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Found 134 results

  1. Map: Checker Board Gametype: CheckMate Creator: CoookkieMonster Map: http://www.halowaypoint.com/en-us/haloreach/CoookkieMonster/fileshare#!/?section=MapVariants&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30992879 Gametype: http://www.halowaypoint.com/en-us/haloreach/CoookkieMonster/fileshare#!/?section=GameType&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30992881 Hey guys this is CoookkieMonster bringing to you one of my last Halo Reach maps, Checker Board! It is played with the CheckMate (I know that's for chess) gametype! Basically, it is a warthog demo map on a big checkerboard with hollow alternative squares, however there are also zombies on the board with gravity hammers and golf clubs! It's a quick, fun, 5 round mini game that's great with large or full lobbies! The map itself took me a day to make and the gametype took a few days and a few tries to get. Please download the map and gametype, and check out the video here:
  2. This is a Halo reach infection house map I made awhile ago. Watch the walk though! Map download: http://halo.xbox.com...etails=17975644 http://www.youtube.com/watch?v=o7OVKD94pyQ
  3. Infection is starting to get more scarier! Instead of being a light green spartan,you are now a FLOOD INFECTED SPARTAN!!!!Heres a picture I found on google! SCARY RIGHT!!!!So grab your shotguns and pistols!This is gonna get SCARY!!!
  4. What new user created gametypes will become the classics. By classics I mean like Ghostbusters, Fat Kid, Duck Hunt, etc. What will you create that will become a classic for Halo 4? Heres a forge preview!
  5. Gamertage: Death by Dogs Map: Field ch. 0 Preview Gametype: Fields Fields is a rather interesting free-roam map, You can decide to play the game like a hide-and-seek game or a traditional holdout game. The map takes place in the entire Canyon, the cave, and a section of the island where you will find may abandoned biuldings and areas ranging from a pier house to a camp site to a pipeline to a grave yard etc. At each of these points of intrest you will find weapons from earlier strugles and weapons are only found at these areas, none are in the open fields. There are only two DMRs with 0 extra clips but will be usefull if you find the areas they were left at, and one sniper with 0 extra clips also. all other weapons are assault rifles, shotguns, and a few magnums. The Story: You have been wandering these fields for multiple days, no one in sight, empty biuldings and things just left to rust. What happened here? On the 7th day you spot something on the horizon, you walk towards it and a figure comes to focus, another person. You begin to run towards them not thinking at all, and when you reach him you shoot him in the chest. Then you remove its head just to make sure its dead. You think to yourself,"They've found me..." This is going to be a series I plan on starting in halo 4 and I wanted to get some sort of a preview out to everybody. This series is going to be called "Fields".
  6. Name of Map: Retroed House Recommended Player Count: 8-16 Gamertag: BearClawsKiller Map: Retored House http://halo.xbox.com...etails/30418177 Gametype: Retroed Zombies http://halo.xbox.com...etails/30418188 Walkthrough: http://www.halowaypoint.com/en-us/players/bearclawskiller/haloreach/fileshare#!/?section=Film&MapId=&GameMode=0&SearchDate=0&SortBy=2&view-select=Tile&tags=&startIndex=0&details=31307959 Picture: Description: Retroed House is meant to be played with Retroed Zombies, but can be played with Alpha Zombies, Infection, and Safe Havens. The map can be played with all types of lobbies, but 8-16 is recommended . The map is centered around the house. Players can choose to hide in the various rooms of the house, camp out in the shack, or roam around the outskirts. There are no weapons on the map so it's just you, your shotguns, your pistols, and your buddies. Teamwork is key to surviving, for without it, you will not last very long. Note: Hope you all enjoy, and feedback would be greatly appreciated. Some adjustments are needed and some more testing is needing so stay tuned.
  7. Name of Map: Resistance [1]: Prison Canvas Map: Forge World Link to MAP: http://halo.xbox.com/en-us/haloreach/Gangus%20Khan%20III/fileshare#!/?section=MapVariants&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30899040 Link to Gametype: http://halo.xbox.com/en-us/haloreach/Gangus%20Khan%20III/fileshare#!/?section=GameType&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30897629 Recommended Player Count: 16 Gamertag: Gangus Khan III This is my first attempt at a Linear Infection Map, and while I know that prisons are a little overdone, I think it turned out nicely. You progress through the gates of the prison, the cell block, the cafeteria and finally enter a large garage-like structure at the back of the building. The map is a little weapon heavy but this is just to counter the short sight-lines which dominate most of the map. At this point I am mostly looking for any feedback that people have that could improve this map and my future forging.
