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  1. Really, I think we need classic maps of HCE, H2, and H3 Classic maps in the official gamemodes in H5, an extended map of bloogulch for warzone might be a great idea in my opinion, just want more maps.
  2. im looking for halo flood maps,as in new ones,or new custom ones.
  3. In less than 2 weeks we can finally wrap our hands around Halo 5 but today we get to know what we'll be able to play online the moment we start playing. In a blog 343i has listed what playlists will be available at launch and what maps and gametypes we'll be playing with. Here's the list: Keep in mind that this list contains the launch playlists. More playlists will be added later on! What do you think of these playlists and which playlist would you like to see added later on? Let us know down below! Thank you for reading!
  4. The upcoming Battlefield spin-off, Battlefield Hardline, is getting the full treatment with new maps and modes, all revealed now! Battlefield Hardline looks to be packed to the brim with content, while it might not all be working content at launch (let's hope it works) it still looks quite fun. On battlefield's website, Battlefield.com, new images and descriptions were given to the game's 9 launch maps, compared to Battlefield 4's 10 launch maps, and the previous entries all being 9 as well. The new maps are, Downtown, Bank Job, The Block, Dust Bowl, Hollywood Heist, Growhouse, Riptide, Everglades, and Derailed. To top all this off, the game will ship with 5 different modes, the newest one being Crosshair. The other modes are Hotwire Mode, Heist, Rescue, and Blood Money. Crosshair will follow a 5 v 5 gameplay trying to keep VIPs alive for as long as possible while trying to eliminate all of the opposing team as quickly as possible. The maps will range from medium to small and will feature the past game's levolution. The game launches March 17th, 2015 with all this content for PlayStation and Xbox consoles as well as the PC. View attachment: battlefield_hardline.jpg I must admit, even though Hardline doesn't look to do much to identify itself as a Battlefield game, it has some nice graphics and an overall interesting tone to it, nothing like I've seen outside of Counter-Strike. I'm not pre-ordering after the travesty that was Battlefield 4's launch, but Hardline is sticking on my radar. What about you, what do you think of Hardline so far? Do the maps and modes impress you? Let me know down below, thanks for reading folks!
  5. The upcoming Battlefield spin-off, Battlefield Hardline, is getting the full treatment with new maps and modes, all revealed now! Battlefield Hardline looks to be packed to the brim with content, while it might not all be working content at launch (let's hope it works) it still looks quite fun. On battlefield's website, Battlefield.com, new images and descriptions were given to the game's 9 launch maps, compared to Battlefield 4's 10 launch maps, and the previous entries all being 9 as well. The new maps are, Downtown, Bank Job, The Block, Dust Bowl, Hollywood Heist, Growhouse, Riptide, Everglades, and Derailed. To top all this off, the game will ship with 5 different modes, the newest one being Crosshair. The other modes are Hotwire Mode, Heist, Rescue, and Blood Money. Crosshair will follow a 5 v 5 gameplay trying to keep VIPs alive for as long as possible while trying to eliminate all of the opposing team as quickly as possible. The maps will range from medium to small and will feature the past game's levolution. The game launches March 17th, 2015 with all this content for PlayStation and Xbox consoles as well as the PC. View attachment: battlefield_hardline.jpg I must admit, even though Hardline doesn't look to do much to identify itself as a Battlefield game, it has some nice graphics and an overall interesting tone to it, nothing like I've seen outside of Counter-Strike. I'm not pre-ordering after the travesty that was Battlefield 4's launch, but Hardline is sticking on my radar. What about you, what do you think of Hardline so far? Do the maps and modes impress you? Let me know down below, thanks for reading folks! View full article
  6. I just noticed that you don't included in the Master Chief Collection the following remastered maps that were included on Halo Combat Evolved Anniversary: - Solitary (Prisoner Remake) - Beaver Creek / Battle Canyon - High Noon (Hang 'em High Remake) - Penance (Damnation Remake) - Ridgeline (Timberland remake) - Headlong/ Break neck I know that could be more work for 343 Industries but would be nice that you can Include them maybe as a apologize for the problems with the matchmakings. These maps are cool and it are already done in a remastered version. Think about it.
