2004 exclusively on Xbox. "We're really excited to be bringing a remastered version of Fable: The Lost Chapters to the Xbox 360," said Timmins, who is serving as the lead designer of the remake and was a tester on Fable, on Lionhead's website. "It's been one of the biggest community requests as we know how much the fans love the original game." As an Xbox 360 game, Fable Anniversary will offer Achievements, which did not exist on the Xbox. "Fable's always been a bit about choice and consequence, so we're trying to put that into our Achievements," said Timmins on the podcast. Lionhead said it is delivering a "complete HD graphical overhaul," redoing Fable's visuals in 1080p with new Unreal Engine 3-powered lighting and new animation system for faces and cutscenes. The studio is also revamping outdated elements such as the original game's interface and controls, and rebuilding the save system as a modern checkpoint-based setup. In addition, Lionhead is developing SmartGlass integration for Fable Anniversary, with a second-screen experience that offers features like an in-game map and, potentially, the ability to take screenshots. When asked if Fable's pub games could be released on SmartGlass, Timmins said, "We're certainly exploring other avenues, let's say, with SmartGlass ... we've been experimenting; let's leave it at that." View full article
  12. Source-IGN The Xbox 360 is the best-selling console of this generation in the UK, with 8.4 million sold. MCV reports that Microsoft's console is regularly outselling all its rivals and will overtake Nintendo's Wii in a matter of days, according to Chart-Track. Despite this, the Xbox 360 isn't the UK's best-selling console of all time just yet, that title is still held by the PlayStation 2 which has shifted over 10 million units since it was launched back in 2000. This post has been promoted to an article
  13. Source-IGN Xbox Live Gold members will be able to watch live episodes of Mad Men, Breaking Bad, and other hit shows starting later this summer through the upcoming Time Warner Cable app for the Xbox 360. Announced today by Microsoft, the "landmark deal" lets Time Warner Cable subscribers stream up to 300 shows from AMC, BBC World News, Bravo, Cartoon Network, CNN, and others. And if using your controller is just too much work, you can control the app with voice commands using Kinect. The addition of Time Warner Cable extends the Xbox 360's television offerings beyond the already-available Verizon FiOS TV, ESPN, and Comcast Xfinity apps, just to name a few. It has not been said if the app will eventually be available for the Xbox One, although Microsoft already has a plan for live television on their upcoming console. This post has been promoted to an article
  14. " Xbox 360's dashboard update is rolling out today (October 16). The latest version of the console's firmware is downloadable today for some users, and will be gradually made available for everyone over the next few weeks. "Our initial deployment will reach approximately three million consoles worldwide, with additional users being updated over the course of a couple of weeks," said director of programming Larry Hryb. "Don't panic if you don't see an immediate update, just keep checking back in." The update refreshes the 'Metro' branded interface with a tweaked layout of tiles, combines the TV and Movies channels, and in the US, introduces a sports channel. Internet Explorer will be added for Xbox Live Gold subscribers, allowing users to browse the web with a controller or Kinect. Searching is now expanded to genre, while voice search now includes YouTube, and is available to new countries including Ireland, Canada, France, Germany, Japan, Mexico, Italy, Spain and Austria. Favourite content can be pinned to the dashboard, allowing fast access to games, TV shows, music, videos and websites. Similarly, Quick Play will be rebranded as Recent, providing a list of games, movies and apps last used on the console. Zune Video Marketplace is to be rebranded as Xbox Video, offering hundreds of thousands of TV shows and movies available for purchase or renting. The recently announced Xbox Music will also be made available today. The update introduces Xbox SmartGlass, which will be made available when Windows 8 launches on October 26. " Source: Digital Spy
