Jump to content

Search the Community

Showing results for tags 'New'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Halo Forum
    • Halo Infinite
    • Halo 5: Guardians
    • Halo: The Master Chief Collection
    • Halo 4
    • Halo 3 + ODST
    • Halo Reach
    • Halo 2 + Anniversary
    • Halo CE + Anniversary
    • Halo Wars
    • Halo: Mobile Games
  • The Halo Universe
    • Halo Lore
    • Forge Discussion
    • Game Invitations
    • Clan Recruiting / Advertising
  • 343iCommunity
    • Announcements
    • Introductions
    • General Discussion
    • Member Created Work
  • Archive

Categories

  • The Original Series
  • Gray Team series
  • The Forerunner Saga
  • Kilo-Five Trilogy
  • Alpha-Nine series
  • The Ferrets series
  • Rion Forge & Ace Of Spades series
  • A Master Chief Story
  • Battle Born: A Halo Young Adult Novel Series
  • A Halo Infinite Story
  • Individual novels
  • Individual novellas
  • Anthologies

Bookshelves

There are no results to display.

Categories

  • Halo (TV Series)
  • Halo 4: Forward Unto Dawn
  • Halo: The Fall of Reach
  • Halo: Nightfall
  • Halo Legends
  • Halo: Landfall

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gamertag


Discord


Twitter


YouTube


Location


Interests

  1. Hello Everyone, It is my personal opinion that Halo 4 DLC should include a map that has new forging possibilities, such as "Sandbox" did for us all in Halo 3. 343i, please give us new shaped objects, interactive objects, and Environmental Skins, (Skins that make sense being on the map they are on! AKA- Sandbox and Foundry). Also, skins that blend the objects together like Halo 3's forging system... Let me explain. Anybody who was a great forger from Halo 3, knew how to interlock objects, geomerge (Push and save objects into the map geometry) and similar things. THOSE have been integrated into Forge now, which is nice. HOWEVER, the objects do not flow together anymore. Halo 3's Sandbox items fit with the map they came with. They also were all the same skin which made them help flow together. For instance, Double Blocks could be interlocked together and look like one large block. Now in forge, none of the items flow together like this. Also in Halo 3's forge, the scenery, or "structure" items appeared to have a soft surface so once interlocked they appeared to merge together very well. In Reach and Halo 4's Forge Systems the blocks have hard surfaces, so they do not interlock well. Now, as for the new shaped objects I think EVERY forger would appreciate, there were some objects that were the same, such as blocks and what not, but we were also given objects such as "Fins" and "Obelisks" (Struts and Obelisks are not the same objects...) All these Halo: Reach objects are nice to have on the default maps, but we dont need the same objects for every forge map, because then there is no point in having 3 different forge maps in place of a forge-world. The only change is the defaulty scenery/geometry, which isn't always used in forged maps. In my opinion, mid-sized enclosed maps, & floating maps, are the best. That is why the sky bubble was so great! Anyway, new objects open up a huge door of possibilities for forge. We all know its very possible to create a new set of objects per map, and would greatly appreciate it. One more thing with new forge map DLCs would be a larger open terrain. In all honesty, we are incredibly restricted in making BTB maps. We need more room, not less room on more maps. Last but not least, we do not need more "pre-fabricated" objects, such as towers and buildings. Some would be nice, but it feels as though forge is getting too lazy with these huge - already made objects. These large recognizable objects make maps too generic. So, in conclusion, I think I speak for the entire forging community when I say, "Please give us a DLC map w/ new objects and skins!" (Perhaps concrete blocks instead of stone would be great) It will greatly improve forge for everyone and open new possibilities for new maps and creations! 343i Thank you for taking the time to read my opinion, and I hope you will take some of these ideas into consideration. Sincerely, Given To Fly