  7. Man, it's good to be back here. You guys are probably as caught up as I am, so I'll make this quick. At E3, 343i confirmed that Halo 2 Anniversary "will be getting the full anniversary treatment" (notice the emphasis on "full"), so at first, we thought, "So they will do six remastered maps with a brand new engine and then have the classic and remastered versions of all of the maps, right?" WRONG!!! As it turns out, to my surprise, Halo 2: Anniversary IS the six remastered maps on a new engine: There is no retextured version! What kind of next generation experience is offered with only SIX?!?! That's not my point, not even close. The point is, that means that we can reexperience only six different locations, and the general poll question is... What are the six maps? Well Certain Affinity has confirmed Coagulation and Ascension, so that leaves four maps. Oh, and future people, I won't update this when others are announced, but the common I see is... > Ascension > Coagulation > Zanzibar > Lockout > Midship > Ivory Tower But the two main maps that I think that were EXTREMELY UNDERRATED in this case were Burial Mounds and Waterworks. Now, I played the hell out of Zanzibar and Lockout, so there is no need to remaster what is already in-date. So the list should go like this... > Ascension > Coagulation > Midship > Ivory Tower > Burial Mounds > Waterworks Yes, there is something attractively misleading about the title, but I've got nothing to write! No multiplayer statistics (courtesy of Bungie), nothing! Good thoughts, everyone!
  8. I need a little help 343. I'm getting older, far from old but older. My memory never was the greatest and I constantly call people by the wrong name or forget their name altogether. Now you tell me I have over 100 maps at launch of the HMCC not including what will likely become a floodgate of maps in forge in the first few weeks. If Reach's Forge is any indication, I will once again be utterly lost as to which maps I am looking at in my map list. I could barely keep up with my own creations let alone some of the amazing Forge's out there. There was a time, a more rough and yet somehow simpler time. A time of UT99. Yes waaaaaay back in the past on Good Ol original Unreal Tournament where you could actually take a screenshot of your map creation and post it alongside your map name to be displayed in the playlist. Oh what a wonder it was to not have to look at 800 identical Forgeworld screenshots and guess the verb of the map you wanted to play. Please for the love of God allow us to set our own map playlist screenshot (or 3) so that those of us that control the playlist don't have to leave those of us waiting to participate in a game to suffer as we load 8 maps trying to find "the map". Bloody Mess Blood Gulch Blood Letter Coagulation Debilitation Obfuscation I find it much easier to find: Revenant Rampage Arena - - - - - - - - - - - - - Revenant Slam Fest Revenant Valhalla Revenant Zeta It's a bit of a big image but I was too lazy to resize and you get my point. Plus lets be honest being able to 'one touch' enlarge the map list screenshot would also be a nice Feature Please help me find my maps.
  9. Hello. I'm sure this has been brought up before, but I have tried multiple methods of solution to no avail. I purchased the Halo 4 Limited Edition that included the War Games Map Pass, but, like many others, have come back to play Halo 4 after a few months only to find that I am unable to get the latest two maps because it is not recognizing that I have the Map Pass. "Go to your Download History and re-download it." -- I've looked in my Download History. It shows all of the separate pieces that were included in the War Games Map Pass, but not the War Games Map Pass itself. At least, not under that name (is it under a different file name?). "Make sure to do a License Transfer." -- I've had the same Xbox 360 since I downloaded the War Games Map Pass, but I did this anyways. My Licenses are all up to date on this system. '"Are you using the same Gamertag?" -- It is the same account, but I have changed my Gamertag since I purchased Halo 4. Please, help. I'm so frustrated and sad, but mostly just sad.
