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Found 481 results

  1. Hello, I've builded a map and played it a lot the last days with some friends. People like fabE Speed, fabE Ace, fabE Coco and other competitive german Halo players. I got a lot of good feedback and I thought this might be a chance to show it more people! So the map is based on Sanctuary and a bit of The Pit and its a symmetrical 4v4 map. The main bases are like in Sanc. Both have a shotgun, DMR, BR and a MP, then there is the rocket field right next to the bases. in the middle there is a house with basement and a top room with a rocket spawning there. The basement has a lift up to the rocket room. In the middle also is a battlefield and right across the middle from the rocket house is a hill with a sniper balcony. In the back of the balcony is a hole where you can walk through. Under the sniper balcony is a room where you'll find a light rifle. The is made for Slayer, Stronghold, CTF and also Breakout. Its a moon base right next to a Halo ring. Thanks for your attention. iMAX VI
  2. Here's a montage of some multi kills in the halo 5 team swat playlist. Thank for watching, enjoy! https://youtu.be/DVsxppGD0mw
  3. Hey! My name is Pink and Dissension Gaming is now recruiting! We're not like other clans; we are forum based with game nights, tourneys, a friendly, family like atmosphere, and there is always someone to team up with! We offer a military like rank structure. We do, however, break our community into Battalions sorted by game (Halo 5, BO3, Hardline/BF4, Destiny , Battlefront, and ESO) so that you're not 'lost in the crowd' but you can party up with any DGC members! Requirements for joining: a working mic and weekly access to the forums. How to join Dissension Gaming(DGC)?​ 1) Visit website: dgcgaming.net 2) Create account for Forums (Put DGC Pink LS, as referrer and I'll keep a lookout for you) 3) Once you have created an account, go to Join a Battalion and choose the Battalion that best suits your game preference. 4) Follow format requested above, and apply to join the game battalion of your choice 5) Wait for it to accept your application, and give you further instructions on what to do next. 6) Start posting around the forums, getting to know people, and start gaming!! If you have any questions, please feel free to message me on Xbox @ DGC P1nk LS Happy Gaming!!!
  4. So a lot of Halo 5 players have been wanting Infection back in Halo 5: Guardians! I do too. This is what I think 343 Industries should do! 1. Bring the Infection mode in January or ASAP ( MAKE SURE IT WORKS) Duh... , 2. TWO styles of Infection that I would like and most Halo 5 Players would want is Classic Infection like from Halo reach and a NEW style using Halo 5: Guardians Game Mechanics. Please respond thank you and have a Happy Holidays!
  5. It's been two days now that my online data won't sync to my profile. Anytime in Warzone I go to access my Reqs it just keeps saying "Retrieving Data". In matchmaking in general everyones emblem appears as a red spartan helmet with a red background. That happens across all modes. And in the process of opening up new packs I BOUGHT, it completely reset my spartan trying to put new armor on him. All my armor choices, my gun skins, everything. And it now shows I have an RP balance of 0. Is anyone else having this issue??? Or knows why this is happening??? This has been two days straight now and it's really starting to piss me off. Not really enjoying running around with just an assault rifle and a pistol without access to my unlocks.
  6. I just got Halo 5 today and I've been playing Warzone the whole time. Almost every single game I played had a connection loss, and it finally banned me after the last connection loss. I never deliberately left the game, it just booted me out automatically and banned me. This is an irritating issue.
