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  1. A Cuban Cat

    Killed By Light

    From the album: A Cuban Cat's Halo 3 Screenshots

    This picture was taken in August 2008. It was taken on the map Avalanche.
  2. A Cuban Cat

    Internet Virus

    From the album: A Cuban Cat's Halo 3 Screenshots

    This picture was taken in September 2008. It was taken on the map Epitaph.
  3. A Cuban Cat

    Freedom

    From the album: A Cuban Cat's Halo 3 Screenshots

    This picture was taken in August 2009. It was taken on the map High Ground.
  4. A Cuban Cat

    Flamed Emotion

    From the album: A Cuban Cat's Halo 3 Screenshots

    This picture was taken in August 2008. It was taken on the map Avalanche.
  5. A Cuban Cat

    Cruel To Kind

    From the album: A Cuban Cat's Halo 3 Screenshots

    This picture was taken in September 2008. It was taken on the map Snowbound.
  6. A Cuban Cat

    Camoed Zebra

    From the album: A Cuban Cat's Halo 3 Screenshots

    This picture was taken in September 2008. It was taken on the map Epitaph.
  7. A Cuban Cat

    Camoed

    From the album: A Cuban Cat's Halo 3 Screenshots

    This picture was taken in August 2008. It was taken on the map Avalanche.
  8. A Cuban Cat

    Believe

    From the album: A Cuban Cat's Halo 3 Screenshots

    This picture was taken in January 2008. It was taken on the map Avalanche. This picture was featured on Bungie Favorites.
  9. A Cuban Cat

