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  1. I have been around since Halo Ce i played every Halo and you know what? I enjoyed the hell out of Halo 4s Multiplayer i hope you fix the Mp fast and do not delay the Patch a second time! I was so lucky when i heard it will come today!
  2. A colossal amount of information was just revealed for the Halo 5 Beta at HaloFest this year (I'm talking ALLOT of info). The whole video is at the bottom of this article. Oh, and I'm sure I got some of the information wrong, so feel free to correct me if you see any errors. Here's the gist: Everyone starts the same. Every Spartan Ability (I'll detail those later on in this article), and Weapon (starter primary, secondary, and grenades) is given to the player at the beginning. No Loadouts. Like how Halos 1-3 were played. All weapons contain a zoom feature, with some akin to ADS (Aim Down Sights). Not all weapons have this, like the DMR (the DMR is nearly the same as it's H4 counterpart Scope wise, and aesthetically). There seems to be a before, and after game animation for each Player Team that shows their aesthetics. The winning team taunts the other team in bravado. Everything listed in this article is based off of work-in-progress material in the Beta. So it's not final. The time the Beta releases makes it the earliest public Halo Beta ever released. There are a total of 7 maps that will be able to be played on in the Beta. There are now Weapons on map as in previous Halo games. NO MORE ORDINANCE. There will be three game modes in the Beta. What they exactly are is not clear, but it's certain Multiplayer is one of them. Power Weapons run on static timers. So a weapon like the Prophet's Bane comes around every 4 minutes. There's a Shield Bar, and Health Bar, but I'm not quite sure how they work. Random information from HaloFest: 343i has an internal Pro team they use to test the game. What's pretty funny is that they have Pros vs. Devs... and the Devs get completely destroyed in Halo 5 MP lol. One match was 50-4. Most of the play-testers (like Josh Holmes, some Pro players, and a few other devs) will be online playing with the community when the Beta launches. A couple celebrities came to HaloFest... like: Wayne Brady from "Let's Make A Deal" (that dude is hilarious), Joel Mchale from "Community", and Ben Schwartz from "House of Lies". Spartan Abilities / Movement & Scoping mechanics: Weapons: Maps: Allot of new armor was shown at HaloFest, but unfortunately I won't be able to detail them right now due to me already spending more than an hour on this article. The Halo 5: Guardians Multiplayer Beta begins on December 29th, and runs for 3 weeks until January 18th, 2015. - - - - - - - - - - - - - - - - - - Thoughts? Source: YouTube View full article
  3. hello there everyone and 343 industries and microsoft we want the elites back into halo multiplayer again and halo 5 guardians everyone would love to have the elites back into halo multiplayer if you are listening please bring the elites back hey community please spread the word about the elites in halo multiplayer we must get our voices heard and you are the future of halo you are our last hope 343 industries and microsoft please bring the elite back in halo multiplayer thank you so much for listening....
  4. My x box live account had a message pop up during a game of griffball stating that I was temporarily banned from earning credits, I was wondering as to why, and if there was anything I could do to lift this bann, I love playing halo and I hate cheaters and I would never try to boost points or try to trick the system, please 343 industries help me get this credit bann lifted so I can continue playing halo reach, and if there is anything I can do to get this lifted or prove myself to you please let me know THANK YOU FOR READING Also forgot to mention that my gamer tag is, A Body Piercer Also forgot to mention that my gamer tag is, A Body Piercer
  5. In an effort to help gamer's understand the XBOX One's capabilities and what some actual features are Marc Whitten, Chief XBOX ONE platform architect, answers some questions posed by Ryan McCaffrey, IGN’s Executive Editor of Previews and Xbox Guru-in-Chief. Below is a current IGN article that highlights a series of questions and their answers. Ask Microsoft Anything About Xbox One Answers on Microsoft's new console, straight from the horse's mouth! Soure: I GN As the Xbox One gets closer to its November launch, many questions remain about how the console works and what it can do. So we reached out to Microsoft and asked them if they could definitively clarify some of these things. They obliged, and so we'll be bringing you a handful of Ask Microsoft Anything answers each Monday at 2pm PDT/5pm EDT. Bookmark this page, as we'll update this article so that all the answers live in one easy-to-find place. Oh, and if you've got a question for Microsoft about the Xbox One, send it to our Podcast Unlocked team at [email protected] and we'll make sure Microsoft sees it! Are Xbox 360 Avatars transferring over? If so will any changes be made to them? MARC WHITTEN, CHIEF XBOX ONE PLATFORM ARCHITECT: They are – your avatar will be on the system at launch and in fact, you’ll have some new options, including the ability to do full-body