Jump to content

Search the Community

Showing results for tags 'destiny'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Halo Forum
    • Halo Infinite
    • Halo 5: Guardians
    • Halo: The Master Chief Collection
    • Halo 4
    • Halo 3 + ODST
    • Halo Reach
    • Halo 2 + Anniversary
    • Halo CE + Anniversary
    • Halo Wars
    • Halo: Mobile Games
  • The Halo Universe
    • Halo Lore
    • Forge Discussion
    • Game Invitations
    • Clan Recruiting / Advertising
  • 343iCommunity
    • Announcements
    • Introductions
    • General Discussion
    • Member Created Work
  • Archive

Categories

  • The Original Series
  • Gray Team series
  • The Forerunner Saga
  • Kilo-Five Trilogy
  • Alpha-Nine series
  • The Ferrets series
  • Rion Forge & Ace Of Spades series
  • A Master Chief Story
  • Battle Born: A Halo Young Adult Novel Series
  • A Halo Infinite Story
  • Individual novels
  • Individual novellas
  • Anthologies

Bookshelves

There are no results to display.

Categories

  • Halo (TV Series)
  • Halo 4: Forward Unto Dawn
  • Halo: The Fall of Reach
  • Halo: Nightfall
  • Halo Legends
  • Halo: Landfall

