Jump to content

Search the Community

Showing results for tags 'War Games'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Halo Forum
    • Halo Infinite
    • Halo 5: Guardians
    • Halo: The Master Chief Collection
    • Halo 4
    • Halo 3 + ODST
    • Halo Reach
    • Halo 2 + Anniversary
    • Halo CE + Anniversary
    • Halo Wars
    • Halo: Mobile Games
  • The Halo Universe
    • Halo Lore
    • Forge Discussion
    • Game Invitations
    • Clan Recruiting / Advertising
  • 343iCommunity
    • Announcements
    • Introductions
    • General Discussion
    • Member Created Work
  • Archive

Categories

  • The Original Series
  • Gray Team series
  • The Forerunner Saga
  • Kilo-Five Trilogy
  • Alpha-Nine series
  • The Ferrets series
  • Rion Forge & Ace Of Spades series
  • A Master Chief Story
  • Battle Born: A Halo Young Adult Novel Series
  • A Halo Infinite Story
  • Individual novels
  • Individual novellas
  • Anthologies

Bookshelves

There are no results to display.

Categories

  • Halo (TV Series)
  • Halo 4: Forward Unto Dawn
  • Halo: The Fall of Reach
  • Halo: Nightfall
  • Halo Legends
  • Halo: Landfall