HD gamerpics. By the way, we should actually talk more about gamerpics too. We’ve moved from the 64x64 gamerpics on Xbox 360 to a full 1080p. They are beautiful, and you are going to see some really cool hero moments, like when you login to see personalized views of your games and other content. Can you clarify how will Xbox Live Arcade work on Xbox One? Or if it will exist at all? WHITTEN: Sure – there is no difference between games in the store – games are games are games! You’ll find them in the same pivots (most popular, new, etc.) and we’ll be highlighting them in our dashboard experience. And of course – like all of your digital games content – you can play them on any Xbox One, and anyone can play them on your Xbox One. Will the Game DVR capture at the source resolution? i.e. will Forza 5 clips capture at 1080p and 60fps? And where can Game DVR clips be uploaded to? WHITTEN: Game DVR captures beautiful clips at 720p 30fps. The first thing you’ll see with our game DVR is the integration of our Upload service on the console. This service allows you to manage, edit, and share your content. Your clips are stored in the cloud. Also, you’ll see games making “magic moment” videos of your gameplay based on the game DVR functionality – all seamlessly integrated. You’ll be able to see these clips in the Xbox One Guide, in your own game DVR collection, and when you are looking at gamercards on the system. You’ll also see games take advantage of this platform capability and do interesting things to integrate captured game footage into the game experience itself. Can you earn two sets of Achievements for the same game (i.e. Playing Call of Duty Ghosts on Xbox 360 and on Xbox One)? WHITTEN: Every game has its own set of achievements, so if you’re playing Call of Duty: Ghosts on Xbox 360 and on Xbox One, you can earn a separate set of Gamerscore in each game. But on the Xbox One version, you’re getting a much richer set of features, such as seeing your achievements progress on the Xbox One console, being able to unlock new achievements throughout the year, and earning real prizes inside and outside of the game. Xbox One also enables a new concept of challenges, where games will be offering special time-based opportunities to earn various goals and collect the rewards. More info on challenges can be found on Major Nelson's blog here.
  6. Since its initial unveiling at E3 2013, 343 Industries' upcoming science fiction video game, Halo 5 is shrouded by mystery. Though the game was teased earlier, and Microsoft, its publisher confirmed it for a release in 2014, not much of information has trickled out. Below IGN make a list of the known facts of the still-in-development game A teaser video of the game that was titled only as Halo was shown at E3 2013 confirming the appearance of Master Chief. But no information on the role of Cortana is available. A data chip in Master Chief's hand is shown It might mean her resurrection or if it is only for her remembrance is not yet known. Phil Spencer, corporate vice president of Microsoft Studios spoke about the teaser trailer claiming that it was just a conceptual representation for where Microsoft wished to take its Halo series. It was also stated that Halo Trilogy will exceed its limit and will be a Saga, henceforth. 343 Industries is working on a Halo TV show that will be handled by Stevan Spielberg of Jurassic Park fame. The studio is also working on projects other than Halo."What is looming on the horizon for the studio is both exciting and daunting. We're working on projects that you know about (the TV show and Halo Xbox One) and others that you don't (insert absolutely zero clues here)," it wrote on Halo Waypoint blog. Corrine Yu, principal engine programmer of Halo 4 left 343 Industries and joined Naughty Dog. He was regarded as a great talent in the industry and was the driving force behind Halo 4's technical achievements. Timothy Longo, creative director of Tomb Raider joined 343 Industries and will be acting as the creative director of the joining studio. He previously worked with two Star Wars Projects: Republic Commando and other Lucasarts projects. Source-ibtimes
  7. Studio head of 343 Industries, Bonnie Ross, sat down with IGN for a quick interview to talk about Halo: The Master Chief Collection, Nightfall, Halo 5: Guardians and more. In the Interview Bonnie confirms that unlocks from the Halo 5: Guardians beta will carry over to the final game, this will obviously include things such as armor, skins etc. Bonnie also spoke about DLC for Halo 2: Anniversary "As for the DLC question - right now we don't have any plans for DLC but we've been asked this a lot. As soon as you guys find out what the last two maps are, let us know what you think and we'll see what we can do." Despite having no plans for DLC for Halo 2: Anniversary it is very clear their doors are open to it and we could be seeing more remastered maps. So for those who thought six remastered maps wasn't quite enough there is now hope more will arrive in the future. To watch the full interview click on the video below. Are you happy to hear that content from the Halo 5: Guardians beta will carry over to the actual game? If 343 Industries does release DLC for Halo 2 what maps would you like to be included?