    Attack

    From the album: A Cuban Cat's Halo 3 Screenshots

    This picture was taken in August 2008. It was taken on the map Avalanche.
  10. This is the Halo 3 BTB map Remake "Valhalla" from Halo Reach. Download the map from my Fileshare: GT: DARKxFALLENx209
  11. Dear 343 Industries Please take your time to read this. when Halo 3 came out it delivered outstading content Forge, New game modes and stuff. However there was one gametype that i trully enjoyed the most playing with my friends and cousins...Juggernaut gametype. that was our favorite game type from Halo 3, and it would really be nice if you bring it to Halo 4 playlist. Therfore please bring Juggernaut to Halo 4, it would be nice if you listen to the community and bring it to Halo 4. please bring it back. . Thank you.
  12. hi, aim Gamerocalypse and i make Halo 4 videos on YouTube.com for a Hobie. I Great video that i think people will enjoy watching. I Just place some clips together that are funny and i think you all will like. I place Drowning Pool - Mute on the video to give it some feeling to it. The next montage is going to be even batter. Iam learning new tricks on editing videos so i Hope you enjoy my YouTube channel. http://youtu.be/URMCIZ-HdIo
  13. Starting a clan/ gaming community has always been a little goal of mine, so I finally decided to do it. We Don't discriminate against skill or anything else. We have many leadership positions open. So if you are the leader type you have potential to move through the ranks fairly quickly at first. I'm gonna put some details about us below if you feel as though it's something you might wanna join or you want to discuss it further with me, hit me up on Xbox Live my gamertag is "DGS Camaro SV". Community Name: Deadly Gaming Syndicate (DGS for short) Overall goal: The goal is pretty simple and similar to that of most other communities. The goal is to give gamers a positive environment to game in, in which they can meet other gamers and hopefully develop friendships with them. Why a gamer would want to join this clan: -Well, for starters we are a very laid back community just like most of the communities out there. We do have rules but they are very general and easy to follow. We do also have a ranking structure which is based off the military but don't think this automatically makes us a strict community. -I'd also like to do many friendly clan battles among the communities and clans we can become allied with, and have a team/s for GameBattles, and other brackets. - I'd also like to do many community exclusive tournaments and competitions where you can win actual prizes (and no not just Microsoft Points). Website: You check out our forums at http://www.DGSLive.info/forums Or our website http://www.dgslive.info If you have any other questions about the community or you're interested in trying it out, feel free to message me on Xbox Live (Gamertag: DGS Camaro SV). You can also private message me on here, or ya know just reply to this topic . If you are reading this are you're already in a clan or community, DGS is looking for more clans and communities to become allied with! Contact me for further details.
  14. One thing I've always wondered when I get matched up against people in matchmaking, is exactly how long those people have been playing Halo for and what was the first game they ever played. It always brings back good memories when I think about when I first started playing and just rushed with whatever version of the AR there was, and thinking of what a noob I was. I personally first played Halo: Combat Evolved when it first came out in 2001, but at the time I was only 8 and thought it was stupid because I was so horrible at it, but I eventually got interested in it again when I got into High School and I regularly played Halo 3 with people from my school after school every chance I got. I guess to end it I just want to ask two questions... How Long Have You been playing Halo and what was the first game you played?
  15. So I just finished Halo 4, and I loved it. I've got nearly all of the achievements, and I'm well on my way to getting specializations. It made me want to go back to play Halo 3 again to get some of the online achievements that I never picked up (in fact, if you're looking for someone to do vidmasters with, send me a friend request: Grant DeNasty). I came to the realization that with Bnugie no longer running things, I might not be able to get Recon ever. I looked it up and I guess 343 gave Recon to everyone. I don't have it though. Is 343 ever going to give me the Recon armor? I know I've been away from Halo 3 for some time, but it pains me to think that I've missed out entirely.
  16. You Should Buy Some Cd Sleeves These Help, Because They Are Soft On The Inside. Heres A Link:http://www.amazon.co.uk/Black-Case-Holds-protective-wallet/dp/B001UARCLO/ref=sr_1_1?ie=UTF8&qid=1354567122&sr=8-1
  17. Currently theres no 1v1 map in Halo 4. Haven is small enough, but it really just can't be used for 1v1s for a couple of reasons. I suggest in the next map pack they include a 1v1 map. A guardian remake would definately be there best option I think. With normal power ups/weapons it's a great map, but MLG Guardian map is the best 1v1 map in the history. The invis,snipe, and mauler are all placed evenly to the millisecond. Not to mention, a totally even map on both spawning sides dispite it being unsemetricle. That's why everyone lives guardian so much and that is why I really think the need to add guardian in a map pack. All of the halo 3 fans will definately buy it just for guardian.
