Jump to content

Search the Community

Showing results for tags 'Halo 5'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Halo Forum
    • Halo Infinite
    • Halo 5: Guardians
    • Halo: The Master Chief Collection
    • Halo 4
    • Halo 3 + ODST
    • Halo Reach
    • Halo 2 + Anniversary
    • Halo CE + Anniversary
    • Halo Wars
    • Halo: Mobile Games
  • The Halo Universe
    • Halo Lore
    • Forge Discussion
    • Game Invitations
    • Clan Recruiting / Advertising
  • 343iCommunity
    • Announcements
    • Introductions
    • General Discussion
    • Member Created Work
  • Archive

Categories

  • The Original Series
  • Gray Team series
  • The Forerunner Saga
  • Kilo-Five Trilogy
  • Alpha-Nine series
  • The Ferrets series
  • Rion Forge & Ace Of Spades series
  • A Master Chief Story
  • Battle Born: A Halo Young Adult Novel Series
  • A Halo Infinite Story
  • Individual novels
  • Individual novellas
  • Anthologies

Bookshelves

There are no results to display.

Categories

  • Halo (TV Series)
  • Halo 4: Forward Unto Dawn
  • Halo: The Fall of Reach
  • Halo: Nightfall
  • Halo Legends
  • Halo: Landfall