  7. Hey guys! My name is Chris and I am doing a Top 5 Halo moments video series on my YouTube Channel! So far we have 2 episodes done (Kills & WTF) This week it is ASSASSINATIONS . The winner of each week has gotten there own KontrolFreek Product of there choice so far and will be the same for future episodes.HOW TO SUBMIT: Clip MUST be HD Must have DIRECT LINK to Clip. No Phone recordings. Email the LINK to: JesterTopPlays@Gmail.com Clip MUST be longer then 15 Seconds. As I said the number one on each episode wins there very own KontrolFreek Product of there choice. If you dont know what KontrolFreek is you can find them here: https://www.kontrolfreek.com/?a_aid=SpartanThanks for taking the time to read and I hope to see your videos fill up my inbox!Chris
  8. I have been a Halo fan since Halo: CE. I have to say Halo 5 is the worst one yet. Why? It's a combination of several things. One, and this is the one that frustrates me the most: shield regeneration is not active while running or using armor abilities, such as the now built-in thruster pack. What?! So as never before seen in Halo, you now have to walk or stop moving altogether if you want your shield to recharge. This took me a while of playing to figure out. I was wondering why I was dying so fast - now I know. I'm naturally a very fast player. I competed in MLG for a short time in Halo 2 and have been a FPS gamer for half my life (I'm 25 at the time of writing this). Halo 1-3 were not super fast-paced games. There was no sprinting, and the movement speed was like a fast walk. But still, the game had enough fast-paced factors that a good player could turn one second into what felt like one minute. The modern games have sprinting, though, so I see why in H4 they added it... That's game evolution I suppose. But if you're going to add sprint, then it should be ok to recharge shields as you're sprinting away from an opponent (as in H4). Dont make us stop moving or have to start walking to recharge our shields. Ugh. The second issue is the new "powerslam" ability. I get killed by this probably more than I get killed by guns. Classic Halo is all about guns. It *was* one of the few games left that actually took skill and aim. That's why all the CoD people didn't like playing it. Now you can just run around the map and the second you see someone you just slam into them, taking out half their shield, or sometimes even killing them, without them even having a clue what hit them. Now you might be thinking, that's just like a beat down. But, a beat down is about sneaking up behind someone or hitting them in the back during close quarter combat, and usually the term "sneaky beaver" is awarded to the one who accomplished the beat down. Power slamming someone is not the same. It's cheap and stupid. And as if power slamming while running wasn't lame enough, 343 added mid air power slams as well. You can slam someone to death from above... Another new feature that just makes the game worse and less Halo-like. The next issue is the overpowered weapons. H2 introduced 4shot kill with the BR, and the power players loved it. However, that game could handle 4shot kill because 1) the BR was the only gun in the game that could do that, and 2) the game was much slower in its overall gameplay. With H5 being so incredibly fast gameplay now (which is another thing that I hate), a 4shot kill is too quick. Especially with 2-man team BR... You die in .5 seconds. But that's not all. ALL the weapons now have been balanced to match the power of the 4shot BR, which means all the other guns are way too powerful, the worst of which being the pistol. And that leads me to my next point. On every playlist except Big Team Battle, you start out with assault rifle (which now has a scope and kills you even faster than it ever has) and pistol. Of course once you get to any decent rank, the pistol is the one that everyone uses since no true power player likes the assault rifle. And good luck getting a BR - there is usually only one by your spawn and it gets picked up almost instantly by another player on your team. So the game is reduced to pretty much just a pistol battle. You can zoom again with the pistol now (like Halo 1), and it is so powerful that you can pretty much cross-map kill anyone in no more than 5 shots. It's like Halo 1 again except in H1, the gameplay was so much slower, so a pistol was ok to use. Now, it's just pistol fire everywhere and people dying before they even know what hit them. And for all the players like me who hate using the pistol and AR, we are just running around looking for a BR, Carbine, or LightRifle, which are now both hard to find apparently. Because of this, Halo 5 is just pure chaos all the time. This one is huge: the spawns! The spawns are HORRIBLE in H5. Worst out of all the Halos. I constantly spawn about 10 feet from an enemy player. And all the time I have enemies spawn right behind me. And the off chance that I spawn in a neutral zone that doesn't have an enemy near it, the gameplay is so freakin' fast that an enemy is sure to be in that zone before I have even had a chance to realize where I have just spawned. Additionally, sometimes I spawn facing a wall... Really, 343?! I should always spawn facing the battlefield. By the time I have turned around to enter the battle, I get power slammed by someone that wasn't in my radar. The gameplay is too fast, the maps are too small, and the spawns are horrible. And I could be wrong about this one, but I am pretty sure that the radar scan is no longer as many meters as it used to be. Meaning, I used to be able to know when an enemy was coming a good distance away so that I could turn and prepare for a close quarter battle. Now, my radar is almost always void of red dots until they are right next to me. By