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gamertag


Discord


Twitter


YouTube


Location


Interests

  1. I'm serious guys, i know gaming now a days feels like it has to hold peoples hands, but seriously, no more team killing? I get that it's supposed to stop betrayals and crap but at the same time people that use explosives recklessly aren't punished by killing their teammate. Usually if someone fires a shot at a guy and their teammates grenade finishes them off the original damager gets the kill. That kept so many people from firing rockets without thinking and throwing grenades into a group of their friends. 343 i think you have done well with Halo 4 but come on. The one thing i want is the ability to hurt your teammates again just to punish people for being stupid.
  2. EDIT: BEFORE YOU READ THE REVIEW (now that it has gotten a bit of attention) I just want to let you know I am not really enjoying multiplayer right now. Every game just seems really stressful. It feels like 95% of the gun-fights I get into if I'm not perfect I lose. Also I think I'm running into organized teams because I'm ALWAYS fighting more than one enemy when I'm deliberately trying not to and I rarely survive when I'm "one-shot." I don't know if this is because 343 has failed to separate social/ranked but for me; the kind of person who plays to "play" and not so much "to win" the game it's been pretty frustrating and I actually haven't played much at all for the past few days/week. In Halo 3 I ran into people who were better than me but it was never so bad that I had to try my best every single gun-fight. I got to SR-41 in like the first week so that might be why? The following review seems really positive but I think the ranking/match-making system is pretty messed up for someone like me who wants to "pug" games (even with friends). I guess it's the same for organized teams because they run into people they just stomp on. I will be reviewing the maps, the guns, armor abilities, perks, instant respawns, gametypes and armor. Look for titles in bold. If you want to get an idea of what kind of Halo player I am check out my stats: Halo 3 Rank/Stats http://www.bungie.ne...ayer=sindronian Halo Reach Rank/Stats http://www.halowaypo...onian/haloreach Halo 4 Rank/Stats http://www.halowaypo...indronian/halo4 Firstly, I loved the campaign except for a few things (like the didact boss fight. Why wouldn't 343 take advantage of their talent and make it amazing? Not enough time? Who knows). The multiplayer is FUN (well at first I thought it was! It's Reach all over again). Theatre doesn't even work for campaign yet (I think?). The fine editing tool from Reach is gone which honestly, nearly ruins forging for me. No, magnets do not entirely replace the tool. That's really unfortunate. It's too time consuming without it. What were they thinking :/ Now for the war games review! GUNS I FEEL SHOULD BE PRAISED OR SHOULD BE CHANGED: Before you read the following reviews about guns I should say I have been getting a CRAPLOAD of lag in Halo 4 and have had very few games without at least a little bit of lag. So my observations about how the weapons behave may be a little inaccurate but I think it's ok. DMR - Great weapon. I personally like the look of it in Reach better but it still looks cool. The bloom is perfect IMO. You only have to pace your shots at very long distances (VERY, long). Now, is it over-powered? Just a little bit. The gun is way more effective just beyond medium range which is the way it should be. At medium range I do believe it is better than the BR not because of the bloom reduction or damage but the rate of fire. I'm not sure about a solution. Tiny decrease in rate of fire may fix it. Then again we don't want the DMR to feel like a semi-automatic sniper rifle either.The BR realistically should be a winner at medium range and it is often not. Decent sound. Change to performance needed. Please note: INCREASING BLOOM WILL NOT CHANGE THE DMR FOR THE BETTER. IT WILL SIMPLY MAKE IT A FRUSTRATING AND ANNOYING WEAPON AGAIN WHICH WILL JUST NERF IT COMPLETLEY. BLOOM IS NOT THE ISSUE. Frag Grenades - They have a small blast radius because there exists a perk to increase it. What makes a lot more sense is to have the grenades at normal blast radius and have no perk to affect radius. IMO. BR - Fantastic. I was never a BR fan in Halo 3. However I always used it over the assault rifle when I found it. I never played Halo 2 online so that probably explains why I don't have an attachment to the weapon. I really do like it in Halo 4 though. More than the DMR simply for the feel. The DMR's bloom allows for headshots on the outer circle of the expanding reticle which just feels like BS to me and almost like you can shoot someone around a corner. The BR performs as it should at medium range and I believe its feel is spot on. No BS. Concerning it's shape it looks great. Overall it is visually a bit strange though, but only compared to other BRs from past Halo games. To be blunt it sounds like crap. At least it doesn't need balanced!. Assault Rifle- PERFECT. It is finally a real weapon along with decent sound. It melts at close range AS IT SHOULD. It barely wins out fights at medium range but stands a chance and it's useless at long