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  1. We say that we want more maps and bigger ones, but that's all we say and 343 ends up developing the whole maps themselves. Who says the players can't make the ideas and 343 just animates and codes them in? It saves on lots of time and stress for the early stages of development, and it makes us happy too. Here are some templates: - Forest - Snow - Desert - Canyon - River - Cliffs - Earth - Sanghelios - New Mombasa theme - Other planets - Space - Indoor (building) - Indoor (ship) - Indoor (other) - Objective-related map - Open area - Narrow area - Dogfight area - Arena - Human - Forerunner - Covenant - Halos **Possible rating and/or voting if this thread goes successful. Tip: Map your idea(s) on paper - with contour lines if you're good at it. And be sure to describe your map as much as possible! Huge and small maps are welcome. I will be posting my ideas.
  2. I have a new idea 343 Industries in Halo 5 it would be sweet if we the community can have more options in the multiplayer of halo 5 such as weapons armor vehicles species of the player customizable emblems like in COD black ops 2 as well as building game types from more options and have the forge more advanced and much more down below. weapons ideas: I love that you guys allowed us to choose different skins for our weapons but to be honest it was fun but it would be a lot more exciting if we can fully customize our weapons and use them in multilayer and set them into classes but to keep the halo feel of multiplayer and not the COD feel we you guys build a new system i have an idea and that is allowing us to go into a weapons builder menu and build our weapons from scratch or allow us to have the ability to combined two or more weapons together for example the sticky detonator combined with the assault rifle or the for covenant we can place an energy sword under a storm rifle to act like a bayonet and it would be so much fun if we can choose custom colors for our weapons and allow us to place our emblems on our weapons. Vehicle ideas: I have an idea for vehicles called vehicle smithing take a wort hog for example and you decide to get rid of the turret and convert into a troop transport and allow us to customize it even further like coloring it and choose from different armor plating not just for wart hogs for every vehicle. where would all this fit on in halo 5 ? a new custom firefight that is more objective based and the weapons and vehicles you customized you can call it in as ordnance not only that in fire fight we want to be able to build buildings and fortify our positions and hold them off for as long as we can. Forge ideas: forge is great but it can be better i have many ideas to share one is the option to change the weather and time of day also to allow us to spawn AI like in far cry 3 i really liked that and the AI to have options like if they are friend or foe you can choose and to color them also we really want a new forge world perhaps a bigger one than in halo reach a forge world that is an open world like we can go under water go in space also we want more vehicle options we want to be able to spawn in huge things like frigates and cruisers so we can have huge space battles and let us completely and fully operate them and we really want to be able to have the vehicles from halo wars in halo 5 and we really really would like to have the scarab to drive also we want to have more environmental options like spawning fore trees and stuff like that and please add in more air vehicles. Armor ideas: we would love to have fully customizable armor and be able to do a lot more with it and we want our choice of armor to affect gameplay like if you choose heavy armor you have more health but less speed and jump and we want new armor abilities i have an idea for one and that is a scuba gear type of ability to go under water also i really loved the armor effects from halo reach please bing them back also we want more way more armor options like different types and also it would be cool if we could build our own armor from scratch from multiple options in the game. Species ideas: when i say Species i mean like in halo reach we had the option to be spartans or elites we would love for that to come back and more options like to be a brute. gameplay ideas: we would love the idea to have the option to go into first person view in a vehicle and third person option in vehicle or on foot plus we would love more assassination types and specific ones for each species you choose to be also for kill streaks we should have more options for example you are on a seven kill streak you can call in a squad of marines to assist you and many other kill streak rewards. Specialization ideas: please add more and have more perks with them. campaign ideas: please bring back the brutes and the elites and it would be cool if we could go into the Elites and the Brutes home worlds and the graphics are great and they can be better like the cinematic movies in the halo 4 campaign. music ideas: Neal Davidge did a great job but the music it not that great for the all the action like I'm fighting the covenant and i feel i'm in an opera not a war fighting aliens breaking benjamin lights out for the halo reach trailer was awesome you guys should add more rock music for all the fighting moments and all the other music for cinematic moments and for when your not in combat.