then it is of course too late as most likely they have power slammed me to death. Seriously, I remember telling my dad who used to marvel at how good I was at Halo 2 that all I do is look at my radar the whole time and then look at the screen as soon as a red dot appears to prepare for battle. Now I find radar to be pointless as again it only shows enemies when they are right next to you. Some people may disagree with this one, but I really liked how in H4, the radar showed which level someone was on. No point in preparing for a close quarter battle when someone is two floors above you. But now somehow the Spartan technology seems to have devolved back to Halo 3 era and the radar no longer shows what level you are on. It's just a red dot no matter what. Now I find myself tensing up at every turn (if I'm lucky enough to actually see someone on my radar that isn't already right behind or beside me), only to realize that the player just be above or below me. Classic Halo there I guess, but to bring that back AFTER Halo 4 seems to be a devolution. And speaking of bringing back old features after H4 set new standards, you now zoom out when shot again, like in all the old Halos. Again, one could say this is a classic Halo feature. Except right when we all get used to Halo 4, where you could snipe zoomed in even when being shot at, they revert Halo 5 back to the old way of being zoomed out when hit. Now because the game is sssoooo fast paced, I'm almost ALWAYS being shot at, so rarely can I actually zoom. Even in my Halo prime, I was never good at zooming in again once I was zoomed out. So, maybe this one is just a personal one that I hate, but maybe others will agree with me. And yet again, another feature from H4 that's liked was the loadouts. It switches up what otherwise is a mundane game by allowing players to choose their own favorite starting weapons. I could understand if some multiplayer game types don't allow loadouts in H5, but nooooo. H5 has totally gotten rid of H4-style loadouts, and now every game starts with the same two weapons: assault rifle (which should be now called the instant death machine as it just rips people in half with its insane fire rate and power), and the overpowered pistol. Finally 343 released Big Team Battle which allows a BR as a secondary starting weapon, but the maps are so large that really a DMR is needed to kill someone across the map. So once again, fail on 343's part. Recently, my dad came over to see my new apartment and I showed him Halo 5. Mind you, he used to play Halo 1 and 2 with me back in the day, and actually got really good (but not as good as me, ha!). He immediately asked if we could play 1v1 like in the old days. Nope. Sorry dad, 343 decided that split screen should not be in H5. Why? Apparently because they wanted to make the graphics and framerate really good..... Since when do Halo players care about graphics and framerate? Computer gamers care about graphics, but Halo is one of the most classic console-only games. Console gamers play for the games not the graphics. And really? Take out split screen???! That was a staple of Halo. Now I have to have a friend or family member buy another Xbox One and TV just to play with me 1v1? Wow. Epic fail. Maybe I'm just keen to Halo 4, but I was also disappointed to see that H5 only came out with 5 multiplayer playlists (6 if you count BTB which was just added this last week). I liked how in H4 there were so many options to choose from. Now I have to wait until the weekends to play my favorite playlists, like Team Doubles (which sometimes gets added for weekends only) or Team Snipers. By the way, head shots are super easy to get in H5. Snipers pretty much always hit the head. I even intentionally aimed about 6 inches to the right of an enemy player's right shoulder once, so that retical was not even on the player at all. Headshot. Not sure how, but I guess the sniper bullet is now a smart bullet that always hits the head. One guy on my friends list said he aimed at the feet of a Spartan once and got a headshot. The days of actually having to aim and have skill to play Halo are apparently over. I suspect it's because 343 is now targeting a younger audience, since more and more young people are playing video games. Idiot kids are wanting faster pace, because they have less patience, and they are idiots so they want to get headshots but don't know how to aim. So 343 gave them everything they want, just like their bad parents do. And now it's the youth of America that have everything they want, including easy H5 headshots. (Lol, sorry - went off on a little tangent there. We'll save the bad parenting of today's America for another forum.) Now, I mentioned this briefly before, but the maps are too small in H5! Why? Well, 343 copied a lot of Halo 3 and 4 maps, thinking we would want them again. And we would have! Except, the gameplay is now so ridiculously fast that the legacy maps all feel too small. It was ok on previous Halos to have smaller maps because the Spartans could not run. Even if they could sprint, they could not power slam and thrust like the Spartans all can now by default. We can literally get from one side of an average Halo 3 map to the other in like 5 seconds or less now. And within that time, there will have most likely already been two players fighting to kill you. Back in the day, you would have a safe spawn, grab a good weapon (or start out with one like in H4) and then have a fair chance of getting a kill. Now, you spawn facing a wall, with an enemy already right next to you, with no BR in sight, on a map that feels small, and it's all just pure chaos. And finally, you all know this one... The campaign. All I can say is, FAIL. Worst Halo campaign I have ever played. Confusing and boring, with the same "boss" appearing over and over. At least in Mario, Bower sometimes had new moves. In H5, the boss is the exact same, over and over. Fifty long cutscenes and identical bosses later, the game ends. And it was the fastest campaign too, being shorter than all the other Halo campaigns. I didn't even mention that this game has no Forge mode, but that is because it is supposedly getting an update which will add Forge very soon. We will see how that is once they finally add it. I also didn't mention the terrible Requisitions system, which is pointless since most of them are beneficial only to the new [stupid] Warzone game type which no power player actually cares about. Overall, H5 is my least favorite Halo. If I could become the CEO of 343, I would remove thruster and powerslam and all that stupid stuff. I'd balance the weapons so that BR can beat AR once again like it should, and I'd make larger maps with better spawns. I'd also add more multiplayer playlists and add loadouts back in to select playlists. Any game type that has vehicles MUST have the option for starting with plasma pistol, or at LEAST put lots of them on the map. Otherwise, it's just vehicles going around without dying for like 5 minutes straight. Zapping a vehicle with a plasma pistol and then boarding it was a staple of Halo 3 and 4. Now it's rarely seen and if you have a vehicle you can pretty much get on a killing streak. That is, unless you're playing against good players that know how to focus their firepower on the vehicle, which now kills the vehicle super quickly if done right. But most BTB games it's just noobs with vehicles killing everyone and going for a long time without dying. Ugh. So many reasons why H5 sucks. The main issue for me is that I used to be able to buy the latest Halo and become good at it within days, quickly ranking up to the highest ranks available. But with H5, the gameplay is so different and the kids that play are so much "better" because of the assault rifle starting weapon and lack of BRs on the maps, it's hard for a good legacy player to actually enjoy the game and rank up. I'm finding myself just wanting to play Halo 3 and 4 again, which is why I just bought Halo: MCC and will pretty much be quitting H5. Hopefully 343 balances the game and fixes a lot of these issues. Doubt it, though. Also, I didn't even mention the ranking system. It was fine when it was 1-50. Now it's more confusing than ever. Diamond 2, Platinum 3, what is all that?! Anyway, ya'll, here's a temporary solution to a lot of the issues mentioned above: TEMPORARY SOLUTION I believe I have found a solution to many of the problems I listed. A random player I teamed up with heard my complaints and agreed, and he suggested that 343 make a game type (or even a whole game, like Halo 6 if we're lucky) that is JUST like Halo 3. So, we went about creating this custom game type. We increased the distance on the radar to 120%, which now feels MUCH closer to Halo 1, 2, 3 and 4. We disabled sprint, and decreased default player speed to 90%. 90% was too slow but 100% was still too fast. There was no option for 95% though. We set starting weapons to BR and AR. Increased default armor by 10% (meaning, the Spartan can take a bit more damage before dying). This created a GREAT game. It was much more like Halo 3. Gameplay slowed down quite a bit, but it finally felt NORMAL. Someone's comment earlier was "just get used to the game" -- well, true Halo fans ARE used to the game already. We have been playing since it came out in 2001 (probably before you were born LOL). So, it's hard for us to get used to an ultra-fast-paced game like H5 when it is nothing like any of the other Halos we have been playing for years. 343, if you are reading this, some custom game options that we would have liked to do but could not seem to find were: Change the default starting power weapons on the map. We wanted to change the stupid Plasma Launcher to a Rocket Launcher. Could not seem to do that. Do something about the excess of grenades in H5, which is another issue I never even mentioned in my main article. There are way too many grenades in this game, and I think it's because when someone dies, they drop their grenades and their dead body stays there for a while, like how it was with Halo: CE. But, because of the fast pace of the game, there are always grenades in my inventory. I could throw two and then immediately pick up two more. We wanted to change this dynamic, but could not figure out how other than to maybe start with no grenades at all. I suggest adding an option to enable or disable auto-resupply, or make it so that grenades dropped upon death just disappear right away. Eventually, we would also like to have sprint but limit it more like H4, so that sprint ends after 4 seconds and must "recharge" before being used again. Additionally, we would like the ability to disable all thruster abilities (with the option to toggle some on while others are off). Currently, disabling sprint automatically then disables the ability to thrust into an enemy Spartan, which kills two birds with one stone, making the gameplay slower AND getting rid of the stupid Hulk smash ability. So, this is what we will continue doing for now. We could call a game type like this "Slayer Pro" or "Classic Slayer" or "Slayer MLG" or something like that. Not only do I hope that this becomes a standard custom game template that is built into the game, but I also hope to see a multiplayer game type using these settings. And, like I said, if we're lucky, maybe Halo 6 will be more like a hybrid of Halo 2, 3, and 4. And, as for Halo 5, I just hope a major update "rebalances" the weapons to be more like Halo 3 and at LEAST increases the default radar distance so that we can see people running up to Hulk smash us.