range. Great job 343! I only use it if I'm using firepower though Carbine - Looks and sounds great. One less headshot to kill might fix it. Landing all of those shots perfectly is not realistic while with the DMR and BR it is realistic because it's 5 shots and not something like 8. Which is why the Carbine is too weak. Carbine should be an issue for the BR at medium range. Binary Rifle - Sweet addition. Not OP at all (seriously). Low ammo and clip size along with a laser sight only the enemy can see AND a huge reticle balances it. This gun is probably the sweetest thing you could pull out of your ordinance minus the Incineration cannon. Incineration Cannon - Awesome. My favourite weapon in Halo 4. Sometimes I feel I don't get kills with it when I should though. For example I've hit a guy directly and the blast just knocked him back (pretty sure he didn't have overshield). I love the weapon and it acts differently from the rocket launcher and is more desired. It's forerunner, it should be better. Rocket Launcher - Sound is a step down. Why can't I lock on? If that's over-powered give the vehicles more durability. Two things about this gun could be changes but only one thing HAS to be. Either buff the radius of the explosive or make the rocket travel faster. That's all. Sticky Detonator - Sad this is the replacement for the Reach grenade launcher. The first explosive weapon I ever used in a video game that was rewarding to skill and perfectly balanced. Not enough people could use it well, so they took it out. Really unfortunate. My favourite weapon in Reach. The sticky detonator is an easier to use version. The blast radius is huge. I don't really see anything wrong with it. It's a real power weapon. Like a rocket launcher from Reach. Be afraid of it. Needler - I don't think people realise this is a power weapon now. I mean, it was always a power weapon, but a pretty weak one. Now it's something you should be really afraid of. I really don't think there should be more than one that drops at the beginning of a match COUGH - that impact 343 forge world variant which I haven't even played yet but I think there are 3 needlers on it (WTF) Storm Rifle - Reduce the spread. Vehicles - Damage is perfect. Ghost and Banshee cannons aren't useless like in Reach and are a tiny bit more powerful than Halo 3. I think it's great. Durability not so sure about. Since there is a "fuster-cluck" of power weapons on the map thanks to the ordinance addition to the game I think they could be a little more durable. The problem with this is that the one player who doesn't have a power weapon is screwed. Verdict Human weapons - great job, some need changed. Promethean weapons - great job Covenant weapons - great job, plasma is scary now that it travels so fast (does it travel faster now? Idk, turrets hit me more at super long ranges). Spread could (SHOULD) be decreased for some guns. Great job 343 never have we had such a balanced level of weaponry along with such variety. Vehicles - Give us a forerunner vehicle and a falcon you sillies. Vehicles are balanced but could be more durable MAPS AND SPAWNING - Great. Some people feel like there are not enough maps. There will be. I still haven't gotten to play a few (forge world variants from devs). - Less needlers - Favourite map is Solace. Second best is Haven. Ragnorak remake is awesome. - Spawns are great. Only had a couple bad ones. Instant Respawn doesn't help. EDIT: Spawns aren't that great (lol). - Don't integrate community forge world maps into matchmaking, leave it to the professionals. They will never compare to real maps even if the colours could be changed. If we get 3 voting options of garbage forge world maps every time we try and play war games like in Reach the game WILL break and get REALLY boring AND no one will play it. INSTANT RESPAWN When did anyone ever ask for Halo to be a fast-paced game? We asked for sprint, but only to make it more intense. It worked, while increasing the pace to an appropriate degree. If we want to be killed by the guy we just killed two seconds ago we would play "that game that shall not be named." This feature does not belong in halo and is not NEEDED and will not SELL halo any better. ***BTW INSTANT RESPAWN BREAKS KING OF THE HILL ON SMALL MAPS GAMETYPES IN GENERAL - Firstly I want to talk about the social vs ranked playlists. Why are people complaining there are no ranked playlists and the game isn't competitive? I think (may be wrong) every gametype matches you up according to skill and rank (maybe just rank?). So it seems to me what's missing is a social playlist lol. I've already been getting my ass kicked playing regicide because I'm playing against people way better than me most of the time. I don't want to fight people my own level I want to plow noobs lol. Please correct me on how this works! In halo 3 did the social playlist match you up randomly? I thought I remember separate ranks for each social playlist. What made the social playlists social? The ranked playlist matched you up based on your highest skill which was based on wins/losses right? Halo 4 will be ruined for me if I can only play with people my level or above that will just be stressful lol I need to practice on noobs. when did people ask only to be matched