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  1. Hi, I'm looking for a clan/team for that plays Halo 4. Can play for fun and competivibly, my GT is JaY Magic 24
  2. [sF] Special Forces is a military structured clan operating on Halo MCC. We do training more than often with our recruits due to school being over, also doing practice raids. We have 50+ members in [sF]. Even though we're military structured we do have fun custom game often. If your interested joining [sF] contact the gamer tag below. GT: iCrunchE Requirements Microphone 13+ Age Positive K/D
  3. A new update is now available for the Master Chief Collection! This update adds Team objective for the rotational playlist this month. And through extensive feedback (and alot of whining) the SWAT playlist is now permanent and Halo CE will now give us the option to vote for Slayer more often. Voting slots 1 and 2 in the Halo CE playlist will now ONLY give Slayer options. 343i is also aware of the issue that Halo CE now has the motion tracker enabled, they're already looking into resolving this. Additionally some more maps have been added to certain playlists and updates have been made to gametypes and maps. Here they are: Burial Mounds has been added to Halo 2 classic and Team Objective Exile and Harvest CTF have been added to Halo 4 Longest has been added to Halo 4 Team Slayer The occurence of Warlord BRs in Halo 2 Anniversary has been reduced The Halo Chapionship Series playlist has been updated to the latest tournament settings Map variants Pit Stop, Sand Tarp, Epilogue and Boundless have been added to Halo 3 We'll also get some ranked playlists that have not yet been released, but will be as soon as possible. The playlists you can look out for are: Halo CE Halo 2 Classic Halo 3 Halo 4 Team Hardcore The remaining featured playlists will not get ranking but will be making use of skill matchmaking. Team Slayer will become unranked somewhere around June as all featured Halo titles will get individual ranking. "While the appeal of a who’s-the-best-all-around-Halo-Slayer ranked playlist is a particularly interesting one, we also see great value in a social slay-‘em-all experience, and we wanted to provide a head’s up in case you’re on the grind." ~Bravo 343i knows that some people want other playlists ranked or even not ranked, but they state they cannot accomodate to each individual player. Instead they'll read as much feedback as possible and will adjust likewise. Team Doubles, Halo 3 Hardcore and 8v8 BTB are on the way but require some additional updates before they can be implemented. Team doubles will even return as a permanent playlist and will feature more variety in maps. Halo: ODST and the Relic remake are also on the way this month and 343i has released the official name of the remake. Which will be: More details on this will be released following up to the release. Is there anything you would like to see added/removed? Let us know down below! Thank you for reading! Source: Halowaypoint
  4. Hi I'm looking to join a mcc clan I would rather be in one that's structured and organized with mature people. I've been playing halo since it was on PC when halo ce first came out. I'm good with objectives map control and stealth. My gt is xH0nkyxK0ngx
  5. I'm a F/A looking for a dedicated team that I can communicate with and everyone has the same goal which is to get better as a team. I've been playing Halo since the demo for Halo: CE... I know this game like I know the back of my hand. I just need some players that are as dedicated as I am to work together and grow as a team. Add my GT and message me if your serious about starting a team or already have one in place and looking for another solid player. My GT is xXxMARCHANDxXx message me on XBL preferably or on the PGL website. My hours are pretty flexible but I mostly play in the afternoon at the moment usually from 3 p.m. central - until...
  6. Every time I try to install mcc on my Xbox one it stops installing. Tried it on and offline. Got a hold of Xbox support and went through all sorts of things to correct it. In the end nothing worked and they told me I he to contact the makers of the game to see if there is an in game problem. Anybody know how to do that or know of the problem, thanks.