  10. I will need some ppl who I can rely on to help me test a maps effectiveness and maybe help forge with me. They need to be able to get on at EST early morning hours
  11. This is for a research purpose; we are trying to conclude which is the best halo 3 map for mostly any given game type. For example CTF, VIP, Team Death Match, FFA, Oddball and etc… In conclusion vote for the map that is your favorite map. Feel free too discuss and add your input of why you like a certain map. (Hopefully the poll shows up correctly otherwise I will have to try again. and some maps had to be excluded from the poll as they couldn't fit in the poll.) The maps that got excluded were: Stand off, Snowbound, Sanbox, Foundry. If you want to vote for these you can do so through the comments.
  12. I can't be the only person to have noticed this, but we're stuck with the same few maps on rotation time after time in matchmaking. I paid good money to get the DLC and there are some good maps amongst these. Even outside of the DLC, there's a good variety of maps that we just don't see in matchmaking. Is there any way in which this can be remadied? It'd be nice to have the option to play more than the 4 or so maps over and over again. Thanks.
  13. I just came back to Halo 4 after a while off. I've got a little time to kill, and picked up the Champions Bundle because I was all like "Right on, new maps y'all"! So I told my brotha Alexander Hamilton to make it happen because I know how he likes headshots, and Pitfall looked like some sweet nostalgic multiplayer goodness. Hamilton digs Halo 4, and he has hooked me up with some awesome DLC maps in the past... his favorite is Shatter cause it "gives him the space he needs to hunt that little punk Aaron Burr down" (his words not mine). The only problem is that in the 75 matches or so I have played since getting back on I have never seen Pitfall or Vertigo in match making as even an option to vote for. Understandably I was a little upset... some things were said aloud, and then I put Halo 4 down to go to bboy practice. When I got home Hamilton texted me from 343 Industries' bank account and was all. "Where you at man, these new map are the shizzle my nizzle, why aren't you online helping me mop up these fools?" ARGH!!! Your right Alexander Hamilton... those online fools need to be mopped! They need it! So I got online again to help my main man Hamilton under the condition that even though I know how he likes to hang out with Snoop Dog on the regular he needs to talk on the headset like a normal adult. "Hey Alex you were the first Secretary of Treasury for god's sake... pull it together son, and lets go do this." So Hamilton and I jumped back online to mop up some fools as we all know he likes to do. We cleaned up SWAT style on Haven, Adrift, Abandon, Solace, and Complex. Had some crazy fun on Exile and Ragnarok. And that when I noticed it. Not only had I not seen Pitfall or Vertigo up for match making I had not seen a single map from any of the DLC that I purchased come up even once for a vote on any multiplayer game type. At all. A ton of the maps that Alexander Hamilton and I were so ready play were the ones we were completely locked out of! That's when he called me... Me: "Yo, Hamilton whats up brotha?" AH: "It's cold and dark in this bank account. I can't get out to romp freely on the digital fields of battle... It's lands are locked to me." Me: "I know... Me too. It is a sad day. Buying Halo 4 DLC feels like a giant rip off right now." AH: "It's no fun here, and I want to make my journey home." Oh My god! I don't have time to write any more of a crazy stupid post so lets just get down to it. Set up Lobbies that allow me play on the DLC maps that I paid for or be good enough to return my Hamiltons to me!
  14. xxMethos

    DLC maps

    The dlc maps only show up if all players in the lobby have them, then why should I have to buy maps that I never get to play on. It is unfair to all the players that purchesed the DLC maps, This also goes for Halo Reach, It used to be you had to have them to play in the ranked formats ( Reach and H4 do not have) point being is i will not down load new maps till they show up in regular mackmaking. But it will not matter if the do Because every one just wants to play on Haven anyway, Why should 343i even make new maps if all everone want to do is play the same map over and over and over and over.