  8. San Diego Comic Con 2014 is just under 2 weeks away and when it kicks off more Halo news is expected to surface. 343 will be attending Comic Con hosting two panels to discuss and share more information on Halo: The Master Chief Collection and we will also get our first look at Ridley Scott's live action digital series Halo: Night fall. On July 24th 11:45 A.M. PDT 343's Frank O'Connor (franchise development director) Kiki Wolfkill (executive producer) and the cast and crew from Halo: Nightfall will be joining together to discuss and share information about the live action series and will show a first look preview of the show. Those who purchase Halo: The Master Chief Collection will have access to view the entire show when it launches. On July 25th 10:15 A.M. PTD 343's Dan Ayoub (executive producer) Dennis Ries (senior producer) and Frank O'Connor (franchise director) along with Max Hoberman (Certain Affinity founder and president and original Halo 2 multiplayer designer) will also be joining together for a panel to discuss more about The Master Chief Collection. Are you looking forward to getting your first look at Halo: Night fall? What would you like to know or see next about The Master Chief, more on the new ranking system, remastered maps, forge? Leave your hopes and expectations on the upcoming panels below. Source: Comic-Con
  9. http://www.youtube.com/watch?v=nymug9Juq2o&feature=youtu.be All 7 button layouts have POSSIBLY been confirmed, there is no official confirmation, but they do seem real. This was found on Youtube By HaloTracker's Channel. It seems that the many complaints about the layouts before have been fixed and they seem to have gone back to default. Notice how B Is to crouch and LS is to use sprint On Default. (I Personally play Default so i have no idea about the rest.) Bumper Jumper seems to be fixed as well and gone back to the normal settings. comment on what you think of the button layout now.
  10. Here is a new trailer for the live action series Halo 4 Forward Unto Dawn. This trailer is called "Enlist" and it's the third trailer 343 industries have released for this series. It focuses on the young recruits that have joined the military academy, the series is set to be released on October 5th. Video Uploaded by MachinimaPrime. http://www.youtube.com/watch?v=w13bLncPkPM
  11. Studio head of 343 Industries, Bonnie Ross, sat down with IGN for a quick interview to talk about Halo: The Master Chief Collection, Nightfall, Halo 5: Guardians and more. In the Interview Bonnie confirms that unlocks from the Halo 5: Guardians beta will carry over to the final game, this will obviously include things such as armor, skins etc. Bonnie also spoke about DLC for Halo 2: Anniversary "As for the DLC question - right now we don't have any plans for DLC but we've been asked this a lot. As soon as you guys find out what the last two maps are, let us know what you think and we'll see what we can do." Despite having no plans for DLC for Halo 2: Anniversary it is very clear their doors are open to it and we could be seeing more remastered maps. So for those who thought six remastered maps wasn't quite enough there is now hope more will arrive in the future. To watch the full interview click on the video below. Are you happy to hear that content from the Halo 5: Guardians beta will carry over to the actual game? If 343 Industries does release DLC for Halo 2 what maps would you like to be included? View full article
  12. Man, it's good to be back here. You guys are probably as caught up as I am, so I'll make this quick. At E3, 343i confirmed that Halo 2 Anniversary "will be getting the full anniversary treatment" (notice the emphasis on "full"), so at first, we thought, "So they will do six remastered maps with a brand new engine and then have the classic and remastered versions of all of the maps, right?" WRONG!!! As it turns out, to my surprise, Halo 2: Anniversary IS the six remastered maps on a new engine: There is no retextured version! What kind of next generation experience is offered with only SIX?!?! That's not my point, not even close. The point is, that means that we can reexperience only six different locations, and the general poll question is... What are the six maps? Well Certain Affinity has confirmed Coagulation and Ascension, so that leaves four maps. Oh, and future people, I won't update this when others are announced, but the common I see is... > Ascension > Coagulation > Zanzibar > Lockout > Midship > Ivory Tower But the two main maps that I think that were EXTREMELY UNDERRATED in this case were Burial Mounds and Waterworks. Now, I played the hell out of Zanzibar and Lockout, so there is no need to remaster what is already in-date. So the list should go like this... > Ascension > Coagulation > Midship > Ivory Tower > Burial Mounds > Waterworks Yes, there is something attractively misleading about the title, but I've got nothing to write! No multiplayer statistics (courtesy of Bungie), nothing! Good thoughts, everyone!
  13. San Diego Comic Con 2014 is just under 2 weeks away and when it kicks off more Halo news is expected to surface. 343 will be attending Comic Con hosting two panels to discuss and share more information on Halo: The Master Chief Collection and we will also get our first look at Ridley Scott's live action digital series Halo: Night fall. On July 24th 11:45 A.M. PDT 343's Frank O'Connor (franchise development director) Kiki Wolfkill (executive producer) and the cast and crew from Halo: Nightfall will be joining together to discuss and share information about the live action series and will show a first look preview of the show. Those who purchase Halo: The Master Chief Collection will have access to view the entire show when it launches. On July 25th 10:15 A.M. PTD 343's Dan Ayoub (executive producer) Dennis Ries (senior producer) and Frank O'Connor (franchise director) along with Max Hoberman (Certain Affinity founder and president and original Halo 2 multiplayer designer) will also be joining together for a panel to discuss more about The Master Chief Collection. Are you looking forward to getting your first look at Halo: Night fall? What would you like to know or see next about The Master Chief, more on the new ranking system, remastered maps, forge? Leave your hopes and expectations on the upcoming panels below. Source: Comic-Con View full article
  14. So, here is my main issue with Halo 4. During many different game types (usually CTF) I can get betrayed on average about 3-5 times before I can get an option to boot someone. However, if I were to retaliate and betray those same people, I get Booted for one betrayal. So, why can these people sit here an intentionally betray me countless times before I get an option to boot, but if I were to betray them, I get booted on Betrayal? How is that fair? Also, has anyone else had this problem? >Pic unrelated, just a picture of one of my cats.