  7. A new update is now available for the Master Chief Collection! This update adds Team objective for the rotational playlist this month. And through extensive feedback (and alot of whining) the SWAT playlist is now permanent and Halo CE will now give us the option to vote for Slayer more often. Voting slots 1 and 2 in the Halo CE playlist will now ONLY give Slayer options. 343i is also aware of the issue that Halo CE now has the motion tracker enabled, they're already looking into resolving this. Additionally some more maps have been added to certain playlists and updates have been made to gametypes and maps. Here they are: Burial Mounds has been added to Halo 2 classic and Team Objective Exile and Harvest CTF have been added to Halo 4 Longest has been added to Halo 4 Team Slayer The occurence of Warlord BRs in Halo 2 Anniversary has been reduced The Halo Chapionship Series playlist has been updated to the latest tournament settings Map variants Pit Stop, Sand Tarp, Epilogue and Boundless have been added to Halo 3 We'll also get some ranked playlists that have not yet been released, but will be as soon as possible. The playlists you can look out for are: Halo CE Halo 2 Classic Halo 3 Halo 4 Team Hardcore The remaining featured playlists will not get ranking but will be making use of skill matchmaking. Team Slayer will become unranked somewhere around June as all featured Halo titles will get individual ranking. "While the appeal of a who’s-the-best-all-around-Halo-Slayer ranked playlist is a particularly interesting one, we also see great value in a social slay-‘em-all experience, and we wanted to provide a head’s up in case you’re on the grind." ~Bravo 343i knows that some people want other playlists ranked or even not ranked, but they state they cannot accomodate to each individual player. Instead they'll read as much feedback as possible and will adjust likewise. Team Doubles, Halo 3 Hardcore and 8v8 BTB are on the way but require some additional updates before they can be implemented. Team doubles will even return as a permanent playlist and will feature more variety in maps. Halo: ODST and the Relic remake are also on the way this month and 343i has released the official name of the remake. Which will be: More details on this will be released following up to the release. Is there anything you would like to see added/removed? Let us know down below! Thank you for reading! Source: Halowaypoint View full article
  8. Hello, I am the clan battle coordinator for SC or Silent Chaos. We are a community/competitive based clan that is willing to do battles in MCC on the Xbox one for halo 2 anniversary, halo 3, and halo 4. We will be up for battles in Halo 5 when it comes out as well. If you are interested in setting up a battle; message me on xbox live. SC Lt oddy Note: We do not play HCS, MLG, etc
  9. There's been an update for the Master Chief Collection which you'll need to download next time you boot up the game. This update adresses matchmaking penalties, ranking, stability and your usual maintenance. We'll start off with the thorn that has been in everyones eyes the last few weeks. Which is... Quitting and betraying: New quit and betrayal penalties have been added to matchmaking: In ranked playlists, quitting a match is now treated the same as a loss. Quitting is defined as exiting the game in any fashion. If you quit a match, your ranking will be impacted, and this may result in dropping a level. All quits and betrayals are being tracked automatically, and action is being taken against offending players who commit these offenses more than what is considered normal behavior. Next up is what people have been wanting since the beginning. Which is... Ranking: A variety of improvements to ranking consistency and penalties have been made. An issue that could cause a player to rank down excessively, such as dropping multiple levels after a loss has been resolved. An issue that caused a player’s rank to appear incorrectly has been resolved. Furthermore we have fixes for all Halo titles, parties, Achievements and Misc. Halo CE: An issue that was causing off-host players to deal more damage than the host in peer-to-peer custom games has been resolved. Updated Derelict to include the Rocket Launcher when selecting the “Classic” weapon set. Made improvements to vehicle weapon accuracy. Resolved an issue that caused incorrect bullet and grenade collision with an invisible object on the map Derelict. Update the “Boxer” controller layout by switching the “switch grenade” and “throw grenade” buttons. Halo 2 Classic: Resolved a hitbox issue where shooting an enemy’s weapon from the front would not cause damage. Corrected the matchmaking Team Ball respawn modifier from “Inheritance” to “None.” Halo 3: Updated Halo 3 Forge to include editing for all game types. Made significant improvements to Halo 3 audio, specifically in regards to weapon fire and sound effects. Made improvements to Halo 3 multiplayer networking stability. Made improvements to Halo 3’s controller “deadzones.” Resolved issues that were causing Halo 3 multiplayer stats to not track correctly. Resolved