  15. With an internet connection being a very important requirement for the xbox not everyone will have a stable connection or may not have any internet at all. Microsoft's Xbox chief Don Mattrick's solution to this is to stick with the Xbox 360 as he said during an E3 interview. Credit to Absolute Dog for finding this MATTRICK: "Some of the advantages that you get, of having, a box that is designed to use an online state, so, that, uh, to me is the future-proof choice, and I think people, could've arguably gone the other way if we didn't do it and fortunately we have a product for people who aren't able to get some form of connectivity, it's called Xbox 360." KEIGHLEY: "Right, so stick with 360, that's your message if you don't [inaudible] like it?" MATTRICK: "Well, if you have zero access to the internet, that is an offline device, I mean, seriously, when I read the blogs, and thought about who's really the most impacted, there was a person who said 'hey, I'm on a nuclear sub,' and I don't even know what it means to be on a nuclear sub but I've gotta imagine it's not easy to get an internet connection." KEIGHLEY: "[inaudible] playing call of duty multiplayer" MATTRICK: "Hey, I can empathize, if I was on a nuclear sub, I'd be disappointed." E3 interview
  16. With an internet connection being a very important requirement for the xbox not everyone will have a stable connection or may not have any internet at all. Microsoft's Xbox chief Don Mattrick's solution to this is to stick with the Xbox 360 as he said during an E3 interview. Credit to Absolute Dog for finding this MATTRICK: "Some of the advantages that you get, of having, a box that is designed to use an online state, so, that, uh, to me is the future-proof choice, and I think people, could've arguably gone the other way if we didn't do it and fortunately we have a product for people who aren't able to get some form of connectivity, it's called Xbox 360." KEIGHLEY: "Right, so stick with 360, that's your message if you don't [inaudible] like it?" MATTRICK: "Well, if you have zero access to the internet, that is an offline device, I mean, seriously, when I read the blogs, and thought about who's really the most impacted, there was a person who said 'hey, I'm on a nuclear sub,' and I don't even know what it means to be on a nuclear sub but I've gotta imagine it's not easy to get an internet connection." KEIGHLEY: "[inaudible] playing call of duty multiplayer" MATTRICK: "Hey, I can empathize, if I was on a nuclear sub, I'd be disappointed." E3 interview View full article
  17. As you may know world of tanks is coming to the Xbox 360 and Wargaming wants you to participate in their beta. But for now the beta will only open to those in North America and Canada but those located in Europe or other territories will be emailed as soon as the beta becomes available there, so they are accepting non North American and Canadian applications. To sign up for the beta click this link where you will be asked to provide you email address, xbox 360 gamer tag and your name. It's first come first serve so hurry if you want to get accepted. View full article
  18. Xbox 360 has once again proven itself to be the best selling console in the States. Microsoft's epic console has once again stayed on top of the table with it's 27 month consecutive being the most bought system in the United States, according to new date from NPD Group. The Xbox 360 console has sold 261'000 units in the United States in March, beating Sony's PlayStation 3 and Nintendo's new Wii U handheld device. In the large picture, physical sales decreased by 10% year over year from $1.1Billion in March 2012 to $992.5 Million in March 2013. Software sales remained basically flat at around $554.8 Million, only inching down by 1% from one year ago. The steepest decline came from Hardware sales, dropping down by 32% to $221.6 Million. Against popular beliefs, the Nintendo 3DS has grown by roughly 9% during the decline of portable console sales. Sources: BGR.com
  19. The Minecraft Xbox 360 1.8.2 update is going to happen tomorrow confirmed by 4J studios its Twitter feed. This update will bring creative mode to the Xbox 360. Read below for more details Source: Xbox360achievements.org The update brings with it a whole host of new additions, as well as fixes tweaks and other stuff. Here's a reminder of the complete list of stuff for Minecraft 1.8.2 update: Additions: Added Creative Mode. Disabled Achievements and Leaderboard updates if the player is in Creative Mode, or if the world has been previously saved in Creative Mode. Added a simple tutorial for Creative Mode. Added sprinting to Survival Mode. Added flying and sprint-flying to Creative Mode. Added new items to the game - Melon, Melon Slice, Melon Seeds, Pumpkin Seeds, Raw/Cooked Beef, Raw/Cooked Chicken, Rotten Flesh, Pumpkin Seeds, Iron Bars, Fence Gate, Stone Bricks, Stone Brick Slabs, Stone Brick Stairs, Brick Slabs, Brick Stairs, Ender Pearl, Web,Vines, 10 more Music Discs, and Chain Armor. Added new items to the crafting menu - Melon, Melon Seeds, Glass Pane, Fence Gate, Iron Bars, Stone Bricks, Stone Brick Slabs, Stone Brick Stairs, Brick