  15. The Official Microsoft Store has released a brief overview of the plot for Halo 5, here's what it says: "Master Chief continues his hero's quest. Halo for Xbox One takes the now-legendary saga to new heights and is one of the most anticipated games for the new console. In possession of a mysterious data chip, Petty Officer John-117, aka Master Chief, confronts a new battery of challenges and tests in a Herculean effort to stay alive in a galaxy where sentient life is mercilessly hunted. Pre-order the next chapter in the wildly popular Halo series designed exclusively for Xbox One." According to this, that data chip we saw in the trailer isn't Cortana's, as most people thought. What / Whom is that chip containing? Why must Master Chief take these "challenges"? Is sentient life hunted by the Flood? I would appreciate posting your thoughts Source: http://www.microsoftstore.com/store/msusa/en_US/pdp/Halo-for-Xbox-One/productID.286029500 [it says it's currently anavailable, maybe they released the info by accident?]
  16. 343 Industries' own Frank O'Connor, who's been with the team since it's start, has spoken out about leaks regarding games and their faults. Halo is a series well known by a large number of supposed leaks before a Halo game's launch, often revealing key points that would have otherwise been a surprise. Frank O'Connor, Halo's development director, took to NeoGaf.com to speak about leaks and the drastic problems they cause for developers, likely referring to the large number of recent Xbox related leaks and Halo leaks, but speaking about the Industry in general. He said, "Ultimately he [the leaker] is taking or being given information and leaking it, illegally and often erroneously. And he isn't doing it for some noble or worthy reason. He's doing it for attention." He also referred to it's proclamation as a prophecy, saying that it's "just annoying" and not assisting or helpful in any outcome to the developer or player. Frankie also discussed the overall dissatisfaction and worthlessness of leaking, even mentioning termination of employees for such issues, "It's not fun, and for what? So you can have a mildly interesting surprise 8 hours early and lacking context? Or get hyped or disappointed disproportionately? Or get someone fired or someone innocent yelled at?" This could hint at some of the previous Anniversary or Master Chief Collection rumors being completely true, or the opposite as the leaks could cause false hype. View attachment: 1halo5.jpg Do you think this is a ret-con or hint at some previous Halo rumors to go out publicly and make a full speech about leaking? Let me know below, thanks for the read!
  17. 343 Industries' own Frank O'Connor, who's been with the team since it's start, has spoken out about leaks regarding games and their faults. Halo is a series well known by a large number of supposed leaks before a Halo game's launch, often revealing key points that would have otherwise been a surprise. Frank O'Connor, Halo's development director, took to NeoGaf.com to speak about leaks and the drastic problems they cause for developers, likely referring to the large number of recent Xbox related leaks and Halo leaks, but speaking about the Industry in general. He said, "Ultimately he [the leaker] is taking or being given information and leaking it, illegally and often erroneously. And he isn't doing it for some noble or worthy reason. He's doing it for attention." He also referred to it's proclamation as a prophecy, saying that it's "just annoying" and not assisting or helpful in any outcome to the developer or player. Frankie also discussed the overall dissatisfaction and worthlessness of leaking, even mentioning termination of employees for such issues, "It's not fun, and for what? So you can have a mildly interesting surprise 8 hours early and lacking context? Or get hyped or disappointed disproportionately? Or get someone fired or someone innocent yelled at?" This could hint at some of the previous Anniversary or Master Chief Collection rumors being completely true, or the opposite as the leaks could cause false hype. View attachment: 1halo5.jpg Do you think this is a ret-con or hint at some previous Halo rumors to go out publicly and make a full speech about leaking? Let me know below, thanks for the read! View full article
  18. Dog

    Halo 5 Rumors

    Source-Latinos Post ____________________________________________________________________________________________________________________ We All Know Halo 5 will be a darker halo than halo 4,and it is only the start of the forerunner saga. ____________________________________________________________________________________________________________________ "Halo 4" was one of the best reviewed games of 2012. The title garnered an 87 aggregate score from Meta Critic and was hailed by reviewers for reinvigorating the franchise. However, developer 343 Industries claims that "it made a ton of mistakes in producing the hit title". On a blog, franchise development director Frank O'Connor stated that "[Halo 4] wasn't flawless by any stretch of the imagination". But by most objective criteria, it was a resounding success. So we know we have a lot to do. And we know we have a lot to learn. But we also know that we now have the capacity, the teamwork, the technology and the experience to do much better next time." He added, "We made a lot of mistakes. We can do better. And we know this, and we will." O'Connor makes no mention about whether the development company has initiated work on the next installment in the venerated franchise but he seems to be excited about the future. "Technically, this should be a retrospective, but it's safe to say I'm more excited about the future than the past. Excited about what this team is already working on," he wrote. "Excited about what this team is capable of. And excited about the future of Halo. A future we want you to be a part of. A future we're building for you." The only real information currently known about the next Halo title is that it will be "darker" than the previous installment. Rumors indicate that the game could come out with the launch of the Xbox 720, but with recent release of "Halo 4," the next title is likely a few years away. Reports have claimed that the title is in "early development."