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gamertag


Discord


Twitter


YouTube


Location


Interests

  1. Are you tired of getting matched up with uncoordinated, screaming children with dirty sailor mouths? Are you looking for a slightly-more-mature Spartan Company with adult dirty sailor mouths? We've got you covered. Join the Retired Killers! We're an active clan of ~30 casual (but dedicated) adults looking to expand our membership. About us: We've been a clan since the early Halo 2 days, with many of the original members still playing. We are all adults. Some of us have children. Some of us have wives. Some of us are wives (at least on the weekends). We are serious about playing, but we still love to have fun. We require that you are located within the continental US, are over 18, and have a mic. If this sounds like something you're interested in, request an invitation! We'd love to have you! Be forewarned. There will be **** jokes. Lots of **** jokes.
  2. Commendations are returing as a reward system for achieving certain feats. Each commendation has 5 tiers and every achieved tier earns you an EXP bonus. Completing each 3rd tier of a commendation will reward you with a bonus REQ pack containing boosts and other single use REQs. Completeing the 5th tier of a commendation will get you a REQ pack containing a specific emblem to show off your achievement. Here's the commendation list of day 1: Medals are also returning as expected and have suffered a few losses, but gained alot. Bravo interviewed multiplayer designer Max Grossman on the new medal design. Here's a little snippet of the interview: "When we look at creating a new Medal, we have to make sure it satisfies a few rules. A Medal needs to be an explicit action that a player can perform; rather than something that can “just happen.” Players should have a clear idea of what it is that they did to earn the Medal. For example, we removed the Reload This Medal because it didn’t satisfy this criterion. Second, a Medal needs to promote good behavior and should never reinforce a negative action. You won’t see the Comeback Kill Medal in Halo 5 because it reminded players that they had died 3 times in a row without getting a kill. When a player is playing poorly, they already know; they don’t need the reminder. Lastly, a Medal has to have akiller name. “Bulltrue.” “Overkill.” “Reversal.” I always like to imagine Jeff Steitzer’s (the infamous multiplayer Announcer) voice in my head whenever trying to come up with Medal names. For as many new Medals that appear in Halo 5, there are just as many that we tinkered with during development that didn’t make the cut." ~Max Grossman Read the full interview here. And here's the list of medals: (Sorry for the ugly lay-out, the site wouldn't let me upload it any neater for some reason...) We also got a little sneak peak at some of the medal designs. I've listed them here: What are your thoughts on the commendations and medals? Let us know down below! Thank you for reading!
  3. The Competetive Skill Ranking, or CSR for short, is your rank within the Arena experience and determines who you'll be pitched against. If everything goes right that should be opponents within your skill range and this ensures you that you and your team won't be annihilated by higher levels and that you won't stomp on lower levels. Just like we saw in the beta you'll have to complete 10 placement matches that determine what rank you'll start off as. Since the beta there have been a couple additions to the ranking though. Below you'll find all the ranks through which you can progress (or drop). The ranks Bronze through Diamond are pretty straight forward. Win a couple of matches and you'll progress in ranks. Notice that I said 'win matches' and not 'be on the top of the leaderboard' as being the top player on your team doesn't mean a thing to your CSR, only winning does. There is the chance that you'll drop a rank after losing too many matches but we are assured that you won't drop an entire rank by going on a bit of a losing spree. For example, if you've been working towards that Silver rank for who knows how long you won't be dropped back down to Bronze just because you weren't having a good day. The Onyx and Chapion ranks behave in a different way. Once you reach Onyx, your CSR score will be shown to allow better comparison between players. Winning no longer increases your tier, your CSR score does. Once you reach the top 200 within a playlist you'll be placed in the highest tier, the Champion tier. All shall quiver before thee! Later in Halo 5's lifespan seasons will be introduced. It looks somewhat like the seasons we had back in the Halo Reach days. When a season starts your CSR will be reset and you'll have to play your placement matches again to be ranked. This allows you jump start your ranking and prevents you from being stuck in an what seems to be endless progression through the rankings. Of course, you can also fall a bit short but do not fret as there is always next season. Reaching a CSR ranking within a season also makes you eligable for a neat cosmetic award, no matter if your Bronze or Onyx. Think of it as a souvenir. First thing we'll get is this emblem: Each time a season ends 343i will update the game based on your feedback. So don't stop complaining! Join in progress is disabled in Arena to prevent you from being placed in losing games and losing a rank as a result from that. Quitting is frowned upon and if you decide to be a bum you'll not only suffer a loss and forfeit any EXP or REQ points earned that match, you'll also recieve a temporary ban to think about what you just did. Betrayals, idling, intentional suicides and excessive disconnects will also earn you a ban of which the length is determined by how heavy the offense is. Each successive infraction will increase the timeout exponantially so don't you even think about it Spartan! What are your thoughts on this ranking system? Let us know down below! Thank you for reading!
