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  1. Fileshare (user SkreeMalicious), listed as "Harvest CQB" REQUIRES: Crimson DLC Map Pack Ideal for 4v4, but should support Doubles, even 8v8 if you want a ridiculous bloodbath Blocked off most of "Harvest" map, retaining the core area only. NO VEHICLES. Good amount of cover added. VERY SMALL, Symmetrical. Great variety of natural rock ramps, cover, rolling hills and structures. Built to be fast and furious. Blockers setup to prevent people from getting out of the central area. Softkill and Kill volumes also behind that stuff, prevent exploiters. Supports: Team Slayer Team SWAT CTF KOTH Oddball Initial Weapon spawns: Shotguns X2 (one on each side near the airlifts) SAW x2 (one on each side at the neck of the "Y" corridors) Rockets (center, top) Sorry for the quality, here are some screenshots. The soft-ceiling on Harvest prevents me from getting a good aerial view, so I made the topdown map instead, sorry!
  2. Highland Highland is a competitive map made for extraction, KOTH, flood,infinity slayer, and Oddball (it is also a ton of fun on team snipers) it offers a unique experience compared to other maps when dealing with height advantage and vehicle circuits. The map has plenty of room yet you can travel across the map in a limited amount of time thanks to the square design and different layers of the map. I showed this map to Mr. Pokephile and he liked it enough to feature it. Hope you enjoy thejchip
  3. Gamertag: CpButchFlowers Map Name: Canyon (CpButchFlowers file share) Gametype: Slayer Description: Small competitive 2v2 or 4v4 slayer map suspended in a canyon. Semi-symmetrical, with main bases on both sides. Snipers available near each base. Rockets and Overshied Drop in middle of map. Balanced, but would like feedback on how map plays. Also a soft kill sniper nest in a grav lift that becomes playable if player is exposed. Screenshot: See attached files
  4. Name: Serenity Gamertag: YamaMX Gametypes: Slayer (1v1, 2v2, x4 FFA) Please watch the video in full to understand the mindset behind the map and it's many intricacies: http://www.youtube.com/watch?v=whnR7fBEnjg Serenity was originally designed due to the lack of smaller maps featured in Halo Reach and the inability to play proper and exciting 1v1 matches. Fast forward to Halo 4 and while this problem isn't quite as prevalent, it is apparent. The main objective of Serenity is fast paced smaller matches that allow the player to both out think the competition as well as out shoot. The result is a map that has many ways about going into and out of various areas, most of which require precision jumps that become second nature. The thrust ability in Halo 4 allows players to manipulate the pre-existing lift in ways not possible in Reach. This allows better movement around the map and the outplaying of your opponent. Through literal years of play testing now (counting Reach), the map has proved it's place in my group as a standard for 1v1 sets and the like. Areas can be held down like any good map, though there is not one spot a player can easily hold due to area advantage. What makes this map a joy to play for any competitive player is that it aids a high level mindset, it doesn't diminish it. Like any competitive map, absolute flow is achieved by practicing and understanding the maps intricacies, only then will it be fully understood and appreciated.