lighting and shading issues occurring on the “Sandbox” multiplayer map. Resolved an issue where the “Begins with a Single Step” achievement did not unlock correctly. Resolved an issue where the Golf Club object did not appear correctly in Forge. Halo 4: Resolved an issue where Primary Weapons could display in the Secondary Weapon slot after removing the Firepower Tactical Package. Parties: Made improvements to voice chat consistency, specifically in team-based matchmaking games. Resolved an issue where a player may not hear another player via voice chat after completing a game. Improved party functionality, specifically in regards to game invites and joinable states. Increased the speed at which the roster populates with Xbox Live friends after completing a game. Resolved an issue where players could get stuck on the “Leaving Matchmaking” screen for longer than usual. Resolved an issue where players were unable to join immediately after becoming Xbox Live friends. Achievements: Resolved an issue that caused "The Guardians Are Coming" achievement to not unlock correctly. Resolved issues that caused complications with Spartan Ops achievements unlocking. Misc: Made a variety of improvements to UI throughout the title, specifically in regards to notification messages and stability. Improved Playlist and Campaign Career Stats tracking for Halo 2, Halo 3 & Halo 4. Made a variety of significant improvements to stability throughout the title. We also get some information on the status of our complementary Relic map and ODST port. Although Bravo doesn't tell us much, he does tell us that both Relic and ODST will be released with the upcoming update next month. Following up to the release will be more info on the exact release date and the name of the Relic remake. We also get a few screenshots to look at in the meantime which I'll put down here: Has your annoying issue finally been resolved? Let us know down below! Thank you for reading! Source: Halowaypoint
  10. In H2a's ost, we got alot of remastered songs, but there were also alot missing and i was wondering if anyone is able to get them. Songs that I noticed were missing right off the Soundtrack: 2nd part of Cortege (Sacred icon suite, plays during the cutscene where the arbiter is being deployed at the sentinel wall) along with the last 2 minutes 2nd part of Ghosts of Reach (Percussion) Unyielding Dust and Bones Finale Epilogue Along with some ambient tracks: One Way Ticket (Regret) Commons Area B1 7 (Cairo Station) Beyond Hope (Cairo Station) The Courtyard (Outskirts) Halo Theme Scarab Mix (Metropolis) The Heretic Flees (The Arbiter) Cable Tower Ascend (The Oracle) The Final Cable (The Oracle) Heretic (The Oracle) Trapped in a Postcard (Delta Halo) Helium Queen (Delta Halo) Submerged (Regret) Falling (Sacred Icon) Confused (Sacred Icon) Entering the Quarantine Zone (Sacred Icon) The Arena (Gravemind) Subsume (High Charity) Gravemind (High Charity) Destroyers Invocation Choir (Tartarus Boss Fight) If anyone can get these tracks, that would be amazing! Crossed out tracks are tracks that have been found and are on Youtube.
  11. TeamBeyond recently posted a few screenshots of the new Halo 2: Anniversary map remake, Relic, on their site. Apparently they got them from a video shown at the HCS Halo 2 Classic Match by Bravo, and Jay Frechette. Here they are in all their glory (they're a little choppy): - - - - - - - - - - - - - - - Thoughts? Source: TeamBeyond http://teambeyond.net/new-halo-2-anniversary-relic-screenshots/
  12. There's been an update for the Master Chief Collection which you'll need to download next time you boot up the game. This update adresses matchmaking penalties, ranking, stability and your usual maintenance. We'll start off with the thorn that has been in everyones eyes the last few weeks. Which is... Quitting and betraying: New quit and betrayal penalties have been added to matchmaking: In ranked playlists, quitting a match is now treated the same as a loss. Quitting is defined as exiting the game in any fashion. If you quit a match, your ranking will be impacted, and this may result in dropping a level. All quits and betrayals are being tracked automatically, and action is being taken against offending players who commit these offenses more than what is considered normal behavior. Next up is what people have been wanting since the beginning. Which is... Ranking: A variety of improvements to ranking consistency and penalties have been made. An issue that could cause a player to rank down excessively, such as dropping multiple levels after a loss has been resolved. An issue that caused a player’s rank to appear incorrectly has been resolved. Furthermore we have fixes for all Halo titles, parties, Achievements and Misc. Halo CE: An issue that was causing off-host players to deal more damage than the host in peer-to-peer custom games has been resolved. Updated Derelict to include the Rocket Launcher when selecting the “Classic” weapon set. Made improvements to vehicle weapon accuracy. Resolved an issue that caused incorrect bullet and grenade collision with an invisible object on the map