  4. Hi guys, I'm completely new to this forum so please excuse any mistakes. I recently read the topic concerning the Master Chief and his process of losing Cortana, and whether or not the upcoming games will become more psychological than the others before. I loved the ideas and do hope that it will change the way we see him. I'm about to write an article about that topic and for that, would love to hear some other opinions concerning some things. The extreme masculine image of the Master Chief and his training to become more or less a "heartless killing machine". Would you like to see him more as a human, see the cracks in his facade and maybe even face psychological illnesses like depression? What do you think about the other playable characters? Is your interest in the game lessened because it's not just about the Master Chief, or are you interested in seeing some other faces (some already known like Kelly) I'm a big fan of the books and I'm really sad that most of the lore didn't make it into most of the games. I'm thinking about the process of becoming a spartan (like in the upcoming shortfilm) and all the horrible consequences and things they have to face. Would you be interested in a prologue kinda game, where it is all about the history? (just thinking about the setting in general) Sooo, I do hope I get some interesting answers because it's always interesting to think about games a little bit more "human" than we do most of the time.
  5. Hey there Spartan! welcome to Wargame Champions! We are a Customs clan with a little bit of a competitive nature. WHAT WE WILL BE DOING: We will start our lobby's every Sunday night after the launch of Halo 5! since halo 5 will be lacking custom games at launch we will be honing in our skills in Warzone! i plan to get us moving and working like a real team by the holidays! When the holidays come by, so dose the Forging/custom games DLC comes out! that's when we will be making original maps and playing them almost every Sunday. but all that Warzone team building won't go to waist, because we will begin to have clan wars and competitions in custom games! HOW TO JOIN: We have a group page on Facebook called "Wargame Champions" request membership and your in the loop! meetings are not mandatory, but the more you participate the sooner yo'll get promoted, hope to see you on the battlefield!
  6. I made a Halo 5 rap from the perspective of Master Chief I hope you guys enjoy
  7. With the release date coming ever so close, 343i decided to let us see the achievements that will be available to us on the 27th. They showed this in a recent blog. I must warm you for potential spoilers as some of the achievements concern the campaign. In my opinion they're not that spoiler heavy, but be warned that they could reveal something. Here's the list of achievements: Click at your own descretion! These are all of the achievements available at launch and are, as usual, collectively worth 1000 gamerscore. We can expect more achievements to be added with each (free) DLC. If you have decided to view the list, what are your thoughts on these achievements and which ones are you going the extra mile for? Let us know down below! Thank you for reading!
  8. In less than 2 weeks we can finally wrap our hands around Halo 5 but today we get to know what we'll be able to play online the moment we start playing. In a blog 343i has listed what playlists will be available at launch and what maps and gametypes we'll be playing with. Here's the list: Keep in mind that this list contains the launch playlists. More playlists will be added later on! What do you think of these playlists and which playlist would you like to see added later on? Let us know down below! Thank you for reading!
  9. So... A new Halo 5 Trailer was just released... As a TV commercial... (Like three hours prior to this post..) Thoughts? https://www.youtube.com/watch?v=hCP0GSB2A8E
  10. 343 Industries has cleared up a few things about the REQ system in Halo 5: Guardians, as well as shown a few pictures of new REQ Armours, Assassinations, and more! It has been clear over the past few months that the REQ system plays a large part in the gameplay of Halo 5: Guardians, but some people were still very confused by the concept, so 343 decided to clear a few things up. A HaloWaypoint.com blog post showed off the two classes of REQ, which are Permenant and Single-Use. Permanent REQs are as the name says, permanent, and single-use REQs are once-per-game. All of these can be earned through REQ points after Arena and Warzone matches. REQ packs can be bought with real world money as well, but that is an optional feature. Items are grouped into five categories from rarest to least rare, as an example, Linda's sniper is a high tier weapon, and the SMG is a lower tier weapon. The three possible REQ packs come in three categories from most rewarding to least, and in different prices. You also get REQs from commendations and Spartan Rank-ups. Each week 343i will tease some new REQ cards in these blogs. If that isn't enough, they released a comedic video where Mister Chief (voiced by Nick Offerman) explains the system in a comedic manner, on . View attachment: card-comparison-2f6142823b0f4b16a3b7f456d9341127.png View attachment: card-comparison-2f6142823b0f4b16a3b7f456d93411279.pngView attachment: card-comparison-2f6142823b0f4b16a3b7f456d93411278.png Images and information sourced from 343 Industries and the Xbox YouTube.