  5. With the 2v2 playlist penciled in for early February, this is a good time for the community to discuss what would work best. Source of news: http://mltiplyr.com/...ate-january-28/ Also releasing in February is the Majestic Map Pack which is confirmed to feature two smaller maps. This should help buff 2v2's worth in matchmaking. - - - As we know, 2v2's are a staple within competitive Halo play. Being a competitive player myself, I also understand the balance of simplicity and complexity necessary to allow such maps to work within a 2v2 environment. In this thread we will discuss why a map could or could not work for 2v2's. Please list pro's and con's for each map presented and we will collectively add them to the OP in hopes of achieving a near perfect experience in Halo 4's future 2v2 playlist. If there is a community map presented, please share the corresponding gamertag and as much info/media as you can. A link to a post with media would be best. Below are a few to get started, please share your input and we'll amend the list in a unified manner based on community feedback. I will list various maps below and a consensus category next to each, showing how we collectively feel about each one. The range will be Positive | Neutral | Negative. - - - Maps for Double Team Map: Lockout Consensus: Positive File: http://www.343indust...perfect-remake/ Pros: Lockout is a staple within Halo's 2v2 lore. If features the perfect balance between mix up and execution, meaning players are able to outsmart, outmaneuver and out shoot the opponent equally. Halo 4's Lockout in a 2v2 playlist would have to be 1:1 scale. While the game is marginally faster than it's predecessors, the size is perfectly fitting in a 2v2 environment and all of the jumps, line of sight, etc. would need to be retained. Cons: _____ Map: Haven Consensus: Positive File: Standard Halo 4 Map Pros: Symmetrical, balanced competitive map. Tried and true. Cons: _____ Map: Relay Consensus: Neutral File: Standard Halo 4 Forge Map Pros: Symmetrical, balanced competitive map. Cons: Slightly large, corridor based. Open space. _____ Map: Simplex Consensus: Positive File: Halo 4 Community Forge Playlist Pros: Symmetrical, balanced competitive map. MLG ready. Cons: _____ Map: Adrift Consensus: Neutral File: Halo 4 Standard Map Pros: Tried and true. Cons: Fairly large. _____ Map: Abandon Consensus: Neutral File: Halo 4 Standard Map Pros: Size is appropriate for 2v2. Cons: Potential spawn imbalance.
  6. As you may have heard, the CSR (Competitive Skill Ranking) System is set to drop early 2013. But 343 is undecided about weather or not to give you a fresh start and start at skill level 1, or put skill ranks in based on what you already have done. 343 says they are tracking your skill rank right now, but just haven't implemented the skill system in yet so you can't see it. Personally, I think keeping the skill ranks instead of resetting it is a terrible idea. First off we don't know what playlists are competitive and which are social. Next, all playlists have Join in Progress. If the Skill system if based off if you win or lose (which it better be) than having people joining and quiting your match could completely mess up your skill rank. And last of all, the game is defiantly not developed enough to start tracking skill. As the game stands now, there are many problems that could interfere with your wins and loses. None of this would really matter, except your skill can get very hard to change if you get incosietant with your wins and loses. Let's say you win a few here, the lose a few there, and overall are just unpredictable winning/losing games. If that has happened then the skill rank can seem to be really hard to move up or down in either direction. A more explained look at the system can be found here: http://www.bungie.net/forums/posts.aspx?postid=14414600 In short, it basically states that inconsistansy = slow rank movement up and down, and vise versa. And since I'm sure most off you had been playing with randoms you probably have already been very inconsistent, and a fresh start would be a much better option for you in that. I'm not for sure saying that's how the CSR system will work, but they are sticking to something very similiar to the old trueskill system. Other concearns I have that we should tell 343 to do is tell them that they shouldn't make your skill rank only visible on Halo Waypoint, which is currently what they plan on doing. They should also keep it win/lose based and not personal stat based system. This is because Halo is a very team based game, and personal stats can't detect your callouts, teamwork, etc. I made this thread so we can make sure 343 makes a great system, because honestly the fate of the Halo series depends on it.
  7. Hi! im new on the whole forge thing but, i think that i make a pretty decent map with my friend and i hope that someone test it and send me a feedback. GT to download: Kevinjmsanchez or Tc IRayZen Apollo is a mid size map, dynamic, with two floors, nice respawn system, playable for KOTH, Competitive Dominion, Extraction, Slayer, minimal players for play it 4v4, max amount of players 5v5.
  8. All we have here is an MLG category and really mlg is doing nothing with Halo 4, they are old news It is Virgin Gaming and Arena Gaming League "AGL" that are not only keeping competitive Halo alive but they are saving competitive Halo. #SaveHalo Let's get an AGL category so we can discuss what they are doing with Halo 4 and what they have coming up with tournaments and live streaming!! #Couches #AGLChicago Follow AGL on twitter to get all of the latest updates https://twitter.com/ArenaGaming_
  9. Map Name: Amalgamation Forger's XBL: Seamless Forge Download: Seamless Forge's file share Version: 1.0 Untested I have been playing halo competitively since halo ce. A lot of my childhood was spent inside the halo 1 multiplayer maps. At lans we always rotated certain maps and left out others. I believe I have brought you guys a map that kid would want to play. I think this map truely is an amalgamation of all the maps I loved as a kid. I followed a simple fun layout with great long range lines of sight while keeping it intense with lifts, teleporters, skill jumps and a high middle ground. I took everything to bare bones to accomadate for a lagless gameplay I removed the roof and stuck to an efficient floor plan. I have fun just jumping around and playing on my lift setup not to mention mlg gameplay. It is medium sized, symmetrical clean. I will be trying to run MLG customs today so don't be shy send a FR. http://www.youtube.com/watch?v=56Ek8_nhD60 FYI: If the map is down it is undergoing renovations and will be back up within the day.