Derelict. Update the “Boxer” controller layout by switching the “switch grenade” and “throw grenade” buttons. Halo 2 Classic: Resolved a hitbox issue where shooting an enemy’s weapon from the front would not cause damage. Corrected the matchmaking Team Ball respawn modifier from “Inheritance” to “None.” Halo 3: Updated Halo 3 Forge to include editing for all game types. Made significant improvements to Halo 3 audio, specifically in regards to weapon fire and sound effects. Made improvements to Halo 3 multiplayer networking stability. Made improvements to Halo 3’s controller “deadzones.” Resolved issues that were causing Halo 3 multiplayer stats to not track correctly. Resolved lighting and shading issues occurring on the “Sandbox” multiplayer map. Resolved an issue where the “Begins with a Single Step” achievement did not unlock correctly. Resolved an issue where the Golf Club object did not appear correctly in Forge. Halo 4: Resolved an issue where Primary Weapons could display in the Secondary Weapon slot after removing the Firepower Tactical Package. Parties: Made improvements to voice chat consistency, specifically in team-based matchmaking games. Resolved an issue where a player may not hear another player via voice chat after completing a game. Improved party functionality, specifically in regards to game invites and joinable states. Increased the speed at which the roster populates with Xbox Live friends after completing a game. Resolved an issue where players could get stuck on the “Leaving Matchmaking” screen for longer than usual. Resolved an issue where players were unable to join immediately after becoming Xbox Live friends. Achievements: Resolved an issue that caused "The Guardians Are Coming" achievement to not unlock correctly. Resolved issues that caused complications with Spartan Ops achievements unlocking. Misc: Made a variety of improvements to UI throughout the title, specifically in regards to notification messages and stability. Improved Playlist and Campaign Career Stats tracking for Halo 2, Halo 3 & Halo 4. Made a variety of significant improvements to stability throughout the title. We also get some information on the status of our complementary Relic map and ODST port. Although Bravo doesn't tell us much, he does tell us that both Relic and ODST will be released with the upcoming update next month. Following up to the release will be more info on the exact release date and the name of the Relic remake. We also get a few screenshots to look at in the meantime which I'll put down here: Has your annoying issue finally been resolved? Let us know down below! Thank you for reading! Source: Halowaypoint View full article
  13. Okay, so this is happening, I guess XD? Anywho. Me and Fishy are going to be hosting an event on the 31st of March, it's gonna end March with a bang! It will be a 'bonanza', I guess haha? Trust me . Anyway, if you just wanna play an unofficial event or just a few banterific games of Halo: Sign up for this event, It'll be pretty fun . Important details: Console: You will need an Xbox One xD Game: MCC Game inside MCC [gameception]: Whatever gets the most votes from you guys, whilst in the event. Date/Time: 31st March, 2 PM EST, 7 PM GMT and 11 AM PST (Sorry, kinda early for you guys in the PST timezone) Aaaand, that's about it. That concludes this post, I hope a lot of you can attend, despite it being a weekday and work and stuff . p.s. Sorry about the short notice :/. Attendee list: 1. Furi0usGeorgeX - Furi0usGeorgeX 2. Bnus - Warm Bnus 3. (possibly) Drizzy_Dan - LL Kool D 4. (possibly) ShadowFiend216 - ShadowFiend216 5. UNSC Spartan II - Spartan343ICF 6. Unease P34nut - Unease P34nut 7. Yang Xiao Long - DarkAngel 343I 8. Fishy - L Fishy L (co-host) 9. (very small possibility) RedStarRocket91 - RedStarRocket91 10. Kakashi_Hatake - TyroneKing 343i 11. Coldfreeze - Coldfreeze Zero 12. (possibly) GermanShepherdD - GermanShepherdD
  14. Some of you may have heard of the Forgehub contest for a 1v1 map in Halo 2 Anniversary. The prizes being $500, a $300 gaming headset, or $100 gaming glasses. But that contest is already over. Well I had an absolutely spectacular idea. However, I am neither experienced nor dedicated at Forge, but I do not want this idea to go to waste. I am reluctant to share everything about the map, but I will say a few things. It has some interesting dynamics that could totally work in Halo 2 Anniversary, but that I've never seen in any other maps before. I did test this dynamic to see if it would work, and alas, it did, exactly to my expectations. The aesthetic for the canvas I wanted to use fit perfectly as well. If you are a forger who has made several (being more than two I suppose) decent maps, contact me on Xbox Live @ Furi0usGeorgeX and let me see some of the maps you've made. If I like them, both aesthetically and in terms of map design, I will share the plans I made for the map with you, and trust you to build the map of my dreams. Trust me, the idea is cool as hell and I'm not hard to please. I will also help you playtest the map. Again, if you're interested, contact Furi0usGeorgeX on Xbox Live.