  9. The Armored Federation Is now recruiting, we are looking for loyal members to join our ranks and serve under the ARCH Ark. We respect all our members and have trainings sessions on a regular basis and have community game nights in custom games. We will also be doing clan raids once forge is released. If you are interested in joining just messege me on Xbox live, Gamertag: USxDELTAx
  10. At the end of my greatest warzone game ever. The game threw me into some lobby then it spazzed out. I obtained no xp, no rewards to commendations I know I completed, and no req points. Worst of all I lost the cinema clip to the game. A 700-100 comeback and win. I am wondering if there is a way to access the game and obtain the rewards I earned.
  11. So the new update featured some new skins and armors and all that jazz, so I just wanted to put out there the idea of adding new assassinations. I don't know about everyone else but I love the idea of being able to pick your own custom assassination. Mainly, I just want to create a topic to suggest some new ones. For example: I would personally love to see an RKO assassination in the game. It'd be hilarious and awesome.
  12. Halo 5 Battle of Shadow and Light Now featuring even more Mongoose certifications! 343i is already holding true to their word of post launch commitment with an update barely a month after release. The new update called 'Battle of Shadow and Light' will deliver us more REQs including, but not limited to, the new 'Shinobi' armor, the 'Dying Star' Lightrifle and Tundra and Woodland themed Mongoos... vehicles. In total 48 new REQs will drop with this update which you can view down here: But the biggest bombshell is that with this update we finally get BTB. The 8v8 vehicular onslaught will feature four new Big Team Battle canvases available in multiplayer and custom games. They are inspired by some of the classic Halo maps so you might recognize some apects in Deadlock, Basin, Guillotine, and Recurve. Some previews of the maps can be found down here: Please note that these are preview images and might not be final. What are your thoughts on these news maps and REQs? Let us know down below! Thank you for reading! Source: Halowaypoint This post has been promoted to an article
  13. Quite simple really, I'm asking 343 to change Wheelmans to be also counted as assists. Reasons: -People being drivers in warthogs are getting poor ranks and K/A/D due to them driving rather than shooting. They shouldn't be punished for this. -Driving can take skill and should be rewarded. -Ranks will be better matched. -Better represented score (rather than just seeing someone on the scorecard at the end appearing to have done nothing all game, but they were actually ASSISTING the Gunner for kills). -More of a worthy K/A/D score. Thoughts?
  14. I have seen multiple posts about this, with almost 0 acknowledgement. Everyone who has been experiencing the lag issues have enough internet speed, and by now have spread all the basic troubleshooting info to no avail. I myself have done everything possible, to the point that my entire network was completely unprotected and it still did not work. I have been waiting for this game for a long time, and I do like it, but as far as multiplayer goes, I have had maybe 2 games that didn't have game breaking lag for me. I understand that the people experiencing these issues are in the minority, but to be ignored the way we have is completely unacceptable. If the issue can not be fixed then we should be given a full refund of the game. This is supposed to be the ultimate competitive online experience, yet I consider it a huge stroke of luck to see an opponent not jumping across the screen, or running into a wall. Finally I have some pictures I was able to take while lagging, since I was able to walk around the out of bounds areas at leisure.
  15. I just got this armor mod the other day and I was wondering, when I have it on, it doesn't nessessarily feel as though it is doing anything extra to my shields. Does the mod give you like 5% or 10% extra shields? how much exactly? I was expecting like 25% permanant increase or at least something that would help me win a BR fight.