  11. In the cinema first look we get a glimpse of the thought process behind Halo 5. How did the things that are now come to be? Check it in the video down here: Those are some awesome visuals. They did cut out a few frames that leaked a while back though. I won't go into detail since you know... spoilers, but you might know what I'm talking about. In the gameplay capture we are provided with some campaign footage that isn't all too... spoiler-y. (Yes that is a word, you don't know me) We get a great look at how open the area we move around in is going to be like, how you can maneuver around to flank your enemies, and take advantage of your surroundings. And again the stunning visuals Take a look down here: Did I forget to mention the visuals??? I can't wait for more of Spartan Buck's banter What are your thoughts on the visua... I mean video's? Let us know down below! Thank you for reading!
  12. Aim is what sets the pros apart from other players, and it takes years to develop because it's a motor skill. On the other hand, strategy, tactics, teamwork etc. are just as important but only take months to learn. In other words, most decent halo players know as much as the pros relating to tactics, teamwork and strategy, they're just pros because their aim is godlike-anyone can have good teamwork. Halo 3 takes the most skill aim-wise out of any halo game. You have to lead your BR shots and snipe shots at long range. The snipe doesn't have a high fire rate as much as halo 1 and 2, so missing with snipe is more devastating in halo 3. So, aim is the determining factor along with teamwork and strategy/tactics in having the characteristics of a pro. Aim is more important because it takes years to develop, other than strategy, teamwork and tactics which can be learned in a matter of months. Octagon is the most efficient way in halo to improve one's aiming skill. Octagon in halo 3 will overall make your aim better in all other halo games and any other FPS that is played. Why? Well, Octagon in halo 3 is very challenging and will develop your aiming skill a.k.a. your hand-eye coordination. Your hand-eye coordination is applied to any and all FPS games you play, and since halo 3's octagon is very difficult to aim in and impossible to master, it'll take one's aim to the pro's level in only a couple months. For example, if you played halo 3's octagon for a few months and played halo 5 when it comes out, your aim in halo 5 would be godlike right off the bat because of the practice in halo 3.
  13. Just like last time with Halo 4 we'll be able to get a console bundle. It will contain a limited edition 1TB console that has a cool Halo 5 theme and custom sounds for starting up, shutting down and ejecting/inserting the disc. It will also come, just like the Halo 4 bundle, with a Halo 5 themed controller. This time it's only 1 controller though. Well, we couldn't do splitscreen anyway... What's different from last time is that the console bundle will now include the Halo 5: Guardians Limited edition package so the true collectors won't miss out on most of the collectables. As an added bonus you'll also get acces to the FOTUS armor from the get go and have an exclusive FOTUS emblem to show off. Take a look at the 3D model yourself here. The bundle will cost $499. If you already have a console and are happy with the way it is you can always think about getting one of the two Limited edition controllers. Or get both! The first one is the Spartan Locke controller and is the one you'll get with the console bundle. It will also come with the Resolute visor acces from day one. This controller will cost you $69,99. The second controller is the Master Chief controller. This controller will include day one acces to the Dauntless visor and will also cost $69,99. Let me assure you that as of now all of the DLC content you get with these items except for the FOTUS emblem have been confirmed to be available to everyone through the REQ pack system. These acces codes, just like the pre order codes, only assure you of day one acces! Will you be getting any of these items? Let us know down below! Thank you for reading!
  14. Of course Halo and Xbox can't be left out of the worlds biggest gaming show in Germany. This year at Gamescom we'll get new looks into games that are coming from Xbox and one of the very first, if not the very first, Halo 5 tournament(s). Check the schedule down here XBOX GAMESCOM 2015 BRIEFING Tuesday, August 4 at 4:00 PM CEST (7:00 AM PDT / 10:00 AM EDT) XBOX DAILY: LIVE @ GAMESCOM Wednesday, August 5 at 6:00 PM CEST (9:00 AM PDT / 12:00 PM EDT) Thursday, August 6 at 6:00 PM CEST (9:00 AM PDT / 12:00 PM EDT) GAMESCOM INVITATIONAL BY ESL Friday, August 7 at 4:00 PM CEST (7:00 AM PDT / 10:00 AM EDT) The tournament will be played on two maps by four invited teams (Epsilon Esports, Supremacy, CAZ.Esports and Optic Gaming). The first map is Empire that was featured in the beta and the second map will be the underwater map Fantom which was recently revealed. We'll be introduced to the new Fantom map and Empire (which has been altered since the beta) before the tournament start to get familiar. The tournament will be casted by Bravo and Richard Simms. Along with this news we get the announcement of the Halo 5: Guardians strategy guide. The