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gamertag


Discord


Twitter


YouTube


Location


Interests

  1. Hi every one, new to the forums. I'm Matt AKA Sniperclysm. I'm 33 years old and love all kinds of vast variety of PC video game. Been playing video game since i was 7 years old on consuls to the PC. I play Counter strike:Go, Doom, Battlefield games and star wars battlefront games as-well. Been a long time since i play halo. I played a lot of halo 2 back in the day and i truly miss it. I hope in the future that halo will be on PC one day. I love PC's and building them. I like Chines food & BBQ stuff. I'm into Lord of the rings and star trek: next gen Anime Fan: Dragonball Z, Cowboy bebop, Naruto, Bleach, Tri-gun & more. Movie's/Shows: Star Wars, Star Gate SG1/Atlantis, Dr.Who, The Avengers, Fast in the Furious Movies, Dead Pool, Riddick Movies. For fun and as a hobby i create Epic video game footage on my YouTube channel. I have funny and epic moment videos & Pubg chicken dinner wins. Trying my best on getting subscribers & people to comment on the videos & giving me some ideas. I love to hear from you all and hope you enjoy the videos. My YouTube Channel: https://www.youtube.com/channel/UCtCunUUoM-ePTd0XJ0VYlcg My Twitter: https://twitter.com/sniperclysm
  2. Hey there Zandrill! So this is my attempt at submitting a map for you to check out. I'm used to Forgehub, so this is a little out of the norm for me. Hopefully I'm doing this right Map Name: Gatelord Author: Ascend Hyperion Player Count: 2-8 Players Gametypes Supported: Team Slayer, 6 Man FFA, Multi-Team, Strongholds, CTF, Oddball *Team Slayer is the default for the map Download Link: https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/map-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=Ascend%20Hyperion#ugc_halo-5-guardians_xbox-one_mapvariant_Ascend%20Hyperion_f4a093eb-cfd6-41fe-b8d8-c692ab11b17b Description: "This battle has happened, it is happening and it will happen." Gatelord is a versatile core map inspired by the Vex architecture from Destiny. Set deep within the Spire Ruins on Venus, players will navigate the time weathered machines of the Vex in an all out battle for domination. Built to blend fast paced vertical play with the rigid decaying structures of the Vex, players can flow freely through the diverse paths on the map, slide and clamber about and even use the timegates to teleport from low and high points on the map. I hope you enjoy it!
  3. Hello! How is everyone? I'm a long-time Halo Series fan who has been around since the CE days. I've been gaming since the mid 80's and have been an online gamer since the early 90's. In the years since those early days of Commodore 64, Apple II, NES, Sega and so on, there have been a MAJOR increase of gamers world-wide. It has been an interesting gaming life I must say. I've met people from every walk of life, hell, I bet I've met a few aliens...I'M SURE OF IT! My love for gaming stems very deep for a multitude of reasons. Through hard times, through boring times, through manic times, gaming has brought a center to many of us. It's this center that I wish to tap. The many years of experience on multiple platforms coupled with a strong creative desire has pushed me into making my own gaming channel. I wanted to express my views on the gaming culture and although we are just getting started (we started the Youtube account about a month ago) our goal is to cover every game we can get into a video. Our main focus now is our Iron Jugganot series. It is a tounge-in-cheek tale that depicts it's characters as roving mercenaries who have the ability to travel to other dimensions. They achieve this by stepping into a device we like to call a "Gyroscopic Continuum Transducer". Much like a Star Gate or Transporter, this is our mechanism to achieve inter-dimensional travel. To the viewer, one might see Halo or Destiny or even GTAV but to the characters, they have teleported into another realm. The story started-out as a bit of a gag, just wanting to see how to make a video combined with some PvP clips from Destiny. The idea grew, editing became easier once I got the hang of it, then more people started getting on board. Eventually, the Youtube channel was created and the videos grew into a bit of a comedic endeavor. Aside from our web series, we have and will continue to produce how-to videos, game demos, funny skits, and occassionally live-stream on Xbox One. If you care to check out our YOUTUBE CHANNEL check it out https://www.youtube.com/channel/UCzQMzCT1Mpl6HeTCTEKT20w
  4. I am the Leader of the Dark Blood Clan and i am recruiting i'd recommend that all recruits have a Mic or will be getting a mic within a week if you have any questions you can message me on Xbox 360 and the clan has a strict Ranking System that i'll attach the Ranks to this form Dark Blood Clan.rtf
  5. Halo 5 - Destiny Easter Egg
  6. Bungie recently revealed in their Weekly Update a few new details about the VIP rewards for Year One players coming with The Taken King, let's take a look! Destiny is a sci-fi FPS with MMO elements created by Bungie and published by Activision. The game's newest expansion, The Taken King, which is coming this fall, will have a few goodies in store for the loyal players who have stuck around. On Bungie.net, a Weekly Update showcased a video which contained each of the VIP rewards, accessible to fans who have either reached light level 30, or purchased both prior DLCs. You must also own The Taken King by February 2016 to obtain any of the VIP rewards. The Founder's Pack, as it is labelled, will have it's contents easily obtainable through the multitude of vendors in the Tower. The rewards include a tan/white Ghost Shell called the Brave Ghost Shell, a mostly black striped shader called the Old Guard shader, a black Sparrow called the S-34 Ravensteel, and finally a legendary emblem called Be Brave. Another emblem, Moments of Triumph, is also currently obtainable and requires a host of Year One activities to have been completed by the launch of the major expansion. As said above, if you have previously played Destiny and either reached level 30 or bought both DLCs, you will be entitled to the rewards contained in the Founder's Pack once The Taken King drops on September 15th. View attachment: ttkyearonerewards.png All images and information obtained from Bungie and Activision.
  7. Still missing the Destiny Red Bull Code for The Taken King exclusive Quest and Focused Light EXP Boost, either because you don't live in North America, or you just can't find them? Well look no further! I will be giving away 3 Destiny Red Bull codes! If Red Bull weren't so damn expensive, I would've gotten more. Pretty much how this works is everyone who signs up will be put into a drawing. Now, out of the 3 drawings, one of them will be exclusive to those who don't live in the US or Canada, since they can only be found there. The deadline to signup will be August 31st 11:59PM EST. Winners will be drawn on September 1st, two weeks before The Taken King releases. If you win, you will receive a PM with the code. You can only win one code. Good luck! Participants Yang Xiao Long Hayley Kenway​ Aramis Cortana Frankenzer Melody CabooseTheChase​ Skummgummigubbe​
  8. Bungie Studios has confirmed that over the next ten years, your destiny characters will transfer through games, so you won't have to worry about restarting. Destiny, created by Bungie Studios, was released in September 2014 to a mixed reception, and to follow two expansion packs, The Dark Below and House of Wolves, were also released to further extend the game's roster of activities and content. With the future in mind, Bungie has confirmed that your playable character will carry over through the years of Destiny games, this information relaying from GameSpot.com. Destiny's lead engineer, Luke Timmins, explained that, "We certainly take it seriously that Destiny is a ten-year thing. It's a long-term thing and with these adventures that we're adding my contract to you--and any player--is that your Guardian will always be there." With this in mind, they confirm that they want you to continue on the saga as your own character, but whether weapons, gear, and other items like that will transfer along with your personal Guardian is a mystery. It is also unknown if you'll be limited to transferring only one character to future games and major expansions. The next adventure in Destiny, The Taken King, will be released in September of 2015 and Bungie has confirmed that another game is in the works. Rumor also has it that two other expansions will follow The Taken King, but details about these are unknown. View attachment: ttk.png All information and images sourced from Bungie Studios, Activision, and Luke Timmins.