  15. I just wanted to ask, what's the bright idea behind smashing the playlists together? Was it really so difficult to keep up on a separate big team playlists? I'm just curious as to the new updates on the Halo 4 frontier as this is a very disappointing game on the multiplayer flip side. I'm not here to start a fight as I am generally curious as to what the meaning is behind this. I understand games have to evolve to keep up with the current gaming demands but we all loved being able to chose between Big Team Slayer and Big Team Objective! I understand that people want to have more variety in their gaming experience but this is why there was a general assortment of playlists, as different as they were. Are you truly making a large portion of us chose between Halo 3, Reach before 4 even comes into play? I call shenanigans! And now with the new DLC, don't get me started on that... Season pass my a$$. Pardon my language Yours faithfully Halo, XxxHarley
  16. I bought a season pass thinking that it would allow access to all maps added to Halo 4, but these two new ones AND the new gametype I have to buy seperately. Doesn't matter how cheap they are it's the principal, and I'm disappointed in the flagrant false advertising.
  17. i have decided to start posting any new maps i make in this here topic, instead of filling up the forge zone with 1 separate map maps posted before this topic starlight damnation info when i have to upload new maps, i will remove the oldest ones by the earliest date contact me if the map you want to get is not there submit all feedback by a pm and mention "{map name} feedback" in the subject please dont reply to this topic as it can help keep flood down and save valuable posting room information of how new maps are posted new maps this update: 3 map 1: halo store map 2: inner pillar of autumn (1st half) map 3: inner poa (2nd half) info about the next update a btb space map speed training maybe a few others not listed
  18. So, you've decided to take part in the contest, ey? Great! Once you have thrown some blocks together, it is advised that you get it tested to help identify any problems. Getting 12 people together can be difficult, so these special BIOC lobbies are being set up to get everyone together and give everyone equal opportunities to improve their maps. Here is a reminder of the rules; The map must be a Free Roam Flood map forged on either Erosion, Impact, Ravine or Forge Island The map will be judged using the Hivemind game-type, found in the Flood matchmaking playlist The map must be suitable for 10-12 players The map must have a creation date on or after July 20th 2013 You are only allowed to submit one map You may forge with a partner, but keep in mind that only one prize will be issued You must tag the map file with 'DFO1' and have it in your File Share for the duration of the contest and judging __________________________________________________________________________________________________________ Upcoming lobbies: Lobby Host - El Trocity Lobby Time and Date - 5PM EST, Tuesday 6th August To sign up, follow this template; Lobby: Gamertag: Submission: [Y/N] __________________________________________________________________________________________________________ Good luck with your forging everyone!
  19. Here are some ideas i dreamed up for halo 5 Halo 5 weapons and vehicles: UNSC Vehicles: -Warthog •Gauss •Rocket •Chain Gun -Mongoose -Scorpion -Mantis -Viper (Light assault aircraft) •Equipped with heat seeking missiles and light machine gun •Highly maneuverable (on the level of the banshee), weak armor -Hornet -Falcon • Assault (has a front mounted chain gun which can be controlled by the pilot as well as two .50 cal door guns, can carry 2 passengers who can shoot their personal weapons) • Light (door guns only, can carry 2 passengers who can shoot their personal weapons) -Pelican (Heavy Transport aircraft) •Pilot controlled forward heavy auto cannon • equipped with 2 .50 caliber door guns on back. Can hold up to 8 personnel who can shoot their personal weapons •contain two small arms racks in cargo area UNSC weapons: -Magnum -SMG •can be used as