  15. After the last MCC content update (the big one that was supposed to fix everything) I noticed the faster search times, more stable games/lobbies, etc. But one big problem (for me anyways) I found was that 343i changed the max players on the Big Team Battle playlist. Before the patch it was 16 players 8v8 max, but after the patch its now 14 players 7v7 max. They didn't mention this in the patch notes at all, and every time someone brings it up it just gets ignored, from what I've seen. It might seem like a small minute problem to some of you, and I can understand that. For me though (and I'm sure I'm not the only one), Big Team is my favorite playlist, and in every single Halo game, Big Team Battle has always been 16 players 8v8. Always. For 343i to just all the sudden bring the max players down to 14 and not explain why, or even mention it at all, is a bit wrong honestly. I really hope 343i gets better at communicating with the community, and works on their public relations as a whole. The small things like this actually matter and add up. I'm totally not trying to be one of those "SCREW 343i, BURN BONNIE ROSS AT THE STAKE" type people XD (you all know the type of people I'm talking about. Just check /r/HaloCircleJerk on reddit hahaha), but I'm just saying how 343i should work on a number of things.
  16. As the title says, this is an attempt to tackle all the details (or most of them at least) about the Audio for the Master Chief Collection, and of course Halo 2 Anniversary. - - - - - General Game Audio: Halo 2: Anniversary Soundtrack Weapon Audio / Sound Effects - - - - - Well that's it. Thanks for reading! *Halo: The Master Chief Collection releases in North America on 11.11.14, and in Europe on 11.14.14.* - - - - - Thoughts? Sources: DualSHOCKERS, YouTube http://www.dualshockers.com/2014/08/30/halo-2-anniversary-listen-to-the-re-recorded-music-and-a-sound-effect-comparison-with-the-original/
  17. TeamBeyond recently posted a few screenshots of the new Halo 2: Anniversary map remake, Relic, on their site. Apparently they got them from a video shown at the HCS Halo 2 Classic Match by Bravo, and Jay Frechette. Here they are in all their glory (they're a little choppy): - - - - - - - - - - - - - - - Thoughts? Source: TeamBeyond http://teambeyond.net/new-halo-2-anniversary-relic-screenshots/ This post has been promoted to an article
  18. TeamBeyond recently posted a few screenshots of the new Halo 2: Anniversary map remake, Relic, on their site. Apparently they got them from a video shown at the HCS Halo 2 Classic Match by Bravo, and Jay Frechette. Here they are in all their glory (they're a little choppy): - - - - - - - - - - - - - - - Thoughts? Source: TeamBeyond http://teambeyond.net/new-halo-2-anniversary-relic-screenshots/ View full article
  19. Hey forum, Executive producer Dan Ayoub has given us further information on Halo 3: ODST and the remastered 'Relic' map coming to the Master Chief Collection. 'Relic' was a well loved map from Halo 2, and ODST was an unforgettable game for many of us. 343 Industries are clearly working real hard to redeem theirselves. He says "our test and community teams have been running daily playtests on Relic to hammer on the map as much as possible." Sounds like 343 are putting in a lot of effort to bring us new content. There will be further details regarding launch dates as they begin finishing things up. Dan states that there is another content update coming in April. There has been a fairly recent update that has fixed up matchmaking, so players should no longer have problems connecting with each other online. There will be further updates to eliminate any remaining issues with the Master Chief Collection. Below are some new images released that show the Relic map, and a shot of Halo 3: ODST. Comparison between classic and remastered graphics Action on the remastered version of Relic The plaza from Halo 3: ODST in the Master Chief Collection What do you all think about these images? Are you looking forward to the major update? Leave your thoughts down below, thanks for reading. - Spartan Source: http://halo4nation.com/master-chief-collection/31315-master-chief-collection-update-dan-ayoub/
  20. ITF is a competitive clan based on H2A and most specifically the HCS settings. Members MUST be 14 years old or older, and MUST have a mic. If interested, message Coffee Clutch or SchoolWxrk for more details.