Slabs, Brick Stairs. Added terrain generation features - Strongholds, Villages, Abandoned Mineshafts and Ravines. Biome code additions, including rivers and oceans. Changed the bow to have drawing and firing action. Added a quick move to the dispenser. Added a quick equip for armor to the inventory interface. Added a quick move for ingredients and fuel in the furnace interface. Brought forward the mining speed changes from 1.2.3 Brought forward apples dropping from leaf blocks from 1.1 Brought forward change from 1.2.3 to make pumpkins and melons grow from stems much faster, and not require farmland around the stem to grow on. Fix to vines brought forward from 1.2.3 to stop them spreading too much. Added the Food Bar to the HUD. Added stacking for food items. Added the eating animation. Enabled crafting mushroom stew without a crafting table. Added the blocking move with swords. Changed all the text descriptions for food to show how much they refill the food bar. Passive mobs will now flee when hit. The snout on pigs now protrude from their head. Skeletons now hold full size bows. Animals no longer despawn which makes it possible to capture them. Zombies now drop Rotten Flesh instead of Feathers. Updated some mob sounds. Shears can now collect Tall Grass and the new Vine. Improved sunrise and sunset. Improved the rain edges (when looking up in rain). User-placed leaf blocks no longer decay. Cloud height raised to the top of the map, so clouds can no longer phase through blocks. Cloud movement syncs with the game's time. Both Wooden and Stone pressure plates can now be placed on fences. Improved chest model with a 3D lock, and opening and closing animation. Added a countdown timer to the autosave to stop it being such a surprise. Added the ability to rename an existing saved world. Added map icons to the in-game player list to match their color in the map. Added a confirmation dialog on the player choosing to exit without saving. Added a character display when sprinting or flying. Updated the How To Play HUD with the Food Bar information. Added descriptions for Creative Mode and Sprinting to the How To Play menus. Updated the Download Content menu with pictures of the DLC available. Removed Herobrine. Options Changes and Additions: Changed the Gamertags Display option to mean display/hide gamertags in-game and on maps. Added an option to select Creative Mode or Survival Mode on creating or loading a world. Added an option to disable clouds. Added additional options to the world creation - Superflat land (creates a flat world near bedrock in both the Overworld and the Nether), enable/disable Structures and Bonus Chest. Added Host options - toggles for Player Versus Player, Trust Players to stop players being able to mine without permission from the Host, Fire Spread, TNT Explodes, and Host Privileges. Added in-game player options for the host - Can Build and Mine, Moderator, Kick Player, Can Fly, Disable Exhaustion, Invisible. Store the Online, Invite Only, and Friends of Friends options in the player's profile. Tutorial World Changes: Changed the Tutorial world to enable the new terrain features in it. Added mini tutorial for sprinting in the Tutorial world. Added mini tutorial for eating in the Tutorial world. Added Music Disc Quests in the Tutorial world - players can search the world for the 12 chests, each containing one of the Music Discs that can be played in a Jukebox. Fixes: Fix for duplication glitch. Fix for aspect ratio of things in hand when in splitscreen mode. Fix for issue with player data not saving (player starting world with no items they had when they saved). Fix for redstone tiles burning out when they shouldn't. Fixed issue with Minecart with Furnace not being able to move another Minecart. Fixed particle code for flipped 3rd person view. You'll be able to download the Minecraft: Xbox 360 Edition update 1.8.2 tomorrow (October 16th). http://www.youtube.com/watch?v=EakNifXH42w
  20. At a time when Microsoft (MS) is planning to unveil it's next generation XBOX it may be just the time to reflect on the past. Some companies will, seemingly, will unabashedly promote their newest products well beyond any realistic measure in order to get the biggest sales return possible. A story I recently read by Andrew Groen of Wired took a look back at all the hype offered by Microsoft surrounding the XBOX 360 and he provided an interesting retrospective of sales versus reality. These insights may better help the gamer to weed through the onslaught of hype, as experienced most recently with Halo 4, and the reality, as seen by the current population that still plays the game. The reality there is an unfinished game was sold to the consumer to hit a sales period for