up with people their level why would 343 do that? - There weren't enough shipped with the game IMO, despite the reasons for holding some off. - Oddball is a playlist? Lol. - Headhunter is an epic gametype and 343 could have made it better and brought it back, along with Invasion. - VIP dammit. Slayer/Big Team Slayer - Good. More map variety please. The same 3 maps come up a lot. King of the hill - It sucks because of instant respawn. So hard to control the hill. Unless you are T^2 or Kampy himself. CTF - I don't like it because I can't drop the flag. Flagnum? More like, the-good-luck-defending-yourself-against-any-other-weapon-weapon Regicide - Pretty awesome! Regicide gave me my first killtrocity. This is how it works: You're the King with a power weapon - Awww Yeuh You're the King without a power weapon - This sucks Verdict Not bad 343, not bad at all. ARMOR ABILITIES THAT SHOULD BE MENTIONED Active Camo - OH, 343 WHY. Why is this an armor ability??? IT IS SO ANNOYING. WHY DID YOU BRING IT BACK? People literally sit behind a rock crouching with camo, wait for me to pass and beat me down twice, not once in the back because most who use it are idiots (You're not an idiot I'm just mad-bro). Some people use it to snipe. Good, that makes it over-powered. I hate this thing it is second-worse to armor lock. Now it doesn't even jam the radar. While the jamming was annoying at least it told you the damn person was there! Now we have no idea! Thruster Pack - It is sick! Despite it being a tiny bit under-powered it has saved my life a lot and makes me look awesome while using it! This is my favourite and WAY better than evade in every way. Props 343. Give us half a meter more and it's all good. For those wanting the distance of EVADE, shut up. That will make it overpowered. Hardlight Shield - I think it's OK. Not over-used otherwise it would be REALLY annoying. It is not needed and doesn't add much. EDIT: This armor ability totally choked me at a killtrocity (potential naire) Promethean Vision- I think it's good. I don't really use it and it doesn't seem to be overpowered. I can understand why this would be good but I've played Halo so much I just know where people are it feels redundant using it unless I'm looking at people out of my radar range. PERKS THAT I WANT TO MENTION Shielding - Shields regen slowly because there is a perk to increase the rate. No. Make the regens normal and have the perk increase them by a tiny amount. The default regen is so slow...like REEAAALLLLYYY slow. Grenade Perk (forget the name) - Shouldn't exist. Radius is so small I almost feel forced to use this perk. - I think the rest are ok (or are they). ARMOR - Venator armor: Did 343 make camo so OP just so people could get this armor easier? Uhhh... - Wow. There is a lot of armor. - It all looks really awesome except for the Helmets. Some people like ugly helmets. 343 are addressing those people. There are a lot of great helmets too. Overall best looking armor out of any Halo game by far. - I can understand how some pieces may be hard to differentiate Reach was a little better at this but Reach failed in proportion. The sizes didn't make much sense. I guess it's going to depend on opinion for the armor. At least there's tuns of it. - Colors. Good variety. They are not washed out like in Reach but solid. Great. Proportion - Everything is sized beautifully. Unlike Reach's "world of warcraft" shoulder pads. Variety - There is so much and enough of the pieces are cool. Thank you so much 343!!! Emblems - Where are they? ---ranks up--- Oh there they are. Where are the new ones? ---ranks up--- Oh...I can't comment on the emblems they are weird. There are a decent amount of them and there are new ones. Some returned some didn't. Nothing new here. Visors - Wow, dayum, freaking AWESOME! Hard to get and awesome looking! You nailed the spot 343. Stances - Sweet new addition! No harm done! INTERFACE - Step down from Reach. Better than most games. Good enough imo. Bugs - Haven't run into any except for achievement/completion bugs. - Accommodation bug, SUPER annoying! Not tracking correct number of accommodations! - Spartan Ops achievement issues. Specifically Chapter 1 mission 5 survival achievement. - Some generic rank reset bugs - Haven't run into anything game-breaking Final Verdict - Really worried about this social/ranked playlist thing. I don't want to get my ass kicked every match because I always get joined up with people my level or higher. This could potentially ruin the mutliplayer. My highest skill in Halo 3 was 40 but I mostly played social. - A lot of network issues. I haven't had issues with other games but Halo 4 lately has been pretty hard to play with the amount of lag I am experiencing. For some reason just after the midnight release I had no network issues. Other than that I am impressed. I highlighted my serious issues and some other nit-picky things. Thank you. Great job. I think a lot of people posting about this game have missed bringing up the good things about it. Hopefully this accomplishes that. Care to add to my review?