strategy guide will come in 3 versions and will release along with the game. The first version will be the eGuide edition. It will feature detailed walkthrough for the entire single-player campaign, complete details on how to earn every Achievement, expert tips for all multiplayer maps. It will be available on mobile and will cost $9,99 The second version will be the Standard edition guide. This will feature everything in the eGuide edition in a physical book and include an acces code for the eGuide. This one will cost $24,99 The third version will be the Collectors edition guide. This version will feature everything in the Standard edition + bonus in-game DLC*. This edition will cost $34,99. *DLC yet to be announced Will you be up to watch the streams? And will you get your hands on of the Strategy guides? Let us know down below! Thank you for reading! Source: Halowaypoint
  15. I'm actually devastated by this revelation. It is a regular activity for me to get together with a friend to play Halo games. Tradition since 2004 on the old 'box. I know it means nothing, but I had to start an account just to voice my tremendous disappointment to 343 Industries. The MP (split screen experience... I don't use multiplayer features alone much) in Halo 4 was so great, my friends and I were super-excited for 5 to release - to get that experience on 'new gen'. MC collection just doesn't have a good MP experience in my opinion, so Guardians was going to be the revelation. I know, I know; I'm probably in the minority of players who want a gaming experience for more than one person in the home - but this is such a blow to my hobby, I can't fathom a developer doing such a disservice to a game's fan base. A game that I'd imagined was going to be a staple of my play time in a series that I've excitedly picked up on release day each and every iteration is now relegated to being just another shooter to experience then throw on the stack for trade-in. What a tremendous bummer. 343, you have crushed my fandom. ...you can tell I'm new; I double-tapped and posted this twice. Don't know how to get rid of the dupe. Sry for the noob-ery.
  16. You can watch the whole thing (or view the embedded version below). The ViDoc weaves through a myriad of ideas, backstory, and behind the scenes footage while numerous 343 Industries employees have concurrent "mini interviews". Noteworthy things from the video include (the corresponding images will be linked via #): The introductory cutscene for the ViDoc's name, which might actually be in the game. It shows Locke climbing up some sort of rocky cliff (or getting up? His BR is laying on the ground beneath him, so he could have fallen) while the screen pans up to a view of Chief standing atop the hill. # # # Yellow Gauss Hog, Yellow Mongoose, a Yellow "Wargoose" or Gungoose (seems to have weapons attached to it's hood. It's currently unconfirmed on what it is), a crashed Pelican colored yellow, and an AI character (construction worker?) driving a Mongoose. These might be possible construction themed vehicles. # # # # A dev working on a 343 Industries themed Assault Rifle. # Chief touching Cortana's chip, which vanishes afterward, and a apparition of Cortana. This is from the Blue Team level that has been shown before. # # # An Elite presumably working on a parked Banshee with it's wings & hood raised. # Development model of the Wraith (it's still the actual model that's in the final game), and some weird looking Tank in the background. # Mini Forklift. # A wall in Campaign that can be destroyed by a Shoulder Charge (it's the cracked wall underneath the destroyed stairs). # Chat bubbles over team characters heads when they talk (possibly the same bubbles seen in game chat in Online Coop). # # First Person view of the revive mechanic. # # AI friendly Elites. # First Person view of Locke ordering Spartan Tanaka to pick up a Scattershot. # # Shade Turret. # Anti-Air Turret? # Captain Lasky. # # Buck holding an unknown Magnum variant (his personal sidearm?). # Dr. Halsey. # I have compiled an extensive album of around 103 images from the ViDoc here. Though it certainly is not all of the obtainable screenshots. Finally, the ViDoc itself can be viewed below if you declined to click the IGN link at the beginning of this article. Thanks for reading! Sources: , my own ViDoc album post on r/halo
  17. On the first day of Comic Con Microsoft came out swinging by announcing one of the maps that will be featured In Halo 5's Warzone gamemode. The announcement wasn't just any old announcement with a few concept art pictures and a name, no. They announced it by showing off a 89.500 blocks large, half a ton weighing Lego replica of the map. The map will be called 'Raid on Apex 7' and is already bigger than the map 'Escape from A.R.C' which was shown at E3. Here's the Lego structure: And here's some of the concept art: The style of the map was inspired by the level The Silent Cartographer in Halo CE. Mysterious island? Check. Large middle structure? Check. Getting lost? Probably. "Clearing out the initial Covenant threats and controlling the Forerunner Spire in the center of the island is paramount to a team's success and provides a central base of operations. If your team loses the Spire, don’t despair; players can use a system of caves or taketo the beach to flank the base. Beware of the Covenant though, for they will not let you take this islandso easily. They will counterattack and fight to retake their territory. Continue the push for control of the island and take out the opposition's core… before you awaken something much worse." ~Microsoft The map appears to play out similair to the Escape from A.R.C map. First you'll drop in with a Pelican and will have to clear your base of AI enemies to be able to proceed. After that you'll have to option to either go for the central base and or bosses to score points or choose to go for the enemy base and destroy their core. Choose wisely. What do you think of the map? And what might we awake on it? Let us know down below! Thank you for reading! Source: Gamespot