  18. EDIT: BEFORE YOU READ THE REVIEW (now that it has gotten a bit of attention) I just want to let you know I am not really enjoying multiplayer right now. Every game just seems really stressful. It feels like 95% of the gun-fights I get into if I'm not perfect I lose. Also I think I'm running into organized teams because I'm ALWAYS fighting more than one enemy when I'm deliberately trying not to and I rarely survive when I'm "one-shot." I don't know if this is because 343 has failed to separate social/ranked but for me; the kind of person who plays to "play" and not so much "to win" the game it's been pretty frustrating and I actually haven't played much at all for the past few days/week. In Halo 3 I ran into people who were better than me but it was never so bad that I had to try my best every single gun-fight. I got to SR-41 in like the first week so that might be why? The following review seems really positive but I think the ranking/match-making system is pretty messed up for someone like me who wants to "pug" games (even with friends). I guess it's the same for organized teams because they run into people they just stomp on. I will be reviewing the maps, the guns, armor abilities, perks, instant respawns, gametypes and armor. Look for titles in bold. If you want to get an idea of what kind of Halo player I am check out my stats: Halo 3 Rank/Stats http://www.bungie.ne...ayer=sindronian Halo Reach Rank/Stats http://www.halowaypo...onian/haloreach Halo 4 Rank/Stats http://www.halowaypo...indronian/halo4 Firstly, I loved the campaign except for a few things (like the didact boss fight. Why wouldn't 343 take advantage of their talent and make it amazing? Not enough time? Who knows). The multiplayer is FUN (well at first I thought it was! It's Reach all over again). Theatre doesn't even work for campaign yet (I think?). The fine editing tool from Reach is gone which honestly, nearly ruins forging for me. No, magnets do not entirely replace the tool. That's really unfortunate. It's too time consuming without it. What were they thinking :/ Now for the war games review! GUNS I FEEL SHOULD BE PRAISED OR SHOULD BE CHANGED: Before you read the following reviews about guns I should say I have been getting a CRAPLOAD of lag in Halo 4 and have had very few games without at least a little bit of lag. So my observations about how the weapons behave may be a little inaccurate but I think it's ok. DMR - Great weapon. I personally like the look of it in Reach better but it still looks cool. The bloom is perfect IMO. You only have to pace your shots at very long distances (VERY, long). Now, is it over-powered? Just a little bit. The gun is way more effective just beyond medium range which is the way it should be. At medium range I do believe it is better than the BR not because of the bloom reduction or damage but the rate of fire. I'm not sure about a solution. Tiny decrease in rate of fire may fix it. Then again we don't want the DMR to feel like a semi-automatic sniper rifle either.The BR realistically should be a winner at medium range and it is often not. Decent sound. Change to performance needed. Please note: INCREASING BLOOM WILL NOT CHANGE THE DMR FOR THE BETTER. IT WILL SIMPLY MAKE IT A FRUSTRATING AND ANNOYING WEAPON AGAIN WHICH WILL JUST NERF IT COMPLETLEY. BLOOM IS NOT THE ISSUE. Frag Grenades - They have a small blast radius because there exists a perk to increase it. What makes a lot more sense is to have the grenades at normal blast radius and have no perk to affect radius. IMO. BR - Fantastic. I was never a BR fan in Halo 3. However I always used it over the assault rifle when I found it. I never played Halo 2 online so that probably explains why I don't have an attachment to the weapon. I really do like it in Halo 4 though. More than the DMR simply for the feel. The DMR's bloom allows for headshots on the outer circle of the expanding reticle which just feels like BS to me and almost like you can shoot someone around a corner. The BR performs as it should at medium range and I believe its feel is spot on. No BS. Concerning it's shape it looks great. Overall it is visually a bit strange though, but only compared to other BRs from past Halo games. To be blunt it sounds like crap. At least it doesn't need balanced!. Assault Rifle- PERFECT. It is finally a real weapon along with decent sound. It melts at close range AS IT SHOULD. It barely wins out fights at medium range but stands a chance and it's useless at long range. Great job 343! I only use it if I'm using firepower though Carbine - Looks and sounds great. One less headshot to kill might fix it. Landing all of those shots perfectly is not realistic while with the DMR and BR it is realistic because it's 5 shots and not something like 8. Which is why the Carbine is too weak. Carbine should be an issue for the BR at medium range. Binary Rifle - Sweet addition. Not OP at all (seriously). Low ammo and clip size along with a laser sight only the enemy can see AND a huge reticle balances it. This gun is probably the sweetest thing you could pull out of your ordinance minus the Incineration cannon. Incineration Cannon - Awesome. My favourite weapon in Halo 4. Sometimes I feel I don't get kills with it when I should though. For example I've hit a guy directly and the blast just knocked him back (pretty sure he didn't have overshield). I love the weapon and it acts differently from the rocket launcher and is more desired. It's forerunner, it should be better. Rocket Launcher - Sound is a step down. Why can't I lock on? If that's over-powered give the vehicles more durability. Two things about this gun could be changes but only one thing HAS to be. Either