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Found 55 results

  1. Game developer Gearbox was offered to create a Call of Duty game but turned it down. In an Interview with studio boss Randy Pitchford he says “I think about the people delivering the “Call of Duty”, which they want, you have to play by the rules of the series,” he also says "In this I see but no real challenge for us. It would strengthen our reputation as a studio no further, it would not be really motivating for our team.” Read the full interview with Randy Pitchford below by Krawll. Andre: What is your personal view? Will you of new "Call of Duty" spending still maintain good? Randy Pitchford: Partly, yes. Sure, there are not many surprises. But I have still great respect for the series. Okay, I admit honestly: "Modern Warfare 3" I have my beginning of this year and then have bought the campaign played out on a weekend, no more. But that was fun, yes. "Black Ops" I even got started in June and then stopped after the first half. As for the story, it might even be the best part so far. (Editor's note: This interview was conducted before the release of "Modern Warfare II".) Andre: Then why did you just not finished? Randy Pitchford: I do not know. That was one of those cases you're playing, it's fun, you're going to eat something, then you're doing something else, and somehow it remains lie. Andre: But honestly, you would also "Call of Duty" games, if the games would be bored ... Randy Pitchford: Yes, that's right. The series is just so incredibly successful. I would have the feeling of missing an important reference point, if I did not know the game. Andre: That's what you'll need to explain why, so that our readers understand it ... Randy Pitchford: Well, as a trader depends on your existence from the fact that you shop games that can then resell. However, many new games are just big question marks in this regard. You go take a risk when you buy them. A series such as "Call of Duty" on the other hand, she strikes so reliable as a bomb, that's one of your rare certainties. Here you can bet on it that sell the games and maintain its long full price. This means that dealers make a lot more advertising, more promotions, buy a lot more goods, and, and, and. So that with time almost a self-fulfilling prophecy, because for "Call of Duty" making the big ticket every action depends on the each poster in the window. Because there is no other brand that has been so successful for any other game of this effort is driven, and now this machine runs almost by itself. What I do not want to belittle the achievements on the publishing side. Andre: Can you tell us really why "Call of Duty" has become such an incredible success? Sure, the games are good. Particularly as regards console shooter. But why "Call of Duty" Godzilla this brand has become? Randy Pitchford: Well, I've already started up, to explain. First: The games are really good. Especially for the casual gamer. If someone just playing a shooter per year or even every two or three years, then this is a really good choice. Is also true for "Borderlands", as we have noted, because it is very beginner friendly. Or for "Gears of War" or "Halo". They are all very easy to access. The same applies to the theme of "Call of Duty". That is also very easy to digest. The idea of ​​soldiers at war is perhaps the simplest and most durable in all the typical fantasies that depict games. On top of that behind "Call of Duty" a tremendously experienced and efficient apparatus in the field of publishing and production plugged. We are able to now make our watches after that, in November, a new "Call of Duty" appears. That may be the single player not matter, but the whole sales machinery loves this reliability, this predictability. Andre: Would you want to make a "Call of Duty"? If Activision came to you and said, "Hey, we'll do it with three development studios, instead of two!", What would you say? Randy Pitchford: In fact, they were already there. Andre: Really? And you've actually turned down? Randy Pitchford: Yeah, that's not for me. Andre: Why? Randy Pitchford: I did not know what there was to reach there. For me, there are two scenarios in which a project makes sense for Gearbox: First, if there would have been the game without us ever. Or two, when we can contribute to an existing brand something new, a kind of unique perspective and a new approach. But that was not the case here. I think about the people delivering the "Call of Duty", which they want, you have to play by the rules of the series. You have to do what is expected of a "Call of Duty". In this I see but no real challenge for us. It would strengthen our reputation as a studio no further, it would not be really motivating for our team. Andre: What if they would have offered you a spinoff? Supposedly the guys from Sledgehammer Games are supposed to have worked on a third-person action game in the "Call of Duty" universe before it after the departure of a part of Infinity Ward had to play the fire extinguisher for "Modern Warfare 3". Would that be what Gearbox? Randy Pitchford: Well, you know, I heard the "Brothers in Arms" brand. We have created. If we wanted them to make a game, but rather under this flag. Andre: That sounds a whole not so enthusiastic. Randy Pitchford: It would just not for us. But this is a very individual thing and not meant to sound condescending.