  16. 343i is already holding true to their word of post launch commitment with an update barely a month after release. The new update called 'Battle of Shadow and Light' will deliver us more REQs including, but not limited to, the new 'Shinobi' armor, the 'Dying Star' Lightrifle and Tundra and Woodland themed Mongoos... vehicles. In total 48 new REQs will drop with this update which you can view down here: But the biggest bombshell is that with this update we finally get BTB. The 8v8 vehicular onslaught will feature four new Big Team Battle canvases available in multiplayer and custom games. They are inspired by some of the classic Halo maps so you might recognize some apects in Deadlock, Basin, Guillotine, and Recurve. Some previews of the maps can be found down here: Please note that these are preview images and might not be final. What are your thoughts on these news maps and REQs? Let us know down below! Thank you for reading! Source: Halowaypoint
  17. Help please I can't access online because thes messy has come up all but one time I have opened the game. Does anyone know how to fix this problem
  18. Hey guys! Here's something I've been on the edge of releasing for a while now, and I reckon now is as good a time as ever. Being the video game enthusiast that I am, I've always loved the Halo series. And the music nerd in me has always loved Marin O'Donnell and Michael Salvatori's soundtracks from the original Halo series. Now that I am doing more film scoring, I only seemed natural for me to write my own opening music for the New Halo 5. Something to push myself, and something that I enjoy all in one. I'm also up for letting everyone use this in their Machinimas, as long as I'm properly credited. If you want the raw music file for this use, contact me directly, either through email or youtube. i'll send a file without the opening cinematic sound effects! Awesome! Here's the jump: https://www.youtube.com/watch?v=7OE4d-mEERw Awesome! Thanks guys! Enjoy. -Wil
  19. Hi everyone, I am in need of a good clan very quickly that plays ranked slayer. I am so sick of being stuck with unranked & silver people, I am constantly topping games but can't win because I'm stuck with other **** players who are like 3/14. My gamertag is sweatymuslim69. Any clans interested in recruiting message me on Xbox live. Cheers.
  20. What's up everyone. Searching for a competitive Halo 5 clan to join. Currently Platinum 4 in Breakout, Platinum 1 in Team Slayer and Onyx 1584 in SWAT. IGN: Boba Fettucinni Thanks for taking the time for reading this and giving me a shot. Best way to reach me is to message me over Xbox and explain you read my post!
  21. Welcome to PartyUpGaming https://www.halowaypoint.com/en-us/spartan-companies/partyupgaming We are a competitive Spartan Company that strives to be the best, be ACTIVE, and PARTY UP with each other. We are on throughout all timezones and are not limited to any specific region. We are a strictly Halo 5 Spartan Company for the Xbox One. Our #1 Goal is to Have a Spartan Company that Plays Together, that means Partying Up with other Spartan Company Members and other Spartan Company Alliances. Easy Way To Join: - Simply Click on PartyUpGaming and click "Request to Join" on the upper right ^ - otherwise Message IAmDrrunnmk on HaloWaypoint or on Xbox Live GamerTag: IAmDrrunnmk Spartan Company HaloWaypoint Website: https://www.halowaypoint.com/en-us/spartan-companies/partyupgaming Welcome to Spartan Company PartyUpGaming: https://www.youtube.com/watch?v=635QD9Io-yI Are YOU tired of joining Companies that don't play together? have no good communication? seem unorganized? have no vision? ect..... Well whatever the reason, Look no further. Join and have a part in creating a great and fun Spartan Company to be in.What you will find from our Spartan Company that you will not find with others: - Opportunity: Looking for those that are serious about running a Company on Halo 5 will get a chance to become a Lieutenant for the Spartan Company. - Teamwork: Operating together is our #1 goal and we strive to play together at all times - Public Lobby Stomping: What is more fun than playing Warzone with 8-12 Spartan Company Teammates to Dominate public lobby games? nothing. - Organization: We are organized to the teeth about how we operate giving our Company an efficient way to operate and play with other Members. (Coming Soon Stuff: Forums, Websites, Communication App.) - Communication: We not only communicate with each other more efficiently, but also play together more efficiently. - Vision: I have a dream, that one day Halo player will unite under one belief and that is to play together for total domination of lobbies and we will do everything necessary to make our Company operate more efficiently. Reasons to Join: - FREE REQ PACK JUST FOR JOINING! - Easy access to multiplayer FireTeam teammates to play with in Arena, Warzone, and Co-Op campaign missions. - Want Opportunity to run a Spartan Company as a Commander? We are looking for those individuals with leadership potential to Promote. - Recruit 20 members and earn yourself a $20 Xbox Live Gift Card. (That's $1 per member recruited!) Requirements: - Have a Positive Kill/Death Ratio - Must Party Up with Spartan Company Members - Prefer Everyone has a MicrophoneNew Spartans please add everyone from the Spartan Company Roster as a 'friend' on Xbox Live. This is the primary way to party up / communicate with other members of Spartan Company. Spartan Company PartyUpGaming