  10. In Halo 5 I would like to see a lot more symmetrical maps, I am tired of big scattered maps that are impossible to learn the callouts for, I miss the good-ole days of maps such as Lockout, Guardian, and just any small semi- symmetrical or symmetrical map. The gameplay on such maps was much more coordinated, it required skill and teamwork instead of COD style gameplay. Bring back a competitive ranking system for the love of God, nothing was more addicting than trying to get to the next rank, but it required actually winning, not just playing, even if doing horrible. Now, I wish sprint did not exist, it speeds up the gameplay way too much, instead of people planning out their next step they just run around like maniacs and rush whoever they can, it gets tedious when people aren't thinking about what they are doing in the game. Thoughts?
  11. Hello, allow me to introduce myself. I'm 19 years old, from florida. I've been in competitive gaming but for PC games for a while. (About 5 years). I've been in some tournaments.. I'm looking for a clan that is willing to work as a team and that has a competitive side to it. And perhaps the possibility of doing leagues/ladders/clan battles etc. My GT is Forcium Dagger Add me so we can talk or simply reply here.
  12. Map Name: Fusion Author: Shukunyami Compatible Gametypes: Slayer, CTF (Will add more later) Description: Fusion is an asymmetrical competitive map featuring a large nuclear reactor core in the middle of the map which is connected to a gravity well lift by a bridge. The reactor area serves as the base of operations for Red team. There is a teleporter that can take you inside the reactor, which can lead to hectic, cramped battles, as the inside doesn't have much room to move and features a kill ball floating in the middle and a hidden incineration cannon. The Blue Team base is a bunker with multiple floors and a pile of sandbags on top with a Binary Rifle resting against it. the are a few smaller structures littered around the map as well which feature different Promethean weapons hidden inside. The blue base, while not as easily defendable as red base, comes with 2 mongooses and 1 mantis, along with 3 small platforms that have machine gun turrets on them. Each base also has Dominion Turrets, which can be used in any game mode that allows for teams, but blue base only has 2 while red base has four. You can find the map on my fileshare, along with my other map, Hunger Games Impact. Enjoy!
  13. Looking for a Easy going Competitive Clan that mostly plays CTF, Dominion, Grif Ball with the potential of competing professionally!
  14. New clan for Halo 4. Competitive clan. Contact administrator at ZBMW7 (gamer tag and 343i username) online or through Xbox LIve.
  15. Welcome to the recruitment Page. I'm restarting this clan again and Im looking for fun and dedicated members. To get started here are the basic requirements -Must be 16 or older -Must be active 3-5 days out of the week -Name Change -Must have a Mic. As soon as you join our clan. Yes there will be tryouts but after that once we have enough members. We will hold weekly/ Daily events such as Weekly meetings Friendly/competitive Tourneys against each other (Win a squad leader rank, A higher Rank, or even Microsoft points etc.) the Points will be provided by me Saturday Clan Fights(Training) this is where we Put all of our hard work into to become a better clan a better team(or squad), and most importantly communication skills we'll have weekly or Daily Squad wars Achievement Hunting. Clan Details: Ranking system is Custom/Military, This is a Friendly/Competitive clan. Once you own your squad you can decide what you want so take advantage of this fresh start. But I'll explain the role of a squad leader once and if you get the Rank. I will explain more details Once you message me. We cover Mostly Halo 4 and Black ops 2. the Side games are MW3 and Reach. My GamerTag is TBR Gohan. Message me there if you're interested in joining if you got any questions reply on here or message me on my gamertag. Your Choice. Hope you to see some new recruits soon. See ya at the try outs.