  21. Halo: The Master Chief Collection FIXED?! As some of you might have noticed when you started The Master Chief Collection today, there's been an update (103MB). Is it finally fixed now?! Well the answer is both yes and no... Yes in that matchmaking works properly now. No more exessive waiting times and working consecutive matches. But no as in there are still a few kinks here and there. But luckely these will be fixed in the near future. Here are the patch notes: Made a change to allow for matches to start once minimum player counts are met, allowing for faster matching times. Made an update to resolve issues that caused false matches to be created, which resulted in a variety of matchmaking issues, including slow matchmaking and bad session starts. Streamlined the process for maintaining party continuity through the matchmaking process. Made an update to the high-level matchmaking flow that will reset lobbies after each match. Moving forward, players and party leaders need to press "B" after the post-game-carnage report, and select a playlist for their next match. This flow is consistent with previous Halo titles. Improved user experience through removal of non-actionable error messages. This will allow for a more seamless matchmaking flow with less interruption and confusion. Improved the post-game experience to fix an issue that could result in a player getting sent to another player’s lobby, rather than returning to the matchmaking screen. And my god what a difference this makes! I've done a test run on Halo today with 2 friends and we were just able to stick together in a lobby and keep on playing with no freezing or having to force quit the game. The only thing that does need to be noted is that team balancing might still be a bit off here and there with a one player difference between games. 343i has insured us that this issue will be adressed in the update next week. Have you experienced the improvement? Let us know down below! Thank you for reading! Source: Halowaypoint
  22. A colossal amount of information was just revealed for the Halo 5 Beta at HaloFest this year (I'm talking ALLOT of info). The whole video is at the bottom of this article. Oh, and I'm sure I got some of the information wrong, so feel free to correct me if you see any errors. Here's the gist: Everyone starts the same. Every Spartan Ability (I'll detail those later on in this article), and Weapon (starter primary, secondary, and grenades) is given to the player at the beginning. No Loadouts. Like how Halos 1-3 were played. All weapons contain a zoom feature, with some akin to ADS (Aim Down Sights). Not all weapons have this, like the DMR (the DMR is nearly the same as it's H4 counterpart Scope wise, and aesthetically). There seems to be a before, and after game animation for each Player Team that shows their aesthetics. The winning team taunts the other team in bravado. Everything listed in this article is based off of work-in-progress material in the Beta. So it's not final. The time the Beta releases makes it the earliest public Halo Beta ever released. There are a total of 7 maps that will be able to be played on in the Beta. There are now Weapons on map as in previous Halo games. NO MORE ORDINANCE. There will be three game modes in the Beta. What they exactly are is not clear, but it's certain Multiplayer is one of them. Power Weapons run on static timers. So a weapon like the Prophet's Bane comes around every 4 minutes. There's a Shield Bar, and Health Bar, but I'm not quite sure how they work. Random information from HaloFest: 343i has an internal Pro team they use to test the game. What's pretty funny is that they have Pros vs. Devs... and the Devs get completely destroyed in Halo 5 MP lol. One match was 50-4. Most of the play-testers (like Josh Holmes, some Pro players, and a few other devs) will be online playing with the community when the Beta launches. A couple celebrities came to HaloFest... like: Wayne Brady from "Let's Make A Deal" (that dude is hilarious), Joel Mchale from "Community", and Ben Schwartz from "House of Lies". Spartan Abilities / Movement & Scoping mechanics: Weapons: Maps: Allot of new armor was shown at HaloFest, but unfortunately I won't be able to detail them right now due to me already spending more than an hour on this article. The Halo 5: Guardians Multiplayer Beta begins on December 29th, and runs for 3 weeks until January 18th, 2015. - - - - - - - - - - - - - - - - - - Thoughts? Source: YouTube
  23. Well, the Halo 2 Anniversary Trailer wasn't all that was revealed today at San Diego's Comic Con. 343 also threw out some new pictures showing off the Anniversary edition of the fan favorite map, Zanzibar! Zanzibar looks beautiful! We can expect more screenshots of other maps in the future like at Gamescom, as well as the reveal of the last 2 of the 6 expected map remakes! Source: http://teambeyond.net/halo-2-anniversary-zanzibar-pictures/
  24. GREETINGS CHILDREN. You may or may not remember, but last year I had an unfortunate accident in my family which made doing my Trinity Events impossible, it's been a year since and I feel it's high time to show you what I've got in store. I am organizing 3 events on 3 unconfirmed Saturdays in April. This is all going to take place on the Xbox One. We have two games confirmed so far on the roster! The other is up to your vote! First Game: GTA V on Xbox One - Heists Second Game: Halo: The Master Chief Collection - Custom Games Third Game - TBA This third title is up to you! I will be adding a poll to determine what multiplayer game you want to see and play. Even if you're not sure if you can make it to the event, leave it down. More details will be edited into the thread when the time comes. Also, I will be Twitch streaming each event! Thanks everybody!
  25. What's up? I'm looking for players that are 18 and older that would like to join a great gaming community called Xiled Gaming. We have MANY clans within the community, my clans name is XGC New Blood, I am general of this clan, currently building up looking for members There are always members online to game with. My gamer tag is XGC DEFIANCE.. please message me on the Xbox if you are interested and want to know more
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