  9. So, should I buy Destiny?? I was very excited about it at first, but then I kind of lost interest in it. But now I'm kind of looking into it since I've neglected it for some time. So should I buy Destiny and if so then why??
  10. Ello gentlemen and women of the forum, today marks the first in a series I will be hosting called Destiny Weekly Recommendations. If you're unfamiliar, each week there is a reset bringing new items, bounties, missions, strikes, etc. What this series will be focusing on is the inventories of important vendors and whether or not you should purchase their wares. Let's begin with Mr. Variks. Variks, House of Judgment [Titan] Kellslayer's Grips - 53 D / 53 S [Hunter] Kellhunter's Rally - 103 I [Warlock] Kellbreaker's Gloves - 114 D Hunters and Warlocks have something to look forward to this week, Titans, not so much. The Rally is something that you should probably pick up if you are going for an intellect roll, but 103 is pretty average. Still, if you don't own it, pick it up for now, it's not like anyone would blame you. The Gloves have a great stat roll of 114, so fans of grenades like axion bolt and such will probably want to run PoE this week for them, you have my permission to go after these. The Grips are... Iffy, to say the least. 106 total is better than nothing, but for Strength and Discipline, it seems wasted. Variks has sold better and will sell better, so unless you wanna complete your full set Titans, pass. [sniper] Shadow of Veils So, the weapon of the week is one I've been long awaiting, the Shadow of Veils, an interesting sniper rifle, to say the least. It does Arc damage, which is good for those of you without an Arc sniper, though my Efrideet's Spear scratches that itch quite well for me. For perks, you have Replenish, fill your magazine when a Super is cast, a choice of Speed Reload, Perfect Balance, or Extended Mag, pretty self explanatory, and... Shank Burn... :c By no means is the Shadow of Veils a bad sniper, the opposite actually, it's a good sniper for a great many things. Replenish won't help that much in many scenarios, but all three middle perks are excellent. Then you have Shank Burn... Just puts a sour taste in your mouth, don't it? Shadow of Veils is worth getting, if not for it's middle tree variety than for collection, since Gulrot is not at all difficult. Just don't expect a Black Hammer, or an Efrideet's, or an Eye of Sol, this is a Shadow of Veils with Shank Burn, know that going in. Brother Vance Inventory coming later on, Xur coming later in the week. Thanks for reading, kiddos.
  11. Yo, this is the sign up thread for the Destiny Raid Event, use the following format below, with example Gamertag: Azaxx Subclass/Level: Bladedancer/Gunslinger 32, Bladedancer 32, Defender 31 Maxed Weapons used for Raid(s): All VoG Primaries, WoC, AD, SUROS, BH, IB, P&T, HoC, SoIY Availability/Time: Whole event Raid choice: Vault of Glass Hard When: Saturday March 7th, 2015 6pm - Roughly midnight (depends on when party is finished) EST Game: Destiny Xbox One, Vault of Glass/Crota's End Raid Additional Requirements/Notes: Dark Below DLC is required for those who want to do the Crota End Raid, those who do not have it will come at a lower priority if the rest of the party as the DLC on hand. Forum members also take top priority over those who are not. Additional note, the Fireteam will be First in, First serve. Just add me on XBL and send a message for an invite and I'll add the 5 messages who got in first on that day to be added. Time Converter here for reference Members planning on joining/with Raid preference: Agent York / VoG H Tony Stark / Nil SʜadowҒɪɛɴd216 / Crota's End N Yang Xiao Long / VoG N/H, Crota's End N Bnus / VoG N/H, Crota's End N Eqwinoxe / VoG N Laplace / Crota's End H Austintacious / VoG N, Crota's End N
  12. Hey everyone, if you play Destiny, and wait patiently for Xur each week, I decided to try and help you out a bit and help myself out. Yaaaaay. Anyway, let's get down to what you should and should not buy. Where? Opposite Lord Shaxx near the Hall of Guardians, when you enter, look to the left. Exotic Mains Titan - Crest of Alpha Lupi 124/133 Intellect Crest of Alpha Lupi is a chest that you will make great use of in 3v3 modes where revival is necessary and strikes and nightfalls for quick revives, but aside from that, there isn't much use in buying it. It's a very specific chest for Medic titans who want to get their teammates up faster, and that's about it. If you have 13 strange coins lying around and want to act as the team's Medic, you'll have a lot of fun, if not, there's no need to pick it up. Especially since it has a painfully average stat roll for a chest. Hunter - Radiant Dance Machines 119/128 Strength Radiant Dance Machines have the good advantage of looking very style-ish and being a great addition to a Hunter aiming for max Agility, if you spec in Agility and have the MIDA, you'll love these boots. But, at the same time, they're not that worth wasting the exotic slot on. In my opinion, Don't Touch Me gauntlets are much more useful in the Abyss despite a bit less agility. If you want to spec really good into Agility and don't have DTM, buy them, you won't really regret it. Warlock - Voidfang Vestments HAVEN'T SEEN THESE ENOUGH XUR... Voidfang Vestments are very good if you are a fan of Axion Bolt, it is certainly not a bad exotic, however, Obsidian Mind is a better overall Voidwalker exotic and Voidfangs have been sold enough by now. If you have a good Voidwalker exotic, don't bother, if you have Obsidian Mind, DON'T BOTHER. However, if you're starting on a Voidwalker Warlock, you'll enjoy the chest. Exotic Sniper - No Land Beyond NO. Exotic Chest Engram I got a Heart of the Praxic Fire from this so if you have Motes, pick it up, unless you're really saving for Iron Banner. Exotic Upgrades Titans - Crest of Alpha Lupi > An Insurmountable Skulfort Warlocks - Voidfang Vestments > Sunbreakers Hunters - Aclyophage Symbiote > Knucklehead Radar Weapons - The Last Word > Plan C > MIDA Multi-Tool > Invective > Hard Light = Bad Juju > Monte Carlo With Iron Banner around now, The Last Word is a critical gun to use in PvP. Xur also has heavy ammo synths. BUY BUY BUY BUY BUY BUY BUY BUY BUY