  2. Sacrifice (may change name if a better one comes up) Concept idea for a new mode Based on the campaign Librarian Memory sequence Concept- A survival mode that doesn’t end till you and your team die from the Flood (The Halo Arrays fire) Description- The Spartan fire team(you decide) enters a Forerunner construct and accidently re activate an ancient ancilla that links all the Spartans to the last moments of the Forerunners memories .The Forerunners have lost and the remaining survivors huddle in their defensive place as the flood pours in. The Halo Arrays are charging and readying to fire. This is not about survival the Forerunner race this is the last fight the end of the forerunners. The Classes The Builder Security- The builder Security an architect of the Forerunner Empire’s defense is also the architect of its people’s demise. The builder Nightborn lost his people, his home, and his way of life… but he hasn’t lost his family and fights for them. (When the Halo Array finally fires he has a holo link with his family showing them disappear like composing then he himself and he flood invading disappear in a flash) Abilities- Construction- Construction allows for the creation of specialized constructs ranging from Turrets to Synthetic Constructs. Construction type Turrets- Nightborn can create a turret a specified local that can be upgraded and repaired/reconstituted by watchers. How upgrading would work- When using the D-pad selection for turret you look at the turret you want to upgrade and press the D-pad selection. Construction type Sentinels-Nightborn can teleport in sentinel class constructs to assist in the defense. How Sentinels would work- Using the D-pad look at any location and a group of sentinels will appear to assist by either repairing defenses or attacking enemy forces same upgrading method works. Construction type Promethean-Nightborn has access to the Didacts elite warrior constructs and can teleport them into assist in the defense. How Prometheans would work/Upgrade- Same as the Sentinels Construction type Weapon pack teleport pad-The builder can teleport in a weapon teleport pad for allies to use to teleport in new weapons. How the teleport pad would work- Players would use the pad to use points they’ve accumulated to get new weaponry or ammo for their current weaponry. How upgrading the teleport pad would work- As the teleport pad is upgraded heavier weaponry will be teleported in. (Weapons would be randomly selected with heavier weaponry being harder to get) Recycling- Anytime there is excess weaponry on the field you can chose to recycle these weaponry for resources needed for construction. The Promethean Hunter-The Promethean named The Hunter was deemed by the Didact too important to join the other Prometheans in composition and instead sent him to fight and coordinate the Forerunner forces in threat of the Floods advance. His title was earned by his ability to ruthlessly kill Flood key targets and escape unseen. He has nothing left in this world but his people and will do anything to protect them. (His death scene involves watching the last of the Forerunner people being vaporized) Abilities- Advanced Camouflage-The Hunter can remain completely cloaked while moving and running and firing (this deception doesn’t mean you can walk into the enemy wave and snipe everything.) The Lifeworker- The Lifeworkers were the saviors of all life protecting and evolving it now with the Halo Array the Lifeworkers final project was to save life. The Lifeworker Life given to the Mantle had finished his goal and saved the last of the index now with nowhere left to flee he heals the mortally wounded and injured soldiers helping ease the last of their pain. With nothing left to save he helps the others in the defense helping his fellow Forerunners. (His death scene would be watching his fellow comrades be vaporized in front of him knowing he could do nothing to avoid this fate.) Abilities- Advanced Regeneration Field- The deployable field grants temporary Overshields as the users are in the field once they leave the field the Overshield is gone. The Promethean Warrior- When the Didact was originally attempting to make himself immune to the Flood he experimented on his fellow Prometheans. Fallen born of light, one of the elite Prometheans was among the first to assist the Didact in the experiment. While Fallen was considered a failure his brevet mutation allowed him to have an increased combat efficiency against the Flood. Due to the nature of the Flood the Didact informed Fallen that should the Flood ever attempt to infect him his suits ancilla would begin an immediate self-termination to prevent the flood from using his brevet mutation against the Forerunner people. (His death scene is that a flood forcibly attempts to infect him and he then hears his ancilla telling him goodbye.) Abilities- Telekinetic Push/Pull- Fallen can use his brevet mutation to either pull an enemy towards him or forcibly send an enemy flying away. Using the D-pad you can change the polarity from push to pull. Enemy Types- Flood- Infection Form- Simple infection form easily destroyed Combat Form-These are infected Human and Forerunner people who have been turned against their own people to further spread the infection. Combat forms come in two varieties ranged and melee forms. -Combat Form Ranged- These combat forms use ranged weaponry to attack you. -Combat Form Melee- These human combat forms have lost the ability to use ranged weaponry and has grown blades out of their arms to slice enemies to pieces. Carrier Forms- These combat forms bodies