a sidearm -Battle Rifle -DMR -Assault rifle -SSMG •the silenced SMG from ODST -Frag grenade -SAW •buffed H4 version -Grenade Launcher •fires projectiles similar to the sticky detonator that will explode on contact or await detonation depending on firing mode(Utilizes a 3 round magazine) -Spartan Laser •similar to the reach version -Sniper Rifle -Rocket Launcher •Fires two types of rockets, Anti-personnel rockets (which appear green on your HUD) are unguided and deal high splash damage, while anti-vehicle rockets (blue on your HUD) track ALL vehicles and have high penetrative power, dealing twice the damage against vehicles. -Railgun •Halo 4 version -Heavy Railgun •One hit kill on ANYTHING, including pelicans(comes with 1 extra round and takes 5 seconds to charge and fire) -Hyper Rifle • 3 shot kill, low ROF • battery operated, batter holds energy for 36 shots • emits high intensity atom laser Detachable Turrets: -Machine gun -Flamethrower Emplacements: -Rocket Turret •Fires volleys of 4 rockets, rockets become guided when the operator enters first person mode and looks through the emplacements holographic optics. Range 1000m -Gauss Turret • Identical to the turret mounted on the back of a warthog -Mortar Turret •Starts with a target locator, the player who acquires the locator can use it to call in mortar fire anywhere on the map. • locator creates a red circle around its target and sticks to objects, including vehicles and personnel. •Mortar fires 3 rounds volleys, each round yielding the power of 2 antipersonnel rockets. Covenant Weapons: -Plasma Pistol -Plasma Rifle -Storm Rifle -Needler -Needle Rifle -Covenant Carbine -Assault Carbine • 5 shot kill, fires particle beam with extreme accuracy at extreme range • low rate of fire -Beam Rifle -Concussion rifle -Fuel Rod Cannon -Plasma Launcher • identical to the one in reach but with a longer range -Energy Sword -Plasma Grenade Covenant Vehicles: -Ghost (reach version) -Banshee (reach version) -Wraith -Revenant -Spectre • holds 2 passengers, 1 gunner, 1 driver • equipped with 1 dual barreled plasma cannon, the same as that of the banshee -Phantom (Heavy troop transport) • equipped with 1 forward rapid fire concussion cannon which is controlled by the pilot, as well as 2 door mounted light plasma cannons • Capable of carrying 8 personnel who can fire their personnel weapons •Contains 2 small arms crates in cargo area Turrets: -Plasma turret Emplacements: -Plasma cannon shade •Identical to the one in reach but with higher projectile speeds -Fuel rod shade • like the ones in the reach campaign • Firing homing fuel rods rounds that tracks land and air vehicles Brute Weapons: -Spiker -Brute shot -Mauler -Brute plasma rifle (halo 2 version) -Gravity hammer -Napalm grenades (halo 3 version) -Spike grenades Brute vehicles: -Chopper Armor abilities: -Jetpack -Thruster pack (buffed h4 version) -Active Camo -Evade -Berserk • allows users a brief burst of extreme speed once their shields are removed (like the h2/h3 brutes) -Regen Field -Stability • allows player to remain scoped in while taking fire -Thermal • shows players and vehicles in bright red/white, terrain is darker blue. • Residual heat signatures will reveal enemies hiding around corners by slightly brightening the air next to the corner (YOU CANNOT SEE THROUGH WALLS) Equipment: -Anti vehicle Mine •Fits into a slot on your HUD next to the grenade slots, destroys warthogs in one hit as well as personnel -Bubble shield •remains active until destroyed -EMP field •Immobilizes vehicles and SLOWY drains shields within a 20m radius You may notice that i left out forerunner weapons and vehicles, that is because (in my opinion) the forerunners are utterly boring and annoying to fight. I would love to see the brutes return as a sort of pirate like rouge faction in halo 5, possibly attempting to invade and take control of a weakened Sanghelios which we must defend alongside the arbiter. In addition, many of the vehicles i listed are only plausible if used in a 16 vs 16 or 32 vs 32 playlist (such as the pelican and phantom) which will hopefully be possible with the processing power of the next gen xbox.