  3. I was playing BTB earlier, and once I boarded an enemy Scorpion, I didn't have the option to put a grenade into the tank even I had 2 frags. Same thing happened to a Wraith, I could only punch it, and it takes a looooong time to destroy it ( btw I got sniped -.-) Then, I played campaign to test it out, but I was able to put a grenade on a Wraith. NOTE: I boarded the Scorpion from the back side and the Wraith from the front, is that the matter? I'm really confused
  4. You should allow players who didn't reserve the Legendary Version be able to Purchase the 3 Special Armors! Forest, Arctic, and Yellow!
  5. Hey I'm recruiting players for Palidon. Here is a link to our website http://www.i-m.co/siminoux/PalidonHq/ We are looking for serious yet casual players. All we ask is that you be cooperative and competitive if in a battle. Please no racism, sexism, trash talking member. And about all else please respect the chain of command. And there is a ranking structure which is on the website. So if interested please contact me my gt is Fullerscroll, or leave your gt below. join us and have fun!
  6. Welcome Spartan think you have what it takes. Join Palidon and test your skills. This team will do campaign, custom games, war games (from Infinity slayer to swat), spartan ops. So if you Think you have what it takes send a message to gamer tag FullerScroll or put your gamer tag below. Palidon runs on a ranking system. To view said system got to the Palidon website. http://www.i-m.co/siminoux/PalidonHq/ So join Palidon today and see where your carrier takes you! If you don't have a headset you can still join! Headsets are not a must and will not make us say no! All we need is YOU!
  7. For the past several days I have been playing a wide range of multiplayer. From Infinity Team Slayer to Big Team, CTF to Dominion... every single time I have seen after game stats and medals. Even more so that sweet little xp bar, steadily watching it grow. I am aware of the xp limitations/cap (I have already hit this the previous day), but correct me if I am wrong. You would still see the after game stats, correct? I don't ever remember seeing a little notification saying "Congratulations! You have been capped!" or something along those lines. Find it strange that everything just decided to stop and not bother showing me anything. Was just wondering if anyone else was running into this issue, otherwise I might have to contact 343.
  8. For some reason I am receiving inconsistent XP. Without ever hitting the Daily XP Limit I find myself not earning XP. The next day I play a match or two and earn 11,000+, but then I recieve a notification on my screen saying I have hit my daily limit. Since when was the XP Capped at 10-11,000 XP? Someone please help or pass this along. Anyone? Help would be appreciated.
  9. Hello, I am but a humble poster to these forums and I'm trying to figure something out. 343i has revealed 9 out of the 10 War Games maps and has finally revealed all 3 forge maps, meaning 13 maps, respectively. But my question is, what is the 10th War Games map? Have hints been given off as to the identity of the new map? What do you think it should be? A large map or a smaller map? What do you want out of this next map? Dont allow this to turn into a flame war, please.
  10. I read the newest bulletin board and in the Forge section I saw the list of vehicles included in Forge. Mongoose Warthog, Default Warthog, Gauss Warthog, Rocket Scorpion Mantis Ghost Wraith Banshee Shade Turret It came to my attention that there is not a single UNSC airborne vehicle on that list. Does this mean that there won't be any in the game? Not even the Hornet? I'm not very updated on this, please tell me if I'm wrong or if there's going to be any UNSC airborne vehicles in War Games but not in Forge. Thanks.
  11. When I was online, playing Match Making in War Games, I noticed that the majority of the players under the rank of SR-15 are using the Battle Rifle. No doubt that they don't know how to save spartan points or choose good weapons. The Battle Rifle has a magazine of 36 bullets, and fires in bursts of three bullets, allowing it to shoot 12 times. It is overpowered in my eyes, and if feels like I only hear two shots being fired per burst. The newbies that are using the Battle Rifle really think that the Battle Rifle is a middle to long ranged weapon, where as in reality, it is a short to medium ranged weapon. I seriously don't see why so many people want to use a weapon that doesn't even resemble the Battle Rifle I used in Halo 2 and Halo 3, rather than using the DMR, which we are familiar with in Halo: Reach. Halo 2's Battle Rifle in comparison to Halo 4's Battle Rifle Halo 3's Battle Rifle in comparison to Halo 4's Battle Rifle Notice how the angle shape on the top is too elevated? It looks like a FAMAS from Call of Duty Modern Warfare 2. Notice how similiar they look? Once again, my point is valid.
  12. Well, should have put this in general discussion.