buff the radius of the explosive or make the rocket travel faster. That's all. Sticky Detonator - Sad this is the replacement for the Reach grenade launcher. The first explosive weapon I ever used in a video game that was rewarding to skill and perfectly balanced. Not enough people could use it well, so they took it out. Really unfortunate. My favourite weapon in Reach. The sticky detonator is an easier to use version. The blast radius is huge. I don't really see anything wrong with it. It's a real power weapon. Like a rocket launcher from Reach. Be afraid of it. Needler - I don't think people realise this is a power weapon now. I mean, it was always a power weapon, but a pretty weak one. Now it's something you should be really afraid of. I really don't think there should be more than one that drops at the beginning of a match COUGH - that impact 343 forge world variant which I haven't even played yet but I think there are 3 needlers on it (WTF) Storm Rifle - Reduce the spread. Vehicles - Damage is perfect. Ghost and Banshee cannons aren't useless like in Reach and are a tiny bit more powerful than Halo 3. I think it's great. Durability not so sure about. Since there is a "fuster-cluck" of power weapons on the map thanks to the ordinance addition to the game I think they could be a little more durable. The problem with this is that the one player who doesn't have a power weapon is screwed. Verdict Human weapons - great job, some need changed. Promethean weapons - great job Covenant weapons - great job, plasma is scary now that it travels so fast (does it travel faster now? Idk, turrets hit me more at super long ranges). Spread could (SHOULD) be decreased for some guns. Great job 343 never have we had such a balanced level of weaponry along with such variety. Vehicles - Give us a forerunner vehicle and a falcon you sillies. Vehicles are balanced but could be more durable MAPS AND SPAWNING - Great. Some people feel like there are not enough maps. There will be. I still haven't gotten to play a few (forge world variants from devs). - Less needlers - Favourite map is Solace. Second best is Haven. Ragnorak remake is awesome. - Spawns are great. Only had a couple bad ones. Instant Respawn doesn't help. EDIT: Spawns aren't that great (lol). - Don't integrate community forge world maps into matchmaking, leave it to the professionals. They will never compare to real maps even if the colours could be changed. If we get 3 voting options of garbage forge world maps every time we try and play war games like in Reach the game WILL break and get REALLY boring AND no one will play it. INSTANT RESPAWN When did anyone ever ask for Halo to be a fast-paced game? We asked for sprint, but only to make it more intense. It worked, while increasing the pace to an appropriate degree. If we want to be killed by the guy we just killed two seconds ago we would play "that game that shall not be named." This feature does not belong in halo and is not NEEDED and will not SELL halo any better. ***BTW INSTANT RESPAWN BREAKS KING OF THE HILL ON SMALL MAPS GAMETYPES IN GENERAL - Firstly I want to talk about the social vs ranked playlists. Why are people complaining there are no ranked playlists and the game isn't competitive? I think (may be wrong) every gametype matches you up according to skill and rank (maybe just rank?). So it seems to me what's missing is a social playlist lol. I've already been getting my ass kicked playing regicide because I'm playing against people way better than me most of the time. I don't want to fight people my own level I want to plow noobs lol. Please correct me on how this works! In halo 3 did the social playlist match you up randomly? I thought I remember separate ranks for each social playlist. What made the social playlists social? The ranked playlist matched you up based on your highest skill which was based on wins/losses right? Halo 4 will be ruined for me if I can only play with people my level or above that will just be stressful lol I need to practice on noobs. when did people ask only to be matched up with people their level why would 343 do that? - There weren't enough shipped with the game IMO, despite the reasons for holding some off. - Oddball is a playlist? Lol. - Headhunter is an epic gametype and 343 could have made it better and brought it back, along with Invasion. - VIP dammit. Slayer/Big Team Slayer - Good. More map variety please. The same 3 maps come up a lot. King of the hill - It sucks because of instant respawn. So hard to control the hill. Unless you are T^2 or Kampy himself. CTF - I don't like it because I can't drop the flag. Flagnum? More like, the-good-luck-defending-yourself-against-any-other-weapon-weapon Regicide - Pretty awesome! Regicide gave me my first killtrocity. This is how it works: You're the King with a power weapon - Awww Yeuh You're the King without a power weapon - This sucks Verdict Not bad 343, not bad at all. ARMOR ABILITIES THAT SHOULD BE MENTIONED Active Camo - OH, 343 WHY. Why is this an armor ability??? IT IS SO ANNOYING. WHY DID YOU BRING IT BACK? People literally sit behind a rock crouching with camo, wait for me to pass and beat me down twice, not once in the back because most who use it are idiots (You're not an idiot I'm just mad-bro). Some people use it to snipe. Good, that makes it over-powered. I hate this thing it is second-worse to armor lock. Now it doesn't even jam the radar. While the jamming was annoying at least it told you the damn person was there! Now we have no idea! Thruster Pack - It is sick! Despite it being a tiny bit under-powered it has saved my life a lot and makes me look