  19. Infinity Wards 'Call of Duty' series is so closely tied to the XBOX that when it was realized Microsoft's newest console could not support 1080p directly it was seen as a big discrepancy between the XBOX One and PS 4 consoles. Mark Rubin, executive producer at Infinity Ward explains the reasons to interviewer Wesley Yin-Poole of Eurogamer.net. Here is some insight from an earlier article. "If there is something about the Xbox One hardware that's to blame, it is the way it allocates memory resources", Rubin suggests. Microsoft's console reserves 10 per cent of GPU time for its operating system. As Digital Foundry's Richard Leadbetter describes it, features such as Kinect skeletal tracking account for "precious resources that are inaccessible to game developers". Rubin discusses this issue, and more, in the below interview. Xbox One Resolutiongate: Call of Duty: Ghosts dev Infinity Ward responds Original Article by: Wesley Yin-Poole Eurogamer.net Creating a next-gen launch title sounds like a nightmare. Can you explain exactly the challenges you faced? Mark Rubin: It is for our engineers, especially. Fortunately, both Xbox One and PS4 are very much like PC, more so than the last generation. That helped enormously. If the systems had their very peculiar architecture, like they did in current gen, this would have been a different conversation. But because of that the development this time around it was significantly easier. I have experienced the current-gen launch. I was at Infinity Ward for COD 2. When we launched it was just PC and Xbox 360, but that was our first console, period. There was a lot to learn leading up, but that was just one console, when all it was was PC and that new console. And that was an interesting challenge. So to do PC, current-gen two SKUs and next-gen two SKUs, was a massive challenge. Working with the theoretical hardware would have been a disaster if... honestly, the hardest thing to deal with is not the architecture. It's the OS (operating system) of the systems. That's the thing that comes on the latest. The Xbox One's OS on their box versus the Sony OS, becomes the hardest. All the SDKs and stuff you have to work with - that's the stuff that changes, not the hardware itself. What about the operating systems, exactly, is the problem? Mark Rubin: There's stuff in the console's OS that interacts with the game. So, for instance, voice chat is often supported by the hardware manufacturer rather than the software, and you're just using their channel. When that stuff is changing - because they're developing it on their side - and the resources they're using are changing - your, from a game design standpoint, challenge is with trying to make enough room for those resources to be used but at the same time use as much resources as possible. One of the greatest challenges the engineers have to deal with is memory management, or thread management. There are X number of threads in your CPUs. Where in those threads is the stuff that's Microsoft or Sony? Where does it fall? How does it work? We don't have the SDKs for those features yet, and then they come in and you go, okay, well it needs 3MB of RAM - oh, crap, we only allocated two! You can't just take a MB from anywhere. It's not like there's just tonnes of it just laying there. You have to pull it from something else. And now you have to balance that somewhere. It becomes a massive change internally for our entire engine, if they add a few MB to the amount of resources they need, or if they require all their processes to be on one thread. If it's not multi-threaded then we have to put it on one thread. Now we have to find space on one thread, where that can live, that it's not creating a traffic jam on that thread. Sometimes we have to be like, okay, we have to move all this stuff over to a different thread and then put that in to that thread, just to manage traffic. That's what engineers are often doing: managing the traffic of CPU threads and memory and where that's going, allocating memory, what kind of memory is it? Is it dynamic? Sometimes what has to happen is we have to allocate the 3MB straight off the bat and just say, these 3MB, specifically, these actual memory addresses, have to be used for this. They can't be used anywhere else. Whereas dynamic, it's like, okay, I need 3MB but it doesn't matter where those 3MB come from. So all that stuff can change on the fly. And you're trying to develop your system to match with that, and it's two systems, now, not just one: Sony and Xbox. That creates a massive engineering nightmare. Wow. It sounds harder than I realised. Is all that you've just described the reason the Xbox One version is native 720p and the PS4 version is native 1080p? Mark Rubin: In a way. I don't know if I can point to one particular cause. Early on, we didn't know where exactly the resolution of anything would fall because we didn't have hardware or the software to support it. We tried to focus in on 1080p, and if we felt like we were on borderline of performance somewhere... We tried to make the best decision for each platform that gives you the best-looking game we could get and maintains that 60 frames a second. There's no specific, oh, well, the VO chat on Xbox took up so much resources that we couldn't do 1080p native. There's no definitive one to one per se cause and effect. It's just an overall thing. We took each system individually and said, 'okay, let's make the best game for each system.' I think both look great. Some people might notice if they had them right next to each other. Some people might not. The Xbox One is 1080p output, it's just upscaled hardware wise. It