have lost their utility and have become mobile suicide infection spreading Flood bombs. When they detonate they release multiple infection forms. Pure Forms- These Flood are not made from host infection but the very Flood mass itself and have the ability to transform their forms. These types of flood are very deadly and require heavy weaponry to destroy. -Tank Form-This juggernaut is a heaving mass of destruction that will rip anything near it to bloody shreds. -Stalker Form-These annoying pure forms harass and sneak upon you defenses. While less armored and easier to destroy, this type will become bothersome to destroy. -Ranged Form-This form of pure form relies on firing spines at enemies as their only means of offense. -Mortar form- The tripod like Mortar form releases explosive spores at the players position and must be destroyed if defenses are to be made safe. These forms transform directly from ranged forms. Juggernaut Form- This beast of the flood forms is rarely encountered and is incredibly deadly. This form uses whip arms to smash defenses to rubble and splatter defenses to paste. Renegade Forerunner Sentinels- Sentinel-Average sentinel that has fallen under the control of Medicant bias consider it a threat. Sentinel Major- An enhanced version of the average sentinel that takes much more punishment and can dish it out even more. Enforcer Sentinels- These colossal Sentinel constructs are forward shielded and require heavy ordnance to destroy you have been warned. Waypoint Link https://forums.halowaypoint.com/yaf_postst143574_Idea-for-a-game-mode-for-Halo-4--Sacrifice.aspx
  3. Hello everyone! My names Richy and just wanted to welcome any new people to the forum and or Halo 4. Loooking for new people to play with and talk to so if anyones ntrested n beating some campiagn mission or some spartan ops just give me a hollar, m always williing to help people out the best I can!
  4. Everyone, I used to frequent Bungie.net back before ODST, but after that joined the Military and college. Now that Halo 4 is coming out, I figured I'd get back into the community, and seeing as everything Halo is shifting over to 343, I'm here. I hope to be an active member, but between the Military and my College classes, no promises.
  5. So Far Cry 3 is Just Around The Corner And It Looks Sweet Far Cry is not a game that I've ever gotten into, but this review suddenly makes me want to. Our very own, The Halo Forge Epidemic, has done a stunning review for this up and coming game. They did the review because they are technically a "gaming" channel so they fall under all gaming categories. But they also fit well with this game because of it's stunning FORGE EDITOR! Here is the video. http://www.youtube.com/watch?v=IO8p3WA5_ic Video By THFE What do you guys think of this impressive forging engine? Just Imagine what you can do. This post has been promoted to an article
  6. So Far Cry 3 is Just Around The Corner And It Looks Sweet Far Cry is not a game that I've ever gotten into, but this review suddenly makes me want to. Our very own, The Halo Forge Epidemic, has done a stunning review for this up and coming game. They did the review because they are technically a "gaming" channel so they fall under all gaming categories. But they also fit well with this game because of it's stunning FORGE EDITOR! Here is the video. http://www.youtube.com/watch?v=IO8p3WA5_ic Video By THFE What do you guys think of this impressive forging engine? Just Imagine what you can do. View full article
  7. Looking for some people to start a clan wth, or looking to join a clan. as of now my K/D is 0.98 and Im an SR-55 Wetwork Lv 5. Hit me up and lets play some Halo
  8. I'm new to this forum, and I'm happy to see you are all so accepting! I met a few of you earlier, and my first post was rude.. So if I offended anybody, I'm really sorry. I'm used to 4chan, and if you're not a **** on 4chan then you get singled out. If any of you wanna hit me up on xbox, feel free. I don't play a lot of Halo, but I get on every once and a while. I prefer custom games, too, so if you get bored and wanna act retarded, send me an invite.
  9. Hey wassup guys tical here (like 50 cal but the 50 is ti) i been a halo fan since combat evolved hit me up my username is my g-tag we game it up man
  10. I don't know about you guys, and I know this is going to sound really knit-picky, but I really dislike the halo 4 announcer's voice. Yes it does sound a little like the previous games, but I feel it's too energetic ("OooverkiLL?" that's what it sounds like when I hear it). It doesn't sound like the master chief anymore (and I know it's not him in the other games reading what's going on, but to me it does sound a bit similar). I think my favorites for the voice was halo 3 and reach. I just hope they change it a little or I get used to the new voice! What do you think about this?
  11. Recovey0