  3. In this topic, I'd like to hear your opinions about H4 DLC/Spartan Ops. I know most of the DLC added in Halo games (if not all) were only map packs. I'd like to see, either in DLC or Spartan Ops, the return of Thel' Vadam, AKA the Arbiter. Also, as they have just added Grifball ( ), why not Blargball, adding also playable Sangheili? In Spartan Ops, I think Episode 7 was missing something for some missions. Most of Episode 7's missions were like kill stuff, kill stuff, press a button and kill stuff. So I hope they'll add something jaw-dropping in the next Episodes, as I believe this Season is close to an end. And could be more jaw-dropping than the return of Arby, and maybe a plot-twisting return too, such as Jun's (if he's even alive )? Imagine the situation: Miller: "Crimson, we've received word a Sangheili ally with critical intelligence regarding the Didact's Hand is being targeted for assassination en route to Requiem. We need you to escort his fighter." Me: "...I may now rest in peace..." *finishes episode and goes into multiplayer* Game: "A new feature has been added: you may now play as Elites in matchmaking. Wort wort wort!" Me: "I may now rest in peace twice.... BUT AFTER I PLAY A TRILLION TIMES WITH THIS NEW ELITE FEATURE :DDDD" For DLC, well, I can't say much. Halo DLC is pretty much only map packs and achievements. I haven't seen anything different in any Halo DLC. I hope the maps are really well made, and do not have such big flaws like the one in Complex (if you don't know it, then you probably just bought the game). In addition, of course, with the return of the Arby, they could add Sangheili as a playable race in H4 But this is all dreams, of course. People say Arby will make an appeareance on Spartan Ops, but I don't think it is true :/ What are your opinions and ideas for upcoming DLC/Spartan Ops Missions? P.S.: If you have a proof that Sangheili will be added in MP/any of the things I've said above, please share it with us! You don't want to look like a jerk that goes around and confirms stuff without knowing it, right?
  4. Halo 5 Wishlist They changed so many things in halo 3 that shouldn't have been changed. To me Halo 3 multiplayer was perfect. -No loadouts -No Ordinance -Back to halo 3 ODST firefight where you don't spawn with a rocket launcher.... -More customizable armour -longer campaign -Add elites in multiplayer -More weapons including promeathean weapons -Dual wielding -More vehicles -More smaller maps and less vehicle friendly maps. It feels like I have to run forever to get across maps like complex -change lobby format back to previous halo games so the playercards are at the right instead of bottom -Keep up with awesome campaign -Bring back timed weapon spawns in multiplayer. -Add skulls that have to be found in campaign. -Add 1 or more forge worlds -Explain why elites have turned against the humans which should have been explained in halo 4 -Add Covenant, Promeathean, and flood to firefight. -Take out join mid game matched. After a game ends and another one starts, it's always 2v1 or 2v0 because everyone leaves. This wishlist is mostly all the things they changed from halo 3 but it's like this. Why fix something when it's not broken. Again Halo 3 was perfect and nothing major should have changed
  5. What do you guys and girls think should be in the game as a pre order bonus, in my opinion, you should get the same thing for any store you buy the game at to prevent future regret about not going to a certain store for that special thing....... Back to my point, halo 2 anniversary needs something cool as a bonus or for bonuses... My idea is maybe a code that can be used to turn every warthog in campaign to the golden warthog and make it indestructible. I don't know if that's a good idea or not, let me know what you'd want in the posting area below. Thanks