the holidays instead of taking the time to finish the product, which without a doubt, would have given the playing population a fully functional game that met the standards spoken to by it's producer and maintained a much stronger presence in the gaming world. The jubilation they thrived in briefly about sales was soon darkened by the reality of the disenfranchised fan base. This decision also affected a supporting company, Certain Affinty, whose reputation, and most likely income, depended on DLC content and their work on forge for Halo 4. Hopefully these companies will see this reality for themselves in a manner that will allow them to continue to produce quality products and experiences for their consumers without loosing sight of the consumers need to be able to trust in the very products and services they provide. The story as offered at wired.com 7 Years Later, Has Microsoft Kept Its Xbox 360 Promises? BY ANDREW GROEN - 04.25.13 - 6:30 AM Microsoft CEO Steve Ballmer wasn’t shy about predicting that Xbox 360 would change the world of entertainment as we know it, but has the company delivered on its huge promises? Photo: Jonathan Snyder/Wired.com Microsoft was more than a little bombastic when it began hyping up the Xbox 360 before its 2005 launch. “In the next generation, Xbox 360 will transform the way people play games and have fun,” said Robbie Bach, former president of Microsoft’s Entertainment and Devices division, at the company’s 2005 press briefing at the Electronic Entertainment Expo. Certainly it did, but not necessarily in the ways that Microsoft promised. Xbox 360 was a great gaming device, one that Microsoft continually improved upon in a way that was unheard of in the game business until this generation. It constantly added significant new features, upgraded the user experience and moved from an also-ran to a major player, forcing the competition to follow suit. The PlayStation 2 you bought in 2001 was the same exact machine in 2005, but the Xbox 360 you bought that year would be unrecognizable now. Xbox 360 did change everything. But many of the things Microsoft talked about at the beginning of the generation turned out to be so much vaporware. And often instead of pursuing them, Microsoft allowed the competition to. It’s pretty clear Microsoft was shining us on about… well, a lot. On Wednesday, Microsoft officially announced what all of us have known was coming for years now: It will unveil the next generation of Xbox hardware at an event in Redmond, Washington on May 21. This follows the sort-of unveiling of PlayStation 4 by Sony in February, at which it made grandiose pledges such as saying that PlayStation 4 will “make you feel emotions that you have never felt in real life.” Sure it will. As we pointed out at the time, Sony made many similar promises about PlayStation 3, many of which failed to materialize. What about Microsoft’s hype about Xbox 360, back in 2005? Here’s what executives said, and what really happened. “A product with games at its core, surrounded by limitless connected digital entertainment.”— J Allard, then Xbox chief experience officer, at the 2005 E3 press briefing. “Limitless” was obvious hyperbole, and yet it ended up being truer than even former Microsoft evangelist Allard probably believed at the time. At the time, “connected digital entertainment” meant people would use their vast knowledge of 2005 technology to plug in an iPod to hear songs through the TV. Today, 360 users can access the internet, Twitter, Facebook, ESPN apps, live presidential election coverage and thousands of movies, TV shows and songs. Verdict: True ^ “For us to say we’re going to go through a whole generation without an HD capacity drive — I think that would be naive to assume that we’ll be sitting here at the end of the Xbox 360 generation and no such device will have shipped… We’re not going to be sitting here in five years saying, ‘Oh jeez, we don’t have HD DVD-type storage.’” – Steve Ballmer, Engadget interview, published May 2005. We suppose that Ballmer was technically correct: After launching Xbox 360 with a standard-capacity DVD drive instead of a high-density disc, Microsoft did release an HD-DVD drive that plugged into an Xbox 360 via USB. This was only for watching HD-DVD movies, not playing games, and Microsoft hastily discontinued it when HD-DVD lost the format battle to Blu-ray — a battle that may have been won solely because Sony put Blu-ray into every PlayStation 3. Had every Xbox 360 played HD-DVD discs, Blu-ray might have gone the way of Betamax. Seven years later, Microsoft is sitting here saying, “Oh jeez, we don’t have HD-DVD type storage.” Just call him Naive Steve. Verdict: False ^ “On the [Xbox Live] Marketplace… she might never