  18. Anyone around here been wondering what types of items we can see within the new REQ pack reward system? Well, luckily there is a site out there that posted additional photos and information about these weapons. All sources linked below this post. First up, we have the GameStop exclusive rifle. Here, we have the BR85 service rifle decorated in the Bloodthirst battle rifle skin, with a laser target and scope! This weapon has extra accuracy. Our next weapon comes straight from the Amazon pre-order. This is the SMG, with a Long-barrel and the skin called Potence! It is assumed this weapon has longer range. Next up, for those of you who pre-ordered directly from Best Buy, you will be given the Longshot Assault Rifle with a Recoil Compensator. Decorated with the Steel skin! This weapon has less recoil. And for anyone here who pre-ordered from the Microsoft store, you will be given one of the coolest looking weapons I've ever laid eyes on... The Recon Assault Rifle with an Energy Bayonet, decorated with the Lagrange skin! This weapon has a buff on melee attacks. As of now, there is still one weapon that doesn't have a pre-order location yet, and that is the Recon DMR, with a silencer and decorated with the Clash skin! This weapon is suppressed, and most likely will not have many effects due to it. And for anyone who is worried about never getting these, don't fret! Josh has confirmed that you can indeed, get these skins in variations from normal playtime. All you need is a little luck with your REQ packs. Sources: 1. http://mp1st.com/2015/06/24/new-halo-5-guardians-weapon-skin-pre-order-bonuses-guaranteed-on-day-one/#.VZGiQvlViko 2. https://twitter.com/JoshingtonState/status/613463164445814784
  19. There is one vehicle that fans love and care about. Pelicans. Ive been waiting for a pelican in halo multiplayer since Halo 3. It can be at least a passenger Pelican for all i care. Halo might be mostly about killing but what about the machinima directors around the globe. Halo Reach had a falcon helicopter a human flying vehicle with turrets and passenger seats. Halo 3 had Hornets great for machinima but they weren't big enough. If you want to please your fans take our advice.
  20. So what arwe your thoughts of Halo 5's Warzone? Are you excited for it? Ibthink it seems awesome to have a giant map 4x the size of a regular map, and having AI's involved to just bother or kill other players is cool. A 12v12 is a big battle, and I think it's going to be great. so what are your thoughts or theories about Warzone?
  21. Phil Spencer sat down with Giant Bomb on their E3 Podcast not that long ago to talk about how Backwards Compatibility works, and clear confusion on some of what it can & can't support. He went on to say that multi-disc 360 games, like Wolfenstein: The New Order or Dead Space 3, are currently in development, and are being looked into. He said specifically, "We're still working on multi-disc. Lost Odyssey, and Blue Dragon are some of my favorites from the 360. There's actually work in packing a multi-disc into single that requires us to go back and look at the original package on the multiple discs and reconfigure that. There weren't allot of multi-discs on 360, but that is an issue for us." He also made a brief comment regarding Kinect: noting that 360 Kinect games will not work on Xbox One, "There's some caveats, and as always I like to be as transparent as I can be on this: Kinect games won't work from the 360, because translating between the Kinect sensors is almost impossible." Lastly, Xbox Support on Twitter confirmed that disc-based & digital 360 DLC will be supported, and can be transferred to Xbox One via the Backwards Compat. system. However, the availability of the DLC depends on whether or not the Developer or Publisher approves it. For example, if a company like ZeniMax were to allow it's consumers to port it's 360 DLC to the One, content such as Dawnguard from Skyrim & Mothership Zeta from Fallout 3 will be playable with no strings attached (the content still needs to be tested beforehand, like Phil Spencer said in the podcast above), and possibly all DLC from the GOTY and special editions of said games will be utilized as well. Again, this still depends on the content-holders giving the green-light. Backwards Compatibility will be available to everyone later this year, and supposedly will launch with around 100 supported titles, and hundreds more every month. Those who are in the Xbox One Preview Program can test the system's current titles right now, like Perfect Dark Zero, Super Meat Boy, and Battleblock Theater. Xbox additionally has a public vote on which games will be approved. You can go to the Xbox Feedback forums here to cast your vote on a game you would like to see on Xbox One. - - - - - - - - - - - - - - Halo 5: Guardians has plenty of pre-order bonuses that are acquired from different retailers, such as Agent Locke's HUNTER armor from Gamestop & GAME, the Projection SMG from Amazon, and a loadout weapon & skin from Xbox Live. The incentives to buy the game from all these retailers makes the