  6. Just wanted to see what you guys would like to see in upcoming downloadble content for Halo 4. Personally I would like to see: The return of Halo 1+2+3+Reach+ODST Vechicles, Weapons and Armor Infected armor pieces (i.e More Flood Armor) Underwater maps (also the ability to swim, if not then simply to be able to go into water in maybe some kind of Scuba Mantis) Playable Elites agian Back body armor: Swords, Katana's, Machetes etc. (could play a part in assassinations) Flags on poles, bags of skulls (think Predator) Customizable styles for your Jetpack The return of bigger Forge Maps The Ultimate Map Pack: Every map, ever released on every Halo game. Ever. Even DLC ones. (Excluding Wars) Firefight's return Duel-Wielding (Probably not a good idea on the whole, but you never know...) Damaged armor i.e Needler rounds stuck in it or a crack visor, it would look kick-ass! More Armor's to unlock past level 50 and just more in general More Specializations (and with that, more ranks to get to) Playable Brutes(?) Forerunner Armor (One of the top on my list) More armor abilites Stun, Tether (i.e Didact force choke) Teleportation ( perfect for n00bs ) AND..... Blood Gulch. Any more ideas that I have I will post on here. Oh, and if anyone from 343i sees this post, Please do consider these ideas to prehaps put in, or just ignore them as the ramblings of a crazed fan-boy. Ether way, thanks for making such a fantastic a astounding game for us to cheirsh and enjoy.
  7. So I just had this brainstorm during a game of Halo 4 Spartan ops with some friends. we were talking about new ideas that 343 could use to step Halo up a notch. This great idea hit me, it was an idea for the new main menu of Halo 5. I was thinking that the screen before you press start could be a first person view of Master Chief sitting down with his helmet in the corner of the screen, and when the player presses start, The Chief will put his helmet on and the player could walk around the Infinity and choose which game mode they want eg. SinglePlayer, Mulitplayer, Spartan Ops. and the selections could be "Terminal Like" things that the player could interact with and select which mission/game mode they wish. and I guess for Multiplayer there could be a small animation where Master Chief gets into a cryo chamber looking thing and a HUD comes up where the player can choose which gametype they like. So MultiPlayer would just be a simulation or training for the Master Chief. Just an Idea, I really hope 343 sees and considers this. I hope they like it. What do you guys think?
  8. Here are a few quick suggestions I believe are vital for better online/MM game play... 1) Allow parties to be visible in the pregame lobby. There is currently no way to tell if your opponents/teammates are partied up or not. HUGE DISADVANTAGE 2) Weapon spawns on Slayer, BTB & both regicide game types needs to be increased (especially heavy & mid grade weapons). Many times your ordnance is of no help, and weapons don't spawn often enough for the game to have that competitive nature you want. 3) The Flood are too strong in the Flood game type. The thruster pack is too powerful and allows the Flood way to much control of the game. Decrease health as well as thruster pack ability to even the odds. 4) This might be a long shot but I really think they should bring back Campaign scoring, medals and XP. I know there was issues with farming in Reach, but if you did it right you should be able to prevent this. With the way it stands now, once the campaign is completed there is no real incentive to go back and re-play.