  8. Basically, it would be an infection variant where its the job of the "zombies" to destroy a group of escaped Mantis Men. The "survivors" would all spawn in a big room behind a one-way forcefield that would let them leave once they've boarded a Mantis (this area would also have a timed killzone on it). Then they try to stay alive. The "zombies" would be using the classic spartan models (I'm sure you can still do that) and they would all have some combination of heavy weapons, there could be an alpha zombie with a laser. if, somehow, there are loadout options for zombies, I'd call them "astronaut" (jetpack), "war hero" (hardlight), and "olympian" (uh... thruster or something, it doesn't really matter). herp derp, Portal 2 references
  9. Hello everyone! For those of you who still haven't gotten their Flood fix yet, check out these two full games on Complex! Thanks to CyReN of THC for the video!
  10. Look into the Eyes of Flood Mode Now we can see through the eyes of these mysterious creatures. Up until this point we have only seen this picture but now we get inside of them. We get to see what will be on our HUD. And we hear a little information on the attacking style that these creatures will have. Ducain also talks about the new map called Complex, but it's a very brief analysis. Here is the video. Watch till the end. http://www.youtube.com/watch?v=_IZfuB5jIDk&list=UUzGLSfWbq4CiqKFO9lU9HLg&index=2&feature=plcp Video by Ducain23 I hope you enjoyed let me know what you think in the comments below. Edit: One more Screenshot from Flood Mode http://www.youtube.com/watch?v=IR-0QjDX52k&list=UU2h5a5ukmyXC_kerPqKSk5A&index=1&feature=plcp Video by Naked Eli This post has been promoted to an article
  11. From the album: Cooliest Album ever

    This is a picture I took of the map called "Lost Miners" you can find it in my file share on Halo Reach. I made it about 6 months ago and I am still trying to fine tune it. My GT is Gwam Lam btw. Enjoy. Works with zm_outbreak Game type. Still has some tweaks to work out though.
  12. Map: Professors House Fileshare: http://www.halo.xbox...etails=30785562 Gametype: Professor Zombies Fileshare: http://www.halo.xbox...etails=30785564 Gamertag: trabbedoor An Aesthetic-infection map were the humans just have to survive. The gametype is basicly Alfa Zombies, but there are always 3 zombies at the start and there are weapons on the map which you cant pick up (The sniperrifle and the golfclubs for the light in the main room). The humans start with the pistol and the shotgun, and the last man standing has bottemless clip. Size: Small-Medium Players: 16 are possible, but i suggest around 10 because its not a really big map The zombie spawn The main room
  13. Ghost Town "See, right from the start, it was different. It wasn't just on the news, it was in the streets and coming to get you". http://www.youtube.com/watch?v=2Nayb8iL12E 'Ghost Town' is a map where players are scattered around a desolate city where they must scrounge what little ammo they can find to defend themselves against the infection. Players have the option to move by foot, roaming the outskirts of the town or utilize the various vehicles around the map or players can stick to the buildings and camp it out in one of the many buildings including: Hospital,Subway,Restaurant,Car Dealership,Gas Station,Church,Police Station, Pawn Shop,Apartments a Park and a Bar. Ghost Town is best played with 14-16 players. Ghost Town:http://halo.xbox.com...s=&startIndex=0 The Onyx Virus:http://halo.xbox.com...s=&startIndex=0 Whether players choose to work together or be a lone wolf, 'Ghost Town' will keep you at the edge of your seat and will make you do whatever it takes to survive. The infection has begun, can you survive?