  16. Sentinel Gaming is Recruiting! WWW.SentinelGaming.com -- ts3.sentinelgaming.net:10207(Teamspeak3) Our mission is to provide an excellent gaming environment for members of the community. We are currently recruiting both casual and competitive gamers for our community, all skill levels are welcome. -Hosted 24/7 -Meet New People -NOT only for immature gamers -Limited Raging -English Speaking Only( North American Based ) -Setup is lazy friendly(Takes about 30 seconds) -Chill Gaming Community that is moderated. -Users that prove themselves get access to special channels/Mod Powers HALO 4 APPLICATION: http://www.sentinelgaming.net/haloapplication YOUTUBE HALO 4 VIDEOS: http://www.youtube.com/sentinelgamingyt Supported Games include: -Halo 4 / Reach -Starcraft 2 -League of Legends -World of Tanks -APB Reloaded -Lord of the Rings online -World of Warcraft -Team Fortress -Or any game you suggest + More Console games What we offer you: -High quality website & forum -Competitive teams (ON HALO 4) -TeamSpeak 3 -Community for 15+ games over 3 platforms -Leadership opportunities -Youtube channel -Game News Requirements: Well Mannored Working Headset/Mic Use of our TeamSpeak when you're in-game The rules of our community can be found on our community website Also, feel free to jump into our TeamSpeak & chat with current community members CLANS: We are also accepting mergers into our community. Any Questions talk to me directly Thanks!
  17. Hello guys, I am a veteran of Halo, been playing since 2002 Combat Evolved. I really got into forge in Halo 3, and I've been making tons of maps since then. Most of them are not on my file share. But here are two forge maps I have made recently for Halo 4. You can download them from my file share. I'll post more as I make them. Gamertag: Baby Nades Map Names: Colossus, Primal Both maps are set for team slayer only and both are 2-8 players. Here are the photos of each map, I took these photos with my iPhone, so please pardon the image quality. PRIMAL: COLOSSUS: The images do not do these maps justice in my opinion, especially Primal, but I hope they give you guys a good idea of the basic layout. Primal is made for MLG gameplay, and Colossus is made for competitive multiplayer. Thanks for looking. Regards, Corey
  18. Hey guys. This is my submission for competitive map - Core Ive had a lot of playtesting done on this map and I feel like it is a great start to the hopefully large number of maps i make for Halo 4 It works with all gametypes except Griffball. below are some images and a brief video i have showcasing the map. GT is "v Vinyl v" https://www.youtube.com/watch?v=tiwA3DRc8Wo
  19. The Legion of Honor is an online video game community for mature gamers looking to play with like-minded individuals in a strategic and respectful manner. Many of us have been gaming together for over five years, and our community is built around core values such as "family first", "maturity", "respect", "honor", and "discipline". Our Roman theme and structure help us adhere to a chain of command, so that issues and concerns are addressed timely and effectively. Many of our Legionnaires are current or former members of the Armed Forces. At its core, The Legion of Honor welcomes gamers of all types: beginners, experienced gamers looking for a solid group of people to play with on a regular basis, and competitive professional gamers as well. Our different group types are sure to tailor to your specific gaming style, as long as our core values are upheld at all times. Our competitive groups actively participate in all major competitive gaming sites (Gamebattles, Fragged Nation, among others). While we focus on the actual aspect of online gaming itself, on multiple platforms (XBOX 360, PS3 and PC), our forums and online chat area are a great place to meet and interact with other members, and our news section will keep you up to date on LoH activities and announcements, as well as gaming-related news and events. We are always recruiting new players into LoH, regardless of time played or skill. If you are a great player, you will find competitive groups within the Legion with your same mindset. If you are a casual player, we have groups that cater to you as well. The only restriction we have is you need to be at least 18. If younger, you will have to talk to a trainer who will access your maturity level. As of now, we have three competitive groups for Halo 4. We practice four days a week for a hour each. Of course, we play with each other outside of those scheduled times as well. If you are looking for a great group of gamers to play with, visit out website at www.legionofhonorclan.com. once there, you need to register an account and post in the Halo 360 Training thread. Side note we are looking for active players, also if you are not 18 add me (switchkillaa) and we will see if your mature enough to join. Tell em switchkillaa referred you.