  9. I have got a really brilliant idea.How about you guys put custom games on the multiplayer and people who got maps and gametypes in their fileshare it randomly chooses someones map and gametype and everyone play it because i've been there where you've had no one to play with custom games so i think it would be an awesome feature if we could play custom games with random people and people who dont have maps can play but it doesnt choose any maps from them and it chooses maps from them who has got it in their fileshare
  10. Halo 5 Weapons: (What we want!) Introduction: Well, If it isn't already to start talking about Halo 5! Here we are going to talk about all of the awesome weapons we want in halo 5! Hope you enjoy! The Weapons: Flare Cannon: (Promethean) - This weapon is not designated as a weapon to directly inflict damage on your opposition, rather blind all enemies temporarily in its fired round's proximity, or any friendlies not careful enough to note it. I Feel the flare cannon should have the appearance of a stubby and bulky weapon with a single round magazine, spawning with about 3 rounds. Acid Hound: (Covenant) - This weapon would be a powerful close quarters weapon that sprays corrosive acid on close enemies, partially inflicting their vision whilst the acid lingers on the ground, slowing and damaging enemies, The weapons would be rare ordinance and run on charge / Fuel. SR - Support rifle (UNSC) - A fully automatic low rate of fire precision rifle with no zoom. Lots of ammunition and damage slightly lower than that of a Battle rifle's. This weapon would be great for helping you team mates by effortlessly dropping ammunition into your foes with ease to help speed up the kills in long streaks. Peirce rifle: (Covenant) - A powerful needle based sniper rifle with slightly shorter zoom than a regular sniper and a 3 shot kill, 2 to the head. With a slightly higher rate of fire than a regular sniper, but with less recoil. I feel a rifle as such with provide much more interesting game play to medium sized slayer and objective matches. Swarm Cannon: (UNSC) - This one is slightly more unusual for a halo game. A large very powerful rocket launcher that locks onto targets (Personnel / Vehciles ect.) and fires roughly 8 rockets very rapidly to seek in a obliterate targets. The introduction of this weapon would most likely subtract the rocket launcher's lock on feature. Honor Spear: (Covenant) - Referring to the large spears wielded by elite honor guards, this weapon would be a extended melee weapon, upon holding down the trigger initiates a charge feature, bringing you out to 3rd person and moving at a much faster than walking pace, upon walking into foes you would pierce and kill them. There would also be a feature for you to throw the spear at a foe instantly killing them yet leaving you without the spear and have it free for other to pick up. Normal attacks wont feature a lunge, but rather a 2 hit kill very rapid swing attack. SMG: (UNSC) [Returning] - I know that we all loved the SMG. However it was never quite cut out to be a Primary weapon, so i had the idea that it should be nerfed and designated a late unlock side arm. Which would be great for multiplayer game changing in small maps. With less damage than the AR of course. Pulse Rifle: (UNSC) - This weapon, i intend again to create interesting game changing. Upon firing this weapon a massive sonic wave would be sent out knocking over any enemies on front of you and slightly damaging their shields. Either giving you the upper hand in equal battles of give you the change to escape from large groups of enemies. This weapon would spawn with a very low ammo count. Rouge Rifle: (UNSC) - A loadout weapon unlocked either at a very high level or after a rigorous achievement, this weapon with a very small reticle yet much more powerful rounds and a low rate of fire. This weapon would be worked very well with a powerful scope, possibly with some sort or special system for seeking out enemies by outlining visible ones with a a red outline. This weapon would be very hard to use but in the hands of a skilled owner it could drop foes faster than the DMR. I will Submit more ideas soon! Thank you for reading! Please drop me a like (: and submit your responses below! Thanks again! -RAXS SLAYER
  11. Wouldn't it be cool if Halo 5 had a survival against Flood with some sort of backstory to it? Like different rounds with a bunch of people helping you and more flood attack as the rounds go on If you have anything to add to this then fell free to reply