  22. Halo 5 November community update Halo 5 is already almost 2 weeks old, it's time for an update! As you may have noticed, Halo 5 has had an update. Not only is the weekly playlist, shotty snipers, available for the weekend but we also get some updates to the playlists and game itself. One of the updates is the removal of the 'Orion' map from all playlists. Don't fret, it will be back! It has been pulled from matchmaking temporarily to fix some of the bugs and glitches. Including, but not limited to, spawning and the issue where people would get banned for suicides for trying and failing to get to the DMG boost. In place of this we get a total 15 more map gametype combinations which I'll list down here: Additional matchmaking fixes include the removal of the "One or more members in your Fireteam has a high latency to the dedicated server" error and expanded parameters for the Warzone matchmaking system which allows international players to find matches quicker and easier. 343i is still working on the last fix and has let us know that they did see improvement in Warzone search times but need some more time to check if it doesn't interfere with anything else, so they've pulled the changes for a bit untill they're sure no other problems are caused. We also got a little sneak peak at some additional REQs that will roll November 16th. In the upcoming weeks 343i will fill in the blacked out REQ cards below: So keep your eyes on their blog Additionally 343i's Lead Sandbox Designer for Halo 5 Chris King and Scott Sims acknowledge the issues with the aiming mechanics within Halo 5. They've written a nice little piece which I'll paste below: What are your thoughts on the changes and plans, and do you have any suggestions for changes yourself? Let us know down below! Thank you for reading Source: Halowaypoint This post has been promoted to an article
  23. Hi 343, I just finished Halo 5, and I must say. I absolutely loved it. What a great game. Loved the campaign, it was great. Spartans really feel like super soldiers. Thank you for all the hard work and dedication to the game. Great story, what a cliff hanger. So looking forward to Halo 6, the story and all the new tech and new ships. All the best CromeX . . . P.S. If you also enjoyed it, drop a comment below, I'm sure not the only one. P.S.S. If you're a hater, make your own thread.
  24. My searches are drawing blanks on this one, how can I (or anyone) get a phaeton gunship in warzone. From what I understand, Mega Bloks is giving away Halo 5 promotional pack codes with their products, including their Phaeton Gunship. Does a promotional pack from a Phaeton Gunship Mega Bloks set contain a Phaeton ingame? Please elaborate if you know anything else. Thanks.
  25. As you may have noticed, Halo 5 has had an update. Not only is the weekly playlist, shotty snipers, available for the weekend but we also get some updates to the playlists and game itself. One of the updates is the removal of the 'Orion' map from all playlists. Don't fret, it will be back! It has been pulled from matchmaking temporarily to fix some of the bugs and glitches. Including, but not limited to, spawning and the issue where people would get banned for suicides for trying and failing to get to the DMG boost. In place of this we get a total 15 more map gametype combinations which I'll list down here: Additional matchmaking fixes include the removal of the "One or more members in your Fireteam has a high latency to the dedicated server" error and expanded parameters for the Warzone matchmaking system which allows international players to find matches quicker and easier. 343i is still working on the last fix and has let us know that they did see improvement in Warzone search times but need some more time to check if it doesn't interfere with anything else, so they've pulled the changes for a bit untill they're sure no other problems are caused. We also got a little sneak peak at some additional REQs that will roll November 16th. In the upcoming weeks 343i will fill in the blacked out REQ cards below: So keep your eyes on their blog Additionally 343i's Lead Sandbox Designer for Halo 5 Chris King and Scott Sims acknowledge the issues with the aiming mechanics within Halo 5. They've written a nice little piece which I'll paste below: What are your thoughts on the changes and plans, and do you have any suggestions for changes yourself? Let us know down below! Thank you for reading Source: Halowaypoint
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