  13. Hey Community, If you have played Halo 4's version of match making called "War Games" then you may have noticed a game type called "Flood" which is essentially Infection but 343's iteration. So far, this is one of my favourite additions to the game except for one thing that I believe will make the game even better: The Radar. Personally, whenever I play a game that involves a group being hunted by an enemy that resembles a Zombie, I want to feel the most intense anticipation ever. I feel that the whole time any one plays Flood, they are just Radar Hugging, and there really isn't any anticipation at all, since you know when someone is within 25 meters of you. This gives the survivors the upper advantage considering a lot of the time in these games, they will hide inside of buildings. My Suggestion: Take radar off of the game mode for both the survivors and the infected. I believe that this would make the game type a lot of more fun and a lot more suspenseful. Also, this gives the Armour Ability: "Promethean Vision" a real concrete reason for being in one of the loadouts. Either way, I will still continue to play the game mode, and I will especially continue to enjoy Halo 4. Good work on making a Halo game really feel like a Halo game, 343. What do you think?
  14. Ok, so I got the limited and according to the descriptions I should get the map packs for the War Games after redeeming my code, which I've done. I redeemed the code but still no map packs, I got everything else though. Can someone please help me out?
  15. Halo 4 lead multiplayer map designer Kynan Pearson takes us on a tour of the "Haven" map. http://www.youtube.com/watch?v=Y_bEU4--dSM&feature=g-all-u
  16. Halo 4 lead multiplayer map designer Kynan Pearson takes us on a tour of the "Haven" map. http://www.youtube.com/watch?v=Y_bEU4--dSM&feature=g-all-u View full article
  17. Bravo has posted a video of Infinity Slayer on Ragnarok at New York Comic Con. "Halo 4 Ragnarok Gameplay from NYCC! This is Tashi's POV - his loadout is the light rifle, boltshot, frag nades, regeneration field, shielding, and dexterity. Take note of the zoomed in light rifle, speed of the reloading, use of the regen field, and also the railgun choke. Please like, subscribe, and favorite! These make me happy and help me out." Special thanks to Tashi: https://twitter.com/Tashi0106 Check out some of Bravo's other videos! Halo 4 - Competitive Settings & Options - http://youtu.be/RNGxCbvgoSQ Halo 4 - Dominion Strategy - Halo 4 - Promethean Weapons Breakdown - http://youtu.be/PU8n0Eashoo Halo 4 - Solace Gameplay - Halo 4 - Helmets, Shoulder Armor, & more! - Halo 4 - Grifball - Halo 4 - Forge Mode -
  18. I have noticed that there has been no sightings of: Easter Eggs(A fun addition for all halo fan alike) Glitches (HUGE part of the community) RvB References (Y U NO Add Footage?) Nostalgia (HUGE references to past games)\ ​First off, these make up an entire eighth of the Halo fans. Without all of this nostalgia, 343i Would not have the support they need. NOTE: This is subject to change. To prove how large the Glitching community is, go to http://www.cmneir.com/ . Sincerely,
  19. Hey everyone, so I posted this just to see your opinions on the maps we've seen so far. As far as we know there is one more War Games map that comes with the game, and it has yet to be released. However I wanted to do this poll and discussion thread anyway, seeing as I'd love to know you guys' opinions on the maps c: You can vote for any of the ten above maps, including '???' but if you pick that for fun I suggest you post your real answer below xD It is possible to vote for every map since it's multiple choice, but I only suggest doing that if you love every map equally, which is possible but I highly doubt a majority of you will feel this way.
  20. Hey everyone! Darkness here to bring you some more gameplay that you probably haven't seen yet (It was uploaded to YouTube yesterday, but I haven't seen it in the news anywhere) Not really much new in this video other than some customization (which we've seen some of) and a bit of the opening cinematic before 343 decided to cut it off. Which, if you're not too keen on seeing even that kind of spoiler, I advise you to go ahead and skip to 0:48. http://www.youtube.com/watch?v=kAoQmE5dCtU&feature=g-user-c Uploaded by ReadyUpLive. Thanks for watching, hope you enjoyed and hey, why not give 'em a like? It really helps YouTubers out.
  21. This takes place on Ragnarok (Valhalla)...looks pretty sweet!! From and By: http://halo4nation.c...ay-on-valhalla/ http://www.youtube.com/watch?v=UA-Tb0HCZ-4&feature=player_embedded
  22. This takes place on Ragnarok (Valhalla)...looks pretty sweet!! From and By: http://halo4nation.c...ay-on-valhalla/ http://www.youtube.com/watch?v=UA-Tb0HCZ-4&feature=player_embedded View full article
  23. Well according to these pics, the Mantis is indeed playable in War Games!! Take a look: From and By: http://halo4nation.com/news/mantis-playable-in-multiplayer/ Also it looks like there will be 3 loadout options for Infected players in the new Gametype, Flood. Unknown (Hunter?), Stalker, and Lurker . Thanks to E1Dav1d on Reddit for posting. View full article
  24. A new video with some not so new content my g4's Xplay. http://www.g4tv.com/videos/60926/halo-4-gameplay-preview/#video-60887 Nothing new just some gameplay of a little bit of each map and campaign and spartan ops.
  25. I think that colour-coding the Kill-feed so that the Gamertag of each player is presented in the colour of their respective team. It would make the Kill-feed easier to process at a glance. What do you guys and girls think? 343 could probably add this feature to the game before its release.
×
×
  • Create New...