pick up a controller, never take a run in the halfpipe but she’ll be able to design and sell stickers, shirts, boards, soundtracks and even design her own skate park for those hardcore gamers.” — J Allard, 2005 Microsoft E3 Press Briefing. The “she” in this particular statement was the infamous “Velocity Girl,” the online screen name of a hypothetical young female non-gamer who would use her Xbox 360 as a place to create and sell her own designs and products. Microsoft promised an online modding community where users could sell their digital wares for cash on the Xbox 360 marketplace, but the company never really even tried. Throughout the system’s lifespan Microsoft never implemented any large-scale programs that would have brought about the non-gaming hipster-design revolution that it prophesized. We’ve seen a couple small attempts over the years, though. The Forza Motorsport storefront, for instance, allows players to create car designs and other goods to sell for in-game credits — but not real cash. Players creating items and selling them at a profit has actually has become a reality — but it’s Valve doing it on the Steam service, not Microsoft. Verdict: False ^ “It’s a future where my games are always personalized to match my desires.” — “Kim,” the ultra-hip introduction presenter at Microsoft’s E3 2005 press briefing. In the early days of its marketing campaign, Microsoft used cringe-inducing statements like this to brag about how much Generation Me was going to be able to “express themselves” through their Xbox 360. While Microsoft has done some great work in making the console itself more flexible to the user’s interests (you can even still buy those staggeringly pointless faceplates that Microsoft abandoned years ago), the games themselves have rarely fit that description. Downloadable content has provided an avenue for players to somewhat personalize some games, but giving a company more money for new digital character outfits hardly counts as “personalization.” Verdict: False ^ Microsoft executive Robbie Bach had to walk a careful verbal tightrope when he talked about Xbox’s backward compatibility. Photo courtesy Microsoft “We will make money, and a lot of money in this next generation!” — Steve Ballmer, interview with Engadget published May 18, 2005. Microsoft spent four tough years with the original Xbox in which it operated the division at a big loss — reportedly $4 billion over four years — in order to try to gain a foothold in the videogame market. So investors wouldn’t have been pleased if Microsoft said they’d have to wait another generation for the profit to begin flowing. Though Xbox 360 also operated at a loss for its first few years, Microsoft’s fortunes finally turned in late 2008 when it posted the first net profits for the Entertainment and Devices division (which includes Xbox, Windows Phone, PC gaming and Zune) since its entry into consoles. It got off to a rough start, though. Xbox 360 faced a $1 billion setback when Microsoft extended the system’s warranty to three years due to the dreaded Red Ring of Death error, resulting in a disastrous $1.9 billion operating loss for the division in 2007. It will take more time for Microsoft to erase the massive multi-billion dollar loss accrued in the early years, but the division is now profitable and Microsoft is now a major market player. Verdict: Somewhat true ^ “Tonight we are pleased to announce that Xbox 360 will be backward compatible with the top-selling Xbox games.” — Robbie Bach, E3 2005 Microsoft Press Briefing. This is Microsoft’s most infamous statement prior to the launch of the Xbox 360. When Bach made this announcement, the crowd went wild before he finished his sentence, allowing him to mumble the “top selling” bit. It seemed, at first, that he had just said the Xbox 360 was backward compatible with original Xbox games, and anybody who purchased a 360 would be able to catch up on the first Xbox’s library of games. We soon found out that you really have to parse every single word of Microsoft’s statements. It indeed only intended to make the top-selling Xbox games backward compatible with Xbox 360, not the entire library. And it didn’t even do that, not at first: Less than a third of the Xbox’s library worked on Xbox 360 at launch, and the emulation software that ran the games was often glitchy, sometimes to the point where the game played much worse than it did on the less powerful machine. Many of the “top-selling” games were actually missing, since they were harder to emulate than the cheapo games: Splinter Cell didn’t work, but Barbie Horse Adventure was good to go. Over the next two years, Microsoft did work to add more games, eventually getting about half of the library emulated and