  12. Hello community, I generally do not post on game forums unless there is something that seems to be giving me problems (duh). I want to start by saying that I am exceptionally satisfied with Halo 4. I think 343 did an excellent job in creating an opener for the new Halo Trilogy. Now, please read the following with an open mind, I would prefer people to not rage on this topic / take what you see and completely disagree with the avid-Halo fan attitude (we do not want to create issues that we saw in Halo Reach in the opening months). First, the campaign was brilliant. The story was engaging and I felt like I was in a movie. This is a good thing, and I think more games need to follow suite. Second, the multiplayer is exceptionally good. I am a SR - 42 and I will tell you at times you want to throw the game out the window. The playlists add a degree of competitiveness and innovative (or combined) styles of play, i.e. dominion. Dominion is by far one of the best playlists out. It is so freaking good. Now, (please read carefully and do not jump to conclusions), I have been playing competitive first person shooters since Halo CE. I absolutely love Counterstrike and I loooove Halo 3. The problem I am seeing with Halo 4, that can be fixed, is lag compensation and the style of matchmaking. Lag compensation is evident in the matchmaking system and glaringly obvious when you are DMRing people. I actually did not notice for awhile until today. Maybe it is because Counterstrike GO and Source were similar in the respect that the game would cater to bad connection players. This is fine because Valve made an option available to the players to TURN DOWN the lag compensation if the player had a good connection or TURN IT UP if the player had a bad connection. This NEEDS TO BE ADDED INTO HALO 4! You cannot have a competitive multiplayer game and expect it to survive when good connection players are being punished without an option to damper the lag compensation. At the very least they can add an option in the menu to turn it up or down with settings like: low, medium, or high and give the players the option to select one. The game can even tell you what would be prefered under your connection type and would not break the game but make it awesome! Now any other opinions or suggestions would be great to give to 343 . Matchmaking, is whole other story. (I am not crying about matchmaking and trying to flame, etc. just want to give my opinion.) I think in the next few weeks or even a month from now, Halo 4 should have separate matchmaking playlists for ranked and unranked. What made Halo 3 so successful was the fact I could choose when to play competitively or choose to play not competitively. Much like Counterstrike (which is arguably the most competitive shooter), there were unranked playlists and ranked playlists in GO (Global Offensive). I am not trying to say "MAKE THE GAME LIKE COUNTERSTIKE OR BLACK OPS OR I QUIT" but I would like to have the ability to select if I want to try or not. Personally, video games are for fun. I do not want to play Final Boss and company (lol) every single game. Side note, please fix the connection issues for coop and spartan ops please 343 (Not detrimental but would be nice). Now, Halo 4 community, let us try to come up with logical and DOABLE fixes for the game. Taking out lag compensation would mean recreating the game, so that is not an option but to add something like an option to select your degree of lag compensation would BE EXCELLENT AND IT WORKS! The playlist issues we might see change soon, as ranked playlists will be out, but I would like to KNOW that I am doing unranked or ranked and be able to adjust my play accordingly. Please listen and take this opinion, as an opinion and a suggestion. Thank you, Unseenz EDIT: I want to add that I am only trying to give a suggestion that could save 343 money rather than completely reworking the servers (making them dedicated, etc.) This way it saves them money and helps us as gamers! EDIT EDIT: This is a new game, so let us not talk about imbalance of weapons, gear, etc. The game is near perfect, just needs a few tweaks.
  13. Guys, I've been lacking creativity lately. Can someone give me ideas for Forge maps to build? I'm kind of lost on what to build.
  14. Recovey0

    New Weapons

    I think that it would be really interesting if 343 does something like what Dice is doing for BF3 and releasing weapons with the DLC. I don't really think they would have to do a lot but maybe just one or two. They could also eventually add a UNSC flying vehicle if they wanted.
  15. Me and my friends came together to make this list, please add it to matchmaking if possible, thanks.. Feel free to add on: -Team Swat -Invasion -Team Doubles -Multi-Team - - - PLEASE ADD IDEAS BELOW AND LIKE SO 343i CAN SEE THANKS.
  16. I'd love to hear what ideas you might have for new armor abilities so please share.
  17. Just wanted to hear some neat ideas for armor unlocks available after achieving a certain kill amount, or maybe a number of head shots or simply bought with SP (Spartan Points). I also have some other ideas I wish to share. My ideas were: 1. A way to earn different voices. Perhaps an A.I. or a voice such as: Master Chief, Cortana, SGT Johnson, etc. 2. Being able to create armor sets. Put yourself in a set of armor you like, and save it and name it. In this I thought it would be neat to send it to friends either as a picture, or be able to wear it. (This would help out those who want to have clan get togethers in team playlists) 3. Being able to have advanced armor customization in Spartan Ops, having more armor, armor skins, etc. I would'nt mind this being DLC later on after the game has a higher population. This idea could be more of a single player idea though depending on how people choose to play spartan ops. That's it for me, if you guys have any ideas PLEASE share them i'm interested in hearing them! also if there is another thread like this please give me a link I could not find one thread like this after 15 minutes of searching.