    New Weapons

    I think that it would be really interesting if 343 does something like what Dice is doing for BF3 and releasing weapons with the DLC. I don't really think they would have to do a lot but maybe just one or two. They could also eventually add a UNSC flying vehicle if they wanted.
  12. So 343 you got Halo 4 out! CONGRATZ!! Now it's time to see what playlists you guys unleash! I just want to recommend the next playlist that be introduced to halo 4: TEAM SNIPERS!! So 343 community if you back this please post your support and make it visible. - From a Halo sniper extremist.
  13. Greetings one and all. Decided to join up with the community and chat up the Halo games. I've played all of the FPS Halo games and have really enjoyed them, though it's been a while since I played the earlier games. I'm not a huge MP gamer as, well, I'm awful at that aspect and would pretty much be giving people kills to pad their stats. I'm digging the Spartan Ops aspect of the game and, much like I did when playing Reach, I really like making stuff in Forge.
  14. Hello there from Halo4Customs. I am new here and I have a great opportunity for all of you to join a community on Facebook dedicated to Custom Games and Custom Forge maps. If you guys want a good and new community that is all about custom games, stop by and check out the new Halo 4 Customs page on Facebook. https://www.facebook.com/H4Customs This page will be a hub for organizing custom games so that you can get your fix of Infection, Dead Space, Warthogs, and all other Custom games. Please like and hang out to get some great custom games going. Are you tired of making an awesome map in Forge, only for no one to see it? Then like this Facebook page! There will be Bi-Weekly featured maps once things get rolling. That's right. Your map can potentially be featured on our facebook page for all to see.
  15. Im Going to be doing a Halo 4 community montage on my youtube WilkemsTV (1.5k subs) if anyone has any clips messag em on youtube and the clips that are used the person wins a free logo!
  16. I'd love to hear what ideas you might have for new armor abilities so please share.
  17. I was looking at a review page for Halo 4, and super-sized the image of Chief and some mountains in the background. I noticed what looks like purposeful lighting and texture definitions in the mountrain rocks to the right of the picture. Looks like a human skull, possibly a spartan helmet, and maybe even a grunt head. Tell me what you think!
  18. iv been reading these forums for awile and i figured id join and i cant wait for halo 4 in 2 days GETSOME!!!!
  19. So it has finally been confirmed that Assassinations, The Covenant and Grifball are coming back. Here is the exact confirmation from Frank O'Connor on the Halo Waypoint Bulletin for this Week: I'll say what I think he means below. 1. Will assassinations return and if yes, will we have more unique weapon moves, for example the Energy Sword in Halo: Reach? –D4RKNESS 360 Short version, yes. Assassinations are altered, but they’re back. The weapon question isn’t something we’re going to answer today. 2. Will there be any Covenant presence in Campaign or Multiplayer? Be it weaponry, equipment, architecture, etc. –Lloyd Jo en es Yes. The Covenant will definitely return, albeit in a completely (graphically, politically and sonically) overhauled form, but they may be the least of your problems. 3. Will Halo 4 include Gravity Hammers and Energy Swords (or adequate replacements) for Grifball? –Kalbelgarion It will be (more or less) possible to play Grifball in Halo 4. 1. I think assasinations are coming back, but differently. For instance, I think we'll be seeing some neck-snaps, knife-stabs, and certain gun-assassinations. 2. I think this means that the Covenant are coming back to try and find forerunner artifacts. Their leaders might be dead, but they might have a new prophet. Anyway, I think when Frank said "but they may be the least of your problems".... He meant that they are aren't going to be the only enemy we face. Could we be facing Forerunner's instead? Most likely.. Maybe even Flood. Does this mean we'll also be seeing Elite's again? Because even though they aren't part of the Covenant anymore.. Our good 'ol friend The Arbiter, might come to help Chief. I mean come on, what would a Halo Game without Dinosau-, I mean Elites, be like. 3. Now after reading this over a few times, I think Frank is trying to say that we 'll be able to play Grifball. But we'll have to make a custom map in forge, along with a game-type for it. And yes, Forge has already been confirmed in Halo 4. Look it up.
  20. Plagueasaur

    :D

    I'm new, so hi. I'm Stephen, pumped for Halo 4! SO, yeah!
  21. Hey Legend here, I've made a few posts and have beenon the shoutbox a few times. I know alot about Halo and Halo 4 so feel free to ask me questions. I am in a clan so message me if u'd like to join. Have fun everybody!
  22. so i was playing btb today, and i jumped in the banshee, i got maybe 5 kills before going down. thought maybe i was just a little "rusty" since i had not been online in a while. but it kept happening game after game. i felt like i was takeing less fire but going down faster, then before i quit playing for about a month. got to talking to my freinds, same thing was happening to them as well. Did 343 weaking the vehicles again? anyone no why they did if they did? and how can we get the vehicles back to normal. it use to take a coordinated team all fireing at a vehicle to take it down quikly, now if feels as a couple of people can take one in the same amount of time it use to take an entire team. Has this happend to anyone else?
  23. Infection is starting to get more scarier! Instead of being a light green spartan,you are now a FLOOD INFECTED SPARTAN!!!!Heres a picture I found on google! SCARY RIGHT!!!!So grab your shotguns and pistols!This is gonna get SCARY!!!
  24. Hello there! My name is Unfriendly_fire, My XBL gamertag is Teh Acid Whale, but in November I am changing it to "Unfriendly Fire 7" as my main screen name is. I love halo and own every halo game to date (Except Halo CEA because I have CE, but I will be getting it) and I have have ordered halo 4 limited edition too. I love gaming, Drawing and I animate too, when I'm 13 I'm going to record some videos using my HDPVR, and upload them you YouTube. I don't have much more to say really. Send me a message and maybe we could play some reach? -UFF7, over and out.
  25. Another Map Released for our Video Game Pleasure: Complex The Halo Council has released a video of Screenshots for the newest Halo 4 Map called Complex. This map looks visually stunning, and looks to stay away from the grey scale of Halo Reach. Multileveled structures and heavily fortified bases. This one looks to please the Dominion game type again. All of the maps thus far have been large and that is to accommodate the new sprint feature that every character has. Anyways here is the video. http://www.youtube.com/watch?v=hVbmFo7sB5g&feature=g-all-u Video By u4iX of The Halo Council I hope you enjoyed and hopefully we will soon get some game play footage. Tell me what you think of this newly released map.
×
×
  • Create New...