adding most (but not all) of the biggest games on the platform. Verdict: A sneaky half-truth ^ “Microsoft will inevitably succeed in Japan.” – Takashi Sensui, general manager of Microsoft’s Interactive Entertainment Business division in Japan. The worldwide videogame business was a much different industry in 2005. Though Japan’s influence has recently begun to slip, in 2005 it was seen as a major key to success, and the original Xbox tanked miserably there. With Xbox 360, Microsoft devoted considerable resources to changing that, but not even two exclusive RPGs from one of the most famous designers in Japan (Final Fantasy creator Hironobu Sakaguchi) could overcome the widespread apathy toward Xbox 360. In June of 2011, Microsoft announced it had sold 1.5 million Xbox 360s in nearly six years. To contrast, the Nintendo DS has sold over 33 million consoles there to date. Hardly a good showing. Verdict: False ^ “We’ll get there by making games more approachable for people who didn’t grow up with a game controller.” — Robbie Bach, 2005 E3 press briefing, on expanding the market. Microsoft didn’t manage to do this when it launched Xbox 360, but Nintendo did the next year with the Wii’s motion controller. It was later revealed that Microsoft had turned down the rights to the underlying core technology of Wii. After Nintendo’s success, it was much more receptive to the idea for Kinect, a different type of motion controller. Kinect has brought about some of the most wretched games in the history of the console. But it did have a couple of highly successful, demographic-expanding, controller-free games like Dance Central. On the other other hand, Kinect has mostly been successful at selling to small kids who can’t yet handle a controller, not grownups who never learned to use one. Verdict: Half true ^ “Wouldn’t it be cool to have the game that has the person on the PC being the general who is driving the strategy, and the person on the console on Xbox Live executing the strategy? That is a completely new genre… and it leverages everything that Steve [ballmer] talked about that we’re putting in place.” — Robbie Bach, interview with Engadget, published May 18, 2005. Seven years later, no game even remotely approaching this type of PC-console cross-play has been released. There have been some instances of console and PC players being able to play the same game together, but unfortunately for Microsoft they were mostly on PlayStation 3. The only game that seems somewhat similar to this dream is Dust 514, a multiplayer shooter which is bound to the outer space MMO EVE Online. In Dust 514, players can coordinate with groups in EVE for funding and even artillery bombardments which can help them win battles. But this, too, is a Sony exclusive. So yes, it would absolutely be cool, but Microsoft hasn’t bothered to do it. Verdict: False ^ View full article
  21. Source: Examiner 343 Industries released a title update to Halo 4 on the Xbox 360 Thursday with various exploit and gameplay fixes. The exact details of the Halo 4 title update have not been released yet as 343 Industries wanted to wait until after the update was released. Community manager Jessica Shea did say, "this particular TU tackles actual game and gameplay issues, not sandbox tweaks and balances. We have another TU in the works and will continue working on the timing and content of the next one." The title update moves Halo 4 to version 1.02 and is an approximately 30MB download. Halo 4 players have already confirmed a number of fixes on Reddit and the Halo Waypoint forums though. These include the following. Haven has been fixed. Weapons are no longer in the floor. Endgame killcams added in some gametypes but reportedly don't work correctly Game is reportedly smoother. An issue with DLC only working on one profile has now been fixed. Trying to launch ‘Halo Waypoint’ from Halo 4′s menus no longer crashes your console. It is now possible to get the ‘Last Strike’ medal in Matchmaking. We'll add the full list of fixes when 343 Industries releases them. Here are some issues that were not fixed with this title update. Theater is still broken Super Throw Glitch still work
  22. Hey guys! Apparently Microsoft just bought a URL, www.xbox8.com. They haven't done anyhting with, but own it. One thing though, the Xbox 720 may be called the Xbox 8. Yet, I reasoned in my mind. If it's true that history repeats itself, then this'll make sense. Right now, they use www.xbox.com. Although, the current Xbox model, is the Xbox 360. If I'm right, then they'll keep using www.xbox.com for the next gen. Then, again, what explains the www.xbox8.com purchase? Maybe they didn't want anyone else using that URL since it has the Xbox name? I don't know...