was a late decision, too. That call wasn't made until a month ago. Put me in your shoes when you were told this was going to be the case. I assume your engineering team explains to you this is the way it has to be. How did you guys react internally? Could Microsoft engineers not have helped? Mark Rubin: It's not a thing, like pointing to the day he came and said... It wasn't like that. It's a long process. And we're always working with both platforms. There were Microsoft engineers there throughout development. They were always there. There wasn't an event, per se. There wasn't a meeting. It was just something that developed over time. Everybody was involved. Obviously the PR guys, when they found out, when they were told, that was more of an event than the devs sitting at work working on it. So you'd have to ask them. What everyone will ask is whether this is the result of the Xbox One simply not being as powerful as the PS4, and you're doing your best with the hardware you have, or whether for future versions you may be able to get the Xbox One version running natively at 1080p? Mark Rubin: It's very possible we can get it to native 1080p. I mean I've seen it working at 1080p native. It's just we couldn't get the frame rate in the neighbourhood we wanted it to be. And it wasn't a lack of effort. It wasn't that it was like last minute. We had the theoretical hardware for a long time. That's the thing you get pretty quickly and that doesn't change dramatically. It was more about resource allocation. The resource allocation is different on the consoles. That huge web of tangled resources, whether it's threads-based or if it's GPU threads or if it's memory - whatever it is - optimisation is something that could go theoretically on forever. I definitely see slash hope both platforms will look way better the next time we get a chance at it. As an obvious analogy - and if people are not sure about this it's pretty simple - look at Call of Duty 2 versus COD 4. It was a massive leap forward in graphics, and that's just because it takes time to get through this. First launch, first time at bat at a new console is a challenging one. That's just the way it is. For people fearful one system is more powerful than the other or vice versa, it's a long game.
  20. There have been talks discussing what halo 5's story will be, obviously they aren't going to into all details about it yet but some interesting things have been discussed about the next story and also about it being on the next gen console. Read the article below for more details. Credit to Lil Dog for finding this. Source: Examiner "Halo 4" brought Master Chief back in a fitting way this holiday season, but this is only the beginning for what's still to come from the series and on next-generation systems. According to a report from Product Reviews on Thursday, apparently people are in favor of seeing the next few installments on next-generation platforms. "We could simply see 'Halo 4': Next-gen land with improved graphics for the Xbox 720 at an event next year, but we’d favor something totally new in the form of 'Halo 5' with some major improvements in physics and graphics, which would be the bonus for the second and third games in this trilogy if they launch on the Xbox 720. "If 'Halo 5' hasn’t been worked on this year then launching it next year might bring something with limited work done, so again this is why we’d prefer to see a 'Halo 5' more thought-out with a release date in 2014 on the next-gen Xbox," the report stated. It went on to discuss how the next installment of the series could perhaps explain more about how Master Chief came to be. "Some of the ideas we’ve seen for the 'Halo 5' story include the possibility of an episode in the theme of “Search for Spock“, which could see Master Chief leave Earth looking for Cortana, although we also hear that a lot of fans want to see how the Spartans were created and how they were broke to make them a Spartan. "This would also deliver a lot more insight into how MC had been created, and what process he had to go through," the report stated.
  21. Well the time has finally arrived, the Get A Clue Forge Contest results are in! As a Clue enthusiast, I was lucky enough to be handpicked by Master Debaytes as one of the contest judges, and i can tell you it was a hoot to participate. Playing submissions nightly in Clue lobbies, and genuinely having a great time in the process. Many fantastic clue maps were submitted, it became quite tough to decide an order near the end. So without further adieu, here are your results! - CORDUROYCHUCK First Place CHATEAU DE CLUE 2!! by FragsturBait It has everything you could want from a clue map. From a starting dock with plenty of secrets looming down below, to a dragon overlooking all the explosions and blood. As an innocent you've got plenty of places to go in an attempt to stay safe, but a killer could always be lurking in the trees above. Yes, in the trees. If you're smart you'll try and stay up high and watch with the dragon. If you're lazy, maybe you'll hide in a crate or have a seat in an impossible chair. As a killer, it's a playground. Remember those trees? Yeah. I can recall instances where i'd hop through them all Crouching Tiger Hidden Dragon style. Finding cover after committing a violent act can be very easy, the map's got plenty of castle walls to hide behind or rooms to calmly have a seat in. Impossibly. Fire an incineration cannon, make the peasants think the dragon's burninating the countryside, or quietly lurk in the hidden rooms below, it's truly up to you on Chateau De Clue 2. - CORDUROYCHUCK This forum under construction.