awesome while using it! This is my favourite and WAY better than evade in every way. Props 343. Give us half a meter more and it's all good. For those wanting the distance of EVADE, shut up. That will make it overpowered. Hardlight Shield - I think it's OK. Not over-used otherwise it would be REALLY annoying. It is not needed and doesn't add much. EDIT: This armor ability totally choked me at a killtrocity (potential naire) Promethean Vision- I think it's good. I don't really use it and it doesn't seem to be overpowered. I can understand why this would be good but I've played Halo so much I just know where people are it feels redundant using it unless I'm looking at people out of my radar range. PERKS THAT I WANT TO MENTION Shielding - Shields regen slowly because there is a perk to increase the rate. No. Make the regens normal and have the perk increase them by a tiny amount. The default regen is so slow...like REEAAALLLLYYY slow. Grenade Perk (forget the name) - Shouldn't exist. Radius is so small I almost feel forced to use this perk. - I think the rest are ok (or are they). ARMOR - Venator armor: Did 343 make camo so OP just so people could get this armor easier? Uhhh... - Wow. There is a lot of armor. - It all looks really awesome except for the Helmets. Some people like ugly helmets. 343 are addressing those people. There are a lot of great helmets too. Overall best looking armor out of any Halo game by far. - I can understand how some pieces may be hard to differentiate Reach was a little better at this but Reach failed in proportion. The sizes didn't make much sense. I guess it's going to depend on opinion for the armor. At least there's tuns of it. - Colors. Good variety. They are not washed out like in Reach but solid. Great. Proportion - Everything is sized beautifully. Unlike Reach's "world of warcraft" shoulder pads. Variety - There is so much and enough of the pieces are cool. Thank you so much 343!!! Emblems - Where are they? ---ranks up--- Oh there they are. Where are the new ones? ---ranks up--- Oh...I can't comment on the emblems they are weird. There are a decent amount of them and there are new ones. Some returned some didn't. Nothing new here. Visors - Wow, dayum, freaking AWESOME! Hard to get and awesome looking! You nailed the spot 343. Stances - Sweet new addition! No harm done! INTERFACE - Step down from Reach. Better than most games. Good enough imo. Bugs - Haven't run into any except for achievement/completion bugs. - Accommodation bug, SUPER annoying! Not tracking correct number of accommodations! - Spartan Ops achievement issues. Specifically Chapter 1 mission 5 survival achievement. - Some generic rank reset bugs - Haven't run into anything game-breaking Final Verdict - Really worried about this social/ranked playlist thing. I don't want to get my ass kicked every match because I always get joined up with people my level or higher. This could potentially ruin the mutliplayer. My highest skill in Halo 3 was 40 but I mostly played social. - A lot of network issues. I haven't had issues with other games but Halo 4 lately has been pretty hard to play with the amount of lag I am experiencing. For some reason just after the midnight release I had no network issues. Other than that I am impressed. I highlighted my serious issues and some other nit-picky things. Thank you. Great job. I think a lot of people posting about this game have missed bringing up the good things about it. Hopefully this accomplishes that. Care to add to my review?
  19. Does anybody else feel like this game is SO close to being fantastic but is just short of the mark? I love all the new additions like the Mantis, loadouts, Ordnance drops, customizations, abilities, maps, new weapons etc... but I can't help like they took out some of the things I love from older games like Halo 3 when they didn't need to For me, and it's just my humble opinion, they took away too many things of the things I loved in halo 3 (didn't particularly like reach) For example, predictable weapon spawns, skill ranking system, resupply (as an all the time feature, not just an ability) I for one HATE running out of ammo..I get that if you rattle off 10 kills in a row you may need to make a move for more ammo but now it's realistic that you make a couple of kills with the DMR and by the time you track down the body you just killed from mid range, their weapon/ammo is gone. If they had a couple of predetermined spots where a BR/DMR spawned, I could at least track that spot down and regroup. I just don't see why this can't coexist with ordnance drops. Maybe make one of the options in your ordnance drops more ammo for your current gun rather than the stupid needler or damage boost! And I realize you can start with more ammo if you choose that ability but then you sacrifce resupply or something else. If it aint broke, don't fix it.. I wish 343 stuck to that more. Still a great game, but I'm hoping for a couple of small tweaks to make the game great.
  20. In my most anxious antcipation for a certain game, I've come to realize that some of the most iconic features of this game, which is Halo 4 if you didn't figure it out already, have been altered drastically. Forge, along with all of the other modes included with Halo 4, were my most anticipated features included with the game. Sadly; however, Forge has been butchered. Horribly. But it's not all bad though. The new magnet and duplicate are very useful. But are a few features such as these worth four times the amount of loss compared to Halo: Reach's Forge mode? Back in Halo 3, Forge was the most astonishing thing to be introduced into the Halo franchise. Now, when we compare Halo 4 to it's last non-spin off title, it's amazingly better. Compared to Reach; however, things just feel...off. For example: There is now, no zoom in feature when in forge mode; the items have lost there glossy, stylish texture; and the map that represents Forge World isn't even half as large as the "Horseshoe Island" in Reach's Forge World. So many changes, yet the Cons and Pros seem to outnumber each other in value according to importance. Please leave your thought in the replys below, and let's see if we can get 343 to recognize some problems here.