  23. Hello! My name is Freelance IND and I am here to tell you about the war simulator community that is Forerunner Conflict. What is a war simulator community you ask? In a nutshell, it is a community that simulates the actual feeling of a real war and military-like feeling in the HALO universe. There are two armies, REDD and BLUE, who "battle" every Sunday night at 6PM (EASTERN TIME ZONE) over various maps to gain control of a "war map" that we have created. In a war simulator, each army has a ranking system, and each army also has Battalions and Platoons. The "Wars" (as we call them) use a variety of gametypes, some simple such as SLAYER and CTF, and others more unique and custom-made, but in the end all feel like an actual war setting. ***See bottom of post if you are already in a clan/community. History of our community: Our community has been around since the spring of 2005, which means we've been around for ALMOST EIGHT YEARS. Our name has gone through various changes, most notable ones are Red vs. Blue Wars, Allies vs. Axis, Galactic Wars, and Red vs. Blue Retaliation, before finally becoming Forerunner Conflict by the start of Halo 3. Through the years we've gone through many positive changes to make our wars more authentic and fun. Currently, there are approximately 200+ soldiers and growing fast each day. This all sounds awesome! How do I join!? Well first off, you should visit our forum boards, register, and enlist for whichever army you would like (PLEASE REGISTER WITH YOUR ACTUAL GAMERTAG, and please put who you were referred by. In this case, it would be Freelance IND. Our forums are http://fcwars.net/. But, you can't immediately jump into battle once you enlist! Even in the actual world, all enlisted must go through a BOOT CAMP. Yes, you heard me, BOOT CAMP. This has been the TRADEMARK of our community since the day it was created. All members must go through a BOOT CAMP, in which they will be told the rules, regulations, and will be shown several few military-like tactics that can come in handy in the actual battles or even matchmaking! We also to use BOOT CAMPS to weed out anyone who isn't interested or not taking us seriously. To receive a boot camp, please enlist on the forums and you will be contacted by a drill instructor. **You MUST be at least 15 years old to enlist. Special cases will be made for people younger who can prove they are mature enough to be with us. Our Most Important Rule: RESPECT! Though our community is a war simulator and we take our roles seriously, our number one focus is about RESPECT and making sure everyone is having fun, because in the end that's why people play video games, to have FUN! If you join, don't hate someone because they are in a different army, our job is to make sure everyone is friendly and having a fun time, while at the same time being competitive! We encourage people to make many new friends. So if you are looking for a fun, yet military-like competitiveness and new interesting experience over HALO 4, PLEASE CONTACT ME (or preferably one of the army leaders listed below) IMMEDIATELY!! I will gladly respond ASAP and answer any questions. MAKE SURE YOU VISIT OUR FORUMS FIRST THOUGH! http://fcwars.net/ !! MAKE SURE YOU POST IN THE UNIVERSAL RECRUITMENT SECTION PLEASE! TL R: If you're looking to join a large and very unique community that utilizes HALO 4 custom games to the max with a spice of authentic war-like feeling, then you should enlist in an army and join the wars of Forerunner Conflict as a soldier in either the REDD or BLUE Army! Feel free to bring your friends as well! Look us up at FCWars.net! Make sure to register an account using your actual gamertag! (Also, please help us keep this topic popular by replying with your interest in the community, THANKS =D) People you can contact for Army information: BLUE ARMY: WSxPhoenix-Field Marshal Purple Gamer 17-General Nicolas Sapien -Lt. General Sicarioano -Maj. General Death758 -Brig. General R.E.D.D. Army: FuzzyStormz-Field Marshal Unlucky Num13er-General Relapsive-Lt. General Gargoyle605-Maj. General VerbotenDonkey-Brig. General ***If you are already in a clan, YOU DO NOT HAVE TO LEAVE YOUR CLAN TO JOIN OUR COMMUNITY. Like I said, we are a community, not a clan. You can bring in your clan as a group into these wars and we will give you a set squad/platoon depending on how many people you have. But again, by no means are we trying to destroy or poach members from your clan. If you are interested in affiliating with us, then by all means contact our Forerunners.
  24. Over the summer I acquired a mini HD Tv that I now use to use my xbox with almost Anywhere I travel to, to play Xbox Games. How far would you or have you taken your xbox 360?
  25. Hi, I would love to find any RPG that is great for xbox. Phantasy Star Universe, a great game for those who don't know, was an RPG that was cancelled back in September of 2012 on xbox and that was really a great RPG on the xbox. Anyone have any suggestions. Another game I tried to play and did not like was Dark Souls. Me and a friend are gonna start playing Mass effect 3 soon. Preferably online but offline is quite acceptable Hope these help narrow the list. Thanks
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