  13. Hello everyone, welcome to the Weekly News Wrap-Up this week! Glad to see ya'll, have a seat and enjoy. Snacks and refreshments will be offered in the lobby! Again, sit back, relax, and have a good time! Dark Souls II is 1080p and 60fps on PS4 Remaster! (GameStop.com) If you're like me, and you skipped out on Dark Souls II last year, you're probably a bit excited to get your hands on the Current Gen version of the game. It has been revealed by the developers that the remaster will run at 1080p/60fps on PS4. The Xbox One's resolution is still unknown to this date, but we do know the update is quite a bit better than it's Xbox 360 and PS3 counterpart, which ran at 720p/30fps. The Scholar of the First Sin bundle, which releases on PS4, Xbox One, PC, and the last generation will include the game's previous DLC content, as well as more unannounced details. The game will cost $60 and will release on April 7th. Destiny Gets Weapon Tunes - Pulse Rifles, Fusion Rifles, etc. (Bungie.net) Destiny has some great weapon mechanics, with the exception of a few guns being under-powered and OP in some areas, and it seems Bungie is now working to fix that. A new update is coming that will change some weapons in the game involving core mechanics and combat functions. The main issue is with Pulse Rifles, which are the most under-appreciated guns in the game due to their blatant disabilities in combat. Bungie will be increasing their damage by 9.7% and... That's it. But you could be sure Auto-Rifles and Fusion Rifles were getting damage nerfs, being knocked down to about 2.5% on the Auto Rifle side of things. Fusion Rifles will now have a wider burst spread, meaning now less of your shots will actually hit your intended target. Hand Cannons will be slightly touched up on the subject of range as to not be getting kills from halfway across the map, and Shotguns had a nerf on the PvP side but a slight buff on the PvE side. And Shotguns and Fusion Rifles will now spawn with less ammunition in the Crucible, meaning get the ammo hunt fired. The Crew Gets Fixes and Addtions! (IGN.com) The newest racing title coming from Ubisoft, The Crew, will be receiving a few patches as well to change some things around. Some side tweaks are ones like the frame-rate being improved while looking through your car's first person window, and other things of that matter. The game will get a new PvP race mode and 4 additional faction missions for no charge. As far as online fixes go, PvP lobbying as a whole is being improved and bugs have been fixed that made co-op a chore. UI bugs when attaching certain car parts, AI behavior (particularly from the Police), and some car handling and speed issues have been fixed as well. There are other minute changes that will be made to car design, but nothing notable that you'll be able to see. If you want the full list, head on over to the link. In Other News: Halo 5 Beta Feedback Improvements! (343i.org) I for one loved the Halo 5 Beta but felt a few details could be changed, and it seems I wasn't alone, but as Selfie Destruct has reported, 343i is listening to feedback from US, the fans! They released some new awesome statistics about the Beta, like the fact that there were over 1 million individual IDs, which surpassed Halo 3's Beta in the Summer before it's release. As well, they showed that the final product will have a few differences. The big one is that you can turn off ALL spartan abilities in Custom Games, as well as some weapon tuning and spartan chatter options. All of this and more can be read in his article above! Staff Highlights: Weekly YouTube Highlights! (343i.org) Do you love YouTube? Don't lie, of course you do. Well, either way, if you click the link above, you will be taken to a sweet compilation of all of OUR recent videos, such as the Podcasts, of which I was delighted to be a Special Guest on one, and a few other gaming highlights from recent events. Go check it out, you'll have a blast! IT'S 11:59 AM AS I WRITE THIS I AM NOT LATE. BYE.
  14. Hello everyone, welcome to the Weekly News Wrap-Up this week! Glad to see ya'll, have a seat and enjoy. Snacks and refreshments will be offered in the lobby! Again, sit back, relax, and have a good time! Dark Souls II is 1080p and 60fps on PS4 Remaster! (GameStop.com) If you're like me, and you skipped out on Dark Souls II last year, you're probably a bit excited to get your hands on the Current Gen version of the game. It has been revealed by the developers that the remaster will run at 1080p/60fps on PS4. The Xbox One's resolution is still unknown to this date, but we do know the update is quite a bit better than it's Xbox 360 and PS3 counterpart, which ran at 720p/30fps. The Scholar of the First Sin bundle, which releases on PS4, Xbox One, PC, and the last generation will include the game's previous DLC content, as well as more unannounced details. The game will cost $60 and will release on April 7th. Destiny Gets Weapon Tunes - Pulse Rifles, Fusion Rifles, etc. (Bungie.net) Destiny has some great weapon mechanics, with the exception of a few guns being under-powered and OP in some areas, and it seems Bungie is now working to fix that. A new update is coming that will change some weapons in the game involving core mechanics and combat functions. The main issue is with Pulse Rifles, which are the most under-appreciated guns in the game due to their blatant disabilities in combat. Bungie will be increasing their damage by 9.7% and... That's it. But you could be sure Auto-Rifles and Fusion Rifles were getting damage nerfs, being knocked down to about 2.5% on the Auto Rifle side of things. Fusion Rifles will now have a wider burst spread, meaning now less of your shots will actually hit your intended target. Hand Cannons will be slightly touched up on the subject of range as to not be getting kills from halfway across the map, and Shotguns had a nerf on the PvP side but a slight buff on the PvE side. And Shotguns and Fusion Rifles will now spawn with less ammunition in the Crucible, meaning get the ammo hunt fired. The Crew Gets Fixes and Addtions! (IGN.com) The newest racing title coming from Ubisoft, The Crew, will be receiving a few patches as well to change some things around. Some side tweaks are ones like the frame-rate being improved while looking through your car's first person window, and other things of that matter. The game will get a new PvP race mode and 4 additional faction missions for no charge. As far as online fixes go, PvP lobbying as a whole is being improved and bugs have been fixed that made co-op a chore. UI bugs when attaching certain car parts, AI behavior (particularly from the Police), and some car handling and speed issues have been fixed as well. There are other minute changes that will be made to car design, but nothing notable that you'll be able to see. If you want the full list, head on over to the link. In Other News: Halo 5 Beta Feedback Improvements! (343i.org) I for one loved the Halo 5 Beta but felt a few details could be changed, and it seems I wasn't alone, but as Selfie Destruct has reported, 343i is listening to feedback from US, the fans! They released some new awesome statistics about the Beta, like the fact that there were over 1 million individual IDs, which surpassed Halo 3's Beta in the Summer before it's release. As well, they showed that the final product will have a few differences. The big one is that you can turn off ALL spartan abilities in Custom Games, as well as some weapon tuning and spartan chatter options. All of this and more can be read in his article above! Staff Highlights: Weekly YouTube Highlights! (343i.org) Do you love YouTube? Don't lie, of course you do. Well, either way, if you click the link above, you will be taken to a sweet compilation of all of OUR recent videos, such as the Podcasts, of which I was delighted to be a Special Guest on one, and a few other gaming highlights from recent events. Go check it out, you'll have a blast! IT'S 11:59 AM AS I WRITE THIS I AM NOT LATE. BYE. View full article
  15. Destiny Exotic Armour Purple = Void Cyan = Arc Orange = Solar If you didn't get it Ahamkara’s Endless Blood – Exotic Titan Helmet “Bring forth your body, and I shall shed blood and make you pure.” Appearance: This helmet has three stag-like horns sitting at the front of it, an Ahamkara’s front teeth, and bears a silver-red tone to the rest of it, which looks like a steel-framed Helm of Inmost Light without the protruding light. 1. Ahamkara’s Purity – Increased Sniper Rifle Ammunition available nearby on the field. 2. Invigoration – Reduces Melee cool-down each time you pick up an Orb. 3. Endless Blood – Kills that benefit from Weapons of Light reduce cool-down time for your next Ward of Dawn. Crown of the Reef – Exotic Titan Chest “The Fallen saw me as a Queen, a Queen is fitting of a crown, no?” Appearance: This chest has a unique design looking like a shining steel plating with a design similar to An Insurmountable Skullfort, the entire chest having a set of lights forming the Queen’s symbol. 1. Hand Cannon Ammo – Increases the amount of Hand Cannon Ammo you can carry. 