content too exclusive for any one person to get unless you want to go through a large amount of hassle. It makes the choice & lack of choice of place to preorder all the more difficult. Relieving the pressure on fan's shoulders, Josh Holmes of 343 Industries made a quick response to a user on Twitter regarding availability of the preorder content. He confirmed that all preorder content can be unlocked in the base game regardless of who you bought the game from, and that the preorder itself just "- guarantees you have it out of box.". So earning something like the Sentinel Battle Rifle from Gamestop will require work in-game to get, but you'll still have a guarantee of the content being unlockable. Sources: Xbox Support on Twitter Xbox.com Xbox.uservoice.com Josh Holmes on Twitter Giant Bomb's E3 Day 1 Podcast Gamespot 1 & 2 Halo5Universe
  22. In the list of goodies we get with the special edition for Halo 5: Guardians are 14 REQ packs. But what are these REQ packs exactly? REQ packs are purchasable with in-game REQ points which you earn after completing a game of Warzone or Arena multiplayer. Get enough of these REQ points and you'll be able to redeem them for REQ packs. Since the special editions feature "A Warzone REQ bundle with 14 Premium Requisition packs" we can assume that there are different types of REQ packs you can purchase. REQ packs are also obtainable by leveling up your Spartan Rank and completing commendations. So what is within these REQ packs? Each REQ pack has a variety of items. Including unlockable weapons, armors, skins, assassination animations and more. Be aware that only cosmetic items obtained from REQ packs are usable in the Arena portion of the multiplayer. The weapon and vehicle cards shown in the E3 demo are restricted to Warzone. In Warzone you'll be allowed to take your weapons and vehicle cards from REQ stations. To ensure an equal start of the match the cards are restricted by Warzone's in-game REQ level which you can level up by completing feats in the Warzone match. So no starting out with a Mantis and stomping on your enemies just because you got lucky with your REQs. After the game's release 343i ensures us of new additions to the REQ packs so we'll always have something new to play around with. As a matter of convenience 343i will also make REQ packs purchasable from the Microsoft Store. A part of the income from these purchases will go to the Halo Championship Series' prize pool. Now I can hear you thinking "OMG MICROTRANSACTIONS NOOOOOOOOOO" but keep in mind that these REQ packs will not yield you anymore power on the battlefield. The weapons you'll be able to use in Warzone are still locked behind the in-game REQ level for balance sake. The only way these microtransactions are benefitial is if you don't really have the time to play Halo each and everyday but still want to keep up with some of the unlocks. Also remember that the Map Packs will be completely free. What do you think of this REQ pack system? Let us know down below! Thank you for reading! Source: Halowaypoint View full article
  23. In the list of goodies we get with the special edition for Halo 5: Guardians are 14 REQ packs. But what are these REQ packs exactly? REQ packs are purchasable with in-game REQ points which you earn after completing a game of Warzone or Arena multiplayer. Get enough of these REQ points and you'll be able to redeem them for REQ packs. Since the special editions feature "A Warzone REQ bundle with 14 Premium Requisition packs" we can assume that there are different types of REQ packs you can purchase. REQ packs are also obtainable by leveling up your Spartan Rank and completing commendations. So what is within these REQ packs? Each REQ pack has a variety of items. Including unlockable weapons, armors, skins, assassination animations and more. Be aware that only cosmetic items obtained from REQ packs are usable in the Arena portion of the multiplayer. The weapon and vehicle cards shown in the E3 demo are restricted to Warzone. In Warzone you'll be allowed to take your weapons and vehicle cards from REQ stations. To ensure an equal start of the match the cards are restricted by Warzone's in-game REQ level which you can level up by completing feats in the Warzone match. So no starting out with a Mantis and stomping on your enemies just because you got lucky with your REQs. After the game's release 343i ensures us of new additions to the REQ packs so we'll always have something new to play around with. As a matter of convenience 343i will also make REQ packs purchasable from the Microsoft Store. A part of the income from these purchases will go to the Halo Championship Series' prize pool. Now I can hear you thinking "OMG MICROTRANSACTIONS NOOOOOOOOOO" but keep in mind that these REQ packs will not yield you anymore power on the battlefield. The weapons you'll be able to use in Warzone are still locked behind the in-game REQ level for balance sake. The only way these microtransactions are benefitial is if you don't really have the time to play Halo each and everyday but still want to keep up with some of the unlocks. Also remember that the Map Packs will be completely free. What do you think of this REQ pack system? Let us know down below! Thank you for reading! Source: Halowaypoint
  24. https://www.youtube.com/watch?v=roRGPI1PwNQ Team Silicon Valley Vs. Team Coco. Man Yoshi, you really suck At Halo 5. Not much to really see here, except an actually play through on Fathom, if you could call it a play through. I like the crowd's "ooo" when the assassination happens.
×
×
  • Create New...