  18. I can't wait to see all the new Halo 4 armor. One thing I want to see return though is the Hayabusa armor in Halo 3. What ideas do you have?
  19. Hello everyone. As an avid forger since forge was introduced, I would like to see a lot of interesting changes to the forge system. Here are some of my block ideas: -Round blocks -Small Blocks -Extremely Small Blocks -Pole-Type Blocks -Designable Blocks -This is a far fetched, but it would be interesting to see a kind of block that can be altered like the radius of a hill marker or a respawn zone -More Interesting Rocks -More... Appealing Rocks -Pre-Destroyed Vehicles -More Windows -More Gigantic Blocks -Variety of different shaped blocks -Bring weapon holders back! -Bring Containers (Foundry) back! -Civilian vehicles should be allowed to be placed and driven, such as a truck or forklift -More miscellaneous items -Openable crates -Drop pods -Buttons -Tunnel items, such as the tunnels from Sandbox in Halo 3 -Dead bodies -Dead Covenant -Blood splatters -Cracked/broken items -Breakable items (Pallets!) -Wooden Items -Weapon mounts -Weapon lockers (This was an idea used by many on Foundry in Halo 3) -More options to decorate Here are some of my forge system improvement ideas: -My main offender is the forge glitches involving not having host in a forge game, and entering "Edit Coordinates" and having the block reset. -If you have never forged with another person before, having or not having the host connection can make a big difference. If you have the host connection, everything will look normal. If you don't have the host connection, the blocks will look out of place and whenever you grab a block, it will move. -Another "glitch" (at least I hope it's a glitch) is that after angling a block and entering the "Edit Coordinate" mode, it will angle the block to a different angle. For example, if your rotation snap is on 90 degrees and you angle it to 180 degrees horizontal, Edit Coordinates will reset the block to 90 degrees, and each time you try to rotate the block back to 180 degrees, it will skip that angle. In simpler terms, when rotating the block, to will go from 90 to 270 degrees. The only known way to fix this is to either switch your rotation snap for a moment or delete the block. This can be frustrating when placing a block for a long time to get it precise. -Getting back to actual ideas, I've always enjoyed the idea of changing the terrain or weather. Making one area have snow on the ground, but the other side of the cave be bright an sunny. -Multiple built in maps with forge features -(I am just using these blocks as examples) The number of 1x1 blocks will not effect the number of 2x2 blocks. I understand the currency issue, but the number of each block shouldn't be equal to each other block. -Adjustable landscape -Adjustable grav-lift height/distance -Change the color of warthogs -Change the amount of daylight (ie- make it nighttime) -Everything should be able to be set to "Fixed" -Adjust the amount of bullets in the clip in a weapon on the ground. (This could be especially handy when making infection maps. You could create an overrun area with a BR on the ground with 2 bursts left) -Objects can have the option to have shadows -Preview mode for initial spawn cameras -Movable water (ie- place a lake anywhere) -When changing the color of a block, the basic color should change, instead of nearly unnoticable details -When there is no respawn points on the map and the forger dies, he should respawn at the built in respawn point CLOSEST to the largest forged structure. On forge world, it was the biggest annoyance to die and respawn at blood gulch when forging in the hangar. -Decorative items don't cost as much (wtf) -Change killball barriers. If you haven't noticed, you can walk through the edge of the killball, and the only lethal area is basically the center -Edit player options (speed/gravity) while in game. This idea can be great to test infection maps. Can the survivors make this jump that is intended for infected only? Can the infected even make this jump? -Weapons set to fixed should not float after the player using the weapon is killed. -Forge firefight maps! Here are a few changes I suggest for Custom Games: -In infection, a zombie that picks up a custom powerup that is suppose to give a shield SHOULD give you a full shield. Currently, it will give you an empty shield. -Race and rally should work on the same map. -Bring the "Instant Kill" option back to the "Player Damage" area of "Base Player Traits" -Initial armor abilities can be set to random. This could make games of Fiesta/Grab Bag very intense -Bring back VIP! That game mode was really interesting, and could have inspired a lot of incredible maps and gametypes. -Adjust the damage done by vehicles, and also adjust the vehicles integrity -Add a funny "Golf Club" type weapon to fill the place of the Energy Sword. A baseball bat would be interesting to see. -Please please PLEASE make it so ONLY the party leader can delay the countdown to start the game. -This made me angry a few times. Sometimes, your map that you spent two weeks perfecting will randomly vanish. The name will still be listed in your map list, but when selected, it will bring you to a different map. PLEASE work hard to fix this problem. I hope some of these ideas interested a few people. I know some of these ideas are far fetched, but they could improve forge. I dunno, what does the community think? -
  20. i don't really have any ideas, but i'm intrested to see what you guys think.