2. Serpent’s Tail – Causing damage with a melee decreases your grenade cool-down. 3. Crown of the Reef – Your Fist of Havoc does bonus damage to larger crowds of enemies, and damage stacks. Pilgrimage 99 – Exotic Warlock Legs “Before I was a Warlock, I was a scholar, standing in the Order’s shadow. I was a better person then.” Appearance: These legs have a purple aura floating around them, below the aura, steel plated blank legs. 1. Primary Weapon Loader – Increases the reload speed for all primary weapons. 2. Endless Vortex – Increases the duration of Vortex grenades. 3. Lesson 99 – Increases your speed for a short time after deploying Nova Bomb. Flame of the Seraphim – Exotic Warlock Gauntlets “Can you hear the choirs sing?” Appearance – This bears a similarity to regularly silver fabric sleeves, however, each arm has a flaming wing protruding out what looks like a power source integrated into the armour. 1. Innervation – Decreases your grenade cool-down each time you pick up an Orb of Light. 2. Quintessence Transfer – Replenishes Super energy with grenade kills. 3. Gabriel’s Speech – Your grenades will cause enemies killed by them to explode, causing a ripple effect to nearby enemies. Fox Catcher – Exotic Hunter Helmet “It is not the kill, but the chase.” Appearance – This helmet has a fined gray fur coating around it, and in the center is a glowing yellow triangular light about the size of a quarter, the rest of the helmet that is visible is a shadowy black. 1. Fastball – Increased Grenade throw distance. 2. Ashes to Asset – Replenish Super Energy when killing an enemy with a grenade. 3. Dance of the Fox – The more kills received whilst Bladedancing, the quicker you move. Glass Mantle – Exotic Hunter Chest “I do not shatter, I spark.” Appearance - Looks very angular and has an orange hue for colouration. There are also cracks on the glass angular sphere in occasional areas that seem to leak a yellow Light. 1. Special Weapon Ammo – Increases the amount of Special Weapon Ammo you can carry. 2. Hand Cannon Ammo – Increases the amount of Hand Cannon Ammo you can carry. 3. Glass Mantle – Your Golden Gun shots burn through walls and shields of the darkness.
  16. My first thread back in many months, hope it's in the right place. Anyway... So, just to throw out there, for the past 4 months I genuinely have had no life (Don't worry I have a job now, about time as my family would say). I've been playing Destiny for most days of the week for hours a day. Just gonna skip the parts where I say I've done everything and have Maxed out TWO characters to lvl 32 (Well I did until I deleted an armour piece by mistake, now 31 and a half) and the other 31. Just to add, it has basically got to the point where I smash the raids quickly on Tuesdays, including the weekly Nightfall and Strikes so I can just get them over and done with. What I'm trying to get at is if anyone is looking for a guy who's done both raids a million times and has good knowledge of the game, and is looking for someone good to play with by all means add me on Playstation 4! I'm looking for more people to play with and also to help eachother out with whatever (Even if it's just patrol or even just someone to play a little Crucible with, whatever really). My PSN hasn't changed, it's still ShockGazm. I also have GTA 5 just to add.
  17. So, a bit of background on this, I had a few ideas that Destiny could implement to make the game more fun and increase it's lifespan in the form of a new DLC, and there was a lot I had wanted to see in Crota's End that I didn't, so I figured I'd write my thoughts on what I would like to see in future expansions. Anyway, this is never really happening, but enjoy! Destiny Expansion III: The Frigid Gulf Includes- Six new exotic gear pieces and four new exotic weapons Weapons: . The Unmarked Grave – Exotic machine gun . Dying Wind – Exotic hand cannon . The Nine’s Fable – Exotic fusion rifle . Hush – Exotic pulse rifle Gear: . The Widow – Exotic gauntlets (Titan) . Minotaur’s Conscience – Exotic helmet (Warlock) . Jack’s Folly – Exotic helmet (Hunter) . Goblin’s Downpour – Exotic helmet (Titan) . Exodus – Exotic chest (Hunter) . Fame and Fortune – Exotic boots (Warlock) Two New Strikes One Man’s Treasure [level 28] On the frozen shores of Europa, a fallen ketch lays dead in the frigid waters with treasures untold, however still guarded by a sleeping kell. After arriving at the ketch, the first part of the strike is to get through a hatch at the top, which is relatively easy as there is no enemy forces sitting atop, however the second level is guarded by two indestructible fallen turrets. You must deploy your ghost into a nearby console to shut down the turrets, which is difficult as the console is amid the path near the turrets, and the second you are spotted you are fired on. This makes teamwork in this strike key as you need players to distract the turrets while you reach them. Once these turrets are shut down, the hard part begins. You reach a circular arena area, with a pod sitting in the middle. Suddenly, the walls burst, doors opening with older fallen, these fallen looking much different and more high tech than their future scavenger counterparts. Destroying these troops will prompt you to psychically open the middle pod, and when your guardian opens it, prepare to battle. Out comes a kell, Karok, dual wielding shotguns and with a roar, he stomps to the ground, his AI pursuing you with rage. It will take teamwork and time, but Karok can be brought down, as he drops two loot chests in his wake. Opening these chests can grant any sort of reward that is a legendary or above. After this, the strike is done. The Nine's Task [level 32] The Nine have issued you on a perilous journey deep within Europa’s snowy wastelands. Under an old colony base lies what is believed to be a vex hive centuries old. Your mission is to destroy these vex and what is controlling them before they awaken and march unto Europa’s surface. Arriving at the entrance of the base, you and your fireteam dig down into the base’s science center, where a few precursor vex and a precursor goblin are stationed. Fighting these vex off, you deploy your ghost and he unlocks a jammed door, only to enter into a room with a vex hydra absorbing energy from a nearby console, protected by quite a few precursors. The hydra, named crusader, has a full shield so you must use a nearby EMP cannon, which charges slowly but completely drops his shields for some time. After he is defeated, you discover he was attempting to relay information deeper below the station, and your ghost hacks an elevator, sending you into the frozen depths of Europa. In the icy cavern, many precursor vex goblins stand, seemingly inactive. As you dig down, you see more and more precursors frozen in this state, and reach the conflux room, in the middle of the room where currents run in a small cylindrical power core, firing on this unleashes the final boss. A mechanical roar is heard and one of the frozen rocky walls bursts open, a light blue precursor gatelord named arkyon, wielding a large vex slap rifle emitting a purple shot to the normal red one and doing void damage. He is supported by a legion of harpies with the same distinctive blue tone known as spitfires. Destroying the gatelord first is critical as he can spawn for spitfires which can grow into immense numbers. Once both are dead, your ghost reveals that the rest of the vex are awakening, and teleports you out in a cinematic cutscene with you and your fireteam. Three new story quests and many new bounties Frozen Hell – you are called upon by Kaliber, a member of the nine to investigate a crashed awoken ship on Europa’s frozen over coral reef. When you arrive, fallen are already scavenging the ship, littered with dead awoken and loot. You fend off the scavengers until you reach the ship’s cockpit door, locked, with a baron named Xylus and a group of vandals trying to get in. You eliminate these fallen and bust the door open in a cinematic cutscene, finding Kaliber at the helm, wielding a fallen dreg by the neck and crushing it, silencing him. He gestures you to leave as the mission finishes. Quarry’s End – Kaliber reports that the ship has sunken through Europa’s frozen ocean into a deep quarry, and