  20. I will be hosting an open lobby for map testing/custom games tonight @ 9pm. All are welcome. Read rules below: Map testing is ordered by first come first serve. If you have more than one map, second map in second round. One map per person per testing round. When your map has been played pass party back to host (me, CrimsonVolver) After each test there will be a polite discussion of pros/cons, etc. Emphasis on polite. We want a full lobby. For small /medium maps extra players will be golden tourists and stay out of fight. In this case we can do multiple short games and take turns. If needed we can have someone host second lobby if more than 16 players. As a respect to others don't leave after your map is tested. And if you need to leave communicate to the group and try to help invite someone to fill spot. Respect the host. As the host I can ask for party leader at any reasonable time, esp to resolve conflicts. That's about it. Send me a msg on xbl. I will add friend and invite. Or just join. See you tonight! CrimsonVolver
  21. 'Halo Blueprints' is the home of high quality competitive halo maps or gametypes. We accept submissions of any new halo 4 maps/gametypes you have produced and if we think your submission is good enough, we will create a trailer for it with our review/opinions of it. Your name will be mentioned in the video as well as a link to your channel in the description. We also upload our own content that we have made into the mix so that we are always actively involved. We only upload maps that are of a good standard and good aesthetic quality for review and showcasing. Subscribe for loads of content in the years to come. Submit maps here Visit our YouTube channel here Visit our website here
  22. I am posting this to the forums because I can not understand for the life of me why I can not access my fileshare on xbl from halo4 on this site. I don't think I am the only one experiencing, and I really have to say I am just speechless that 343 rolled out Halo 4 and the 343 community without having this issue clearly resolved. Can someone tell me what is the status on making the fileshare available from my xbl account? I am getting tired of taking pictures of my maps from the forge with my phone and my flat screen. Why is there so much silence on this important issue!!?? CV
  23. I am working (almost finished) on a dome-shaped map in Impact, and it occurred to me that it would be so much easier to keep people from camping out on the top of the map (the rounded roof) if object "shapes" could be defined as safe/kill zones. Think about it. This simple upgrade with the Forge would make aesthetically designed or rounded maps more practical in terms of blocking players from exploiting "holes" in the design. As a veteran Forger it can be frustrating when you come up with a unique map design but have to use multiple soft kill zones to keep players from exploiting certain areas. On a similar note it would also be nice if the "shape" tool in object editing could also be designated with other object qualities, such as teleporters ( to create false walls to hidden passages, as one example. I have plenty of other suggestions for Forge upgrades that I have mentioned in forum posts with 343i and Bungie with Reach and H3, but this idea just occurred to me the other day and I thought I would share it and see what kind of feedback it receives. CV
  24. Ok it has been while and i finished one of my maps.... this one is call "power station13" it's just a name. it is a large map that can hold a full party, the map is ready for ffa and red vs blue slayer. i will have dominion soon. all other types of games will have to be brought in by all of you. please have at it. the playable area is in the station itself, i did make some things out side the map but there only for show.... there's a little star wars reference in there too. it just hit fileshare about 15 min ago. i'm taking a break from the game for a few min. please feel free to message me for anything... if u have a group that wants to run through, i will love to join just to see how people take to the map. please i would love some feed back on this. my next map is called "CQC" and it will be exactly that, dark, blind corners, half walls and drops. Enjoy and hope to see you on-line. here is the link to my fileshare http://www.halowaypoint.com/en-us/players/king%20goldeneye/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0
  25. We say that we want more maps and bigger ones, but that's all we say and 343 ends up developing the whole maps themselves. Who says the players can't make the ideas and 343 just animates and codes them in? It saves on lots of time and stress for the early stages of development, and it makes us happy too. Here are some templates: - Forest - Snow - Desert - Canyon - River - Cliffs - Earth - Sanghelios - New Mombasa theme - Other planets - Space - Indoor (building) - Indoor (ship) - Indoor (other) - Objective-related map - Open area - Narrow area - Dogfight area - Arena - Human - Forerunner - Covenant - Halos **Possible rating and/or voting if this thread goes successful. Tip: Map your idea(s) on paper - with contour lines if you're good at it. And be sure to describe your map as much as possible! Huge and small maps are welcome. I will be posting my ideas.
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