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Archangel Tyrael

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Posts posted by Archangel Tyrael

  1. Why is it so hard to learn how Warzone works? Control the middle piece of the map, and have one sub-base. Spawn trap the other team. Whenever I go solo in Warzone I just have the derps around me who I can't even rely on. I end up carrying the team, and still losing over half the time. I drop on average 50 kills a game, and 3 boss kills at least. while the person beneath me has like 15 kills and like 1 boss kill. I am just so appalled on how people can suck so bad. This is just a rant.... blast me idgaf.

    • Like 3
  2. After thorough gameplay. SR 91 and Onyx in Free for all, Team slayer, and SWAT. Here are some issues I have ran into.

     

    1.) In Team Slayer/SWAT I have found the spawns to be atrocious. Why is it I spawn in the same area, and be spawn killed consectively. Not to mention after you kill an enemy they can spawn behind you. Another annoyance.

     

    2.) The grenades, need one of two things done to balance arena matchmaking. Either, decrease starting capacity to 1, or nerf the splash damage. Grenade spam is quite annoying, worse than reach.

     

    3.) What is the point of motion tracker when someone is sprinting/spartan charging has already killed you (caught you way off guard)? Increase the range to 25m and it's perfect. Will give ample time to react.

     

    4.) There should be a veto option for maps and ect.

     

    5.) Add BR start Slayer variants. I hate starting with AR/pistol.

     

    Those are the problems, I have encountered and lately, I haven't been excited to play Arena for those reasons. I been playing Warzone much more, spawns seem a bit more coordinated there. Albeit, it can be crazy sometimes.. but the gameplay makes up for it. This isn't a 'rant' but more of a greivance, that should be fixed.

     

     

    • Like 2
  3. Thats what it "was" supposed to be. One qualification I met years ago. But it turned into a staff only thing, making it impossible for regular members like myself to obtain it.

     

    That's how I think it should be, and was. I don't know how this staff mix got involved. Do I think you deserve it, yes. I know you twin. Anyhow, you still know my stance on the matter.

  4. I disagree with the Legendary members being open by "likes" or "posts". It's meant for people who have done a great service to the forum, to sustain it. That's what I hold it to. Undoubtly, there are members on the forum worthy of it. I kinda feel like I been slapped in the face a bit by this decision. In the end it's your decision. On one more note, since current Legendaries do not have "2000 likes" Do we get demoted? I hope not....

  5. So far we have seen multiple game modes from Halo 5. Even a new one "Warzone". Disappointed I have not seen any BTB footage, or concept art. Hoping it wasn't chucked out, or replaced by "Warzone". I love BTB and so far I don't see any news on it. If anyone can link my any news upon this, I appreciate it. 

  6. It does this to me every so often, keep spamming "find game" until it goes away. That usually fixes it for me after like 5-10 attempts. It's just another bug that probably won't get fixed. It's not your connection, or anything on your end. It's one of those minor things we have to put up with til Halo 5. IF you get past that screen, let me know. I will try to help further. 

  7. All credit goes to this guy; give him a like on Facebook!: https://www.facebook.com/LetsFinishTheFight?hc_location=stream

     

     

    War sphinx ( Big looking bird in Halo 5 Teaser Trailer) 

     

    Screen-shot-2013-06-10-at-2.20.33-PM.png

     


    War sphinxes were midsize Forerunner fighting suits used by the Prometheans. They were powerful war machines that were generally dropped from high orbit, and were capable of sweeping continents and decimating entire cities.

    The Ur-Didact's twelve war sphinxes, used by his warriors during the Human-Forerunner War, were left on Erde-Tyrene to guard his Cryptum. By the time Bornstellar Makes Eternal Lasting visited the planet in approximately 100,000 BCE, these suits were considered antiquated and outdated.More advanced versions of the war sphinx continued to be in use during the Forerunner-Flood war,[3] alongside the more streamlined and less ornate Seekers used by Builder Security.

    Description:

    The war sphinxes were described as being ten meters high and twenty meters long, with an elongated tail that provided lift and power. From the "tail" rose a large rounded torso with a command cabin perched on top. As was common with Promethean combat constructs, the command cabin was designed to resemble a Forerunner face, with features arranged in an angry or stern expression and two viewports serving as "eyes". They also had limbs, with joints of hard light. Much like Onyx Sentinels, two sphinxes could also merge to create a larger unit, which still retained a similar "face" at the forward surface.

    War sphinxes were programmed to contain samples of their wearer's mental patterns and personalities before they were killed in battle. These preserved personalities were less complete than Durances, but could still be studied by a commander to gain useful information. The Didact kept the final impressions of his children, who were killed in battle, within their war sphinxes.


    Crew:
    Driver (1)


    Durance: A Durance was a type of Forerunner memory storage device. Upon the the death of a Forerunner, the individual's last memories and mental patterns were stored inside a Durance. The Durance and a bit of plasma from the immolation of the body were then presented to the closest family members of the deceased.

     

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