the vex have made it their home. Your job is to board the ship and eliminate the ship’s reports which could spell the end of the nine. To reach the ship, you have to jump through the extremely large hole, which would kill you on impact unless you boost at the right time so caution is key. Landing on top of the now decimated ship, your ghost cuts a hole into the ship at the main hall, and when you jump in you are attacked by a group of goblins with a frozen appearance as their metal is much more silver and they are slower than usual. Killing these vex, you navigate to the engineering room, and a group of four hydras lay, siphoning power. These will not attack you unless you catch the gaze of a security camera, which emits a long blue light, so you should be able to see it. Sneaking by, you enter the log room and deploy your ghost, taking the information. A mechanical roar screams through the ship as a gatelord named arkyon blasts open one of the doors and enters, you need to make haste and get out of the ship the same way you came in as your ghost warns you that the vex are awakening throughout the ship due to seismic activity below Europa. Getting out through the hatch by jumping, you reach the top of your ship, and through the tunnels in the cavern, an extremely large hive ogre appears, Tagoth, the pet of Evyx. The creature blasts its large stream of bright blue light at the ship, blasting a giant hole in it shaking the ground. As it makes a dash at the ship to tear it apart, your ghost teleports you out. The Myth of The Nine – One final order is issued by Kaliber straight from The Nine, to eliminate the fallen kell that betrayed The Nine and killed one of their agents, this is your chance to end the House of Kings. The mission opens on a frozen colony bridge on Europa, fallen and vex battling it out as the bridge dangles, barely surviving the harsh snow and combat. You must rush through the forces to the kell, named Krosis, seen commanding the troops from atop a spider tank, making the tank look small in comparison to his brutish size. When he sees you, his tank pulls back, opening a fallen field that cannot be pierced by bullets or entered. To take down this shield, you must eliminate the two fallen walkers on the bridge with siphons at the top. After doing this, the shield goes down and the walker retreats back, supporting the kell as he fights you, a sword in one hand and a sniper in the other. Only after taking out the support tank can Krosis be killed, though he can still attack you. After a long fight Krosis is eliminated by your hand, and the bridge begins to collapse, fallen and vex beginning to slide off, you must run up as fast as possible to a nearby ledge, as your ghost prepares to summon your ship. Once you reach the ledge, a cutscene begins and your guardian jumps from the ledge unto your ship, just barely making it as you fly away, the wreckage of the bridge behind you. Completing this mission unlocks a legendary auto rifle named ‘The Nine’s Spirit’ that fires explosive rounds instead of having arc, void, solar, or kinetic damage. One New Raid The Roar of God – deep below Europa, evyx lives, leading the hive tunneling through the planet to it’s core and exhausting it of it’s resources, as well as preventing our reclamation. You and a team of 12 guardians must tunnel below and face a hive god that has destroyed an entire world.[level 32] *(This mission must be played by 12 people, no more, no less.) Arriving at the same hole in the ‘Quarry’s End’ mission, you must venture down deep below to the now desolate area with only burnt wreckage lying about. You must then destroy a fallen outpost below to steal three devil walkers that can be operated by two players each. These are essential to opening a hole into Eryx’s home. Taking out the base, led by a group of barons, you board the tanks from an opening in the back, and one player must drive the slow vehicle while the other guns. The other six players are responsible for eliminating the fallen on the way. Soon after, you reach a large cavern with waves of hive coming that require a fallen hardlight shield which must be taken from a nearby ketch. Your tanks need to fire on the ketch and get it lower, which will allow you to scale rock formations and board. Once on, a team of about three must enter the engine room and grab it, leaving as fast as possible. The shield needs to be operated by three people as well, so take that into account. Getting to the ground, once you have the shield a large platoon of wizards will enter the cavern and make a rush for your team, first, the center player must deploy the first part of the shield, and two beams will extend from both the left and right sides of the shield, two small triangular figures on both ends. Then, the other two must also deploy these two to fully activate the shield, and they must hold it for as long as possible, which drains health from the three slowly but steadily. This forces the team to use the shield wisely and only when needed. You will hear a roar after a certain amount of waves and you can relax as the waves stop and that is your signal to move forward. Now the tanks are no longer needed, and must be abandoned, so feel free to leave them. Near the end of the cavern, a hive designed console sits, activating this will open a hive door near the top of the cavern, getting there requires skillful scaling of the wall’s rock. Each member of the raid team must individually scale the pieces of rock carefully to reach the opening. Once there, you must travel through the small tunnels into a large room where fallen bodies lay, trapped in the pavement in the ground. These fallen’s eyes will soon glow green, signaling the next phase, the room begins to close upon itself, no opening in sight, this requires a titan with the ward of dawn ability as when he deploys it the door will struggle against it and push back upward, giving you time to exit to the other door in the room, however, to get all twelve out it might take two ward of dawns consecutively, depending on the speed of the team. But if one single player dies in the closing room, he cannot respawn for the rest of the raid unless the team restarts from the last checkpoint. After this phase, the final phase begins. You reach a throne room, a hive wizard sitting on the throne, Evyx, the daughter of Oryx. Two doors open next to the wizard, her bodyguards, the hive knights emerge, both carrying cleavers with a dark energy upon them. These hive are nearly invincible, can only be effected by solar damage, and will instantly kill you and prevent your respawn if they hit you. Staying high and far away from the knights is best as your team uses solar to take them both out. When the two are killed, the wizard summons Tagoth to destroy you. He is the last guard standing in your way, and you must kill him by using the environment such as falling rocks which you will be notified of. After the colossal creature is dead, Evyx stands and sends a shockwave out into your team of twelve, teleporting six random players to the moon as the six must fend off hive whilst the other half weakens the wizard, and after enough hits, the six sent off will return, one cursed with ‘The Nomad’s Folly’ in a short time the player will explode and die, and this damage will stun Evyx if used at the right time. When that player is dead he cannot return, so be aware of that and make every shot count. Teleportation will happen about three more times before Evyx grants all players ‘The Vision of Oryx’ in a last ditch effort, which will stun guardians into place, meaning you can only turn your head and gun, not move or jump. In one final effort, Evyx will die from enough damage and the curse will be lifted, granting players new raid gear or one of the above exotics. And yeah, that's my idea for the third expansion. Let me know what you think, questions, comments, and criticism are always welcome. Peace out ladies and gentlemen.