  22. Source-LatinoPost With 2014 almost here, many fans are eager to see what sort of games Sony and Microsoft will be releasing on to their new next gen platforms, the PlayStation 4 and Xbox One. Especially important to gamers is seeing what exclusive games will be coming to the new systems, as these games could sway public opinion on the consoles and convince gamers to pick one over the other when they are more widely available. To highlight the upcoming 2014 exclusive games, here are the top five games in the category for both PlayStation 4 and Xbox One. 5. Infamous: Second Son (PlayStation 4)- This game seeks to take the franchise to a new level, as the new console hardware will allow the game to have an even bigger and better open world and even more insane superpowers for users to play around in. Throw in a more charismatic protagonist and the game could be a crown jewel in the PlayStation 4 launch window lineup when it is released March 21. 4. Plants Vs. Zombies: Garden Warfare (Xbox One)- While this game is also being released on the Xbox 360 and PC, the Xbox One version of the game is the definitive one for fans due to the inclusion of offline co-op and Boss Mode. The game seeks to mix Plants vs. Zombies with online shooters, and the game looks to be the sleeper hit of 2014. 3. Uncharted 4 (PlayStation 4)- While Naughty Dog has only confirmed that they are working on an Uncharted game, without saying it will be the fourth game in the series, it is enough to earn the game a place on this list. Considering that the Uncharted games on the PlayStation 4 set a new standard for cinematic gameplay when they were released, having the series come to the PlayStation 4 and do the same thing seems to be a given for the new year. 2. Titanfall (Xbox One)- This game, due in March, seeks to merge single player story telling with multiplayer online gameplay, and so far the game looks to have done that perfectly. If Titanfall is able to do everything that it has promised to do, it could lead to industry staples like Call of Duty completely changing their formula and risk becoming outdated. But besides all that, the game will allow users to fight it out on massive maps with different mech warriors as well as on foot, which could be worth the price of admission all by itself. 1. Halo 5 (Xbox One)- The Halo series was confirmed to be getting a new game in 2014 for the Xbox One, but Microsoft did not reveal if the game is indeed Halo 5. Nonetheless, the series gets a pass for this, as any sort of new Halo title is enough to cause gamers to sit up and take notice. While many people will be watching this game closely to see how it compares to Destiny, the new game from former Halo developers Bungie, there is no reason to doubt that the new Halo game will continue the franchise's stellar record
  23. Has a new domain teased an upcoming Halo announcement? Quick answer: No. Several Internet users came across dawnof2014.com this weekend, which appears to be related to Halo and Halo 5. The domain features a countdown clock that is, at the time of writing, under the 24-hour mark, along with the Xbox One logo and a page banner that reads, “He returns…exclusively on Xbox One!” With a quick whois.net search, we were quick to notice that the website was just created this past Friday and was registered in Panama. Both Microsoft and 343 Industries are located in the state of Washington, so it’s highly improbable they made the site. In addition, late Sunday night, 343 Industries community manager Jessica Shea dismissed the website with a tweet that simply reads, “We don’t comment on things unrelated to Halo. Sorry.” Source-GameZone