  2. Source: Examiner With the next-generation of Xbox comes the chance that gamers will start to see less and less titles than they currently are, but some people still see the next-generation as a chance for smaller developers to get their games out to the masses. According to a report from GamesIndustry today, Double Fine's Tim Schafer did acknowledge that the next-generation of consoles could provide some challenges to smaller studios. "Our fear was that next generation was going to be only big AAA games. It was only going to be a place for 'Call of Duty' and 'Halo.' "But we've talked to [the console manufacturers], and told people what things would be hard for teams our size with regards to consoles," Schafer said. Schafer went on to say if next-generation systems can open up something like what Steam currently offers, then it could something independent developers can work with. "We'd still like to be active in that space, we care about consoles, but unless they open things up a lot more like what we have on Steam... if they opened things up more it would be a more friendly place from our perspective. "We've talked to them about this stuff, and you know, they hear us. "They're big companies and they can't make changes overnight, but I think they're taking all of that stuff into consideration. We'll have to see what happens," Schafer said. Independent developers are crucial to the gaming industry as they can come up with some of the best and most original content. Xbox 720 needs to find a way to accommodate independent developers because if not, they will simply stay on Steam. It isn't like they have nowhere to go. Microsoft needs to work to acquire that sector of the industry because most gamers will be a bit disappointed if consoles get reduced to receiving only 15 or 20 titles a year, as a result of smaller and indie developers staying with Steam. Even with all of the features and upgrades the system is suppose to have, it will mean nothing if the only titles that hit the system are the same franchises that we see each year. Personally, "Assassin's Creed" is great, but "Journey" was amazing, and those types of games refresh a gamer's mind for what a game should be. With those experiences lost, things could get a bit boring. Gaming has so much more to offer and with the exception of PC gaming, people should be able to access and play all of it on one system. Wasn't that the original idea behind gaming consoles? Developers providing one place where people can experience all types of games? It has yet to be seen what Microsoft will do with Durango, but they must find a way to incorporate indie gaming, since it is such a significant portion of the industry. Would you as a gamer be fine with just 15-20 AAA titles per year on your next-generation console, with no other option? It's hard to imagine core gamers would have any interest in this happening. This post has been promoted to an article
  3. Next gen Xbox and Playstation graphics impact will not be as big as the 360 & PS3? It may be the case. Read below for more details. Source: Examiner In an interview with VideoGamer on Tuesday, Cevat Yerli provided some interesting commentary in regards to the graphics of the PS4 and Xbox 720 next-generation systems. The CEO of Crytek revealed that the studio did not believe that the upcoming consoles won’t have the same visual impact as when the PS3 and Xbox 360 first launched. You can check out some concept renders of the PS4 and Xbox 720, as well as some screens from the upcoming multiplatform title, “Crysis 3,”. "The current generation consoles, when they launched, were far ahead compared to PC. But PC has caught up. With current generation consoles and what's on the horizon – new ones – due to the fact that the cost of CPU and memory are so much more expensive than they were in the past, it is simply impossible to have the same kind of impact on the console business; to be so far ahead of PC." View slideshow: Why PS4 and Xbox 720 won’t have the same graphics impact as PS3 and Xbox 360 Crytek is the developer behind “Crysis 3.” The latest video game from the “Crysis 3” will be published by Electronic Arts when it launches for the PC, Playstation 3 and Xbox 360 gaming platforms in North America on Feb. 19, 2013. You can pre-order the first-person shooter in the following link: “Crysis 3” The PS4 and Xbox 720 consoles are expected by many to come out next year. This post has been promoted to an article
  4. D-38 Boss

    Battlezone

    Ok so i figured here is a fun game to get opinions on favorite game characters. The way this will be is I'll post a match up between two characters, People post who they think would win and why. The next day, the fighter with the most votes will move on to face another character. to keep it regulated i will tally wins. If you'd like to see a character in the Battlezone, PM me. I will post the characters full name and Game of origin. So if you don't know the character's you can look it up. However to be fair. I Will NOT be including Master Chief for a while, due to the fact that i think he'd take a huge lead early on. OK! Match 1! Commander Shepard (Mass Effect) Vs. Issac Clarke (Dead Space)
  5. Whats up guys! MasterChief2012 here! Obviously, I'm new to the 343i website, so if you guys can kinda show me the ropes... - I'm a HUGE fan of Halo, and I really look forward to the upcoming Halo 4. Please comment and reply to this thread if you agree!
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