  18. Friends! As you may be aware, currently Destiny has their Iron banner event going on and I want to take advantage of this! This Saturday, November 22nd, at 6pm EST, I will be hosting a small lobby of people(on XBOX 360) for as long as people want for the Iron Banner event. Crucible is more fun with friends online, and especially friends, or should I say, family from the Forum! Join me this Saturday! Comment below to sign up! Thank you so much guys! A reminder, this will be on Xbox 360. Please post your forum name and XBL name Sign up List: 1.)Bnus, xbl: Warm Bnus 2.) 3.) 4.) 5.) Wait list: 1.) 2.) 3.)
  19. What happens when a large company, let's call this company Activision as an example, buys a masterful and genius company, let's call this company Bungie, and morphs Bungie into another, let's say Infinity Ward, pumping out a quarter finished title and promising updates later? Destiny happens! Now look, we were ALL hyped for Destiny, whether you want to admit you were or not, deep down you were excited and the majority of us were sucked in and bought the Limited Edition or even the Ghost Edition on Day One. If you were like me and did the above, I'm sure you're also feeling a bit of buyer's remorse right now even playing the game. It makes it worse when content is cut straight from the game on the Xbox versions and given to PlayStation users for no extra fee, that we're likely to not see for another year or longer. And even worse than this, the discovery that paid DLC is implemented inside the game at launch, whether it be finished or not. Activision is a monopolistic greedy group of corporate scammers who figured abducting Bungie and destroying what looked to be the game to define a generation would make them a few hundred million, which it did. Activision bashing aside, how is Destiny? Well, let's start with core gameplay. This is where Destiny shines in a lot of ways and makes you smash your head into your desk at full velocity in others. Core shooting and maneuvering is done excellently, as should be expected by the company who made Halo. The loot system in the game, on the other side of the coin, is absolutely horrid. With an awkward RNG (Random Loot System) based loot system, the game feels unbalanced and flat out amateur in some areas, coming from Bungie. With absolutely no trading, gambling, or balanced loot drop system, the game is a chore to play as you play for hours on end or end up grinding loot caves on Old Russia. I tried so hard to play fair, I really did, but good god it's a horror show to even attempt, it's so much easier when you just farm away and get good enough loot to attempt the Vault of Glass. The areas of play all feel different and complex, and the enemies (even though all playing like mindless drones) look visually appealing and unique, which is a plus for me. On the subject of Vault of Glass, the raid and all existing strikes are a ton of fun to play with friends and make the excruciating farming a bit more tolerable as you grind Aksor on Nightfall together for five hours straight for that Last Word. Moving on, Destiny's least respectable area (in my opinion), the game's story, if you can even call it that. I was genuinely getting interested after the first cutscene and was quite enthralled to keep going, likely my burning hype trying to fart out one last jolt of excitement, but I soon began to notice very odd patterns, with little explanation to flat out ANYTHING, and odd dialogue that made me feel like the game's characters were encouraging me to buy another DLC. Now, with explaining, they open doors and proceed to leave them open after their ridiculously short story ends on the laziest note I've ever seen, thank god it wasn't filled with the mass amount of plot holes of a certain RPG made by Bioware I won't name. "Who is the stranger? Why are you here? WHAT IS GOING ON?!" Is what you'll be screaming at the top of your lungs throughout the game. And as for the strange dialogue, they say things like, "Congrats, but more darkness awaits below the Moon's surface." and it would make me question, before I realized that DLC takes place down there. They don't give you a victory cheer, they tell you 'you did a decent job, go fight some more, don't question our motives'. And this is coming from BUNGIE, the guy's who made the deepest and most emotional lines of dialogue possible in Halo. Maybe the reason it's so lacking in this area is because the lead writer up and left a year ago, and they scrapped the story with only a year to fix it? That's my theory, but I'm not here to shout hogwash at you. Finally, something I can praise in Destiny, the game's graphics. From the details on the enemies, to the green skies of Venus, to the cold winter air running through Old Russia, this game is gorgeous. The graphics team knocked it out of the park in Destiny and spared no dab or brush of bright colours. It almost feels too pretty for the type of game it's trying to be, but you don't really care all that much when you watch the International Space Station drift apart above the moon now do you? The sound team also did a spectacular job, making the game's score immensely impressive. As a matter of fact, it sounds so good it makes me fuming angry that they fired Marty without a cause. Anyway, amazing job on the score and overall stunning vistas and designs. Though I do wish the sound was appropriated a bit better in the actual game, as certain scores can feel out of place with what you're doing. And since I have more than enough room, might as well mention the ridiculous excuse for multiplayer, The Crucible. I had zero fun with this unless I was playing with people I knew and could chat to about how horrid it is. It's loot system is retarded to excruciating levels, as many players will state. Matches feel extremely unbalanced with Level 2s gunning down Level 20s with ease with their Shotguns and Hunter class actions. If you have the Invective exotic shotgun, and are a hunter, you're gonna have a blast dominating people in Crucible, if not well tough luck getting that Legendary faction armour. Overall, did I enjoy Destiny? Yes, not as much as I hoped I would, but I had occasional fun. The game has extreme problems in it's current state though that Bungie is trying to fix, and they have, honourably, taken the blame on their shoulders, which is admirable. Still, humility aside, the game needs massive work and was nowhere near the title we hoped for. If you buy it for a lower price though, maybe $30 + $30 DLC, you might get a kick out of it, just know that owning the Expansion Pass is a must if you're buying this game, as you'll feel extremely left out in terms of gameplay if you don't. Also, play the game on PlayStation consoles simply because of this dumb deal right now, when the time comes and Xbox players get the DLC, feel free to pick and choose. 6/10 Thanks so much for reading guys, see ya next time!
  20. Today, Activision released some Destiny sales figures and overall statistics. Note, prepare to be blown away! Some people hate Destiny, some people love Destiny, and some people don't care at all about the game. Either way, the game is huge, as Activision stated over at IGN.com. The game has already earned it's marketing revenue of $500 million back within it's first few days, with a current number still unknown. Activision reported that Destiny's sales played an extremely large part in their Q3 2014 and is overall one of the biggest successes this year. Over 9.5 Million players are active in Destiny daily, playing between 3 and 4 hours each day. The success has lead to work being put on future expansions like The Dark Below, and the sequel, which was confirmed by Activision's Publishing CEO. He said, "Work has also begun on future expansion packs as well as on our next full game release, we're very pleased with the launch and continuing engagement." View attachment: Destiny-GI-Cover.jpg Are these sales and statistics deserving of a game like Destiny, which has gotten an overall mediocre response? Leave your thoughts below! Thanks a ton for reading folks! View full article