  20. hello this is the recruitment form for the stealth ********. this is the clan twitter @@StealthBastards follow if you want i suggest it as events will be posted there its also going to be my YouTube channels twitter. We are competitive and will do MLG but you don't need to be pro to join we will even train you on our maps designed to hone your skills, we are very good at stealth and ambushing so objective based games are our speciality. we do custom games when we have free time and we will use player made maps and gamemodes. upon joining you will be assigned a clan tag which will be SB and the number member you are, however you may earn a specialization tag themed to your skills in games with us your armor is to be steel and gold we have some rules as-well: - NO Racism - NO Hacking - NO Preaching Religion - NO Disrespect - NO Arguing - Must use clan tag and colors while in clan games - must earn specialization clan tag e.g SBLW we currently have 4 fireteams each holds 8 members; a captain, a driver, a sniper, a objective man and 4 soldiers we will choose if you are a sniper driver etc according to your skill I Umarail am the leader of Gold Team AI Stickyim IA is the leader of red team XI swishboy IX is the leader of the blue team Sebthemonkey47 is the leader of the green team add or message my gamertag: UmaraiL tweet me or post on this thread to ask to join so we can assign a tag and team - UmaraiL
  21. any british members add UmaraiL and we'll talk on xbox and anyone who wants a clan but cant start it up or only has a couple of members we can make you a team leader and your recruits can stay in your squad remember add UmaraiL and we'll talk on xbox mate
  22. Dgnified Gaming What's up guys, are you looking for a clan who is competitive and has fun at the same time. If you are this is the best clan for you. We are a group of people who are very good at the game in different ways. Only being 11 days old this clan has many things to offer. We have a ranking system, 8 divisions, and we are working on a machinima. Our ranking system is very easy to follow. To rank up you need to show that you have skill. To show us that you have skill you need to participate in our soon to be weekly tournament. Our tounament will be on clan maps that we have forged with our forging divison. Our 8 divisions are for fun. When you join the clan you pick a division. A division shows what your type of gamestyle you play. Whether it is close quarters or long range. As I said before we have 8 divisions, so check them all out before you choose what division you want to be under. Even if you are not a positive k/d player we will still accept you with open arms. Better then accepting you we will help you become better at the game with the help of our boot camp division.To learn more about this clan check us out at our website. www.dignified-gaming.webs.com( Sorry guys I do not know how to put in a link) Also do not for get the .webs part of the addres. Our website has the list of the rules, ranks, and divisions. Before saying that we are not a good clan check us out. Another way to contact me is on x-box live. GT: Nubey Tooby( No I do not Noob Toob)
  23. Hello 343 community. I am posting here today recruiting and challenging other clans for my newly created clan, the Prophets. We are a mature community of gamers and we are very competitive. Most of us are new to clans, but very experienced with Halo 4. I am mostly looking for new members, as we don't have many yet to challenge other clans. However we will take on any challenge. We have a base built with an area for attackers, and we will play any game type that's fair to both sides. If your interested in joining we will have practice almost everyday, if not everyday, so you must be able to be online often. We accept Halo 4 Ranked players, but you will be tested and it will be difficult to join if your not experienced. We are looking for players good at all different styles of combat. Please note that you will be asked to change to our matching emblem, and in the future one piece of armor will match with all members. Here are a list of ranks in the Prophets system. You will start off in the rank I believe best fits you, however I will move you at any time. Also, each rank is either defense, offence, or neutral. This is only for base battles. Recruits: The least experienced players we will accept. Defense. Soldiers: Average members. Neutral. Marksmen: Players good with rifles and medium range weapons. Neutral Rangers: Players good with a combination of long range and short range weapons. Offence. Shadows: Players all about stealth and assassinations. Neutral. Brutes: Players all about heavy weapons and destruction. Offence. Pilots: Players good with DRIVING vehicle. (Note all players use vehicles) Offence. Border men: Players good with close up defense. Defense. Operators: Commanding players. Players with lots of experience. Neutral. Commanders: Very experienced players. Neutral Prophets: The clans best 3 players. Please message me on the forums or send me a message on Xbox. Gamertag: sherlockpj FINAL NOTE: All players MUST have a mic. No exceptions.
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