  21. Which maps do you believe should be brought back?
  22. What game type and maps that you think should be remade in halo 4?
  23. Okay, so I was helping some friends with some achievements for ODST, and started to reminisce the times I had playing all the other games when I remembered something quite terrible. I Played every game, beat every single aspect, achievements, rank, several times, then had to do it all over again in the next game with nothing to show for it. The closest Any of the games came to satisfying this was Halo Reach, but the three armor components didn't seem enough. So I propose a rather interesting Idea for the avid player; what if your progress made a difference; what if in Halo 4 you got gear for playing the other games. Not just one piece of armor or a special emblem, but a whole separate set for each. For Example, you would gain the following for each game: > Halo 3 - Type-25 Carbine - Type-2 Antipersonnel Fragmentation Grenade - Type-52 Pistol - M7/Caseless Submachine Gun - MJOLNIR Powered Assault Armor/R variant - MJOLNIR Powered Assault Armor/Mark VI - Legendary > Halo 3:ODST - M6C/SOCOM - M7S Caseless Submachine Gun - Type-25 Directed Energy Rifle/Jiralhanae Variant - Type-3 Antipersonnel/Anti-materiel Incendiary Grenade - ODST battle armor - VISR mode from ODST - Eternal > Halo Wars - Type-2 Energy Weapon/Hammer - Type-25 Grenade Launcher - Type-50 Sniper Rifle System - TR/9 Antipersonnel Mine - Hayabusa Powered Assault Armor/Katana - MJOLNIR Powered Assault Armor/Mark IV - Legacy > Halo Reach - Type-51 Directed Energy Rifle/Improved - Type-52 Special Applications Rifle - M319 Individual Grenade Launcher - Radar Jammer - Bubble Shield - MJOLNIR Powered Assault Armor/Mark V - Noble > Halo CE: Anniversary - M7057/Defoliant Projector - Type-25 Directed Energy Rifle - Sentinel Beam - Energy Disruptor - Flashbang grenade - MJOLNIR Powered Assault Armor/Mark V - Mythic I think that players would prefer to be awarded the above rather then have to unlock them by spending more hours if not days when they already went on the journey to earn them. Anyone should be able to unlock them, but only by playing the other games. This may prove to anger the players who never played the other games, didn't complete the requirements, or had to switch profiles due to reasons unknown. However, they should still be usable in game, but through this method only would they be able to be unlocked for use in Personal Loadouts. They would not effect combat any more then any other of equal ability already within the game. I also recommend the return of the other two factions of the covenant; the Zealots commanded by Avu Med 'Telcam will make very interesting foes, and their armor matches their religious commitment, but to see how the Separatists, under the Honorable Warrior's command of the Arbiter, and the Loyalists, the once servants of the Prophets, now ruled by the Tribal order of the Jiralhanae, free of the chains that suppressed their ancient barbaric nature, they now fight amongst themselves; vying to rule the other tribes. All three of these factions have much to gain from Requiem, and are likely to galvanize under the threat of the other factions or the UNSC gaining the secrets of the Shield world. Seeing the three fight would make quite a sight; the Wild Jackals running about with almost random weapons that they scavenged from lord only knows, against the Storm Jackals and their vicious nature. Not to mention the countless possibilities of new and old Brute weapons and vehicles. Like a Spike turret, a fusion of Super heated metal and rapid succession. An Assault rifle version of the Spike riffle would seems to be in order. A new cocktail of death from the mind of a twisted soul, the Harpoon gun will leave your mangled corpse stuck to the wall, floor, ceiling, or whatever is behind you when they release the trigger. Working like a fusion of the Spiker and the Light Rifle, it can fire by simply tapping the trigger, firing metal barbs with great precision, or you hold the shot, then release to twine three barbs together and staple the target to whatever might be behind it. That Metal on Metal would not only punch holes through you, but sear the flesh just the way they like it. Sound like a party?
  24. I don't know about you guys, and I know this is going to sound really knit-picky, but I really dislike the halo 4 announcer's voice. Yes it does sound a little like the previous games, but I feel it's too energetic ("OooverkiLL?" that's what it sounds like when I hear it). It doesn't sound like the master chief anymore (and I know it's not him in the other games reading what's going on, but to me it does sound a bit similar). I think my favorites for the voice was halo 3 and reach. I just hope they change it a little or I get used to the new voice! What do you think about this?
  25. This REMAKE I made only took me a total of 6 hours. Tell me what you think in the comments. http://www.youtube.com/watch?v=5hN9tvXvCPw
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