  21. Ever have ideas for a game, or even a whole game of your own? Well this is your time to share your ideas all on this post. tell everything! Plot, game play, genra, everything. Let the world know about your imagination. it can be a board game, videogame, any game you want.
  22. I was thinking of halo 4's firefight, and I thought this would be a good thing to have in it. Wave 1: 5 grunts and 1 elite (X3) Wave 2: 20 jackles Wave 3: 10-15 Brutes Wave 4: 10-15 Elites Wave 5: Flood spores come and infect 10%-100% of the bodies depending on the difucutly Wave 6-10: Same as above Wave 11: Hunters Wave 12: Buggers Wave 13: Brutes Wave 14: Elites Wave 15: Pure Tank forms and Ranged Forms, plus 50% dead bodies reanimated Bonus: An Endless onslaught of flood spores for thirty seconds. There would also be a game mode where you have infinite rocket and jetpack, and are fighting flood spores in zero G which, i think we all agree, would be AWESOME!
  23. Hey 343, I know that no one probably cares but I really think 343 should make a halo wars 2. Halo wars 1 was the most succssful console strategy game and is one of my favorites all time. I still play it often with the other about 9 thousand that are online.. I have heard talk about 343 thinking about kinect for halo wars 2 and I just wanna say don't do it. The game is great with the remote it just needs to be refined somewhat. Kinect would not sell well and it would flop if you were to add new feature and make the original system more appealing I could see it selling well. Some ideas for the game as a long time player 1. More leaders and options (no more then 4 more or else it would be overwhelming) 2. More maps and fix the stupid same map in matchmaking like 10 times in a row 3. Maybe a ranking system where you unlock items (make it more competative) These are just a few suggestions I'm sure you have heard others. Just atleast consider it I know I would buy the game along with many others.
  24. Azaxx

    Few Thoughts

    Here are a few ideas, 1st - the campaign -please do not have the flood in halo 4, have it in halo 5,6 -same with the cov. or at least not with the chief -bring back the halos, and Dyson sphere -and have more forerunner stuff and/or them 2nd - the multiplayer/forge -fix infection, glitches occur when trying to infect such as the 'betrayal' and not killing glitch (cutting shields and not health) -very little bloom, gets annoying when you have to wait for it to go down -customizable elites, halo 3 was good not Reach -cR earnings for armour, NOT for ranking up, exp does that 3rd - the actual hardware (ie manuals) -please have in depth manuals, not like CE:A, halo CE - 3 and Reach manuals were great -limited/legendary editions? that's all my thoughts GO 343i
  25. K2access158

    2 new ideas

    2 new ideas that popped in my head: 1. I read a post about implimenting a more in depth character customization similar to whats in saints row with your face. Well my idea is taking a picture uploading it to 343's site, or through an xbox camera...etc And having that face be implemented on your character in multiplayer. 2. Halo 4 for Kinect?
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