  24. Has a new domain teased an upcoming Halo announcement? Quick answer: No. Several Internet users came across dawnof2014.com this weekend, which appears to be related to Halo and Halo 5. The domain features a countdown clock that is, at the time of writing, under the 24-hour mark, along with the Xbox One logo and a page banner that reads, “He returns…exclusively on Xbox One!” With a quick whois.net search, we were quick to notice that the website was just created this past Friday and was registered in Panama. Both Microsoft and 343 Industries are located in the state of Washington, so it’s highly improbable they made the site. In addition, late Sunday night, 343 Industries community manager Jessica Shea dismissed the website with a tweet that simply reads, “We don’t comment on things unrelated to Halo. Sorry.” Source-GameZone View full article
  25. Below, you'll find the top 200 players in the Team Slayer Playlist as of 12.22.13. To participate, head into Team Slayer and start playing! You can track your CSR (Competitive Skill Rank) for the playlist by visiting your Halo 4 Service Record. To learn more about CSR, head here. Only CSR 50 players will have a progress bar next to their ranking, which will allow for direct comparison between other CSR 50 players. We are currently in Season 1, which ends on 1.20.13. Check back next week to see if you made it into the Top 200 1 DN PRODIGY 2 DA BLIND DUCK 3 ME6AX 4 BLUE DIAMONDXXX 5 F U N Z B O B 6 TECHNICOLOR 7 THROTTLE 8 PHARMASSISTS 9 A REAL STRUGGLE 10 CHOCONO 11 TEXICANOS 12 DURBN 13 KOBURI 14 PITTYUU4233 15 K FL R M FL 16 PROFIZZEI 17 DAN0WNZ 18 OCTOPUSMANIAC 19 SE SLY KILLER 20 TRIGGAZ 21 JUST SO TINY 22 TWISSTED MINDSS 23 VEXAERIUM 24 PHUMPHY 25 ZETABITE 26 THE REAL RC 27 SE FRANKSTER 28 TUMUCHSHUMON3Y 29 FLAWLESSNSP 30 DSB KRISTO 31 HAWKERZZZ 32 DOCTORJSQUARED 33 DPS GOOSE 34 VILLA I 35 MALEVXLENT 36 SPUDDS 1313 37 C0RN F1AKE5 38 EK STUH SEE 39 SHINYQUARTAR 40 JOYSLAYS 41 GOON IZZ BACK 42 FEARZ ASSAULT 43 VLONEWOLF 44 IWARFARE 45 NIGHILISM 46 EYEOFTH3SNIP3R 47 L BLITZ ACE L 48 GUCCI T1ME 49 HAHN GOINGINHOT 50 YOGI IS CLUTCH 51 MAALDITO 52 DIPLOMACFAILYR 53 N0VA I 54 KEONELEHUA 55 O HEAT MISER O 56 EMK PERFEXIONZX 57 JF LEGOS 58 MR MILAKUNIS 59 ETRADEMERK 60 THEAMAZINGCLY76 61 DOMINATOR DANY 62 SOCCER21GOD 63 FINNIE V2 64 KEV1N FRANKLIN 65 PASSIVEGOSLING2 66 REFERENTS 67 BENOIT10 68 MR P0LITICI4N 69 BOOQIN 70 KAZUHLLL 71 DUSTYBREETCHES 72 BARBIE BOY 73 TELESTI 74 FADECISM 75 HAZZARD JUST 76 L HALO2 GOD L 77 GONZO PARIS 78 CUERVO92 79 SKULLERAS 80 BEARTACULAR 81 SHXT ITZ FATAL 82 IX SN1PER XL 83 QUPES 84 LAGNAF2 85 VBLITE 86 DUDEKILDMYFAMLY 87 ELBURGERWEINER 88 KING PROTOTYPED 89 BEAM RIFLE 90 ALD0 TERMINADOR 91 DARBINSON 92 SSJ2 PIKACHU 93 PITBULLCHEEF 94 INSANE MINDS 95 DHG GOHAN 96 BRYNARY 97 ALECT321 98 COG TRIPJAZ 99 SHADOWHD09 100 TGEIER 101 JAPAMER 102 ZUILFIRE 103 GOODKNIGHTT 104 EARTHIST 105 IHANDLEWITCARE 106 WAY TO CLUTCH 107 BACKYARD BEN 108 ONYWAN 109 FOOTEDPANDA 110 QUESTIONMARK10 111 ALPHA1185 112 METAL EAG1E 113 MELDRUM 114 XN1NJA RAMPAGEX 115 PHILLYFAN1516 116 ASSASSINADEDYOU 117 HS XMETAH 118 TT RUNZ DUBZ 119 REIGN OJI 120 CHAU23 121 THEDZWICK69 122 SUMMED LV 123 BALLINEVAN11 124 ASTRAL MANGO 125 PRICYRAPIER142 126 DALEY B4 127 LL MAJORITY LL 128 KRIS TRIBAL 129 YABOYISSSH 130 LRIS 131 BUTTER IS CRAZY 132 WILL CHRONOS 133 WICKEDELSEWHERE 134 I MANIAACK I 135 MILITARYSPADE 136 DYLFACE09 137 CALL ME KAMI 138 EMK GRAVITY 139 RUSTYBUTCRUSTY 140 LOCKED0WN 141 COMANDO UNULTRA 142 HURTNEVERSQUIRT 143 DO13ZILLA 144 XALUCARDXZ 145 CRAZYAMBU5H 146 FURTIFIST 147 ASAP ENIGMA 148 VEGAN ELITE 149 DAVOINE 150 THE RANT 151 SUBMISSION X2 152 PLVZMA 153 THEBLOODYTIP 154 VXOL 155 HALOGY 156 I SAVAGE I 157 SYKES OO 158 KIRKKD 159 OO NOCTURNAL 0O 160 CO2 OUTBR3AK 161 MASTERCHIEFTDR 162 JF RISU 163 DT WOODER 164 IMJUICYPARROT 165 Z T W E E K 166 JEFFLERS 167 VETERANWORM4 168 WAFFLEZONSUNDAY 169 TS SNIP3R 170 HG KITSUNE 171 BANAMY 172 TWISTINN IT UP 173 XHF BACKPACK 174 XIK1NG J0K3RIX 175 ASH TG 176 RAGING NABBY 177 GHOST FIRE 3678 178 CLOUD855 179 SULLYY VAN 180 BIO ZANE 181 NICOOODA 182 P E R R E T E S 183 VETOED 184 CAPTAINAWES0MEE 185 PARRSY 186 IL NO MERCY IL 187 NUMZI 188 I HUNT UR HEAD 189 MEXLCANO 190 ALEX ESPARTANO 191 THINKINGG 192 IPWN LEGUAN 193 TLD ZENSEI 194 E1 TRYHARD 195 ZEALOTN7 196 LISVON 197 ANNIHILATOR BH 198 OMG A SITH 199 TRIXZ12 200 TIMFELIX17 Source-Waypoint
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