  14. gamer tag: JJAG3 map: New Mombasa game type: toxin description: This is for 16 players. the spartans from halo 3 ODST dropped a toxic gas and all the dead elites and humans became zombies and the forces must team up to survive http://halo.xbox.com...etails=29589392 http://halo.xbox.com...etails=29589391
  15. Map: Stone Well Village Gametype: Left Behind Link to file share: http://halo.xbox.com...s=&startIndex=0 Gamertag: MY CHUNKY GOOSE Please give some feedback
  16. Map: Dead Swamp Players: (recomended) 8-12 Description: This is Dead Swamp, a free roam infection map made by CANADIAN ECHO. This us a medium sized map which includes many hut-like structures to use as shelter. -I heard the sound again... They have returned... They lurk in the deep... HELP US!?! Map Varient: https://halo.xbox.co...etails=30058285 Gametype: https://halo.xbox.co...attachment=1071 :Dead Swamp 2.jpg]
  17. Map-Priority http://www.halo.xbox...etails=30545520 Gametype-First Aid http://www.halo.xbox...etails=30545278 Priority is a free-roam infection map/ repurposed purple bunker map/ canvas for an experimental gametype. The map's key feature is the concept of wounded survivors. Some survivors spawn on top of a custom powerup, which makes them significantly slower and unable to jump, but have increased damage and spawn near power weapons. The dynamic of this map is whether the mobile survivors will protect the injured, or leave them to fend for themselves. The aesthetics and theme are similar to my map Emergency. which is also on the forum. Priority plays great, and looks good too. It is meant for 2-16 players. Pictures: Grenade Crate (Surprisingly not overpowered) BioMed Industries HQ (The setting of a map I made a long time ago) Ambulance Interior (One Injured Survivor Spawn) Sexy Dumpster Highway Overpass (Two Injured Survivor Spawns) (Also that Warthog does a sick wipeout seen in the loadout camera)
  19. DEADRECKONIN6 Infected Subway - http://halo.xbox.com/en-us/haloreach/DEADRECK0NIN6/fileshare#!/?section=MapVariants&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=27244255 Infected Subway - http://halo.xbox.com/en-us/haloreach/DEADRECK0NIN6/fileshare#!/?section=MapVariants&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=27244255 Survive as long as you can. 8-16 players.
  20. DEADRECKONIN6 Mad Professor - http://halo.xbox.com/en-us/haloreach/DEADRECK0NIN6/fileshare#!/?section=MapVariants&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30668788 Mad Professor - http://halo.xbox.com/en-us/haloreach/DEADRECK0NIN6/fileshare#!/?section=GameType&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30668789 Survive as long as you can! 8-16 players.. Has not been tested! More pics coming.
  21. Broken Path is a map to be played with Demon Gametype, needs about 12-16 players. zombies get the initial height advantage but the humans will be able to get through. note: starts off with 3 zombies. sorry that I'm not able to show pictures. download off file share Fartz McPoo.http://halo.xbox.com/en-us/haloreach/Fartz%20McPoo/fileshare#!/?section=Screenshot&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0
  22. GAMERTAG: DRG Spetsnaz MAP: Shipwrecked http://halo.xbox.com...etails/29679350 Gametype: Undead Army http://halo.xbox.com...etails/29679329 Pictures: Description: This map is meant to be played with Undead Army and can play from 2-16 players. This map is based off a competitive map "Battle island" and significant parts of the playable area are recognizable from the competitive map. The survivors of the battle are stranded on an island with effective but balanced weaponry due to the avialibilty of warthogs, it also includes a non-flyable falcon but with working turrets.Though inaccessible, this map also includes a background environment of an aircraft carrier which was once used in battle being blown up and sinking into the water(players might be distracted from this feature while playing). the game type features fast zombies with raised health but are vulnerable to head shots. without a warthog team, you will find yourself being swarmed, however this map includes various weaponry that you will find in expect-able areas, making the game fun and fair.
  23. This is another Halo reach infection map I made. Watch the walk though! Map download: http://halo.xbox.com...etails=12893401 http://www.youtube.com/watch?v=Kwyp5tsgD-c
  24. Map Title:Emergency Min. Players: 2 Max. Players: 16 Supported Gametypes: ZM Outbreak Download Link: http://www.halo.xbox... ... s=30041973 Description: A large, urban, free-roam infection map for 2-16 players. Emergency takes place in a city ravaged by the zombie hordes. Firemen, EMT's, and the police have been called in to repair the damage. Emergency features many holdout positions, great aesthetics, hectic gameplay, an accessible ambulance, and a fire truck. Give it a download. Pictures: Auto shop Fire truck Ambulance Central area Storage Back alley Gameplay Footage, courtesy of SinsPlaylist http://www.youtube.com/watch?v=oKo0Mqu5E5g&list=UUCyaRc46XB8ku5-iNcOMhJg&index=0&feature=plcp
  25. Spartanscout396 reporting in with a Lobby announcement: Halo 2 Mjolnir Mix.mp3 Hello gamers of the Forum. I try and run lobbies with all around games... Some games i tend to avoid just to keep people from fighting and arguing. I will try and run Infection, Slayer, Insane, King of the Hill, Invasion, Stockpile, and any other games. I am all around when it comes to games. I'm not a pro in all or any of them but i play for fun. I strongly enforce the Honor System for Halo. Most of the maps and game-types that i have have been sponsored by THFE, also i have a few of my own. Please no Parties i will only do Game Chat. I will not deal with anyone's bull!@#$, so if you get kicked it was more for rude behavior, insulting me or other player(s), and/or constant profanity. Otherwise, send me a message on Xbox live or on here for an invite if I'm on. Thank you and I hope i see people sending me messages and invites.
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