  21. Today, Activision released some Destiny sales figures and overall statistics. Note, prepare to be blown away! Some people hate Destiny, some people love Destiny, and some people don't care at all about the game. Either way, the game is huge, as Activision stated over at IGN.com. The game has already earned it's marketing revenue of $500 million back within it's first few days, with a current number still unknown. Activision reported that Destiny's sales played an extremely large part in their Q3 2014 and is overall one of the biggest successes this year. Over 9.5 Million players are active in Destiny daily, playing between 3 and 4 hours each day. The success has lead to work being put on future expansions like The Dark Below, and the sequel, which was confirmed by Activision's Publishing CEO. He said, "Work has also begun on future expansion packs as well as on our next full game release, we're very pleased with the launch and continuing engagement." View attachment: Destiny-GI-Cover.jpg Are these sales and statistics deserving of a game like Destiny, which has gotten an overall mediocre response? Leave your thoughts below! Thanks a ton for reading folks!
  22. As you guys can tell from the title the new DLC "The Dark Beyond" that releases on December 9th. In the DLC there is a new raid and 2 new strikes and some multiplayer maps but if you are on xbox its gonna be a bumpy ride. Sony has bought temorary exclusive rights to one of the new strikes coming out with this new DLC and it will be a PS Exclusive until Fall 2015 at the very least. If you have been following the Playstation version they already have a exclusive strike by the name of "Dust Palace" I dont know about you guys but it sounds like Bungie is playing favorites here cause we are basically paying $20 for 3 missions Tell me what you guys think about this below Source: Kotaku
  23. Today, Bungie announced a slew of new details for the new expansion to the game, The Dark Below, including an increased level cap, a new raid, and more! Rumors and leaks spread like wild fire in the recent days surrounding the leaking of Destiny's DLC content, which is likely why Bungie has now officially revealed the DLC and it's contents. Bungie.net has the news, with an info page talking about and showing the new features. To start, the game will increase the level cap to 32, though whether this means the Light cap or that we'll be able to get to 32 normally on top of the extra ten light is unknown. What is known though is we're getting new armours and weapons reserved for these elite players, including a new Hive themed rifle and Shotgun, and a rocket decked out with an old fashioned World War II paint decor. This is so far all we've seen, so there could be more. New story missions following a new Guardian in the tower named Eris will be available. On top of all that, we'll receive new Crucible maps and most excitingly a new Strike. This strike is said to entail finding a Hive Wizard named Omnigul buried in Earth looking to enlarge the Hive army for the Hive god Crota's return. And to top this off, a new raid allowing you and the most skilled Guardians to slay their god, Crota. More details will be seen soon, but we have a confirmed release date of December 9th, 2014. View attachment: 2708222-dark.jpg Does this news excite you, and will you play the DLC? Let me know down below Guardians! Thanks a ton for reading, see ya! View full article
  24. Today, Bungie announced a slew of new details for the new expansion to the game, The Dark Below, including an increased level cap, a new raid, and more! Rumors and leaks spread like wild fire in the recent days surrounding the leaking of Destiny's DLC content, which is likely why Bungie has now officially revealed the DLC and it's contents. Bungie.net has the news, with an info page talking about and showing the new features. To start, the game will increase the level cap to 32, though whether this means the Light cap or that we'll be able to get to 32 normally on top of the extra ten light is unknown. What is known though is we're getting new armours and weapons reserved for these elite players, including a new Hive themed rifle and Shotgun, and a rocket decked out with an old fashioned World War II paint decor. This is so far all we've seen, so there could be more. New story missions following a new Guardian in the tower named Eris will be available. On top of all that, we'll receive new Crucible maps and most excitingly a new Strike. This strike is said to entail finding a Hive Wizard named Omnigul buried in Earth looking to enlarge the Hive army for the Hive god Crota's return. And to top this off, a new raid allowing you and the most skilled Guardians to slay their god, Crota. More details will be seen soon, but we have a confirmed release date of December 9th, 2014. View attachment: 2708222-dark.jpg Does this news excite you, and will you play the DLC? Let me know down below Guardians! Thanks a ton for reading, see ya!
  25. Earlier on this week I was playing some Skirmish in the Crucible. I was just trying to complete a few more matches to complete this bounty, and not one match was lost. I continued to play Skirmish and me and my team kept destroying our opposition. Why was I continuously winning in SKirmish? I recorded a bit of gameplay from a match and discovered the key points that allowed me and my team to achieve victory every time. http://www.youtube.com/watch?v=fIZ4kTFFsOc&feature=youtu.be Teamwork Sticking with your team is more important in Skirmish than in anything else. This game type relies solely on teamwork. If you're fighting beside your two other team members, you're unlikely to fail. When close to each other, reviving a downed guardian should be no problem. Someone goes down, you can easily pick them up whilst you're other team member deals with the enemies. This is especially useful when the opposing team is split up, you can take them down one by one with ease. They won't have a chance to break your defence. Ammunition Although this may seem obvious, your special and heavy ammo is extremely important. These are what give you an advantage over your enemy. No matter how strong your teamwork is, you'd be useless if all your bullets are harmlessly pinging of your enemies' armour. Your special ammo is important because when you are in a situation where you have to deal with an enemy alone, it's most likely your best shot. Pulling out a shotgun or hand cannon when you see an enemy up close would be one of the first things you'd think of, but it'd be useless without enough or any ammo at all. Heavy ammo is great. If your enemies are gathering together to launch a counter-attack, you can put them back in their place by blowing them to hell with your rocket launcher. It's your choice whether you use a rocket launcher or machine gun. Navigation You want to navigate safely through the map with your team. This means being cautious about what routes you take and how you approach them. It's always good to be on the move, especially sprinting. An enemy sniper will struggle to catch a fast-moving target. When moving around a corner, stick right to the edge so you get around it as soon as possible, you wouldn't want to get caught at the last second. Make sure you are sliding when necessary. If there is heavy gunfire and explosions around you, make sure you are either crouched behind cover or sliding out of the way. Be cautious when using lift, don't make yourself a target with it. Subclass I only have experience with a Titan, so i'm going with that. Your subclass means a lot. With the Titan class, there is Striker and Defender. Striker is the default subclass. Although there are a few similarities between Striker and Defender, there are many big differences which can have an effect on your game. Make sure that you choose the subclass that you know you are going to perform better with, and try out different upgrades to see what you play with best. This is a more detailed version of my video. As mentioned in the video above, I'm no 'pro' or anything, there are thousands that can play better than me. I made this video and thread to help increase the chances of victory for anyone playing Skirmish. Thank you for watching/reading.
×
×
  • Create New...