Search the Community
Showing results for tags 'H2A'.
Found 27 results
Over on IGN Max Hoberman, Presdent of Certain Affinity, revealed the final map for Halo 2: Anniversary: Warlock (though we knew that it was one of the remakes already). The map, now known as Warlord in H2A, features a brooding green atmosphere reminiscent of Shatter from Halo 4, but this one seems to be a little creepier (2spooooky4erryone). Screenshot of Warlord. H2A's Warlord is a remake of Halo 2's Warlock, and that map is actually a remake of Wizard from Halo: CE Aside from minor map tweaks (adding more cover, stepping stones to higher ground, fixing weapon spawns, and color coding bases for Multi Team) the map has not been changed dramatically. Max Hoberman does say that a Sentinel Beam (which has increased damage compared to Halo 2's) now spawns in the center of the map, and acts as one of the map's power weapons. The visuals have also been increased dramatically (obviously). It is unknown whether or not Warlord will feature a dynamic element. UPDATE: Bravo says that Warlord will NOT have a dynamic element: "No interactive element on Warlord. A few things were experimented with, but nothing stuck, and in the end it was confirmed that a good ol’ fashion match of 4v4 Warlock CTF cures any ailment." Warlord Map screenshots and concept art: IGN then revealed the new names for some of the remakes. Now we can see the full list of remakes + their respective new names (there are only 6 maps in H2A): Warlock (Warlord) Ascension (Zenith) Coagulation (Bloodline) Sanctuary (Shrine) Zanzibar (Stonetown) Lockout (Lockdown) IGN will be hosting map walkthroughs of all the H2A maps with Max Hoberman in the coming weeks. The Warlord walkthrough, and gameplay vid (of Team 343i vs Team IGN) is in the link below. *Halo 2: Anniversary is contained within Halo: The Master Chief Collection: which launches on November 11th in North America, and November 14th in the UK.* - - - - - Thoughts? Source: IGN http://www.ign.com/articles/2014/10/06/warlock-is-the-final-halo-2-remake-map-for-halo-the-master-chief-collection-ign-first This post has been promoted to an article
As we all know Halo 2 originally already had skulls which you could find on Legendary difficulty But what struck me when I was watching the gameplay footage is that next to the terminal in Cairo Station there is a skull right at the beginning. That skull originally was ontop of some railway system somewhat further into the level. I'll link some video's down below to show you what I mean: https://www.youtube.com/watch?v=XtLBGdykQPU At the 0:29 mark you see the skull quite clearly. This is H2A Here you see the tutorial how to get the skull in the original campaign. Now my questions are: #1 Will all skulls be relocated? #2 Do you still need to be on legendary to get them?